| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef EVENTHANDLER_HXX |
| 19 | #define EVENTHANDLER_HXX |
| 20 | |
| 21 | #include <map> |
| 22 | |
| 23 | class Console; |
| 24 | class OSystem; |
| 25 | class MouseControl; |
| 26 | class DialogContainer; |
| 27 | class PhysicalJoystick; |
| 28 | |
| 29 | #include "Event.hxx" |
| 30 | #include "EventHandlerConstants.hxx" |
| 31 | #include "Control.hxx" |
| 32 | #include "StellaKeys.hxx" |
| 33 | #include "PKeyboardHandler.hxx" |
| 34 | #include "PJoystickHandler.hxx" |
| 35 | #include "Variant.hxx" |
| 36 | #include "bspf.hxx" |
| 37 | |
| 38 | /** |
| 39 | This class takes care of event remapping and dispatching for the |
| 40 | Stella core, as well as keeping track of the current 'mode'. |
| 41 | |
| 42 | The frontend will send translated events here, and the handler will |
| 43 | check to see what the current 'mode' is. |
| 44 | |
| 45 | If in emulation mode, events received from the frontend are remapped and |
| 46 | sent to the emulation core. If in menu mode, the events are sent |
| 47 | unchanged to the menu class, where (among other things) changing key |
| 48 | mapping can take place. |
| 49 | |
| 50 | @author Stephen Anthony, Thomas Jentzsch |
| 51 | */ |
| 52 | class EventHandler |
| 53 | { |
| 54 | public: |
| 55 | /** |
| 56 | Create a new event handler object |
| 57 | */ |
| 58 | EventHandler(OSystem& osystem); |
| 59 | virtual ~EventHandler(); |
| 60 | |
| 61 | /** |
| 62 | Returns the event object associated with this handler class. |
| 63 | |
| 64 | @return The event object |
| 65 | */ |
| 66 | const Event& event() const { return myEvent; } |
| 67 | |
| 68 | /** |
| 69 | Initialize state of this eventhandler. |
| 70 | */ |
| 71 | void initialize(); |
| 72 | |
| 73 | /** |
| 74 | Maps the given Stelladaptor/2600-daptor(s) to specified ports on a real 2600. |
| 75 | |
| 76 | @param saport How to map the ports ('lr' or 'rl') |
| 77 | */ |
| 78 | void mapStelladaptors(const string& saport); |
| 79 | |
| 80 | /** |
| 81 | Swaps the ordering of Stelladaptor/2600-daptor(s) devices. |
| 82 | */ |
| 83 | void toggleSAPortOrder(); |
| 84 | |
| 85 | /** |
| 86 | Toggle whether the console is in 2600 or 7800 mode. |
| 87 | Note that for now, this only affects whether the 7800 pause button is |
| 88 | supported; there is no further emulation of the 7800 itself. |
| 89 | */ |
| 90 | void set7800Mode(); |
| 91 | |
| 92 | /** |
| 93 | Collects and dispatches any pending events. This method should be |
| 94 | called regularly (at X times per second, where X is the game framerate). |
| 95 | |
| 96 | @param time The current time in microseconds. |
| 97 | */ |
| 98 | void poll(uInt64 time); |
| 99 | |
| 100 | /** |
| 101 | Get/set the current state of the EventHandler |
| 102 | |
| 103 | @return The EventHandlerState type |
| 104 | */ |
| 105 | EventHandlerState state() const { return myState; } |
| 106 | void setState(EventHandlerState state); |
| 107 | |
| 108 | /** |
| 109 | Resets the state machine of the EventHandler to the defaults |
| 110 | |
| 111 | @param state The current state to set |
| 112 | */ |
| 113 | void reset(EventHandlerState state); |
| 114 | |
| 115 | /** |
| 116 | This method indicates that the system should terminate. |
| 117 | */ |
| 118 | void quit() { handleEvent(Event::Quit); } |
| 119 | |
| 120 | /** |
| 121 | Sets the mouse axes and buttons to act as the controller specified in |
| 122 | the ROM properties, otherwise disable mouse control completely |
| 123 | |
| 124 | @param enable Whether to use the mouse to emulate controllers |
