1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/sksl/SkSLGLSLCodeGenerator.h" |
9 | |
10 | #include "src/sksl/SkSLCompiler.h" |
11 | #include "src/sksl/ir/SkSLExpressionStatement.h" |
12 | #include "src/sksl/ir/SkSLExtension.h" |
13 | #include "src/sksl/ir/SkSLIndexExpression.h" |
14 | #include "src/sksl/ir/SkSLModifiersDeclaration.h" |
15 | #include "src/sksl/ir/SkSLNop.h" |
16 | #include "src/sksl/ir/SkSLVariableReference.h" |
17 | |
18 | #ifndef SKSL_STANDALONE |
19 | #include "include/private/SkOnce.h" |
20 | #endif |
21 | |
22 | namespace SkSL { |
23 | |
24 | void GLSLCodeGenerator::write(const char* s) { |
25 | if (s[0] == 0) { |
26 | return; |
27 | } |
28 | if (fAtLineStart) { |
29 | for (int i = 0; i < fIndentation; i++) { |
30 | fOut->writeText(" " ); |
31 | } |
32 | } |
33 | fOut->writeText(s); |
34 | fAtLineStart = false; |
35 | } |
36 | |
37 | void GLSLCodeGenerator::writeLine(const char* s) { |
38 | this->write(s); |
39 | fOut->writeText(fLineEnding); |
40 | fAtLineStart = true; |
41 | } |
42 | |
43 | void GLSLCodeGenerator::write(const String& s) { |
44 | this->write(s.c_str()); |
45 | } |
46 | |
47 | void GLSLCodeGenerator::write(StringFragment s) { |
48 | if (!s.fLength) { |
49 | return; |
50 | } |
51 | if (fAtLineStart) { |
52 | for (int i = 0; i < fIndentation; i++) { |
53 | fOut->writeText(" " ); |
54 | } |
55 | } |
56 | fOut->write(s.fChars, s.fLength); |
57 | fAtLineStart = false; |
58 | } |
59 | |
60 | void GLSLCodeGenerator::writeLine(const String& s) { |
61 | this->writeLine(s.c_str()); |
62 | } |
63 | |
64 | void GLSLCodeGenerator::writeLine() { |
65 | this->writeLine("" ); |
66 | } |
67 | |
68 | void GLSLCodeGenerator::writeExtension(const String& name) { |
69 | this->writeExtension(name, true); |
70 | } |
71 | |
72 | void GLSLCodeGenerator::writeExtension(const String& name, bool require) { |
73 | fExtensions.writeText("#extension " ); |
74 | fExtensions.write(name.c_str(), name.length()); |
75 | fExtensions.writeText(require ? " : require\n" : " : enable\n" ); |
76 | } |
77 | |
78 | bool GLSLCodeGenerator::usesPrecisionModifiers() const { |
79 | return fProgram.fSettings.fCaps->usesPrecisionModifiers(); |
80 | } |
81 | |
82 | String GLSLCodeGenerator::getTypeName(const Type& type) { |
83 | switch (type.kind()) { |
84 | case Type::kVector_Kind: { |
85 | Type component = type.componentType(); |
86 | String result; |
87 | if (component == *fContext.fFloat_Type || component == *fContext.fHalf_Type) { |
88 | result = "vec" ; |
89 | } |
90 | else if (component == *fContext.fDouble_Type) { |
91 | result = "dvec" ; |
92 | } |
93 | else if (component.isSigned()) { |
94 | result = "ivec" ; |
95 | } |
96 | else if (component.isUnsigned()) { |
97 | result = "uvec" ; |
98 | } |
99 | else if (component == *fContext.fBool_Type) { |
100 | result = "bvec" ; |
101 | } |
102 | else { |
103 | ABORT("unsupported vector type" ); |
104 | } |
105 | result += to_string(type.columns()); |
106 | return result; |
107 | } |
108 | case Type::kMatrix_Kind: { |
109 | String result; |
110 | Type component = type.componentType(); |
111 | if (component == *fContext.fFloat_Type || component == *fContext.fHalf_Type) { |
112 | result = "mat" ; |
113 | } |
114 | else if (component == *fContext.fDouble_Type) { |
115 | result = "dmat" ; |
116 | } |
117 | else { |
118 | ABORT("unsupported matrix type" ); |
119 | } |
120 | result += to_string(type.columns()); |
121 | if (type.columns() != type.rows()) { |
122 | result += "x" ; |
123 | result += to_string(type.rows()); |
124 | } |
125 | return result; |
126 | } |
127 | case Type::kArray_Kind: { |
128 | String result = this->getTypeName(type.componentType()) + "[" ; |
129 | if (type.columns() != -1) { |
130 | result += to_string(type.columns()); |
131 | } |
132 | result += "]" ; |
133 | return result; |
134 | } |
135 | case Type::kScalar_Kind: { |
136 | if (type == *fContext.fHalf_Type) { |
137 | return "float" ; |
138 | } |
139 | else if (type == *fContext.fShort_Type) { |
140 | return "int" ; |
141 | } |
142 | else if (type == *fContext.fUShort_Type) { |
143 | return "uint" ; |
144 | } |
145 | else if (type == *fContext.fByte_Type) { |
146 | return "int" ; |
147 | } |
148 | else if (type == *fContext.fUByte_Type) { |
149 | return "uint" ; |
150 | } |
151 | else { |
152 | return type.name(); |
153 | } |
154 | break; |
155 | } |
156 | case Type::kEnum_Kind: |
157 | return "int" ; |
158 | default: |
159 | return type.name(); |
160 | } |
161 | } |
162 | |
163 | void GLSLCodeGenerator::writeType(const Type& type) { |
164 | if (type.kind() == Type::kStruct_Kind) { |
165 | for (const Type* search : fWrittenStructs) { |
166 | if (*search == type) { |
167 | // already written |
168 | this->write(type.fName); |
169 | return; |
170 | } |
171 | } |
172 | fWrittenStructs.push_back(&type); |
173 | this->write("struct " ); |
174 | this->write(type.fName); |
175 | this->writeLine(" {" ); |
176 | fIndentation++; |
177 | for (const auto& f : type.fields()) { |
178 | this->writeModifiers(f.fModifiers, false); |
179 | this->writeTypePrecision(*f.fType); |
180 | // sizes (which must be static in structs) are part of the type name here |
181 | this->writeType(*f.fType); |
182 | this->write(" " ); |
183 | this->write(f.fName); |
184 | this->writeLine(";" ); |
185 | } |
186 | fIndentation--; |
187 | this->write("}" ); |
188 | } else { |
189 | this->write(this->getTypeName(type)); |
190 | } |
191 | } |
192 | |
193 | void GLSLCodeGenerator::writeExpression(const Expression& expr, Precedence parentPrecedence) { |
194 | switch (expr.fKind) { |
195 | case Expression::kBinary_Kind: |
196 | this->writeBinaryExpression((BinaryExpression&) expr, parentPrecedence); |
197 | break; |
198 | case Expression::kBoolLiteral_Kind: |
199 | this->writeBoolLiteral((BoolLiteral&) expr); |
200 | break; |
201 | case Expression::kConstructor_Kind: |
202 | this->writeConstructor((Constructor&) expr, parentPrecedence); |
203 | break; |
204 | case Expression::kIntLiteral_Kind: |
205 | this->writeIntLiteral((IntLiteral&) expr); |
206 | break; |
207 | case Expression::kFieldAccess_Kind: |
208 | this->writeFieldAccess(((FieldAccess&) expr)); |
209 | break; |
210 | case Expression::kFloatLiteral_Kind: |
211 | this->writeFloatLiteral(((FloatLiteral&) expr)); |
212 | break; |
213 | case Expression::kFunctionCall_Kind: |
214 | this->writeFunctionCall((FunctionCall&) expr); |
215 | break; |
216 | case Expression::kPrefix_Kind: |
217 | this->writePrefixExpression((PrefixExpression&) expr, parentPrecedence); |
218 | break; |
219 | case Expression::kPostfix_Kind: |
220 | this->writePostfixExpression((PostfixExpression&) expr, parentPrecedence); |
221 | break; |
222 | case Expression::kSetting_Kind: |
223 | this->writeSetting((Setting&) expr); |
224 | break; |
225 | case Expression::kSwizzle_Kind: |
226 | this->writeSwizzle((Swizzle&) expr); |
227 | break; |
228 | case Expression::kVariableReference_Kind: |
229 | this->writeVariableReference((VariableReference&) expr); |
230 | break; |
231 | case Expression::kTernary_Kind: |
232 | this->writeTernaryExpression((TernaryExpression&) expr, parentPrecedence); |
233 | break; |
234 | case Expression::kIndex_Kind: |
235 | this->writeIndexExpression((IndexExpression&) expr); |
236 | break; |
237 | default: |
238 | #ifdef SK_DEBUG |
239 | ABORT("unsupported expression: %s" , expr.description().c_str()); |
240 | #endif |
241 | break; |
242 | } |
243 | } |
244 | |
245 | static bool is_abs(Expression& expr) { |
246 | if (expr.fKind != Expression::kFunctionCall_Kind) { |
247 | return false; |
248 | } |
249 | return ((FunctionCall&) expr).fFunction.fName == "abs" ; |
250 | } |
251 | |
252 | // turns min(abs(x), y) into ((tmpVar1 = abs(x)) < (tmpVar2 = y) ? tmpVar1 : tmpVar2) to avoid a |
253 | // Tegra3 compiler bug. |
254 | void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherExpr) { |
255 | SkASSERT(!fProgram.fSettings.fCaps->canUseMinAndAbsTogether()); |
256 | String tmpVar1 = "minAbsHackVar" + to_string(fVarCount++); |
257 | String tmpVar2 = "minAbsHackVar" + to_string(fVarCount++); |
258 | this->fFunctionHeader += String(" " ) + this->getTypePrecision(absExpr.fType) + |
259 | this->getTypeName(absExpr.fType) + " " + tmpVar1 + ";\n" ; |
260 | this->fFunctionHeader += String(" " ) + this->getTypePrecision(otherExpr.fType) + |
