| 1 | //  MoleRock - Rock thrown by "Mole" Badguy | 
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| 2 | //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #include "badguy/mole_rock.hpp" | 
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| 18 |  | 
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| 19 | #include <math.h> | 
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| 20 |  | 
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| 21 | #include "audio/sound_manager.hpp" | 
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| 22 | #include "sprite/sprite.hpp" | 
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| 23 |  | 
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| 24 | MoleRock::MoleRock(const ReaderMapping& reader) : | 
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| 25 | BadGuy(reader, "images/creatures/mole/mole_rock.sprite", LAYER_TILES - 2), | 
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| 26 | parent(nullptr), | 
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| 27 | initial_velocity(Vector(0, -400)) | 
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| 28 | { | 
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| 29 | m_physic.enable_gravity(true); | 
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| 30 | m_countMe = false; | 
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| 31 | SoundManager::current()->preload( "sounds/darthit.wav"); | 
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| 32 | SoundManager::current()->preload( "sounds/stomp.wav"); | 
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| 33 | } | 
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| 34 |  | 
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| 35 | MoleRock::MoleRock(const Vector& pos, const Vector& velocity, const BadGuy* parent_ = nullptr) : | 
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| 36 | BadGuy(pos, Direction::LEFT, "images/creatures/mole/mole_rock.sprite", LAYER_TILES - 2), | 
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| 37 | parent(parent_), | 
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| 38 | initial_velocity(velocity) | 
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| 39 | { | 
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| 40 | m_physic.enable_gravity(true); | 
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| 41 | m_countMe = false; | 
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| 42 | SoundManager::current()->preload( "sounds/darthit.wav"); | 
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| 43 | SoundManager::current()->preload( "sounds/stomp.wav"); | 
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| 44 | } | 
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| 45 |  | 
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| 46 | bool | 
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| 47 | MoleRock::updatePointers(const GameObject* from_object, GameObject* to_object) | 
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| 48 | { | 
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| 49 | if (from_object == parent) { | 
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| 50 | parent = dynamic_cast<MoleRock*>(to_object); | 
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| 51 | return true; | 
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| 52 | } | 
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| 53 | return false; | 
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| 54 | } | 
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| 55 |  | 
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| 56 | void | 
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| 57 | MoleRock::initialize() | 
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| 58 | { | 
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| 59 | m_physic.set_velocity(initial_velocity); | 
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| 60 | m_sprite->set_action( "default"); | 
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| 61 | } | 
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| 62 |  | 
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| 63 | void | 
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| 64 | MoleRock::deactivate() | 
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| 65 | { | 
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| 66 | remove_me(); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | void | 
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| 70 | MoleRock::active_update(float dt_sec) | 
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| 71 | { | 
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| 72 | BadGuy::active_update(dt_sec); | 
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| 73 | } | 
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| 74 |  | 
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| 75 | void | 
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| 76 | MoleRock::collision_solid(const CollisionHit& ) | 
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| 77 | { | 
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| 78 | SoundManager::current()->play( "sounds/darthit.wav", get_pos()); | 
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| 79 | remove_me(); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | HitResponse | 
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| 83 | MoleRock::collision_badguy(BadGuy& badguy, const CollisionHit& ) | 
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| 84 | { | 
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| 85 | // ignore collisions with parent | 
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| 86 | if (&badguy == parent) { | 
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| 87 | return FORCE_MOVE; | 
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| 88 | } | 
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| 89 | SoundManager::current()->play( "sounds/stomp.wav", get_pos()); | 
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| 90 | remove_me(); | 
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| 91 | badguy.kill_fall(); | 
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| 92 | return ABORT_MOVE; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | HitResponse | 
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| 96 | MoleRock::collision_player(Player& player, const CollisionHit& hit) | 
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| 97 | { | 
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| 98 | SoundManager::current()->play( "sounds/stomp.wav", get_pos()); | 
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| 99 | remove_me(); | 
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| 100 | return BadGuy::collision_player(player, hit); | 
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| 101 | } | 
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| 102 |  | 
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| 103 | bool | 
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| 104 | MoleRock::is_flammable() const | 
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| 105 | { | 
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| 106 | return false; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | /* EOF */ | 
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| 110 |  | 
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