1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "badguy/fish.hpp" |
18 | |
19 | #include "sprite/sprite.hpp" |
20 | #include "supertux/tile.hpp" |
21 | |
22 | static const float FISH_JUMP_POWER = -600; |
23 | static const float FISH_WAIT_TIME = 1; |
24 | |
25 | Fish::Fish(const ReaderMapping& reader) : |
26 | BadGuy(reader, "images/creatures/fish/fish.sprite" , LAYER_TILES-1), |
27 | waiting(), |
28 | stop_y(0) |
29 | { |
30 | m_physic.enable_gravity(true); |
31 | } |
32 | |
33 | void |
34 | Fish::collision_solid(const CollisionHit& chit) |
35 | { |
36 | hit(chit); |
37 | } |
38 | |
39 | HitResponse |
40 | Fish::collision_badguy(BadGuy& , const CollisionHit& chit) |
41 | { |
42 | return hit(chit); |
43 | } |
44 | |
45 | void |
46 | Fish::draw(DrawingContext& context) |
47 | { |
48 | if (waiting.started()) |
49 | return; |
50 | |
51 | BadGuy::draw(context); |
52 | } |
53 | |
54 | HitResponse |
55 | Fish::hit(const CollisionHit& hit_) |
56 | { |
57 | if (hit_.top) { |
58 | m_physic.set_velocity_y(0); |
59 | } |
60 | |
61 | return CONTINUE; |
62 | } |
63 | |
64 | void |
65 | Fish::collision_tile(uint32_t tile_attributes) |
66 | { |
67 | if ((tile_attributes & Tile::WATER) && (m_physic.get_velocity_y() >= 0)) { |
68 | |
69 | // initialize stop position if uninitialized |
70 | if (stop_y == 0) stop_y = get_pos().y + m_col.m_bbox.get_height(); |
71 | |
72 | // stop when we have reached the stop position |
73 | if (get_pos().y >= stop_y) { |
74 | if (!m_frozen) |
75 | start_waiting(); |
76 | m_col.m_movement = Vector(0, 0); |
77 | } |
78 | |
79 | } |
80 | if ((!(tile_attributes & Tile::WATER) || m_frozen) && (tile_attributes & Tile::HURTS)) { |
81 | kill_fall(); |
82 | } |
83 | } |
84 | |
85 | void |
86 | Fish::active_update(float dt_sec) |
87 | { |
88 | BadGuy::active_update(dt_sec); |
89 | |
90 | // waited long enough? |
91 | if (waiting.check()) { |
92 | jump(); |
93 | } |
94 | |
95 | // set sprite |
96 | if (!m_frozen) |
97 | m_sprite->set_action(m_physic.get_velocity_y() < 0 ? "normal" : "down" ); |
98 | |
99 | // we can't afford flying out of the tilemap, 'cause the engine would remove us. |
100 | if ((get_pos().y - 31.8f) < 0) // too high, let us fall |
101 | { |
102 | m_physic.set_velocity_y(0); |
103 | m_physic.enable_gravity(true); |
104 | } |
105 | |
106 | if (m_ignited) |
107 | remove_me(); |
108 | } |
109 | |
110 | void |
111 | Fish::start_waiting() |
112 | { |
113 | waiting.start(FISH_WAIT_TIME); |
114 | set_colgroup_active(COLGROUP_DISABLED); |
115 | m_physic.enable_gravity(false); |
116 | m_physic.set_velocity_y(0); |
117 | } |
118 | |
119 | void |
120 | Fish::jump() |
121 | { |
122 | m_physic.set_velocity_y(FISH_JUMP_POWER); |
123 | m_physic.enable_gravity(true); |
124 | set_colgroup_active(COLGROUP_MOVING); |
125 | } |
126 | |
127 | void |
128 | Fish::freeze() |
129 | { |
130 | BadGuy::freeze(); |
131 | m_sprite->set_action(m_physic.get_velocity_y() < 0 ? "iced" : "iced-down" ); |
132 | m_sprite->set_color(Color(1.0f, 1.0f, 1.0f)); |
133 | waiting.stop(); |
134 | } |
135 | |
136 | void |
137 | Fish::unfreeze() |
138 | { // does this happen at all? (or do fishes die when they fall frozen?) |
139 | BadGuy::unfreeze(); |
140 | start_waiting(); |
141 | } |
142 | |
143 | void |
144 | Fish::kill_fall() |
145 | { |
146 | m_sprite->set_action("normal" ); |
147 | BadGuy::kill_fall(); |
148 | } |
149 | |
150 | bool |
151 | Fish::is_freezable() const |
152 | { |
153 | return true; |
154 | } |
155 | |
156 | /* EOF */ |
157 | |