1 | /* |
2 | * Copyright 2015 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkTraceMemoryDump.h" |
9 | #include "include/gpu/GrContext.h" |
10 | #include "src/gpu/GrContextPriv.h" |
11 | #include "src/gpu/GrTexturePriv.h" |
12 | #include "src/gpu/gl/GrGLGpu.h" |
13 | #include "src/gpu/gl/GrGLTextureRenderTarget.h" |
14 | |
15 | GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, |
16 | SkBudgeted budgeted, |
17 | int sampleCount, |
18 | const GrGLTexture::Desc& texDesc, |
19 | const GrGLRenderTarget::IDs& rtIDs, |
20 | GrMipMapsStatus mipMapsStatus) |
21 | : GrSurface(gpu, texDesc.fSize, GrProtected::kNo) |
22 | , GrGLTexture(gpu, texDesc, nullptr, mipMapsStatus) |
23 | , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs) { |
24 | this->registerWithCache(budgeted); |
25 | } |
26 | |
27 | GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, |
28 | int sampleCount, |
29 | const GrGLTexture::Desc& texDesc, |
30 | sk_sp<GrGLTextureParameters> parameters, |
31 | const GrGLRenderTarget::IDs& rtIDs, |
32 | GrWrapCacheable cacheable, |
33 | GrMipMapsStatus mipMapsStatus) |
34 | : GrSurface(gpu, texDesc.fSize, GrProtected::kNo) |
35 | , GrGLTexture(gpu, texDesc, std::move(parameters), mipMapsStatus) |
36 | , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, |
37 | rtIDs) { |
38 | this->registerWithCacheWrapped(cacheable); |
39 | } |
40 | |
41 | void GrGLTextureRenderTarget::dumpMemoryStatistics( |
42 | SkTraceMemoryDump* traceMemoryDump) const { |
43 | #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
44 | // Delegate to the base classes |
45 | GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); |
46 | GrGLTexture::dumpMemoryStatistics(traceMemoryDump); |
47 | #else |
48 | SkString resourceName = this->getResourceName(); |
49 | resourceName.append("/texture_renderbuffer" ); |
50 | this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget" , |
51 | this->gpuMemorySize()); |
52 | #endif |
53 | } |
54 | |
55 | bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const { |
56 | // The RT FBO of GrGLTextureRenderTarget is never created from a |
57 | // wrapped FBO, so we only care about the flag. |
58 | return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers(); |
59 | } |
60 | |
61 | sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped( |
62 | GrGLGpu* gpu, |
63 | int sampleCount, |
64 | const GrGLTexture::Desc& texDesc, |
65 | sk_sp<GrGLTextureParameters> parameters, |
66 | const GrGLRenderTarget::IDs& rtIDs, |
67 | GrWrapCacheable cacheable, |
68 | GrMipMapsStatus mipMapsStatus) { |
69 | return sk_sp<GrGLTextureRenderTarget>(new GrGLTextureRenderTarget( |
70 | gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipMapsStatus)); |
71 | } |
72 | |
73 | size_t GrGLTextureRenderTarget::onGpuMemorySize() const { |
74 | const GrCaps& caps = *this->getGpu()->caps(); |
75 | return GrSurface::ComputeSize(caps, this->backendFormat(), this->dimensions(), |
76 | this->numSamplesOwnedPerPixel(), this->texturePriv().mipMapped()); |
77 | } |
78 | |