261 | this->getTypeName(otherExpr.fType) + " " + tmpVar2 + ";\n" ; |
262 | this->write("((" + tmpVar1 + " = " ); |
263 | this->writeExpression(absExpr, kTopLevel_Precedence); |
264 | this->write(") < (" + tmpVar2 + " = " ); |
265 | this->writeExpression(otherExpr, kAssignment_Precedence); |
266 | this->write(") ? " + tmpVar1 + " : " + tmpVar2 + ")" ); |
267 | } |
268 | |
269 | void GLSLCodeGenerator::writeInverseSqrtHack(const Expression& x) { |
270 | this->write("(1.0 / sqrt(" ); |
271 | this->writeExpression(x, kTopLevel_Precedence); |
272 | this->write("))" ); |
273 | } |
274 | |
275 | void GLSLCodeGenerator::writeDeterminantHack(const Expression& mat) { |
276 | String name; |
277 | if (mat.fType == *fContext.fFloat2x2_Type || mat.fType == *fContext.fHalf2x2_Type) { |
278 | name = "_determinant2" ; |
279 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
280 | fWrittenIntrinsics.insert(name); |
281 | fExtraFunctions.writeText(( |
282 | "float " + name + "(mat2 m) {" |
283 | " return m[0][0] * m[1][1] - m[0][1] * m[1][0];" |
284 | "}" |
285 | ).c_str()); |
286 | } |
287 | } |
288 | else if (mat.fType == *fContext.fFloat3x3_Type || mat.fType == *fContext.fHalf3x3_Type) { |
289 | name = "_determinant3" ; |
290 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
291 | fWrittenIntrinsics.insert(name); |
292 | fExtraFunctions.writeText(( |
293 | "float " + name + "(mat3 m) {" |
294 | " float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2];" |
295 | " float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2];" |
296 | " float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2];" |
297 | " float b01 = a22 * a11 - a12 * a21;" |
298 | " float b11 = -a22 * a10 + a12 * a20;" |
299 | " float b21 = a21 * a10 - a11 * a20;" |
300 | " return a00 * b01 + a01 * b11 + a02 * b21;" |
301 | "}" |
302 | ).c_str()); |
303 | } |
304 | } |
305 | else if (mat.fType == *fContext.fFloat4x4_Type || mat.fType == *fContext.fHalf4x4_Type) { |
306 | name = "_determinant3" ; |
307 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
308 | fWrittenIntrinsics.insert(name); |
309 | fExtraFunctions.writeText(( |
310 | "mat4 " + name + "(mat4 m) {" |
311 | " float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2], a03 = m[0][3];" |
312 | " float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2], a13 = m[1][3];" |
313 | " float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2], a23 = m[2][3];" |
314 | " float a30 = m[3][0], a31 = m[3][1], a32 = m[3][2], a33 = m[3][3];" |
315 | " float b00 = a00 * a11 - a01 * a10;" |
316 | " float b01 = a00 * a12 - a02 * a10;" |
317 | " float b02 = a00 * a13 - a03 * a10;" |
318 | " float b03 = a01 * a12 - a02 * a11;" |
319 | " float b04 = a01 * a13 - a03 * a11;" |
320 | " float b05 = a02 * a13 - a03 * a12;" |
321 | " float b06 = a20 * a31 - a21 * a30;" |
322 | " float b07 = a20 * a32 - a22 * a30;" |
323 | " float b08 = a20 * a33 - a23 * a30;" |
324 | " float b09 = a21 * a32 - a22 * a31;" |
325 | " float b10 = a21 * a33 - a23 * a31;" |
326 | " float b11 = a22 * a33 - a23 * a32;" |
327 | " return b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06;" |
328 | "}" |
329 | ).c_str()); |
330 | } |
331 | } |
332 | else { |
333 | SkASSERT(false); |
334 | } |
335 | this->write(name + "(" ); |
336 | this->writeExpression(mat, kTopLevel_Precedence); |
337 | this->write(")" ); |
338 | } |
339 | |
340 | void GLSLCodeGenerator::writeInverseHack(const Expression& mat) { |
341 | String name; |
342 | if (mat.fType == *fContext.fFloat2x2_Type || mat.fType == *fContext.fHalf2x2_Type) { |
343 | name = "_inverse2" ; |
344 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
345 | fWrittenIntrinsics.insert(name); |
346 | fExtraFunctions.writeText(( |
347 | "mat2 " + name + "(mat2 m) {" |
348 | " return mat2(m[1][1], -m[0][1], -m[1][0], m[0][0]) / " |
349 | "(m[0][0] * m[1][1] - m[0][1] * m[1][0]);" |
350 | "}" |
351 | ).c_str()); |
352 | } |
353 | } |
354 | else if (mat.fType == *fContext.fFloat3x3_Type || mat.fType == *fContext.fHalf3x3_Type) { |
355 | name = "_inverse3" ; |
356 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
357 | fWrittenIntrinsics.insert(name); |
358 | fExtraFunctions.writeText(( |
359 | "mat3 " + name + "(mat3 m) {" |
360 | " float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2];" |
361 | " float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2];" |
362 | " float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2];" |
363 | " float b01 = a22 * a11 - a12 * a21;" |
364 | " float b11 = -a22 * a10 + a12 * a20;" |
365 | " float b21 = a21 * a10 - a11 * a20;" |
366 | " float det = a00 * b01 + a01 * b11 + a02 * b21;" |
367 | " return mat3(b01, (-a22 * a01 + a02 * a21), (a12 * a01 - a02 * a11)," |
368 | " b11, (a22 * a00 - a02 * a20), (-a12 * a00 + a02 * a10)," |
369 | " b21, (-a21 * a00 + a01 * a20), (a11 * a00 - a01 * a10)) / det;" |
370 | "}" |
371 | ).c_str()); |
372 | } |
373 | } |
374 | else if (mat.fType == *fContext.fFloat4x4_Type || mat.fType == *fContext.fHalf4x4_Type) { |
375 | name = "_inverse4" ; |
376 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
377 | fWrittenIntrinsics.insert(name); |
378 | fExtraFunctions.writeText(( |
379 | "mat4 " + name + "(mat4 m) {" |
380 | " float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2], a03 = m[0][3];" |
381 | " float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2], a13 = m[1][3];" |
382 | " float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2], a23 = m[2][3];" |
383 | " float a30 = m[3][0], a31 = m[3][1], a32 = m[3][2], a33 = m[3][3];" |
384 | " float b00 = a00 * a11 - a01 * a10;" |
385 | " float b01 = a00 * a12 - a02 * a10;" |
386 | " float b02 = a00 * a13 - a03 * a10;" |
387 | " float b03 = a01 * a12 - a02 * a11;" |
388 | " float b04 = a01 * a13 - a03 * a11;" |
389 | " float b05 = a02 * a13 - a03 * a12;" |
390 | " float b06 = a20 * a31 - a21 * a30;" |
391 | " float b07 = a20 * a32 - a22 * a30;" |
392 | " float b08 = a20 * a33 - a23 * a30;" |
393 | " float b09 = a21 * a32 - a22 * a31;" |
394 | " float b10 = a21 * a33 - a23 * a31;" |
395 | " float b11 = a22 * a33 - a23 * a32;" |
396 | " float det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - " |
397 | " b04 * b07 + b05 * b06;" |
398 | " return mat4(" |
399 | " a11 * b11 - a12 * b10 + a13 * b09," |
400 | " a02 * b10 - a01 * b11 - a03 * b09," |
401 | " a31 * b05 - a32 * b04 + a33 * b03," |
402 | " a22 * b04 - a21 * b05 - a23 * b03," |
403 | " a12 * b08 - a10 * b11 - a13 * b07," |
404 | " a00 * b11 - a02 * b08 + a03 * b07," |
405 | " a32 * b02 - a30 * b05 - a33 * b01," |
406 | " a20 * b05 - a22 * b02 + a23 * b01," |
407 | " a10 * b10 - a11 * b08 + a13 * b06," |
408 | " a01 * b08 - a00 * b10 - a03 * b06," |
409 | " a30 * b04 - a31 * b02 + a33 * b00," |
410 | " a21 * b02 - a20 * b04 - a23 * b00," |
411 | " a11 * b07 - a10 * b09 - a12 * b06," |
412 | " a00 * b09 - a01 * b07 + a02 * b06," |
413 | " a31 * b01 - a30 * b03 - a32 * b00," |
414 | " a20 * b03 - a21 * b01 + a22 * b00) / det;" |
415 | "}" |
416 | ).c_str()); |
417 | } |
418 | } |
419 | else { |
420 | SkASSERT(false); |
421 | } |
422 | this->write(name + "(" ); |
423 | this->writeExpression(mat, kTopLevel_Precedence); |
424 | this->write(")" ); |
425 | } |
426 | |
427 | void GLSLCodeGenerator::writeTransposeHack(const Expression& mat) { |
428 | String name = "transpose" + to_string(mat.fType.columns()) + to_string(mat.fType.rows()); |
429 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
430 | fWrittenIntrinsics.insert(name); |
431 | String type = this->getTypeName(mat.fType); |
432 | const Type& base = mat.fType.componentType(); |
433 | String transposed = this->getTypeName(base.toCompound(fContext, |
434 | mat.fType.rows(), |
435 | mat.fType.columns())); |
436 | fExtraFunctions.writeText((transposed + " " + name + "(" + type + " m) {\nreturn " + |
437 | transposed + "(" ).c_str()); |
438 | const char* separator = "" ; |
439 | for (int row = 0; row < mat.fType.rows(); ++row) { |
440 | for (int column = 0; column < mat.fType.columns(); ++column) { |
441 | fExtraFunctions.writeText(separator); |
442 | fExtraFunctions.writeText(("m[" + to_string(column) + "][" + to_string(row) + |
443 | "]" ).c_str()); |
444 | separator = ", " ; |
445 | } |
446 | } |
447 | fExtraFunctions.writeText("); }" ); |