| 125 | Currently, this will be one of the following values: |
| 126 | 'always', 'analog', 'never' |
| 127 | */ |
| 128 | void setMouseControllerMode(const string& enable); |
| 129 | |
| 130 | void enterMenuMode(EventHandlerState state); |
| 131 | void leaveMenuMode(); |
| 132 | bool enterDebugMode(); |
| 133 | void leaveDebugMode(); |
| 134 | void enterTimeMachineMenuMode(uInt32 numWinds, bool unwind); |
| 135 | |
| 136 | /** |
| 137 | Send an event directly to the event handler. |
| 138 | These events cannot be remapped. |
| 139 | |
| 140 | @param type The event |
| 141 | @param value The value to use for the event |
| 142 | @param repeated Repeated key (true) or first press/release (false) |
| 143 | */ |
| 144 | void handleEvent(Event::Type type, Int32 value = 1, bool repeated = false); |
| 145 | |
| 146 | /** |
| 147 | Handle events that must be processed each time a new console is |
| 148 | created. Typically, these are events set by commandline arguments. |
| 149 | */ |
| 150 | void handleConsoleStartupEvents(); |
| 151 | |
| 152 | bool frying() const { return myFryingFlag; } |
| 153 | |
| 154 | StringList getActionList(Event::Group group) const; |
| 155 | VariantList getComboList(EventMode mode) const; |
| 156 | |
| 157 | /** Used to access the list of events assigned to a specific combo event. */ |
| 158 | StringList getComboListForEvent(Event::Type event) const; |
| 159 | void setComboListForEvent(Event::Type event, const StringList& events); |
| 160 | |
| 161 | /** Convert keys and physical joystick events into Stella events. */ |
| 162 | Event::Type eventForKey(EventMode mode, StellaKey key, StellaMod mod) const { |
| 163 | return myPKeyHandler->eventForKey(mode, key, mod); |
| 164 | } |
| 165 | Event::Type eventForJoyAxis(EventMode mode, int stick, JoyAxis axis, JoyDir adir, int button) const { |
| 166 | return myPJoyHandler->eventForAxis(mode, stick, axis, adir, button); |
| 167 | } |
| 168 | Event::Type eventForJoyButton(EventMode mode, int stick, int button) const { |
| 169 | return myPJoyHandler->eventForButton(mode, stick, button); |
| 170 | } |
| 171 | Event::Type eventForJoyHat(EventMode mode, int stick, int hat, JoyHatDir hdir, int button) const { |
| 172 | return myPJoyHandler->eventForHat(mode, stick, hat, hdir, button); |
| 173 | } |
| 174 | |
| 175 | /** Get description of given event and mode. */ |
| 176 | string getMappingDesc(Event::Type event, EventMode mode) const { |
| 177 | return myPKeyHandler->getMappingDesc(event, mode); |
| 178 | } |
| 179 | |
| 180 | Event::Type eventAtIndex(int idx, Event::Group group) const; |
| 181 | string actionAtIndex(int idx, Event::Group group) const; |
| 182 | string keyAtIndex(int idx, Event::Group group) const; |
| 183 | |
| 184 | /** |
| 185 | Bind a key to an event/action and regenerate the mapping array(s). |
| 186 | |
| 187 | @param event The event we are remapping |
| 188 | @param mode The mode where this event is active |
| 189 | @param key The key to bind to this event |
| 190 | @param mod The modifier to bind to this event |
| 191 | */ |
| 192 | bool addKeyMapping(Event::Type event, EventMode mode, StellaKey key, StellaMod mod); |
| 193 | |
| 194 | /** |
| 195 | Enable controller specific keyboard event mappings. |
| 196 | */ |
| 197 | void defineKeyControllerMappings(const Controller::Type type, Controller::Jack port) { |
| 198 | myPKeyHandler->defineControllerMappings(type, port); |
| 199 | } |
| 200 | |
| 201 | /** |
| 202 | Enable emulation keyboard event mappings. |
| 203 | */ |
| 204 | void enableEmulationKeyMappings() { |
| 205 | myPKeyHandler->enableEmulationMappings(); |
