| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifdef HAVE_CONFIG_H |
| 8 | #include "config.h" |
| 9 | #endif |
| 10 | |
| 11 | #include "app/app.h" |
| 12 | #include "app/context.h" |
| 13 | #include "app/doc_range.h" |
| 14 | #include "app/modules/editors.h" |
| 15 | #include "app/script/docobj.h" |
| 16 | #include "app/script/engine.h" |
| 17 | #include "app/script/luacpp.h" |
| 18 | #include "app/site.h" |
| 19 | #include "app/ui/editor/editor.h" |
| 20 | #include "app/util/range_utils.h" |
| 21 | #include "doc/cel.h" |
| 22 | #include "doc/layer.h" |
| 23 | #include "doc/object_ids.h" |
| 24 | #include "doc/slice.h" |
| 25 | #include "doc/slices.h" |
| 26 | #include "doc/sprite.h" |
| 27 | #include "doc/tile.h" |
| 28 | |
| 29 | #include <set> |
| 30 | #include <vector> |
| 31 | |
| 32 | namespace app { |
| 33 | namespace script { |
| 34 | |
| 35 | namespace { |
| 36 | |
| 37 | struct RangeObj { // This is like DocRange but referencing objects with IDs |
| 38 | DocRange::Type type; |
| 39 | ObjectId spriteId; |
| 40 | doc::SelectedObjects layers; |
| 41 | std::vector<frame_t> frames; |
| 42 | doc::SelectedObjects cels; |
| 43 | doc::SelectedObjects slices; |
| 44 | std::vector<color_t> colors; |
| 45 | std::vector<tile_index> tiles; |
| 46 | |
| 47 | RangeObj(Site& site) { |
| 48 | updateFromSite(site); |
| 49 | } |
| 50 | RangeObj(const RangeObj&) = delete; |
| 51 | RangeObj& operator=(const RangeObj&) = delete; |
| 52 | |
| 53 | void updateFromSite(const Site& site) { |
| 54 | if (!site.sprite()) { |
| 55 | type = DocRange::kNone; |
| 56 | spriteId = NullId; |
| 57 | return; |
| 58 | } |
| 59 | |
| 60 | const DocRange& range = site.range(); |
| 61 | |
| 62 | spriteId = site.sprite()->id(); |
| 63 | type = range.type(); |
| 64 | |
| 65 | layers.clear(); |
| 66 | frames.clear(); |
| 67 | cels.clear(); |
| 68 | colors.clear(); |
| 69 | |
| 70 | if (range.enabled()) { |
| 71 | for (const Layer* layer : range.selectedLayers()) |
| 72 | layers.insert(layer->id()); |
| 73 | for (const frame_t frame : range.selectedFrames()) |
| 74 | frames.push_back(frame); |
| 75 | |
| 76 | // TODO improve this, in the best case we should defer layers, |
| 77 | // frames, and cels vectors when the properties are accessed, but |
| 78 | // it might not be possible because we have to save the IDs of the |
| 79 | // objects (and we cannot store the DocRange because it contains |
| 80 | // pointers instead of IDs). |
| 81 | for (const Cel* cel : get_cels(site.sprite(), range)) |
| 82 | cels.insert(cel->id()); |
| 83 | } |
| 84 | else { |
| 85 | // Put the active frame/layer/cel information in the range |
| 86 | frames.push_back(site.frame()); |
| 87 | if (site.layer()) layers.insert(site.layer()->id()); |
| 88 | if (site.cel()) cels.insert(site.cel()->id()); |
| 89 | } |
| 90 | |
| 91 | if (site.selectedColors().picks() > 0) |
