| 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrColorMatrixFragmentProcessor.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #ifndef GrColorMatrixFragmentProcessor_DEFINED |
| 12 | #define GrColorMatrixFragmentProcessor_DEFINED |
| 13 | #include "include/core/SkTypes.h" |
| 14 | #include "include/core/SkM44.h" |
| 15 | |
| 16 | #include "src/gpu/GrCoordTransform.h" |
| 17 | #include "src/gpu/GrFragmentProcessor.h" |
| 18 | class GrColorMatrixFragmentProcessor : public GrFragmentProcessor { |
| 19 | public: |
| 20 | SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { |
| 21 | SkColor4f color; |
| 22 | if (unpremulInput) { |
| 23 | color = input.unpremul(); |
| 24 | } else { |
| 25 | color.fR = input.fR; |
| 26 | color.fG = input.fG; |
| 27 | color.fB = input.fB; |
| 28 | color.fA = input.fA; |
| 29 | } |
| 30 | auto v4 = m.map(color.fR, color.fG, color.fB, color.fA) + v; |
| 31 | color = {v4.x, v4.y, v4.z, v4.w}; |
| 32 | color.fA = SkTPin(color.fA, 0.f, 1.f); |
| 33 | if (clampRGBOutput) { |
| 34 | color.fR = SkTPin(color.fR, 0.f, 1.f); |
| 35 | color.fG = SkTPin(color.fG, 0.f, 1.f); |
| 36 | color.fB = SkTPin(color.fB, 0.f, 1.f); |
| 37 | } |
| 38 | if (premulOutput) { |
| 39 | return color.premul(); |
| 40 | } else { |
| 41 | return {color.fR, color.fG, color.fB, color.fA}; |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | static std::unique_ptr<GrFragmentProcessor> Make(const float matrix[20], |
| 46 | bool unpremulInput, |
| 47 | bool clampRGBOutput, |
| 48 | bool premulOutput) { |
| 49 | SkM44 m44(matrix[0], matrix[1], matrix[2], matrix[3], matrix[5], matrix[6], matrix[7], |
| 50 | matrix[8], matrix[10], matrix[11], matrix[12], matrix[13], matrix[15], matrix[16], |
| 51 | matrix[17], matrix[18]); |
| 52 | SkV4 v4 = {matrix[4], matrix[9], matrix[14], matrix[19]}; |
| 53 | return std::unique_ptr<GrFragmentProcessor>(new GrColorMatrixFragmentProcessor( |
| 54 | m44, v4, unpremulInput, clampRGBOutput, premulOutput)); |
| 55 | } |
| 56 | GrColorMatrixFragmentProcessor(const GrColorMatrixFragmentProcessor& src); |
| 57 | std::unique_ptr<GrFragmentProcessor> clone() const override; |
| 58 | const char* name() const override { return "ColorMatrixFragmentProcessor" ; } |
| 59 | SkM44 m; |
| 60 | SkV4 v; |
| 61 | bool unpremulInput; |
| 62 | bool clampRGBOutput; |
| 63 | bool premulOutput; |
| 64 | |
| 65 | private: |
| 66 | GrColorMatrixFragmentProcessor( |
| 67 | SkM44 m, SkV4 v, bool unpremulInput, bool clampRGBOutput, bool premulOutput) |
| 68 | : INHERITED(kGrColorMatrixFragmentProcessor_ClassID, |
| 69 | (OptimizationFlags)kConstantOutputForConstantInput_OptimizationFlag) |
| 70 | , m(m) |
| 71 | , v(v) |
| 72 | , unpremulInput(unpremulInput) |
| 73 | , clampRGBOutput(clampRGBOutput) |
| 74 | , premulOutput(premulOutput) {} |
| 75 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 76 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| 77 | bool onIsEqual(const GrFragmentProcessor&) const override; |
| 78 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| 79 | typedef GrFragmentProcessor INHERITED; |
| 80 | }; |
| 81 | #endif |
| 82 | |