448 | } |
449 | this->write(name + "(" ); |
450 | this->writeExpression(mat, kTopLevel_Precedence); |
451 | this->write(")" ); |
452 | } |
453 | |
454 | std::unordered_map<StringFragment, GLSLCodeGenerator::FunctionClass>* |
455 | GLSLCodeGenerator::fFunctionClasses = nullptr; |
456 | |
457 | void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) { |
458 | #ifdef SKSL_STANDALONE |
459 | if (!fFunctionClasses) { |
460 | #else |
461 | static SkOnce once; |
462 | once([] { |
463 | #endif |
464 | fFunctionClasses = new std::unordered_map<StringFragment, FunctionClass>(); |
465 | (*fFunctionClasses)["abs" ] = FunctionClass::kAbs; |
466 | (*fFunctionClasses)["atan" ] = FunctionClass::kAtan; |
467 | (*fFunctionClasses)["determinant" ] = FunctionClass::kDeterminant; |
468 | (*fFunctionClasses)["dFdx" ] = FunctionClass::kDFdx; |
469 | (*fFunctionClasses)["dFdy" ] = FunctionClass::kDFdy; |
470 | (*fFunctionClasses)["fwidth" ] = FunctionClass::kFwidth; |
471 | (*fFunctionClasses)["fma" ] = FunctionClass::kFMA; |
472 | (*fFunctionClasses)["fract" ] = FunctionClass::kFract; |
473 | (*fFunctionClasses)["inverse" ] = FunctionClass::kInverse; |
474 | (*fFunctionClasses)["inverseSqrt" ] = FunctionClass::kInverseSqrt; |
475 | (*fFunctionClasses)["min" ] = FunctionClass::kMin; |
476 | (*fFunctionClasses)["pow" ] = FunctionClass::kPow; |
477 | (*fFunctionClasses)["saturate" ] = FunctionClass::kSaturate; |
478 | (*fFunctionClasses)["sample" ] = FunctionClass::kTexture; |
479 | (*fFunctionClasses)["transpose" ] = FunctionClass::kTranspose; |
480 | } |
481 | #ifndef SKSL_STANDALONE |
482 | ); |
483 | #endif |
484 | const auto found = c.fFunction.fBuiltin ? fFunctionClasses->find(c.fFunction.fName) : |
485 | fFunctionClasses->end(); |
486 | bool isTextureFunctionWithBias = false; |
487 | bool nameWritten = false; |
488 | if (found != fFunctionClasses->end()) { |
489 | switch (found->second) { |
490 | case FunctionClass::kAbs: { |
491 | if (!fProgram.fSettings.fCaps->emulateAbsIntFunction()) |
492 | break; |
493 | SkASSERT(c.fArguments.size() == 1); |
494 | if (c.fArguments[0]->fType != *fContext.fInt_Type) |
495 | break; |
496 | // abs(int) on Intel OSX is incorrect, so emulate it: |
497 | String name = "_absemulation" ; |
498 | this->write(name); |
499 | nameWritten = true; |
500 | if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { |
501 | fWrittenIntrinsics.insert(name); |
502 | fExtraFunctions.writeText(( |
503 | "int " + name + "(int x) {\n" |
504 | " return x * sign(x);\n" |
505 | "}\n" |
506 | ).c_str()); |
507 | } |
508 | break; |
509 | } |
510 | case FunctionClass::kAtan: |
511 | if (fProgram.fSettings.fCaps->mustForceNegatedAtanParamToFloat() && |
512 | c.fArguments.size() == 2 && |
513 | c.fArguments[1]->fKind == Expression::kPrefix_Kind) { |
514 | const PrefixExpression& p = (PrefixExpression&) *c.fArguments[1]; |
515 | if (p.fOperator == Token::MINUS) { |
516 | this->write("atan(" ); |
517 | this->writeExpression(*c.fArguments[0], kSequence_Precedence); |
518 | this->write(", -1.0 * " ); |
519 | this->writeExpression(*p.fOperand, kMultiplicative_Precedence); |
520 | this->write(")" ); |
521 | return; |
522 | } |
523 | } |
524 | break; |
525 | case FunctionClass::kDFdy: |
526 | if (fProgram.fSettings.fFlipY) { |
527 | // Flipping Y also negates the Y derivatives. |
528 | this->write("-dFdy" ); |
529 | nameWritten = true; |
530 | } |
531 | // fallthru |
532 | case FunctionClass::kDFdx: |
533 | case FunctionClass::kFwidth: |
534 | if (!fFoundDerivatives && |
535 | fProgram.fSettings.fCaps->shaderDerivativeExtensionString()) { |
536 | SkASSERT(fProgram.fSettings.fCaps->shaderDerivativeSupport()); |
537 | this->writeExtension(fProgram.fSettings.fCaps->shaderDerivativeExtensionString()); |
538 | fFoundDerivatives = true; |
539 | } |
540 | break; |
541 | case FunctionClass::kDeterminant: |
542 | if (fProgram.fSettings.fCaps->generation() < k150_GrGLSLGeneration) { |
543 | SkASSERT(c.fArguments.size() == 1); |
544 | this->writeDeterminantHack(*c.fArguments[0]); |
545 | return; |
546 | } |
547 | break; |
548 | case FunctionClass::kFMA: |
549 | if (!fProgram.fSettings.fCaps->builtinFMASupport()) { |
550 | SkASSERT(c.fArguments.size() == 3); |
551 | this->write("((" ); |
552 | this->writeExpression(*c.fArguments[0], kSequence_Precedence); |
553 | this->write(") * (" ); |
554 | this->writeExpression(*c.fArguments[1], kSequence_Precedence); |
555 | this->write(") + (" ); |
556 | this->writeExpression(*c.fArguments[2], kSequence_Precedence); |
557 | this->write("))" ); |
558 | return; |
559 | } |
560 | break; |
561 | case FunctionClass::kFract: |
562 | if (!fProgram.fSettings.fCaps->canUseFractForNegativeValues()) { |
563 | SkASSERT(c.fArguments.size() == 1); |
564 | this->write("(0.5 - sign(" ); |
565 | this->writeExpression(*c.fArguments[0], kSequence_Precedence); |
566 | this->write(") * (0.5 - fract(abs(" ); |
567 | this->writeExpression(*c.fArguments[0], kSequence_Precedence); |
568 | this->write("))))" ); |
569 | return; |
570 | } |
571 | break; |
572 | case FunctionClass::kInverse: |
573 | if (fProgram.fSettings.fCaps->generation() < k140_GrGLSLGeneration) { |
574 | SkASSERT(c.fArguments.size() == 1); |
575 | this->writeInverseHack(*c.fArguments[0]); |
576 | return; |
577 | } |
578 | break; |
579 | case FunctionClass::kInverseSqrt: |
580 | if (fProgram.fSettings.fCaps->generation() < k130_GrGLSLGeneration) { |
581 | SkASSERT(c.fArguments.size() == 1); |
582 | this->writeInverseSqrtHack(*c.fArguments[0]); |
583 | return; |
584 | } |
585 | break; |
586 | case FunctionClass::kMin: |
587 | if (!fProgram.fSettings.fCaps->canUseMinAndAbsTogether()) { |
588 | SkASSERT(c.fArguments.size() == 2); |
589 | if (is_abs(*c.fArguments[0])) { |
590 | this->writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]); |
591 | return; |
592 | } |
593 | if (is_abs(*c.fArguments[1])) { |
594 | // note that this violates the GLSL left-to-right evaluation semantics. |
595 | // I doubt it will ever end up mattering, but it's worth calling out. |
596 | this->writeMinAbsHack(*c.fArguments[1], *c.fArguments[0]); |
597 | return; |
598 | } |
599 | } |
600 | break; |
601 | case FunctionClass::kPow: |
602 | if (!fProgram.fSettings.fCaps->removePowWithConstantExponent()) { |
603 | break; |
604 | } |
605 | // pow(x, y) on some NVIDIA drivers causes crashes if y is a |
606 | // constant. It's hard to tell what constitutes "constant" here |
607 | // so just replace in all cases. |
608 | |
609 | // Change pow(x, y) into exp2(y * log2(x)) |
610 | this->write("exp2(" ); |
611 | this->writeExpression(*c.fArguments[1], kMultiplicative_Precedence); |
612 | this->write(" * log2(" ); |
613 | this->writeExpression(*c.fArguments[0], kSequence_Precedence); |
614 | this->write("))" ); |
615 | return; |
616 | case FunctionClass::kSaturate: |
617 | SkASSERT(c.fArguments.size() == 1); |
618 | this->write("clamp(" ); |
619 | this->writeExpression(*c.fArguments[0], kSequence_Precedence); |
620 | this->write(", 0.0, 1.0)" ); |
621 | return; |
622 | case FunctionClass::kTexture: { |
623 | const char* dim = "" ; |
624 | bool proj = false; |
625 | switch (c.fArguments[0]->fType.dimensions()) { |
626 | case SpvDim1D: |
627 | dim = "1D" ; |
628 | isTextureFunctionWithBias = true; |
629 | if (c.fArguments[1]->fType == *fContext.fFloat_Type) { |
630 | proj = false; |
631 | } else { |
632 | SkASSERT(c.fArguments[1]->fType == *fContext.fFloat2_Type); |
633 | proj = true; |
634 | } |
635 | break; |
636 | case SpvDim2D: |
637 | dim = "2D" ; |
638 | if (c.fArguments[0]->fType != *fContext.fSamplerExternalOES_Type) { |
639 | isTextureFunctionWithBias = true; |
640 | } |
641 | if (c.fArguments[1]->fType == *fContext.fFloat2_Type) { |
642 | proj = false; |
643 | } else { |
644 | SkASSERT(c.fArguments[1]->fType == *fContext.fFloat3_Type); |
645 | proj = true; |
646 | } |
647 | break; |
648 | case SpvDim3D: |
649 | dim = "3D" ; |
650 | isTextureFunctionWithBias = true; |
651 | if (c.fArguments[1]->fType == *fContext.fFloat3_Type) { |
652 | proj = false; |
653 | } else { |
654 | SkASSERT(c.fArguments[1]->fType == *fContext.fFloat4_Type); |
655 | proj = true; |
656 | } |
657 | break; |
658 | case SpvDimCube: |
659 | dim = "Cube" ; |
660 | isTextureFunctionWithBias = true; |
661 | proj = false; |