| 92 | colors = site.selectedColors().toVectorOfIndexes(); |
| 93 | |
| 94 | if (site.selectedTiles().picks() > 0) |
| 95 | tiles = site.selectedTiles().toVectorOfIndexes(); |
| 96 | |
| 97 | slices = site.selectedSlices(); |
| 98 | } |
| 99 | |
| 100 | Sprite* sprite(lua_State* L) { return check_docobj(L, doc::get<Sprite>(spriteId)); } |
| 101 | |
| 102 | bool contains(const Layer* layer) const { |
| 103 | return layers.contains(layer->id()); |
| 104 | } |
| 105 | bool contains(const frame_t frame) const { |
| 106 | return std::find(frames.begin(), frames.end(), frame) != frames.end(); |
| 107 | } |
| 108 | bool contains(const Cel* cel) const { |
| 109 | return cels.contains(cel->id()); |
| 110 | } |
| 111 | bool contains(const Slice* slice) const { |
| 112 | return slices.contains(slice->id()); |
| 113 | } |
| 114 | bool containsColor(const color_t color) const { |
| 115 | return (std::find(colors.begin(), colors.end(), color) != colors.end()); |
| 116 | } |
| 117 | bool containsTile(const tile_t tile) const { |
| 118 | return (std::find(tiles.begin(), tiles.end(), tile) != tiles.end()); |
| 119 | } |
| 120 | }; |
| 121 | |
| 122 | int Range_gc(lua_State* L) |
| 123 | { |
| 124 | get_obj<RangeObj>(L, 1)->~RangeObj(); |
| 125 | return 0; |
| 126 | } |
| 127 | |
| 128 | int Range_get_sprite(lua_State* L) |
| 129 | { |
| 130 | auto obj = get_obj<RangeObj>(L, 1); |
| 131 | push_docobj<Sprite>(L, obj->spriteId); |
| 132 | return 1; |
| 133 | } |
| 134 | |
| 135 | int Range_get_type(lua_State* L) |
| 136 | { |
| 137 | auto obj = get_obj<RangeObj>(L, 1); |
| 138 | lua_pushinteger(L, int(obj->type)); |
| 139 | return 1; |
| 140 | } |
| 141 | |
| 142 | int Range_contains(lua_State* L) |
| 143 | { |
| 144 | bool result = false; |
| 145 | auto obj = get_obj<RangeObj>(L, 1); |
| 146 | if (Layer* layer = may_get_docobj<Layer>(L, 2)) { |
| 147 | result = obj->contains(layer); |
| 148 | } |
| 149 | else if (Cel* cel = may_get_docobj<Cel>(L, 2)) { |
| 150 | result = obj->contains(cel); |
| 151 | } |
| 152 | else if (Slice* slice = may_get_docobj<Slice>(L, 2)) { |
| 153 | result = obj->contains(slice); |
| 154 | } |
| 155 | else { |
| 156 | frame_t frame = get_frame_number_from_arg(L, 2); |
| 157 | result = obj->contains(frame); |
| 158 | } |
| 159 | lua_pushboolean(L, result); |
| 160 | return 1; |
| 161 | } |
| 162 | |
| 163 | int Range_containsColor(lua_State* L) |
| 164 | { |
| 165 | auto obj = get_obj<RangeObj>(L, 1); |
| 166 | const color_t color = lua_tointeger(L, 2); |
| 167 | lua_pushboolean(L, obj->containsColor(color)); |
| 168 | return 1; |
| 169 | } |
| 170 | |
| 171 | int Range_containsTile(lua_State* L) |
| 172 | { |
| 173 | auto obj = get_obj<RangeObj>(L, 1); |
| 174 | const tile_index tile = lua_tointeger(L, 2); |
| 175 | lua_pushboolean(L, obj->containsTile(tile)); |
| 176 | return 1; |
| 177 | } |
| 178 | |
