1 | // SuperTux |
2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_BONUS_BLOCK_HPP |
18 | #define |
19 | |
20 | #include "object/block.hpp" |
21 | #include "supertux/direction.hpp" |
22 | #include "supertux/player_status.hpp" |
23 | |
24 | class Player; |
25 | |
26 | class BonusBlock final : public Block |
27 | { |
28 | public: |
29 | enum class Content { |
30 | COIN, |
31 | FIREGROW, |
32 | ICEGROW, |
33 | AIRGROW, |
34 | EARTHGROW, |
35 | STAR, |
36 | ONEUP, |
37 | CUSTOM, |
38 | SCRIPT, |
39 | LIGHT, |
40 | TRAMPOLINE, |
41 | RAIN, |
42 | EXPLODE |
43 | }; |
44 | |
45 | public: |
46 | BonusBlock(const Vector& pos, int tile_data); |
47 | BonusBlock(const ReaderMapping& mapping); |
48 | virtual ~BonusBlock(); |
49 | |
50 | virtual void hit(Player& player) override; |
51 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
52 | virtual void draw(DrawingContext& context) override; |
53 | |
54 | virtual std::string get_class() const override { return "bonusblock" ; } |
55 | virtual std::string get_display_name() const override { return _("Bonus Block" ); } |
56 | |
57 | virtual ObjectSettings get_settings() override; |
58 | |
59 | Content get_contents() const { return m_contents; } |
60 | int get_hit_counter() const { return m_hit_counter; } |
61 | |
62 | private: |
63 | void try_open(Player* player); |
64 | void try_drop(Player* player); |
65 | |
66 | void preload_contents(int d); |
67 | void raise_growup_bonus(Player* player, const BonusType& bonus, const Direction& dir); |
68 | void drop_growup_bonus(const std::string& bonus_sprite_name, bool& countdown); |
69 | |
70 | BonusBlock::Content get_content_by_data(int tile_data) const; |
71 | BonusBlock::Content get_content_from_string(const std::string& contentstring) const; |
72 | std::string contents_to_string(const BonusBlock::Content& content) const; |
73 | |
74 | private: |
75 | Content m_contents; |
76 | std::unique_ptr<MovingObject> m_object; |
77 | int m_hit_counter; |
78 | std::string m_script; |
79 | SurfacePtr m_lightsprite; |
80 | sexp::Value m_custom_sx; |
81 | |
82 | private: |
83 | BonusBlock(const BonusBlock&) = delete; |
84 | BonusBlock& operator=(const BonusBlock&) = delete; |
85 | }; |
86 | |
87 | #endif |
88 | |
89 | /* EOF */ |
90 | |