| 206 | } |
| 207 | |
| 208 | /** |
| 209 | Bind a physical joystick axis direction to an event/action and regenerate |
| 210 | the mapping array(s). The axis can be combined with a button. The button |
| 211 | can also be mapped without an axis. |
| 212 | |
| 213 | @param event The event we are remapping |
| 214 | @param mode The mode where this event is active |
| 215 | @param stick The joystick number |
| 216 | @param button The joystick button |
| 217 | @param axis The joystick axis |
| 218 | @param adir The given axis |
| 219 | @param updateMenus Whether to update the action mappings (normally |
| 220 | we want to do this, unless there are a batch of |
| 221 | 'adds', in which case it's delayed until the end |
| 222 | */ |
| 223 | bool addJoyMapping(Event::Type event, EventMode mode, int stick, |
| 224 | int button, JoyAxis axis = JoyAxis::NONE, JoyDir adir = JoyDir::NONE, |
| 225 | bool = true); |
| 226 | |
| 227 | /** |
| 228 | Bind a physical joystick hat direction to an event/action and regenerate |
| 229 | the mapping array(s). The hat can be combined with a button. |
| 230 | |
| 231 | @param event The event we are remapping |
| 232 | @param mode The mode where this event is active |
| 233 | @param stick The joystick number |
| 234 | @param button The joystick button |
| 235 | @param hat The joystick hat |
| 236 | @param dir The value on the given hat |
| 237 | @param updateMenus Whether to update the action mappings (normally |
| 238 | we want to do this, unless there are a batch of |
| 239 | 'adds', in which case it's delayed until the end |
| 240 | */ |
| 241 | bool addJoyHatMapping(Event::Type event, EventMode mode, int stick, |
| 242 | int button, int hat, JoyHatDir dir, |
| 243 | bool = true); |
| 244 | |
| 245 | /** |
| 246 | Enable controller specific keyboard event mappings. |
| 247 | */ |
| 248 | void defineJoyControllerMappings(const Controller::Type type, Controller::Jack port) { |
| 249 | myPJoyHandler->defineControllerMappings(type, port); |
| 250 | } |
| 251 | |
| 252 | /** |
| 253 | Enable emulation keyboard event mappings. |
| 254 | */ |
| 255 | void enableEmulationJoyMappings() { |
| 256 | myPJoyHandler->enableEmulationMappings(); |
| 257 | } |
| 258 | |
| 259 | /** |
| 260 | Erase the specified mapping. |
| 261 | |
| 262 | @param event The event for which we erase all mappings |
| 263 | @param mode The mode where this event is active |
| 264 | */ |
| 265 | void eraseMapping(Event::Type event, EventMode mode); |
| 266 | |
| 267 | /** |
| 268 | Resets the event mappings to default values. |
| 269 | |
| 270 | @param event The event which to (re)set (Event::NoType resets all) |
| 271 | @param mode The mode for which the defaults are set |
| 272 | */ |
| 273 | void setDefaultMapping(Event::Type event, EventMode mode); |
| 274 | |
| 275 | /** |
| 276 | Sets the combo event mappings to those in the 'combomap' setting |
| 277 | */ |
| 278 | void setComboMap(); |
| 279 | |
| 280 | /** |
| 281 | Joystick emulates 'impossible' directions (ie, left & right |
| 282 | at the same time). |
| 283 | |
| 284 | @param allow Whether or not to allow impossible directions |
| 285 | */ |
| 286 | void allowAllDirections(bool allow) { myAllowAllDirectionsFlag = allow; } |
| 287 | |
| 288 | /** |
| 289 | Changes to a new state based on the current state and the given event. |
| 290 | |
| 291 | @param type The event |
| 292 | @return True if the state changed, else false |
| 293 | */ |
| 294 | bool changeStateByEvent(Event::Type type); |
| 295 | |
| 296 | /** |
| 297 | Get the current overlay in use. The overlay won't always exist, |