| 179 | int Range_clear(lua_State* L) |
| 180 | { |
| 181 | auto obj = get_obj<RangeObj>(L, 1); |
| 182 | auto ctx = App::instance()->context(); |
| 183 | |
| 184 | // Set an empty range |
| 185 | DocRange range; |
| 186 | ctx->setRange(range); |
| 187 | |
| 188 | // Set empty palette picks |
| 189 | doc::PalettePicks picks; |
| 190 | ctx->setSelectedColors(picks); |
| 191 | |
| 192 | #ifdef ENABLE_UI |
| 193 | // Empty selected slices in the current editor |
| 194 | // TODO add a new function to Context class for this |
| 195 | if (current_editor) |
| 196 | current_editor->clearSlicesSelection(); |
| 197 | #endif |
| 198 | |
| 199 | obj->updateFromSite(ctx->activeSite()); |
| 200 | return 0; |
| 201 | } |
| 202 | |
| 203 | int Range_get_isEmpty(lua_State* L) |
| 204 | { |
| 205 | auto obj = get_obj<RangeObj>(L, 1); |
| 206 | lua_pushboolean(L, obj->type == DocRange::kNone); |
| 207 | return 1; |
| 208 | } |
| 209 | |
| 210 | int Range_get_layers(lua_State* L) |
| 211 | { |
| 212 | auto obj = get_obj<RangeObj>(L, 1); |
| 213 | ObjectIds layers(obj->layers.size()); |
| 214 | int i = 0; |
| 215 | for (auto id : obj->layers) |
| 216 | layers[i++] = id; |
| 217 | push_layers(L, layers); |
| 218 | return 1; |
| 219 | } |
| 220 | |
| 221 | int Range_get_frames(lua_State* L) |
| 222 | { |
| 223 | auto obj = get_obj<RangeObj>(L, 1); |
| 224 | push_sprite_frames(L, obj->sprite(L), obj->frames); |
| 225 | return 1; |
| 226 | } |
| 227 | |
| 228 | int Range_get_cels(lua_State* L) |
| 229 | { |
| 230 | auto obj = get_obj<RangeObj>(L, 1); |
| 231 | ObjectIds cels(obj->cels.size()); |
| 232 | int i = 0; |
| 233 | for (auto id : obj->cels) |
| 234 | cels[i++] = id; |
| 235 | push_cels(L, cels); |
| 236 | return 1; |
| 237 | } |
| 238 | |
| 239 | int Range_get_images(lua_State* L) |
| 240 | { |
| 241 | auto obj = get_obj<RangeObj>(L, 1); |
| 242 | std::set<ObjectId> set; |
| 243 | for (auto celId : obj->cels) { |
| 244 | Cel* cel = check_docobj(L, doc::get<Cel>(celId)); |
| 245 | if (Cel* link = cel->link()) |
| 246 | cel = link; |
| 247 | set.insert(cel->id()); |
| 248 | } |
| 249 | ObjectIds cels; |
| 250 | for (auto celId : set) |
| 251 | cels.push_back(celId); |
| 252 | push_cel_images(L, cels); |
| 253 | return 1; |
| 254 | } |
| 255 | |
| 256 | int Range_get_editableImages(lua_State* L) |
| 257 | { |
| 258 | auto obj = get_obj<RangeObj>(L, 1); |
| 259 | std::set<ObjectId> set; |
| 260 | for (auto celId : obj->cels) { |
| 261 | Cel* cel = check_docobj(L, doc::get<Cel>(celId)); |
| 262 | if (Cel* link = cel->link()) |
| 263 | cel = link; |
| 264 | if (cel->layer()->isEditable()) |
| 265 | set.insert(cel->id()); |
| 266 | } |
| 267 | ObjectIds cels; |
| 268 | for (auto celId : set) |
| 269 | cels.push_back(celId); |
| 270 | push_cel_images(L, cels); |
| 271 | return 1; |
| 272 | } |
| 273 | |
| 274 | int Range_get_colors(lua_State* L) |