662 | break; |
663 | case SpvDimRect: |
664 | dim = "2DRect" ; |
665 | proj = false; |
666 | break; |
667 | case SpvDimBuffer: |
668 | SkASSERT(false); // doesn't exist |
669 | dim = "Buffer" ; |
670 | proj = false; |
671 | break; |
672 | case SpvDimSubpassData: |
673 | SkASSERT(false); // doesn't exist |
674 | dim = "SubpassData" ; |
675 | proj = false; |
676 | break; |
677 | } |
678 | if (fTextureFunctionOverride != "" ) { |
679 | this->write(fTextureFunctionOverride.c_str()); |
680 | } else { |
681 | this->write("texture" ); |
682 | if (fProgram.fSettings.fCaps->generation() < k130_GrGLSLGeneration) { |
683 | this->write(dim); |
684 | } |
685 | if (proj) { |
686 | this->write("Proj" ); |
687 | } |
688 | } |
689 | nameWritten = true; |
690 | break; |
691 | } |
692 | case FunctionClass::kTranspose: |
693 | if (fProgram.fSettings.fCaps->generation() < k130_GrGLSLGeneration) { |
694 | SkASSERT(c.fArguments.size() == 1); |
695 | this->writeTransposeHack(*c.fArguments[0]); |
696 | return; |
697 | } |
698 | break; |
699 | } |
700 | } |
701 | if (!nameWritten) { |
702 | this->write(c.fFunction.fName); |
703 | } |
704 | this->write("(" ); |
705 | const char* separator = "" ; |
706 | for (const auto& arg : c.fArguments) { |
707 | this->write(separator); |
708 | separator = ", " ; |
709 | this->writeExpression(*arg, kSequence_Precedence); |
710 | } |
711 | if (fProgram.fSettings.fSharpenTextures && isTextureFunctionWithBias) { |
712 | this->write(", -0.5" ); |
713 | } |
714 | this->write(")" ); |
715 | } |
716 | |
717 | void GLSLCodeGenerator::writeConstructor(const Constructor& c, Precedence parentPrecedence) { |
718 | if (c.fArguments.size() == 1 && |
719 | (this->getTypeName(c.fType) == this->getTypeName(c.fArguments[0]->fType) || |
720 | (c.fType.kind() == Type::kScalar_Kind && |
721 | c.fArguments[0]->fType == *fContext.fFloatLiteral_Type))) { |
722 | // in cases like half(float), they're different types as far as SkSL is concerned but the |
723 | // same type as far as GLSL is concerned. We avoid a redundant float(float) by just writing |
724 | // out the inner expression here. |
725 | this->writeExpression(*c.fArguments[0], parentPrecedence); |
726 | return; |
727 | } |
728 | this->writeType(c.fType); |
729 | this->write("(" ); |
730 | const char* separator = "" ; |
731 | for (const auto& arg : c.fArguments) { |
732 | this->write(separator); |
733 | separator = ", " ; |
734 | this->writeExpression(*arg, kSequence_Precedence); |
735 | } |
736 | this->write(")" ); |
737 | } |
738 | |
739 | void GLSLCodeGenerator::writeFragCoord() { |
740 | if (!fProgram.fSettings.fCaps->canUseFragCoord()) { |
741 | if (!fSetupFragCoordWorkaround) { |
742 | const char* precision = usesPrecisionModifiers() ? "highp " : "" ; |
743 | fFunctionHeader += precision; |
744 | fFunctionHeader += " float sk_FragCoord_InvW = 1. / sk_FragCoord_Workaround.w;\n" ; |
745 | fFunctionHeader += precision; |
746 | fFunctionHeader += " vec4 sk_FragCoord_Resolved = " |
747 | "vec4(sk_FragCoord_Workaround.xyz * sk_FragCoord_InvW, sk_FragCoord_InvW);\n" ; |
748 | // Ensure that we get exact .5 values for x and y. |
749 | fFunctionHeader += " sk_FragCoord_Resolved.xy = floor(sk_FragCoord_Resolved.xy) + " |
750 | "vec2(.5);\n" ; |
751 | fSetupFragCoordWorkaround = true; |
752 | } |
753 | this->write("sk_FragCoord_Resolved" ); |
754 | return; |
755 | } |
756 | |
757 | // We only declare "gl_FragCoord" when we're in the case where we want to use layout qualifiers |
758 | // to reverse y. Otherwise it isn't necessary and whether the "in" qualifier appears in the |
759 | // declaration varies in earlier GLSL specs. So it is simpler to omit it. |
760 | if (!fProgram.fSettings.fFlipY) { |
761 | this->write("gl_FragCoord" ); |
762 | } else if (const char* extension = |
763 | fProgram.fSettings.fCaps->fragCoordConventionsExtensionString()) { |
764 | if (!fSetupFragPositionGlobal) { |
765 | if (fProgram.fSettings.fCaps->generation() < k150_GrGLSLGeneration) { |
766 | this->writeExtension(extension); |
767 | } |
768 | fGlobals.writeText("layout(origin_upper_left) in vec4 gl_FragCoord;\n" ); |
769 | fSetupFragPositionGlobal = true; |
770 | } |
771 | this->write("gl_FragCoord" ); |
772 | } else { |
773 | if (!fSetupFragPositionLocal) { |
774 | fFunctionHeader += usesPrecisionModifiers() ? "highp " : "" ; |
775 | fFunctionHeader += " vec4 sk_FragCoord = vec4(gl_FragCoord.x, " SKSL_RTHEIGHT_NAME |
776 | " - gl_FragCoord.y, gl_FragCoord.z, gl_FragCoord.w);\n" ; |
777 | fSetupFragPositionLocal = true; |
778 | } |
779 | this->write("sk_FragCoord" ); |
780 | } |
781 | } |
782 | |
783 | void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) { |
784 | switch (ref.fVariable.fModifiers.fLayout.fBuiltin) { |
785 | case SK_FRAGCOLOR_BUILTIN: |
786 | if (fProgram.fSettings.fCaps->mustDeclareFragmentShaderOutput()) { |
787 | this->write("sk_FragColor" ); |
788 | } else { |
789 | this->write("gl_FragColor" ); |
790 | } |
791 | break; |
792 | case SK_FRAGCOORD_BUILTIN: |
793 | this->writeFragCoord(); |
794 | break; |
795 | case SK_WIDTH_BUILTIN: |
796 | this->write("u_skRTWidth" ); |
797 | break; |
798 | case SK_HEIGHT_BUILTIN: |
799 | this->write("u_skRTHeight" ); |
800 | break; |
801 | case SK_CLOCKWISE_BUILTIN: |
802 | this->write(fProgram.fSettings.fFlipY ? "(!gl_FrontFacing)" : "gl_FrontFacing" ); |
803 | break; |
804 | case SK_SAMPLEMASK_BUILTIN: |
805 | SkASSERT(fProgram.fSettings.fCaps->sampleMaskSupport()); |
806 | this->write("gl_SampleMask" ); |
807 | break; |
808 | case SK_VERTEXID_BUILTIN: |
809 | this->write("gl_VertexID" ); |
810 | break; |
811 | case SK_INSTANCEID_BUILTIN: |
812 | this->write("gl_InstanceID" ); |
813 | break; |
814 | case SK_CLIPDISTANCE_BUILTIN: |
815 | this->write("gl_ClipDistance" ); |
816 | break; |
817 | case SK_IN_BUILTIN: |
818 | this->write("gl_in" ); |
819 | break; |
820 | case SK_INVOCATIONID_BUILTIN: |
821 | this->write("gl_InvocationID" ); |
822 | break; |
823 | case SK_LASTFRAGCOLOR_BUILTIN: |
824 | this->write(fProgram.fSettings.fCaps->fbFetchColorName()); |
825 | break; |
826 | default: |
827 | this->write(ref.fVariable.fName); |
828 | } |
829 | } |
830 | |
831 | void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) { |
832 | this->writeExpression(*expr.fBase, kPostfix_Precedence); |
833 | this->write("[" ); |
834 | this->writeExpression(*expr.fIndex, kTopLevel_Precedence); |
835 | this->write("]" ); |
836 | } |
837 | |
838 | bool is_sk_position(const FieldAccess& f) { |
839 | return "sk_Position" == f.fBase->fType.fields()[f.fFieldIndex].fName; |
840 | } |
841 | |
842 | void GLSLCodeGenerator::writeFieldAccess(const FieldAccess& f) { |
843 | if (f.fOwnerKind == FieldAccess::kDefault_OwnerKind) { |
844 | this->writeExpression(*f.fBase, kPostfix_Precedence); |
845 | this->write("." ); |
846 | } |
847 | switch (f.fBase->fType.fields()[f.fFieldIndex].fModifiers.fLayout.fBuiltin) { |
848 | case SK_CLIPDISTANCE_BUILTIN: |
849 | this->write("gl_ClipDistance" ); |
850 | break; |
851 | default: |
852 | StringFragment name = f.fBase->fType.fields()[f.fFieldIndex].fName; |
853 | if (name == "sk_Position" ) { |
854 | this->write("gl_Position" ); |
855 | } else if (name == "sk_PointSize" ) { |
856 | this->write("gl_PointSize" ); |
857 | } else { |
858 | this->write(f.fBase->fType.fields()[f.fFieldIndex].fName); |
859 | } |
860 | } |
861 | } |
862 | |
863 | void GLSLCodeGenerator::writeConstantSwizzle(const Swizzle& swizzle, const String& constants) { |
864 | this->writeType(swizzle.fType); |
865 | this->write("(" ); |
866 | this->write(constants); |
867 | this->write(")" ); |
868 | } |
869 | |
870 | void GLSLCodeGenerator::writeSwizzleMask(const Swizzle& swizzle, const String& mask) { |
871 | this->writeExpression(*swizzle.fBase, kPostfix_Precedence); |
872 | this->write("." ); |
873 | this->write(mask); |
874 | } |
875 | |
876 | void GLSLCodeGenerator::writeSwizzleConstructor(const Swizzle& swizzle, const String& constants, |
877 | const String& mask, |
878 | GLSLCodeGenerator::SwizzleOrder order) { |
879 | this->writeType(swizzle.fType); |
880 | this->write("(" ); |
881 | if (order == SwizzleOrder::CONSTANTS_FIRST) { |
882 | this->write(constants); |
883 | this->write(", " ); |
884 | this->writeSwizzleMask(swizzle, mask); |
885 | } else { |