| 298 | so we should test if it's available. |
| 299 | |
| 300 | @return The overlay object |
| 301 | */ |
| 302 | DialogContainer& overlay() const { return *myOverlay; } |
| 303 | bool hasOverlay() const { return myOverlay != nullptr; } |
| 304 | |
| 305 | /** |
| 306 | Return a list of all physical joysticks currently in the internal database |
| 307 | (first part of variant) and its internal ID (second part of variant). |
| 308 | */ |
| 309 | VariantList physicalJoystickDatabase() const { |
| 310 | return myPJoyHandler->database(); |
| 311 | } |
| 312 | |
| 313 | /** |
| 314 | Remove the physical joystick identified by 'name' from the joystick |
| 315 | database, only if it is not currently active. |
| 316 | */ |
| 317 | void removePhysicalJoystickFromDatabase(const string& name); |
| 318 | |
| 319 | /** |
| 320 | Enable/disable text events (distinct from single-key events). |
| 321 | */ |
| 322 | virtual void enableTextEvents(bool enable) = 0; |
| 323 | |
| 324 | /** |
| 325 | Handle changing mouse modes. |
| 326 | */ |
| 327 | void handleMouseControl(); |
| 328 | |
| 329 | void saveKeyMapping(); |
| 330 | void saveJoyMapping(); |
| 331 | |
| 332 | void exitEmulation(); |
| 333 | |
| 334 | protected: |
| 335 | // Global OSystem object |
| 336 | OSystem& myOSystem; |
| 337 | |
| 338 | /** |
| 339 | Methods which are called by derived classes to handle specific types |
| 340 | of input. |
| 341 | */ |
| 342 | void handleTextEvent(char text); |
| 343 | void handleMouseMotionEvent(int x, int y, int xrel, int yrel); |
| 344 | void handleMouseButtonEvent(MouseButton b, bool pressed, int x, int y); |
| 345 | void handleKeyEvent(StellaKey key, StellaMod mod, bool pressed, bool repeated) { |
| 346 | myPKeyHandler->handleEvent(key, mod, pressed, repeated); |
| 347 | } |
| 348 | void handleJoyBtnEvent(int stick, int button, bool pressed) { |
| 349 | myPJoyHandler->handleBtnEvent(stick, button, pressed); |
| 350 | } |
| 351 | void handleJoyAxisEvent(int stick, int axis, int value) { |
| 352 | myPJoyHandler->handleAxisEvent(stick, axis, value); |
| 353 | } |
| 354 | void handleJoyHatEvent(int stick, int hat, int value) { |
| 355 | myPJoyHandler->handleHatEvent(stick, hat, value); |
| 356 | } |
| 357 | |
| 358 | /** |
| 359 | Collects and dispatches any pending events. |
| 360 | */ |
| 361 | virtual void pollEvent() = 0; |
| 362 | |
| 363 | // Other events that can be received from the underlying event handler |
| 364 | enum class SystemEvent { |
| 365 | WINDOW_SHOWN, |
| 366 | WINDOW_HIDDEN, |
| 367 | WINDOW_EXPOSED, |
| 368 | WINDOW_MOVED, |
| 369 | WINDOW_RESIZED, |
| 370 | WINDOW_MINIMIZED, |
| 371 | WINDOW_MAXIMIZED, |
| 372 | WINDOW_RESTORED, |
| 373 | WINDOW_ENTER, |
| 374 | WINDOW_LEAVE, |
| 375 | WINDOW_FOCUS_GAINED, |
| 376 | WINDOW_FOCUS_LOST |
| 377 | }; |
| 378 | void handleSystemEvent(SystemEvent e, int data1 = 0, int data2 = 0); |
| 379 | |
| 380 | /** |
| 381 | Add the given joystick to the list of physical joysticks available to the handler. |
| 382 | */ |
| 383 | void addPhysicalJoystick(PhysicalJoystickPtr stick); |
| 384 | |
| 385 | /** |
| 386 | Remove physical joystick at the current index. |
| 387 | */ |
| 388 | void removePhysicalJoystick(int index); |
| 389 | |
| 390 | private: |
| 391 | static constexpr Int32 |
| 392 | COMBO_SIZE = 16, |
| 393 | EVENTS_PER_COMBO = 8, |
| 394 | #ifdef PNG_SUPPORT |
| 395 | PNG_SIZE = 2, |
| 396 | #else |
| 397 | PNG_SIZE = 0, |
| 398 | #endif |
| 399 | EMUL_ACTIONLIST_SIZE = 139 + PNG_SIZE + COMBO_SIZE, |
| 400 | MENU_ACTIONLIST_SIZE = 18 |
