| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | |
| 9 | #ifndef GrGLTextureRenderTarget_DEFINED |
| 10 | #define GrGLTextureRenderTarget_DEFINED |
| 11 | |
| 12 | #include "src/gpu/gl/GrGLRenderTarget.h" |
| 13 | #include "src/gpu/gl/GrGLTexture.h" |
| 14 | |
| 15 | class GrGLGpu; |
| 16 | |
| 17 | #ifdef SK_BUILD_FOR_WIN |
| 18 | // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance. |
| 19 | #pragma warning(push) |
| 20 | #pragma warning(disable: 4250) |
| 21 | #endif |
| 22 | |
| 23 | class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { |
| 24 | public: |
| 25 | // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its |
| 26 | // constructor must be explicitly called. |
| 27 | GrGLTextureRenderTarget(GrGLGpu* gpu, |
| 28 | SkBudgeted budgeted, |
| 29 | int sampleCount, |
| 30 | const GrGLTexture::Desc& texDesc, |
| 31 | const GrGLRenderTarget::IDs&, |
| 32 | GrMipMapsStatus); |
| 33 | |
| 34 | bool canAttemptStencilAttachment() const override; |
| 35 | |
| 36 | void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override; |
| 37 | |
| 38 | static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, |
| 39 | int sampleCount, |
| 40 | const GrGLTexture::Desc&, |
| 41 | sk_sp<GrGLTextureParameters>, |
| 42 | const GrGLRenderTarget::IDs&, |
| 43 | GrWrapCacheable, |
| 44 | GrMipMapsStatus); |
| 45 | |
| 46 | GrBackendFormat backendFormat() const override { |
| 47 | // It doesn't matter if we take the texture or render target path, so just pick texture. |
| 48 | return GrGLTexture::backendFormat(); |
| 49 | } |
| 50 | |
| 51 | protected: |
| 52 | void onAbandon() override { |
| 53 | GrGLRenderTarget::onAbandon(); |
| 54 | GrGLTexture::onAbandon(); |
| 55 | } |
| 56 | |
| 57 | void onRelease() override { |
| 58 | GrGLRenderTarget::onRelease(); |
| 59 | GrGLTexture::onRelease(); |
| 60 | } |
| 61 | |
| 62 | private: |
| 63 | // Constructor for instances wrapping backend objects. |
| 64 | GrGLTextureRenderTarget(GrGLGpu* gpu, |
| 65 | int sampleCount, |
| 66 | const GrGLTexture::Desc& texDesc, |
| 67 | sk_sp<GrGLTextureParameters> parameters, |
| 68 | const GrGLRenderTarget::IDs& ids, |
| 69 | GrWrapCacheable, |
| 70 | GrMipMapsStatus); |
| 71 | |
| 72 | size_t onGpuMemorySize() const override; |
| 73 | }; |
| 74 | |
| 75 | #ifdef SK_BUILD_FOR_WIN |
| 76 | #pragma warning(pop) |
| 77 | #endif |
| 78 | |
| 79 | #endif |
| 80 | |