886 | this->writeSwizzleMask(swizzle, mask); |
887 | this->write(", " ); |
888 | this->write(constants); |
889 | } |
890 | this->write(")" ); |
891 | } |
892 | |
893 | void GLSLCodeGenerator::writeSwizzleConstructor(const Swizzle& swizzle, const String& constants, |
894 | const String& mask, const String& reswizzle) { |
895 | this->writeSwizzleConstructor(swizzle, constants, mask, SwizzleOrder::MASK_FIRST); |
896 | this->write("." ); |
897 | this->write(reswizzle); |
898 | } |
899 | |
900 | // Writing a swizzle is complicated due to the handling of constant swizzle components. The most |
901 | // problematic case is a mask like '.r00a'. A naive approach might turn that into |
902 | // 'vec4(base.r, 0, 0, base.a)', but that would cause 'base' to be evaluated twice. We instead |
903 | // group the swizzle mask ('ra') and constants ('0, 0') together and use a secondary swizzle to put |
904 | // them back into the right order, so in this case we end up with something like |
905 | // 'vec4(base4.ra, 0, 0).rbag'. |
906 | void GLSLCodeGenerator::writeSwizzle(const Swizzle& swizzle) { |
907 | // has a 1 bit in every position for which the swizzle mask is a constant, so 'r0b1' would |
908 | // yield binary 0101. |
909 | int constantBits = 0; |
910 | String mask; |
911 | String constants; |
912 | // compute mask ("ra") and constant ("0, 0") strings, and fill in constantBits |
913 | for (int c : swizzle.fComponents) { |
914 | constantBits <<= 1; |
915 | switch (c) { |
916 | case SKSL_SWIZZLE_0: |
917 | constantBits |= 1; |
918 | if (constants.length() > 0) { |
919 | constants += ", " ; |
920 | } |
921 | constants += "0" ; |
922 | break; |
923 | case SKSL_SWIZZLE_1: |
924 | constantBits |= 1; |
925 | if (constants.length() > 0) { |
926 | constants += ", " ; |
927 | } |
928 | constants += "1" ; |
929 | break; |
930 | case 0: |
931 | mask += "x" ; |
932 | break; |
933 | case 1: |
934 | mask += "y" ; |
935 | break; |
936 | case 2: |
937 | mask += "z" ; |
938 | break; |
939 | case 3: |
940 | mask += "w" ; |
941 | break; |
942 | default: |
943 | SkASSERT(false); |
944 | } |
945 | } |
946 | switch (swizzle.fComponents.size()) { |
947 | case 1: |
948 | if (constantBits == 1) { |
949 | this->write(constants); |
950 | } |
951 | else { |
952 | this->writeSwizzleMask(swizzle, mask); |
953 | } |
954 | break; |
955 | case 2: |
956 | switch (constantBits) { |
957 | case 0: // 00 |
958 | this->writeSwizzleMask(swizzle, mask); |
959 | break; |
960 | case 1: // 01 |
961 | this->writeSwizzleConstructor(swizzle, constants, mask, |
962 | SwizzleOrder::MASK_FIRST); |
963 | break; |
964 | case 2: // 10 |
965 | this->writeSwizzleConstructor(swizzle, constants, mask, |
966 | SwizzleOrder::CONSTANTS_FIRST); |
967 | break; |
968 | case 3: // 11 |
969 | this->writeConstantSwizzle(swizzle, constants); |
970 | break; |
971 | default: |
972 | SkASSERT(false); |
973 | } |
974 | break; |
975 | case 3: |
976 | switch (constantBits) { |
977 | case 0: // 000 |
978 | this->writeSwizzleMask(swizzle, mask); |
979 | break; |
980 | case 1: // 001 |
981 | case 3: // 011 |
982 | this->writeSwizzleConstructor(swizzle, constants, mask, |
983 | SwizzleOrder::MASK_FIRST); |
984 | break; |
985 | case 4: // 100 |
986 | case 6: // 110 |
987 | this->writeSwizzleConstructor(swizzle, constants, mask, |
988 | SwizzleOrder::CONSTANTS_FIRST); |
989 | break; |
990 | case 2: // 010 |
991 | this->writeSwizzleConstructor(swizzle, constants, mask, "xzy" ); |
992 | break; |
993 | case 5: // 101 |
994 | this->writeSwizzleConstructor(swizzle, constants, mask, "yxz" ); |
995 | break; |
996 | case 7: // 111 |
997 | this->writeConstantSwizzle(swizzle, constants); |
998 | break; |
999 | } |
1000 | break; |
1001 | case 4: |
1002 | switch (constantBits) { |
1003 | case 0: // 0000 |
1004 | this->writeSwizzleMask(swizzle, mask); |
1005 | break; |
1006 | case 1: // 0001 |
1007 | case 3: // 0011 |
1008 | case 7: // 0111 |
1009 | this->writeSwizzleConstructor(swizzle, constants, mask, |
1010 | SwizzleOrder::MASK_FIRST); |
1011 | break; |
1012 | case 8: // 1000 |
1013 | case 12: // 1100 |
1014 | case 14: // 1110 |
1015 | this->writeSwizzleConstructor(swizzle, constants, mask, |
1016 | SwizzleOrder::CONSTANTS_FIRST); |
1017 | break; |
1018 | case 2: // 0010 |
1019 | this->writeSwizzleConstructor(swizzle, constants, mask, "xywz" ); |
1020 | break; |
1021 | case 4: // 0100 |
1022 | this->writeSwizzleConstructor(swizzle, constants, mask, "xwyz" ); |
1023 | break; |
1024 | case 5: // 0101 |
1025 | this->writeSwizzleConstructor(swizzle, constants, mask, "xzyw" ); |
1026 | break; |
1027 | case 6: // 0110 |
1028 | this->writeSwizzleConstructor(swizzle, constants, mask, "xzwy" ); |
1029 | break; |
1030 | case 9: // 1001 |
1031 | this->writeSwizzleConstructor(swizzle, constants, mask, "zxyw" ); |
1032 | break; |
1033 | case 10: // 1010 |
1034 | this->writeSwizzleConstructor(swizzle, constants, mask, "zxwy" ); |
1035 | break; |
1036 | case 11: // 1011 |
1037 | this->writeSwizzleConstructor(swizzle, constants, mask, "yxzw" ); |
1038 | break; |
1039 | case 13: // 1101 |
1040 | this->writeSwizzleConstructor(swizzle, constants, mask, "yzxw" ); |
1041 | break; |
1042 | case 15: // 1111 |
1043 | this->writeConstantSwizzle(swizzle, constants); |
1044 | break; |
1045 | } |
1046 | } |
1047 | } |
1048 | |
1049 | GLSLCodeGenerator::Precedence GLSLCodeGenerator::GetBinaryPrecedence(Token::Kind op) { |
1050 | switch (op) { |
1051 | case Token::STAR: // fall through |
1052 | case Token::SLASH: // fall through |
1053 | case Token::PERCENT: return GLSLCodeGenerator::kMultiplicative_Precedence; |
1054 | case Token::PLUS: // fall through |
1055 | case Token::MINUS: return GLSLCodeGenerator::kAdditive_Precedence; |
1056 | case Token::SHL: // fall through |
1057 | case Token::SHR: return GLSLCodeGenerator::kShift_Precedence; |
1058 | case Token::LT: // fall through |
1059 | case Token::GT: // fall through |
1060 | case Token::LTEQ: // fall through |
1061 | case Token::GTEQ: return GLSLCodeGenerator::kRelational_Precedence; |
1062 | case Token::EQEQ: // fall through |
1063 | case Token::NEQ: return GLSLCodeGenerator::kEquality_Precedence; |
1064 | case Token::BITWISEAND: return GLSLCodeGenerator::kBitwiseAnd_Precedence; |
1065 | case Token::BITWISEXOR: return GLSLCodeGenerator::kBitwiseXor_Precedence; |
1066 | case Token::BITWISEOR: return GLSLCodeGenerator::kBitwiseOr_Precedence; |
1067 | case Token::LOGICALAND: return GLSLCodeGenerator::kLogicalAnd_Precedence; |
1068 | case Token::LOGICALXOR: return GLSLCodeGenerator::kLogicalXor_Precedence; |
1069 | case Token::LOGICALOR: return GLSLCodeGenerator::kLogicalOr_Precedence; |
1070 | case Token::EQ: // fall through |
1071 | case Token::PLUSEQ: // fall through |
1072 | case Token::MINUSEQ: // fall through |
1073 | case Token::STAREQ: // fall through |
1074 | case Token::SLASHEQ: // fall through |
1075 | case Token::PERCENTEQ: // fall through |
1076 | case Token::SHLEQ: // fall through |
1077 | case Token::SHREQ: // fall through |
1078 | case Token::LOGICALANDEQ: // fall through |
1079 | case Token::LOGICALXOREQ: // fall through |
1080 | case Token::LOGICALOREQ: // fall through |
1081 | case Token::BITWISEANDEQ: // fall through |
1082 | case Token::BITWISEXOREQ: // fall through |
1083 | case Token::BITWISEOREQ: return GLSLCodeGenerator::kAssignment_Precedence; |
1084 | case Token::COMMA: return GLSLCodeGenerator::kSequence_Precedence; |
1085 | default: ABORT("unsupported binary operator" ); |
1086 | } |
1087 | } |
1088 | |
1089 | void GLSLCodeGenerator::writeBinaryExpression(const BinaryExpression& b, |
1090 | Precedence parentPrecedence) { |
1091 | if (fProgram.fSettings.fCaps->unfoldShortCircuitAsTernary() && |
1092 | (b.fOperator == Token::LOGICALAND || b.fOperator == Token::LOGICALOR)) { |
1093 | this->writeShortCircuitWorkaroundExpression(b, parentPrecedence); |
1094 | return; |
1095 | } |
1096 | |
1097 | Precedence precedence = GetBinaryPrecedence(b.fOperator); |
1098 | if (precedence >= parentPrecedence) { |
1099 | this->write("(" ); |
1100 | } |
1101 | bool positionWorkaround = fProgramKind == Program::Kind::kVertex_Kind && |
1102 | Compiler::IsAssignment(b.fOperator) && |
1103 | Expression::kFieldAccess_Kind == b.fLeft->fKind && |
1104 | is_sk_position((FieldAccess&) *b.fLeft) && |
1105 | !b.fRight->containsRTAdjust() && |
