| 1 | // SuperTux |
| 2 | // Copyright (C) 2008 Wolfgang Becker <uafr@gmx.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "badguy/captainsnowball.hpp" |
| 18 | |
| 19 | #include "sprite/sprite.hpp" |
| 20 | #include "supertux/sector.hpp" |
| 21 | |
| 22 | namespace{ |
| 23 | static const float CAPTAIN_WALK_SPEED = 100; |
| 24 | static const float BOARDING_SPEED = 200; |
| 25 | } |
| 26 | |
| 27 | CaptainSnowball::CaptainSnowball(const ReaderMapping& reader) |
| 28 | : WalkingBadguy(reader, "images/creatures/snowball/cpt-snowball.sprite" , "left" , "right" ) |
| 29 | { |
| 30 | walk_speed = BOARDING_SPEED; |
| 31 | max_drop_height = -1; |
| 32 | m_physic.set_velocity_y(-400); |
| 33 | } |
| 34 | |
| 35 | bool |
| 36 | CaptainSnowball::might_climb(int width, int height) const |
| 37 | { |
| 38 | // make sure we check for at least a 1-pixel climb |
| 39 | assert(height > 0); |
| 40 | |
| 41 | float x1; |
| 42 | float x2; |
| 43 | float y1a = m_col.m_bbox.get_top() + 1; |
| 44 | float y2a = m_col.m_bbox.get_bottom() - 1; |
| 45 | float y1b = m_col.m_bbox.get_top() + 1 - static_cast<float>(height); |
| 46 | float y2b = m_col.m_bbox.get_bottom() - 1 - static_cast<float>(height); |
| 47 | if (m_dir == Direction::LEFT) { |
| 48 | x1 = m_col.m_bbox.get_left() - static_cast<float>(width); |
| 49 | x2 = m_col.m_bbox.get_left() - 1; |
| 50 | } else { |
| 51 | x1 = m_col.m_bbox.get_right() + 1; |
| 52 | x2 = m_col.m_bbox.get_right() + static_cast<float>(width); |
| 53 | } |
| 54 | return ((!Sector::get().is_free_of_statics(Rectf(x1, y1a, x2, y2a))) && |
| 55 | (Sector::get().is_free_of_statics(Rectf(x1, y1b, x2, y2b)))); |
| 56 | } |
| 57 | |
| 58 | void |
| 59 | CaptainSnowball::active_update(float dt_sec) |
| 60 | { |
| 61 | if (on_ground() && might_climb(8, 64)) { |
| 62 | m_physic.set_velocity_y(-400); |
| 63 | } else if (on_ground() && might_fall(16)) { |
| 64 | m_physic.set_velocity_y(-400); |
| 65 | walk_speed = BOARDING_SPEED; |
| 66 | m_physic.set_velocity_x(m_dir == Direction::LEFT ? -walk_speed : walk_speed); |
| 67 | } |
| 68 | WalkingBadguy::active_update(dt_sec); |
| 69 | } |
| 70 | |
| 71 | void |
| 72 | CaptainSnowball::collision_solid(const CollisionHit& hit) |
| 73 | { |
| 74 | if (is_active() && (walk_speed == BOARDING_SPEED)) { |
| 75 | walk_speed = CAPTAIN_WALK_SPEED; |
| 76 | m_physic.set_velocity_x(m_dir == Direction::LEFT ? -walk_speed : walk_speed); |
| 77 | } |
| 78 | WalkingBadguy::collision_solid(hit); |
| 79 | } |
| 80 | |
| 81 | bool |
| 82 | CaptainSnowball::collision_squished(GameObject& object) |
| 83 | { |
| 84 | m_sprite->set_action(m_dir == Direction::LEFT ? "squished-left" : "squished-right" ); |
| 85 | kill_squished(object); |
| 86 | return true; |
| 87 | } |
| 88 | |
| 89 | /* EOF */ |
| 90 | |