| 401 | ; |
| 402 | |
| 403 | // Define event groups |
| 404 | static const Event::EventSet MiscEvents; |
| 405 | static const Event::EventSet AudioVideoEvents; |
| 406 | static const Event::EventSet StateEvents; |
| 407 | static const Event::EventSet ConsoleEvents; |
| 408 | static const Event::EventSet JoystickEvents; |
| 409 | static const Event::EventSet PaddlesEvents; |
| 410 | static const Event::EventSet KeyboardEvents; |
| 411 | static const Event::EventSet ComboEvents; |
| 412 | static const Event::EventSet DebugEvents; |
| 413 | |
| 414 | /** |
| 415 | The following methods take care of assigning action mappings. |
| 416 | */ |
| 417 | void setActionMappings(EventMode mode); |
| 418 | void setDefaultKeymap(Event::Type, EventMode mode); |
| 419 | void setDefaultJoymap(Event::Type, EventMode mode); |
| 420 | void saveComboMapping(); |
| 421 | |
| 422 | StringList getActionList(EventMode mode) const; |
| 423 | StringList getActionList(const Event::EventSet& events, EventMode mode = EventMode::kEmulationMode) const; |
| 424 | // returns the action array index of the index in the provided group |
| 425 | int getEmulActionListIndex(int idx, const Event::EventSet& events) const; |
| 426 | int getActionListIndex(int idx, Event::Group group) const; |
| 427 | |
| 428 | private: |
| 429 | // Structure used for action menu items |
| 430 | struct ActionList { |
| 431 | Event::Type event; |
| 432 | string action; |
| 433 | string key; |
| 434 | }; |
| 435 | |
| 436 | // Global Event object |
| 437 | Event myEvent; |
| 438 | |
| 439 | // Indicates current overlay object |
| 440 | DialogContainer* myOverlay; |
| 441 | |
| 442 | // Handler for all keyboard-related events |
| 443 | unique_ptr<PhysicalKeyboardHandler> myPKeyHandler; |
| 444 | |
| 445 | // Handler for all joystick addition/removal/mapping |
| 446 | unique_ptr<PhysicalJoystickHandler> myPJoyHandler; |
| 447 | |
| 448 | // MouseControl object, which takes care of switching the mouse between |
| 449 | // all possible controller modes |
| 450 | unique_ptr<MouseControl> myMouseControl; |
| 451 | |
| 452 | // The event(s) assigned to each combination event |
| 453 | Event::Type myComboTable[COMBO_SIZE][EVENTS_PER_COMBO]; |
| 454 | |
| 455 | // Indicates the current state of the system (ie, which mode is current) |
| 456 | EventHandlerState myState; |
| 457 | |
| 458 | // Indicates whether the virtual joystick emulates 'impossible' directions |
| 459 | bool myAllowAllDirectionsFlag; |
| 460 | |
| 461 | // Indicates whether or not we're in frying mode |
| 462 | bool myFryingFlag; |
| 463 | |
| 464 | // Sometimes an extraneous mouse motion event occurs after a video |
| 465 | // state change; we detect when this happens and discard the event |
| 466 | bool mySkipMouseMotion; |
| 467 | |
| 468 | // Whether the currently enabled console is emulating certain aspects |
| 469 | // of the 7800 (for now, only the switches are notified) |
| 470 | bool myIs7800; |
| 471 | |
| 472 | // Holds static strings for the remap menu (emulation and menu events) |
| 473 | static ActionList ourEmulActionList[EMUL_ACTIONLIST_SIZE]; |
| 474 | static ActionList ourMenuActionList[MENU_ACTIONLIST_SIZE]; |
| 475 | |
| 476 | // Following constructors and assignment operators not supported |
| 477 | EventHandler() = delete; |
| 478 | EventHandler(const EventHandler&) = delete; |
| 479 | EventHandler(EventHandler&&) = delete; |
| 480 | EventHandler& operator=(const EventHandler&) = delete; |
| 481 | EventHandler& operator=(EventHandler&&) = delete; |
| 482 | }; |
| 483 | |
| 484 | #endif |
| 485 | |