| 1 | // SuperTux |
| 2 | // Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "video/sdl/sdl_video_system.hpp" |
| 18 | |
| 19 | #include <sstream> |
| 20 | |
| 21 | #include "math/rect.hpp" |
| 22 | #include "supertux/gameconfig.hpp" |
| 23 | #include "supertux/globals.hpp" |
| 24 | #include "util/log.hpp" |
| 25 | #include "video/renderer.hpp" |
| 26 | #include "video/sdl/sdl_screen_renderer.hpp" |
| 27 | #include "video/sdl/sdl_texture.hpp" |
| 28 | #include "video/sdl/sdl_texture_renderer.hpp" |
| 29 | #include "video/sdl_surface.hpp" |
| 30 | #include "video/texture_manager.hpp" |
| 31 | |
| 32 | SDLVideoSystem::SDLVideoSystem() : |
| 33 | m_sdl_renderer(nullptr, &SDL_DestroyRenderer), |
| 34 | m_viewport(), |
| 35 | m_renderer(), |
| 36 | m_lightmap(), |
| 37 | m_texture_manager() |
| 38 | { |
| 39 | create_window(); |
| 40 | |
| 41 | m_renderer.reset(new SDLScreenRenderer(*this, m_sdl_renderer.get())); |
| 42 | m_texture_manager.reset(new TextureManager); |
| 43 | |
| 44 | apply_config(); |
| 45 | } |
| 46 | |
| 47 | SDLVideoSystem::~SDLVideoSystem() |
| 48 | { |
| 49 | } |
| 50 | |
| 51 | std::string |
| 52 | SDLVideoSystem::get_name() const |
| 53 | { |
| 54 | SDL_version version; |
| 55 | SDL_GetVersion(&version); |
| 56 | std::ostringstream out; |
| 57 | out << "SDL " |
| 58 | << static_cast<int>(version.major) |
| 59 | << "." << static_cast<int>(version.minor) |
| 60 | << "." << static_cast<int>(version.patch); |
| 61 | return out.str(); |
| 62 | } |
| 63 | |
| 64 | void |
| 65 | SDLVideoSystem::create_window() |
| 66 | { |
| 67 | log_info << "Creating SDLVideoSystem" << std::endl; |
| 68 | |
| 69 | SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2" ); |
| 70 | |
| 71 | create_sdl_window(0); |
| 72 | |
| 73 | m_sdl_renderer.reset(SDL_CreateRenderer(m_sdl_window.get(), -1, 0)); |
| 74 | if (!m_sdl_renderer) |
| 75 | { |
| 76 | std::stringstream msg; |
| 77 | msg << "Couldn't create SDL_Renderer: " << SDL_GetError(); |
| 78 | throw std::runtime_error(msg.str()); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | void |
| 83 | SDLVideoSystem::apply_config() |
| 84 | { |
| 85 | apply_video_mode(); |
| 86 | |
| 87 | { // apply_viewport |
| 88 | Size target_size = (g_config->use_fullscreen && g_config->fullscreen_size != Size(0, 0)) ? |
| 89 | g_config->fullscreen_size : |
| 90 | g_config->window_size; |
| 91 | |
| 92 | m_viewport = Viewport::from_size(target_size, m_desktop_size); |
| 93 | } |
| 94 | |
| 95 | m_lightmap.reset(new SDLTextureRenderer(*this, m_sdl_renderer.get(), m_viewport.get_screen_size(), 5)); |
| 96 | } |
| 97 | |
| 98 | Renderer& |
| 99 | SDLVideoSystem::get_renderer() const |
| 100 | { |
| 101 | return *m_renderer; |
| 102 | } |
| 103 | |
| 104 | Renderer& |
| 105 | SDLVideoSystem::get_lightmap() const |
| 106 | { |
| 107 | return *m_lightmap; |
| 108 | } |
| 109 | |
| 110 | TexturePtr |
| 111 | SDLVideoSystem::new_texture(const SDL_Surface& image, const Sampler& sampler) |
| 112 | { |
| 113 | return TexturePtr(new SDLTexture(image, sampler)); |
| 114 | } |
| 115 | |
| 116 | void |
| 117 | SDLVideoSystem::set_vsync(int mode) |
| 118 | { |
| 119 | log_warning << "Setting vsync not supported by SDL renderer" << std::endl; |
| 120 | } |
| 121 | |
| 122 | int |
| 123 | SDLVideoSystem::get_vsync() const |
| 124 | { |
| 125 | return 0; |
| 126 | } |
| 127 | |
| 128 | void |
| 129 | SDLVideoSystem::flip() |
| 130 | { |
| 131 | m_renderer->flip(); |
| 132 | } |
| 133 | |
| 134 | SDLSurfacePtr |
| 135 | SDLVideoSystem::make_screenshot() |
| 136 | { |
| 137 | int width; |
| 138 | int height; |
| 139 | if (SDL_GetRendererOutputSize(m_renderer->get_sdl_renderer(), &width, &height) != 0) |
| 140 | { |
| 141 | log_warning << "SDL_GetRenderOutputSize failed: " << SDL_GetError() << std::endl; |
| 142 | return {}; |
| 143 | } |
| 144 | else |
| 145 | { |
| 146 | SDLSurfacePtr surface = SDLSurface::create_rgba(width, height); |
| 147 | |
| 148 | SDL_LockSurface(surface.get()); |
| 149 | int ret = SDL_RenderReadPixels(m_renderer->get_sdl_renderer(), nullptr, |
| 150 | SDL_PIXELFORMAT_ABGR8888, |
| 151 | surface->pixels, |
| 152 | surface->pitch); |
| 153 | SDL_UnlockSurface(surface.get()); |
| 154 | |
| 155 | if (ret != 0) |
| 156 | { |
| 157 | log_warning << "SDL_RenderReadPixels failed: " << SDL_GetError() << std::endl; |
| 158 | return {}; |
| 159 | } |
| 160 | else |
| 161 | { |
| 162 | return surface; |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | /* EOF */ |
| 168 | |