| 1 | // Aseprite |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifdef HAVE_CONFIG_H |
| 8 | #include "config.h" |
| 9 | #endif |
| 10 | |
| 11 | #include "app/app.h" |
| 12 | #include "app/cmd/convert_color_profile.h" |
| 13 | #include "app/commands/command.h" |
| 14 | #include "app/commands/new_params.h" |
| 15 | #include "app/context.h" |
| 16 | #include "app/doc.h" |
| 17 | #include "app/file/file.h" |
| 18 | #include "app/i18n/strings.h" |
| 19 | #include "app/resource_finder.h" |
| 20 | #include "base/buffer.h" |
| 21 | #include "base/fs.h" |
| 22 | #include "doc/cel.h" |
| 23 | #include "doc/color.h" |
| 24 | #include "doc/image_impl.h" |
| 25 | #include "doc/layer.h" |
| 26 | #include "doc/sprite.h" |
| 27 | #include "fmt/format.h" |
| 28 | #include "os/surface.h" |
| 29 | #include "os/window.h" |
| 30 | #include "ui/alert.h" |
| 31 | #include "ui/manager.h" |
| 32 | #include "ui/scale.h" |
| 33 | |
| 34 | #ifdef ENABLE_STEAM |
| 35 | #include "steam/steam.h" |
| 36 | #endif |
| 37 | |
| 38 | namespace app { |
| 39 | |
| 40 | using namespace ui; |
| 41 | |
| 42 | struct ScreenshotParams : public NewParams { |
| 43 | Param<bool> save { this, false, "save" }; |
| 44 | Param<bool> srgb { this, true, "srgb" }; |
| 45 | #ifdef ENABLE_STEAM |
| 46 | Param<bool> steam { this, false, "steam" }; |
| 47 | #endif |
| 48 | }; |
| 49 | |
| 50 | class ScreenshotCommand : public CommandWithNewParams<ScreenshotParams> { |
| 51 | public: |
| 52 | ScreenshotCommand(); |
| 53 | |
| 54 | protected: |
| 55 | void onExecute(Context* ctx) override; |
| 56 | std::string onGetFriendlyName() const override; |
| 57 | }; |
| 58 | |
| 59 | ScreenshotCommand::ScreenshotCommand() |
| 60 | : CommandWithNewParams<ScreenshotParams>(CommandId::Screenshot(), CmdUIOnlyFlag) |
| 61 | { |
| 62 | } |
| 63 | |
| 64 | void ScreenshotCommand::onExecute(Context* ctx) |
| 65 | { |
| 66 | if (!ctx->isUIAvailable()) |
| 67 | return; |
| 68 | |
| 69 | app::ResourceFinder rf(false); |
| 70 | rf.includeDesktopDir("" ); |
| 71 | |
| 72 | os::Window* window = ui::Manager::getDefault()->display()->nativeWindow(); |
| 73 | os::Surface* surface = window->surface(); |
| 74 | std::string fn; |
| 75 | |
| 76 | if (params().save()) { |
| 77 | for (int i=0; i<10000; ++i) { |
| 78 | fn = base::join_path(rf.defaultFilename(), |
| 79 | fmt::format("screenshot-{}.png" , i)); |
| 80 | if (!base::is_file(fn)) |
| 81 | break; |
| 82 | } |
| 83 | } |
| 84 | else { |
| 85 | fn = "screenshot.png" ; |
| 86 | } |
| 87 | |
| 88 | doc::ImageSpec spec(doc::ColorMode::RGB, |
| 89 | surface->width(), |
| 90 | surface->height(), |
| 91 | 0, // Mask color |
| 92 | window->colorSpace()->gfxColorSpace()); |
| 93 | |
| 94 | doc::Sprite* spr = doc::Sprite::MakeStdSprite(spec); |
| 95 | static_cast<doc::LayerImage*>(spr->firstLayer())->configureAsBackground(); |
| 96 | |
| 97 | doc::Cel* cel = spr->firstLayer()->cel(0); |
| 98 | doc::Image* img = cel->image(); |
| 99 | const int w = img->width(); |
| 100 | const int h = img->height(); |
| 101 | |
| 102 | for (int y=0; y<h; ++y) { |
| 103 | for (int x=0; x<w; ++x) { |
| 104 | gfx::Color c = surface->getPixel(x, y); |
| 105 | |
| 106 | img->putPixel(x, y, doc::rgba(gfx::getr(c), |
| 107 | gfx::getg(c), |
| 108 | gfx::getb(c), 255)); |
| 109 | } |
| 110 | } |
| 111 | |
| 112 | std::unique_ptr<Doc> doc(new Doc(spr)); |
| 113 | doc->setFilename(fn); |
| 114 | |
| 115 | // Convert color profile to sRGB |
| 116 | if (params().srgb()) |
| 117 | cmd::convert_color_profile(spr, gfx::ColorSpace::MakeSRGB()); |
| 118 | |
| 119 | #ifdef ENABLE_STEAM |
| 120 | if (params().steam()) { |
| 121 | if (auto steamAPI = steam::SteamAPI::instance()) { |
| 122 | // Get image again (cmd::convert_color_profile() might have changed it) |
| 123 | img = cel->image(); |
| 124 | |
| 125 | const int scale = window->scale(); |
| 126 | base::buffer rgbBuffer(3*w*h*scale*scale); |
| 127 | int c = 0; |
| 128 | doc::LockImageBits<RgbTraits> bits(img); |
| 129 | for (int y=0; y<h; ++y) { |
| 130 | for (int i=0; i<scale; ++i) { |
| 131 | for (int x=0; x<w; ++x) { |
| 132 | color_t color = get_pixel_fast<RgbTraits>(img, x, y); |
| 133 | for (int j=0; j<scale; ++j) { |
| 134 | rgbBuffer[c++] = doc::rgba_getr(color); |
| 135 | rgbBuffer[c++] = doc::rgba_getg(color); |
| 136 | rgbBuffer[c++] = doc::rgba_getb(color); |
| 137 | } |
| 138 | } |
| 139 | } |
| 140 | } |
| 141 | if (steamAPI->writeScreenshot(&rgbBuffer[0], rgbBuffer.size(), w*scale, h*scale)) |
| 142 | return; |
| 143 | } |
| 144 | } |
| 145 | #endif |
| 146 | |
| 147 | if (params().save()) { |
| 148 | save_document(ctx, doc.get()); |
| 149 | } |
| 150 | else { |
| 151 | doc->setContext(ctx); |
| 152 | doc.release(); |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | std::string ScreenshotCommand::onGetFriendlyName() const |
| 157 | { |
| 158 | std::string name; |
| 159 | #ifdef ENABLE_STEAM |
| 160 | if (params().steam()) |
| 161 | name = Strings::commands_Screenshot_Steam(); |
| 162 | else |
| 163 | #endif |
| 164 | if (params().save()) |
| 165 | name = Strings::commands_Screenshot_Save(); |
| 166 | else |
| 167 | name = Strings::commands_Screenshot_Open(); |
| 168 | if (params().srgb()) { |
| 169 | name.push_back(' '); |
| 170 | name += Strings::commands_Screenshot_sRGB(); |
| 171 | } |
| 172 | else { |
| 173 | name.push_back(' '); |
| 174 | name += Strings::commands_Screenshot_DisplayCS(); |
| 175 | } |
| 176 | return name; |
| 177 | } |
| 178 | |
| 179 | Command* CommandFactory::createScreenshotCommand() |
| 180 | { |
| 181 | return new ScreenshotCommand; |
| 182 | } |
| 183 | |
| 184 | } // namespace app |
| 185 | |