1106 | !fProgram.fSettings.fCaps->canUseFragCoord(); |
1107 | if (positionWorkaround) { |
1108 | this->write("sk_FragCoord_Workaround = (" ); |
1109 | } |
1110 | this->writeExpression(*b.fLeft, precedence); |
1111 | this->write(" " ); |
1112 | this->write(Compiler::OperatorName(b.fOperator)); |
1113 | this->write(" " ); |
1114 | this->writeExpression(*b.fRight, precedence); |
1115 | if (positionWorkaround) { |
1116 | this->write(")" ); |
1117 | } |
1118 | if (precedence >= parentPrecedence) { |
1119 | this->write(")" ); |
1120 | } |
1121 | } |
1122 | |
1123 | void GLSLCodeGenerator::writeShortCircuitWorkaroundExpression(const BinaryExpression& b, |
1124 | Precedence parentPrecedence) { |
1125 | if (kTernary_Precedence >= parentPrecedence) { |
1126 | this->write("(" ); |
1127 | } |
1128 | |
1129 | // Transform: |
1130 | // a && b => a ? b : false |
1131 | // a || b => a ? true : b |
1132 | this->writeExpression(*b.fLeft, kTernary_Precedence); |
1133 | this->write(" ? " ); |
1134 | if (b.fOperator == Token::LOGICALAND) { |
1135 | this->writeExpression(*b.fRight, kTernary_Precedence); |
1136 | } else { |
1137 | BoolLiteral boolTrue(fContext, -1, true); |
1138 | this->writeBoolLiteral(boolTrue); |
1139 | } |
1140 | this->write(" : " ); |
1141 | if (b.fOperator == Token::LOGICALAND) { |
1142 | BoolLiteral boolFalse(fContext, -1, false); |
1143 | this->writeBoolLiteral(boolFalse); |
1144 | } else { |
1145 | this->writeExpression(*b.fRight, kTernary_Precedence); |
1146 | } |
1147 | if (kTernary_Precedence >= parentPrecedence) { |
1148 | this->write(")" ); |
1149 | } |
1150 | } |
1151 | |
1152 | void GLSLCodeGenerator::writeTernaryExpression(const TernaryExpression& t, |
1153 | Precedence parentPrecedence) { |
1154 | if (kTernary_Precedence >= parentPrecedence) { |
1155 | this->write("(" ); |
1156 | } |
1157 | this->writeExpression(*t.fTest, kTernary_Precedence); |
1158 | this->write(" ? " ); |
1159 | this->writeExpression(*t.fIfTrue, kTernary_Precedence); |
1160 | this->write(" : " ); |
1161 | this->writeExpression(*t.fIfFalse, kTernary_Precedence); |
1162 | if (kTernary_Precedence >= parentPrecedence) { |
1163 | this->write(")" ); |
1164 | } |
1165 | } |
1166 | |
1167 | void GLSLCodeGenerator::writePrefixExpression(const PrefixExpression& p, |
1168 | Precedence parentPrecedence) { |
1169 | if (kPrefix_Precedence >= parentPrecedence) { |
1170 | this->write("(" ); |
1171 | } |
1172 | this->write(Compiler::OperatorName(p.fOperator)); |
1173 | this->writeExpression(*p.fOperand, kPrefix_Precedence); |
1174 | if (kPrefix_Precedence >= parentPrecedence) { |
1175 | this->write(")" ); |
1176 | } |
1177 | } |
1178 | |
1179 | void GLSLCodeGenerator::writePostfixExpression(const PostfixExpression& p, |
1180 | Precedence parentPrecedence) { |
1181 | if (kPostfix_Precedence >= parentPrecedence) { |
1182 | this->write("(" ); |
1183 | } |
1184 | this->writeExpression(*p.fOperand, kPostfix_Precedence); |
1185 | this->write(Compiler::OperatorName(p.fOperator)); |
1186 | if (kPostfix_Precedence >= parentPrecedence) { |
1187 | this->write(")" ); |
1188 | } |
1189 | } |
1190 | |
1191 | void GLSLCodeGenerator::writeBoolLiteral(const BoolLiteral& b) { |
1192 | this->write(b.fValue ? "true" : "false" ); |
1193 | } |
1194 | |
1195 | void GLSLCodeGenerator::writeIntLiteral(const IntLiteral& i) { |
1196 | if (i.fType == *fContext.fUInt_Type) { |
1197 | this->write(to_string(i.fValue & 0xffffffff) + "u" ); |
1198 | } else if (i.fType == *fContext.fUShort_Type) { |
1199 | this->write(to_string(i.fValue & 0xffff) + "u" ); |
1200 | } else if (i.fType == *fContext.fUByte_Type) { |
1201 | this->write(to_string(i.fValue & 0xff) + "u" ); |
1202 | } else { |
1203 | this->write(to_string((int32_t) i.fValue)); |
1204 | } |
1205 | } |
1206 | |
1207 | void GLSLCodeGenerator::writeFloatLiteral(const FloatLiteral& f) { |
1208 | this->write(to_string(f.fValue)); |
1209 | } |
1210 | |
1211 | void GLSLCodeGenerator::writeSetting(const Setting& s) { |
1212 | ABORT("internal error; setting was not folded to a constant during compilation\n" ); |
1213 | } |
1214 | |
1215 | void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) { |
1216 | fSetupFragPositionLocal = false; |
1217 | fSetupFragCoordWorkaround = false; |
1218 | if (fProgramKind != Program::kPipelineStage_Kind) { |
1219 | this->writeTypePrecision(f.fDeclaration.fReturnType); |
1220 | this->writeType(f.fDeclaration.fReturnType); |
1221 | this->write(" " + f.fDeclaration.fName + "(" ); |
1222 | const char* separator = "" ; |
1223 | for (const auto& param : f.fDeclaration.fParameters) { |
1224 | this->write(separator); |
1225 | separator = ", " ; |
1226 | this->writeModifiers(param->fModifiers, false); |
1227 | std::vector<int> sizes; |
1228 | const Type* type = ¶m->fType; |
1229 | while (type->kind() == Type::kArray_Kind) { |
1230 | sizes.push_back(type->columns()); |
1231 | type = &type->componentType(); |
1232 | } |
1233 | this->writeTypePrecision(*type); |
1234 | this->writeType(*type); |
1235 | this->write(" " + param->fName); |
1236 | for (int s : sizes) { |
1237 | if (s <= 0) { |
1238 | this->write("[]" ); |
1239 | } else { |
1240 | this->write("[" + to_string(s) + "]" ); |
1241 | } |
1242 | } |
1243 | } |
1244 | this->writeLine(") {" ); |
1245 | fIndentation++; |
1246 | } |
1247 | fFunctionHeader = "" ; |
1248 | OutputStream* oldOut = fOut; |
1249 | StringStream buffer; |
1250 | fOut = &buffer; |
1251 | this->writeStatements(((Block&) *f.fBody).fStatements); |
1252 | if (fProgramKind != Program::kPipelineStage_Kind) { |
1253 | fIndentation--; |
1254 | this->writeLine("}" ); |
1255 | } |
1256 | |
1257 | fOut = oldOut; |
1258 | this->write(fFunctionHeader); |
1259 | this->write(buffer.str()); |
1260 | } |
1261 | |
1262 | void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers, |
1263 | bool globalContext) { |
1264 | if (modifiers.fFlags & Modifiers::kFlat_Flag) { |
1265 | this->write("flat " ); |
1266 | } |
1267 | if (modifiers.fFlags & Modifiers::kNoPerspective_Flag) { |
1268 | this->write("noperspective " ); |
1269 | } |
1270 | String layout = modifiers.fLayout.description(); |
1271 | if (layout.size()) { |
1272 | this->write(layout + " " ); |
1273 | } |
1274 | if (modifiers.fFlags & Modifiers::kReadOnly_Flag) { |
1275 | this->write("readonly " ); |
1276 | } |
1277 | if (modifiers.fFlags & Modifiers::kWriteOnly_Flag) { |
1278 | this->write("writeonly " ); |
1279 | } |
1280 | if (modifiers.fFlags & Modifiers::kCoherent_Flag) { |
1281 | this->write("coherent " ); |
1282 | } |
1283 | if (modifiers.fFlags & Modifiers::kVolatile_Flag) { |
1284 | this->write("volatile " ); |
1285 | } |
1286 | if (modifiers.fFlags & Modifiers::kRestrict_Flag) { |
1287 | this->write("restrict " ); |
1288 | } |
1289 | if ((modifiers.fFlags & Modifiers::kIn_Flag) && |
1290 | (modifiers.fFlags & Modifiers::kOut_Flag)) { |
1291 | this->write("inout " ); |
1292 | } else if (modifiers.fFlags & Modifiers::kIn_Flag) { |
1293 | if (globalContext && |
1294 | fProgram.fSettings.fCaps->generation() < GrGLSLGeneration::k130_GrGLSLGeneration) { |
1295 | this->write(fProgramKind == Program::kVertex_Kind ? "attribute " |
1296 | : "varying " ); |
1297 | } else { |
1298 | this->write("in " ); |
1299 | } |
1300 | } else if (modifiers.fFlags & Modifiers::kOut_Flag) { |
1301 | if (globalContext && |
1302 | fProgram.fSettings.fCaps->generation() < GrGLSLGeneration::k130_GrGLSLGeneration) { |
1303 | this->write("varying " ); |
1304 | } else { |
1305 | this->write("out " ); |
1306 | } |
1307 | } |
1308 | if (modifiers.fFlags & Modifiers::kUniform_Flag) { |
1309 | this->write("uniform " ); |
1310 | } |
1311 | if (modifiers.fFlags & Modifiers::kConst_Flag) { |
1312 | this->write("const " ); |
1313 | } |
1314 | if (modifiers.fFlags & Modifiers::kPLS_Flag) { |
1315 | this->write("__pixel_localEXT " ); |
1316 | } |
1317 | if (modifiers.fFlags & Modifiers::kPLSIn_Flag) { |
1318 | this->write("__pixel_local_inEXT " ); |
1319 | } |
1320 | if (modifiers.fFlags & Modifiers::kPLSOut_Flag) { |
1321 | this->write("__pixel_local_outEXT " ); |
1322 | } |
1323 | switch (modifiers.fLayout.fFormat) { |
1324 | case Layout::Format::kUnspecified: |
1325 | break; |
1326 | case Layout::Format::kRGBA32F: // fall through |
1327 | case Layout::Format::kR32F: |
