1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "include/core/SkTraceMemoryDump.h"
9#include "include/gpu/GrContext.h"
10#include "src/gpu/GrContextPriv.h"
11#include "src/gpu/GrTexturePriv.h"
12#include "src/gpu/gl/GrGLGpu.h"
13#include "src/gpu/gl/GrGLTextureRenderTarget.h"
14
15GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
16 SkBudgeted budgeted,
17 int sampleCount,
18 const GrGLTexture::Desc& texDesc,
19 const GrGLRenderTarget::IDs& rtIDs,
20 GrMipMapsStatus mipMapsStatus)
21 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo)
22 , GrGLTexture(gpu, texDesc, nullptr, mipMapsStatus)
23 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs) {
24 this->registerWithCache(budgeted);
25}
26
27GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
28 int sampleCount,
29 const GrGLTexture::Desc& texDesc,
30 sk_sp<GrGLTextureParameters> parameters,
31 const GrGLRenderTarget::IDs& rtIDs,
32 GrWrapCacheable cacheable,
33 GrMipMapsStatus mipMapsStatus)
34 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo)
35 , GrGLTexture(gpu, texDesc, std::move(parameters), mipMapsStatus)
36 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount,
37 rtIDs) {
38 this->registerWithCacheWrapped(cacheable);
39}
40
41void GrGLTextureRenderTarget::dumpMemoryStatistics(
42 SkTraceMemoryDump* traceMemoryDump) const {
43#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
44 // Delegate to the base classes
45 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump);
46 GrGLTexture::dumpMemoryStatistics(traceMemoryDump);
47#else
48 SkString resourceName = this->getResourceName();
49 resourceName.append("/texture_renderbuffer");
50 this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget",
51 this->gpuMemorySize());
52#endif
53}
54
55bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const {
56 // The RT FBO of GrGLTextureRenderTarget is never created from a
57 // wrapped FBO, so we only care about the flag.
58 return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers();
59}
60
61sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped(
62 GrGLGpu* gpu,
63 int sampleCount,
64 const GrGLTexture::Desc& texDesc,
65 sk_sp<GrGLTextureParameters> parameters,
66 const GrGLRenderTarget::IDs& rtIDs,
67 GrWrapCacheable cacheable,
68 GrMipMapsStatus mipMapsStatus) {
69 return sk_sp<GrGLTextureRenderTarget>(new GrGLTextureRenderTarget(
70 gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipMapsStatus));
71}
72
73size_t GrGLTextureRenderTarget::onGpuMemorySize() const {
74 const GrCaps& caps = *this->getGpu()->caps();
75 return GrSurface::ComputeSize(caps, this->backendFormat(), this->dimensions(),
76 this->numSamplesOwnedPerPixel(), this->texturePriv().mipMapped());
77}
78