1328 | this->write("highp " ); |
1329 | break; |
1330 | case Layout::Format::kRGBA16F: // fall through |
1331 | case Layout::Format::kR16F: // fall through |
1332 | case Layout::Format::kLUMINANCE16F: // fall through |
1333 | case Layout::Format::kRG16F: |
1334 | this->write("mediump " ); |
1335 | break; |
1336 | case Layout::Format::kRGBA8: // fall through |
1337 | case Layout::Format::kR8: // fall through |
1338 | case Layout::Format::kRGBA8I: // fall through |
1339 | case Layout::Format::kR8I: |
1340 | this->write("lowp " ); |
1341 | break; |
1342 | } |
1343 | } |
1344 | |
1345 | void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) { |
1346 | if (intf.fTypeName == "sk_PerVertex" ) { |
1347 | return; |
1348 | } |
1349 | this->writeModifiers(intf.fVariable.fModifiers, true); |
1350 | this->writeLine(intf.fTypeName + " {" ); |
1351 | fIndentation++; |
1352 | const Type* structType = &intf.fVariable.fType; |
1353 | while (structType->kind() == Type::kArray_Kind) { |
1354 | structType = &structType->componentType(); |
1355 | } |
1356 | for (const auto& f : structType->fields()) { |
1357 | this->writeModifiers(f.fModifiers, false); |
1358 | this->writeTypePrecision(*f.fType); |
1359 | this->writeType(*f.fType); |
1360 | this->writeLine(" " + f.fName + ";" ); |
1361 | } |
1362 | fIndentation--; |
1363 | this->write("}" ); |
1364 | if (intf.fInstanceName.size()) { |
1365 | this->write(" " ); |
1366 | this->write(intf.fInstanceName); |
1367 | for (const auto& size : intf.fSizes) { |
1368 | this->write("[" ); |
1369 | if (size) { |
1370 | this->writeExpression(*size, kTopLevel_Precedence); |
1371 | } |
1372 | this->write("]" ); |
1373 | } |
1374 | } |
1375 | this->writeLine(";" ); |
1376 | } |
1377 | |
1378 | void GLSLCodeGenerator::writeVarInitializer(const Variable& var, const Expression& value) { |
1379 | this->writeExpression(value, kTopLevel_Precedence); |
1380 | } |
1381 | |
1382 | const char* GLSLCodeGenerator::getTypePrecision(const Type& type) { |
1383 | if (usesPrecisionModifiers()) { |
1384 | switch (type.kind()) { |
1385 | case Type::kScalar_Kind: |
1386 | if (type == *fContext.fShort_Type || type == *fContext.fUShort_Type || |
1387 | type == *fContext.fByte_Type || type == *fContext.fUByte_Type) { |
1388 | if (fProgram.fSettings.fForceHighPrecision || |
1389 | fProgram.fSettings.fCaps->incompleteShortIntPrecision()) { |
1390 | return "highp " ; |
1391 | } |
1392 | return "mediump " ; |
1393 | } |
1394 | if (type == *fContext.fHalf_Type) { |
1395 | return fProgram.fSettings.fForceHighPrecision ? "highp " : "mediump " ; |
1396 | } |
1397 | if (type == *fContext.fFloat_Type || type == *fContext.fInt_Type || |
1398 | type == *fContext.fUInt_Type) { |
1399 | return "highp " ; |
1400 | } |
1401 | return "" ; |
1402 | case Type::kVector_Kind: // fall through |
1403 | case Type::kMatrix_Kind: |
1404 | return this->getTypePrecision(type.componentType()); |
1405 | default: |
1406 | break; |
1407 | } |
1408 | } |
1409 | return "" ; |
1410 | } |
1411 | |
1412 | void GLSLCodeGenerator::writeTypePrecision(const Type& type) { |
1413 | this->write(this->getTypePrecision(type)); |
1414 | } |
1415 | |
1416 | void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) { |
1417 | if (!decl.fVars.size()) { |
1418 | return; |
1419 | } |
1420 | bool wroteType = false; |
1421 | for (const auto& stmt : decl.fVars) { |
1422 | VarDeclaration& var = (VarDeclaration&) *stmt; |
1423 | if (wroteType) { |
1424 | this->write(", " ); |
1425 | } else { |
1426 | this->writeModifiers(var.fVar->fModifiers, global); |
1427 | this->writeTypePrecision(decl.fBaseType); |
1428 | this->writeType(decl.fBaseType); |
1429 | this->write(" " ); |
1430 | wroteType = true; |
1431 | } |
1432 | this->write(var.fVar->fName); |
1433 | for (const auto& size : var.fSizes) { |
1434 | this->write("[" ); |
1435 | if (size) { |
1436 | this->writeExpression(*size, kTopLevel_Precedence); |
1437 | } |
1438 | this->write("]" ); |
1439 | } |
1440 | if (var.fValue) { |
1441 | this->write(" = " ); |
1442 | this->writeVarInitializer(*var.fVar, *var.fValue); |
1443 | } |
1444 | if (!fFoundExternalSamplerDecl && var.fVar->fType == *fContext.fSamplerExternalOES_Type) { |
1445 | if (fProgram.fSettings.fCaps->externalTextureExtensionString()) { |
1446 | this->writeExtension(fProgram.fSettings.fCaps->externalTextureExtensionString()); |
1447 | } |
1448 | if (fProgram.fSettings.fCaps->secondExternalTextureExtensionString()) { |
1449 | this->writeExtension( |
1450 | fProgram.fSettings.fCaps->secondExternalTextureExtensionString()); |
1451 | } |
1452 | fFoundExternalSamplerDecl = true; |
1453 | } |
1454 | if (!fFoundRectSamplerDecl && var.fVar->fType == *fContext.fSampler2DRect_Type) { |
1455 | fFoundRectSamplerDecl = true; |
1456 | } |
1457 | } |
1458 | if (wroteType) { |
1459 | this->write(";" ); |
1460 | } |
1461 | } |
1462 | |
1463 | void GLSLCodeGenerator::writeStatement(const Statement& s) { |
1464 | switch (s.fKind) { |
1465 | case Statement::kBlock_Kind: |
1466 | this->writeBlock((Block&) s); |
1467 | break; |
1468 | case Statement::kExpression_Kind: |
1469 | this->writeExpression(*((ExpressionStatement&) s).fExpression, kTopLevel_Precedence); |
1470 | this->write(";" ); |
1471 | break; |
1472 | case Statement::kReturn_Kind: |
1473 | this->writeReturnStatement((ReturnStatement&) s); |
1474 | break; |
1475 | case Statement::kVarDeclarations_Kind: |
1476 | this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false); |
1477 | break; |
1478 | case Statement::kIf_Kind: |
1479 | this->writeIfStatement((IfStatement&) s); |
1480 | break; |
1481 | case Statement::kFor_Kind: |
1482 | this->writeForStatement((ForStatement&) s); |
1483 | break; |
1484 | case Statement::kWhile_Kind: |
1485 | this->writeWhileStatement((WhileStatement&) s); |
1486 | break; |
1487 | case Statement::kDo_Kind: |
1488 | this->writeDoStatement((DoStatement&) s); |
1489 | break; |
1490 | case Statement::kSwitch_Kind: |
1491 | this->writeSwitchStatement((SwitchStatement&) s); |
1492 | break; |
1493 | case Statement::kBreak_Kind: |
1494 | this->write("break;" ); |
1495 | break; |
1496 | case Statement::kContinue_Kind: |
1497 | this->write("continue;" ); |
1498 | break; |
1499 | case Statement::kDiscard_Kind: |
1500 | this->write("discard;" ); |
1501 | break; |
1502 | case Statement::kNop_Kind: |
1503 | this->write(";" ); |
1504 | break; |
1505 | default: |
1506 | #ifdef SK_DEBUG |
1507 | ABORT("unsupported statement: %s" , s.description().c_str()); |
1508 | #endif |
1509 | break; |
1510 | } |
1511 | } |
1512 | |
1513 | void GLSLCodeGenerator::writeStatements(const std::vector<std::unique_ptr<Statement>>& statements) { |
1514 | for (const auto& s : statements) { |
1515 | if (!s->isEmpty()) { |
1516 | this->writeStatement(*s); |
1517 | this->writeLine(); |
1518 | } |
1519 | } |
1520 | } |
1521 | |
1522 | void GLSLCodeGenerator::writeBlock(const Block& b) { |
1523 | this->writeLine("{" ); |
1524 | fIndentation++; |
1525 | this->writeStatements(b.fStatements); |
1526 | fIndentation--; |
1527 | this->write("}" ); |
1528 | } |
1529 | |
1530 | void GLSLCodeGenerator::writeIfStatement(const IfStatement& stmt) { |
1531 | this->write("if (" ); |
1532 | this->writeExpression(*stmt.fTest, kTopLevel_Precedence); |
1533 | this->write(") " ); |
1534 | this->writeStatement(*stmt.fIfTrue); |
1535 | if (stmt.fIfFalse) { |
1536 | this->write(" else " ); |
1537 | this->writeStatement(*stmt.fIfFalse); |
1538 | } |
1539 | } |
1540 | |
1541 | void GLSLCodeGenerator::writeForStatement(const ForStatement& f) { |
1542 | this->write("for (" ); |
1543 | if (f.fInitializer && !f.fInitializer->isEmpty()) { |
1544 | this->writeStatement(*f.fInitializer); |
1545 | } else { |
1546 | this->write("; " ); |
1547 | } |
1548 | if (f.fTest) { |
1549 | if (fProgram.fSettings.fCaps->addAndTrueToLoopCondition()) { |
1550 | std::unique_ptr<Expression> and_true(new BinaryExpression( |
1551 | -1, f.fTest->clone(), Token::LOGICALAND, |
1552 | std::unique_ptr<BoolLiteral>(new BoolLiteral(fContext, -1, |
1553 | true)), |
1554 | *fContext.fBool_Type)); |
1555 | this->writeExpression(*and_true, kTopLevel_Precedence); |
1556 | } else { |
1557 | this->writeExpression(*f.fTest, kTopLevel_Precedence); |
1558 | } |
1559 | } |
1560 | this->write("; " ); |
1561 | if (f.fNext) { |
1562 | this->writeExpression(*f.fNext, kTopLevel_Precedence); |
1563 | } |
1564 | this->write(") " ); |
1565 | this->writeStatement(*f.fStatement); |
1566 | } |
1567 | |
1568 | void GLSLCodeGenerator::writeWhileStatement(const WhileStatement& w) { |
1569 | this->write("while (" ); |
1570 | this->writeExpression(*w.fTest, kTopLevel_Precedence); |
1571 | this->write(") " ); |
1572 | this->writeStatement(*w.fStatement); |
1573 | } |
1574 | |
1575 | void GLSLCodeGenerator::writeDoStatement(const DoStatement& d) { |
1576 | if (!fProgram.fSettings.fCaps->rewriteDoWhileLoops()) { |
1577 | this->write("do " ); |
1578 | this->writeStatement(*d.fStatement); |
1579 | this->write(" while (" ); |
1580 | this->writeExpression(*d.fTest, kTopLevel_Precedence); |
1581 | this->write(");" ); |
1582 | return; |
1583 | } |
1584 | |
1585 | // Otherwise, do the do while loop workaround, to rewrite loops of the form: |
1586 | // do { |
1587 | // CODE; |
1588 | // } while (CONDITION) |
1589 | // |
1590 | // to loops of the form |
1591 | // bool temp = false; |
1592 | // while (true) { |
1593 | // if (temp) { |
1594 | // if (!CONDITION) { |
1595 | // break; |
1596 | // } |
1597 | // } |
1598 | // temp = true; |
1599 | // CODE; |
1600 | // } |
1601 | String tmpVar = "_tmpLoopSeenOnce" + to_string(fVarCount++); |
1602 | this->write("bool " ); |
1603 | this->write(tmpVar); |
1604 | this->writeLine(" = false;" ); |
1605 | this->writeLine("while (true) {" ); |
1606 | fIndentation++; |
1607 | this->write("if (" ); |
1608 | this->write(tmpVar); |
1609 | this->writeLine(") {" ); |
1610 | fIndentation++; |
1611 | this->write("if (!" ); |
1612 | this->writeExpression(*d.fTest, kPrefix_Precedence); |
1613 | this->writeLine(") {" ); |
1614 | fIndentation++; |
1615 | this->writeLine("break;" ); |
1616 | fIndentation--; |
1617 | this->writeLine("}" ); |
1618 | fIndentation--; |
1619 | this->writeLine("}" ); |
1620 | this->write(tmpVar); |
1621 | this->writeLine(" = true;" ); |
1622 | this->writeStatement(*d.fStatement); |
1623 | this->writeLine(); |
1624 | fIndentation--; |
1625 | this->write("}" ); |
1626 | } |
1627 | |
1628 | void GLSLCodeGenerator::writeSwitchStatement(const SwitchStatement& s) { |
1629 | this->write("switch (" ); |
1630 | this->writeExpression(*s.fValue, kTopLevel_Precedence); |
1631 | this->writeLine(") {" ); |
1632 | fIndentation++; |
1633 | for (const auto& c : s.fCases) { |
1634 | if (c->fValue) { |
1635 | this->write("case " ); |
1636 | this->writeExpression(*c->fValue, kTopLevel_Precedence); |
1637 | this->writeLine(":" ); |
1638 | } else { |
1639 | this->writeLine("default:" ); |
1640 | } |
1641 | fIndentation++; |
1642 | for (const auto& stmt : c->fStatements) { |
1643 | this->writeStatement(*stmt); |
1644 | this->writeLine(); |
1645 | } |
1646 | fIndentation--; |
1647 | } |
1648 | fIndentation--; |
1649 | this->write("}" ); |
1650 | } |
1651 | |
1652 | void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) { |
1653 | this->write("return" ); |
1654 | if (r.fExpression) { |
1655 | this->write(" " ); |
1656 | this->writeExpression(*r.fExpression, kTopLevel_Precedence); |
1657 | } |
1658 | this->write(";" ); |
1659 | } |
1660 | |
1661 | void GLSLCodeGenerator::() { |
1662 | this->write(fProgram.fSettings.fCaps->versionDeclString()); |
1663 | this->writeLine(); |
1664 | } |
1665 | |
1666 | void GLSLCodeGenerator::writeProgramElement(const ProgramElement& e) { |
1667 | switch (e.fKind) { |
1668 | case ProgramElement::kExtension_Kind: |
1669 | this->writeExtension(((Extension&) e).fName); |
1670 | break; |
1671 | case ProgramElement::kVar_Kind: { |
1672 | VarDeclarations& decl = (VarDeclarations&) e; |
1673 | if (decl.fVars.size() > 0) { |
1674 | int builtin = ((VarDeclaration&) *decl.fVars[0]).fVar->fModifiers.fLayout.fBuiltin; |
1675 | if (builtin == -1) { |
1676 | // normal var |
1677 | this->writeVarDeclarations(decl, true); |
1678 | this->writeLine(); |
1679 | } else if (builtin == SK_FRAGCOLOR_BUILTIN && |
1680 | fProgram.fSettings.fCaps->mustDeclareFragmentShaderOutput() && |
1681 | ((VarDeclaration&) *decl.fVars[0]).fVar->fWriteCount) { |
1682 | if (fProgram.fSettings.fFragColorIsInOut) { |
1683 | this->write("inout " ); |
1684 | } else { |
1685 | this->write("out " ); |
1686 | } |
1687 | if (usesPrecisionModifiers()) { |
1688 | this->write("mediump " ); |
1689 | } |
1690 | this->writeLine("vec4 sk_FragColor;" ); |
1691 | } |
1692 | } |
1693 | break; |
1694 | } |
1695 | case ProgramElement::kInterfaceBlock_Kind: |
1696 | this->writeInterfaceBlock((InterfaceBlock&) e); |
1697 | break; |
1698 | case ProgramElement::kFunction_Kind: |
1699 | this->writeFunction((FunctionDefinition&) e); |
1700 | break; |
1701 | case ProgramElement::kModifiers_Kind: { |
1702 | const Modifiers& modifiers = ((ModifiersDeclaration&) e).fModifiers; |
1703 | if (!fFoundGSInvocations && modifiers.fLayout.fInvocations >= 0) { |
1704 | if (fProgram.fSettings.fCaps->gsInvocationsExtensionString()) { |
1705 | this->writeExtension(fProgram.fSettings.fCaps->gsInvocationsExtensionString()); |
1706 | } |
1707 | fFoundGSInvocations = true; |
1708 | } |
1709 | this->writeModifiers(modifiers, true); |
1710 | this->writeLine(";" ); |
1711 | break; |
1712 | } |
1713 | case ProgramElement::kEnum_Kind: |
1714 | break; |
1715 | default: |
1716 | #ifdef SK_DEBUG |
1717 | printf("unsupported program element %s\n" , e.description().c_str()); |
1718 | #endif |
1719 | SkASSERT(false); |
1720 | } |
1721 | } |
1722 | |
1723 | void GLSLCodeGenerator::writeInputVars() { |
1724 | if (fProgram.fInputs.fRTWidth) { |
1725 | const char* precision = usesPrecisionModifiers() ? "highp " : "" ; |
1726 | fGlobals.writeText("uniform " ); |
1727 | fGlobals.writeText(precision); |
1728 | fGlobals.writeText("float " SKSL_RTWIDTH_NAME ";\n" ); |
1729 | } |
1730 | if (fProgram.fInputs.fRTHeight) { |
1731 | const char* precision = usesPrecisionModifiers() ? "highp " : "" ; |
1732 | fGlobals.writeText("uniform " ); |
1733 | fGlobals.writeText(precision); |
1734 | fGlobals.writeText("float " SKSL_RTHEIGHT_NAME ";\n" ); |
1735 | } |
1736 | } |
1737 | |
1738 | bool GLSLCodeGenerator::generateCode() { |
1739 | if (fProgramKind != Program::kPipelineStage_Kind) { |
1740 | this->writeHeader(); |
1741 | } |
1742 | if (Program::kGeometry_Kind == fProgramKind && |
1743 | fProgram.fSettings.fCaps->geometryShaderExtensionString()) { |
1744 | this->writeExtension(fProgram.fSettings.fCaps->geometryShaderExtensionString()); |
1745 | } |
1746 | OutputStream* rawOut = fOut; |
1747 | StringStream body; |
1748 | fOut = &body; |
1749 | for (const auto& e : fProgram) { |
1750 | this->writeProgramElement(e); |
1751 | } |
1752 | fOut = rawOut; |
1753 | |
1754 | write_stringstream(fExtensions, *rawOut); |
1755 | this->writeInputVars(); |
1756 | write_stringstream(fGlobals, *rawOut); |
1757 | |
1758 | if (!fProgram.fSettings.fCaps->canUseFragCoord()) { |
1759 | Layout layout; |
1760 | switch (fProgram.fKind) { |
1761 | case Program::kVertex_Kind: { |
1762 | Modifiers modifiers(layout, Modifiers::kOut_Flag); |
1763 | this->writeModifiers(modifiers, true); |
1764 | if (this->usesPrecisionModifiers()) { |
1765 | this->write("highp " ); |
1766 | } |
1767 | this->write("vec4 sk_FragCoord_Workaround;\n" ); |
1768 | break; |
1769 | } |
1770 | case Program::kFragment_Kind: { |
1771 | Modifiers modifiers(layout, Modifiers::kIn_Flag); |
1772 | this->writeModifiers(modifiers, true); |
1773 | if (this->usesPrecisionModifiers()) { |
1774 | this->write("highp " ); |
1775 | } |
1776 | this->write("vec4 sk_FragCoord_Workaround;\n" ); |
1777 | break; |
1778 | } |
1779 | default: |
1780 | break; |
1781 | } |
1782 | } |
1783 | |
1784 | if (this->usesPrecisionModifiers()) { |
1785 | this->writeLine("precision mediump float;" ); |
1786 | this->writeLine("precision mediump sampler2D;" ); |
1787 | if (fFoundExternalSamplerDecl && |
1788 | !fProgram.fSettings.fCaps->noDefaultPrecisionForExternalSamplers()) { |
1789 | this->writeLine("precision mediump samplerExternalOES;" ); |
1790 | } |
1791 | if (fFoundRectSamplerDecl) { |
1792 | this->writeLine("precision mediump sampler2DRect;" ); |
1793 | } |
1794 | } |
1795 | write_stringstream(fExtraFunctions, *rawOut); |
1796 | write_stringstream(body, *rawOut); |
1797 | return true; |
1798 | } |
1799 | |
1800 | } |
1801 | |