| 275 | { |
| 276 | auto obj = get_obj<RangeObj>(L, 1); |
| 277 | lua_newtable(L); |
| 278 | int j = 1; |
| 279 | for (color_t i : obj->colors) { |
| 280 | lua_pushinteger(L, i); |
| 281 | lua_rawseti(L, -2, j++); |
| 282 | } |
| 283 | return 1; |
| 284 | } |
| 285 | |
| 286 | int Range_get_tiles(lua_State* L) |
| 287 | { |
| 288 | auto obj = get_obj<RangeObj>(L, 1); |
| 289 | lua_newtable(L); |
| 290 | int j = 1; |
| 291 | for (tile_index i : obj->tiles) { |
| 292 | lua_pushinteger(L, i); |
| 293 | lua_rawseti(L, -2, j++); |
| 294 | } |
| 295 | return 1; |
| 296 | } |
| 297 | |
| 298 | int Range_get_slices(lua_State* L) |
| 299 | { |
| 300 | auto obj = get_obj<RangeObj>(L, 1); |
| 301 | lua_newtable(L); |
| 302 | int j = 1; |
| 303 | for (auto sliceId : obj->slices) { |
| 304 | push_docobj<Slice>(L, sliceId); |
| 305 | lua_rawseti(L, -2, j++); |
| 306 | } |
| 307 | return 1; |
| 308 | } |
| 309 | |
| 310 | int Range_set_layers(lua_State* L) |
| 311 | { |
| 312 | auto obj = get_obj<RangeObj>(L, 1); |
| 313 | app::Context* ctx = App::instance()->context(); |
| 314 | DocRange range = ctx->activeSite().range(); |
| 315 | |
| 316 | doc::SelectedLayers layers; |
| 317 | if (lua_istable(L, 2)) { |
| 318 | lua_pushnil(L); |
| 319 | while (lua_next(L, 2) != 0) { |
| 320 | if (Layer* layer = may_get_docobj<Layer>(L, -1)) |
| 321 | layers.insert(layer); |
| 322 | lua_pop(L, 1); |
| 323 | } |
| 324 | } |
| 325 | range.setSelectedLayers(layers); |
| 326 | |
| 327 | ctx->setRange(range); |
| 328 | obj->updateFromSite(ctx->activeSite()); |
| 329 | return 0; |
| 330 | } |
| 331 | |
| 332 | int Range_set_frames(lua_State* L) |
| 333 | { |
| 334 | auto obj = get_obj<RangeObj>(L, 1); |
| 335 | app::Context* ctx = App::instance()->context(); |
| 336 | DocRange range = ctx->activeSite().range(); |
| 337 | |
| 338 | doc::SelectedFrames frames; |
| 339 | if (lua_istable(L, 2)) { |
| 340 | lua_pushnil(L); |
| 341 | while (lua_next(L, 2) != 0) { |
| 342 | doc::frame_t f = get_frame_number_from_arg(L, -1); |
| 343 | frames.insert(f); |
| 344 | lua_pop(L, 1); |
| 345 | } |
| 346 | } |
| 347 | range.setSelectedFrames(frames); |
| 348 | |
| 349 | ctx->setRange(range); |
| 350 | obj->updateFromSite(ctx->activeSite()); |
| 351 | return 0; |
| 352 | } |
| 353 | |
| 354 | int Range_set_colors(lua_State* L) |
| 355 | { |
| 356 | auto obj = get_obj<RangeObj>(L, 1); |
| 357 | app::Context* ctx = App::instance()->context(); |
| 358 | doc::PalettePicks picks; |
| 359 | if (lua_istable(L, 2)) { |
| 360 | lua_pushnil(L); |
| 361 | while (lua_next(L, 2) != 0) { |
| 362 | int i = lua_tointeger(L, -1); |
| 363 | if (i >= picks.size()) |
| 364 | picks.resize(i+1); |
| 365 | picks[i] = true; |
| 366 | lua_pop(L, 1); |
| 367 | } |
| 368 | } |
| 369 | |
| 370 | ctx->setSelectedColors(picks); |
| 371 | obj->updateFromSite(ctx->activeSite()); |
| 372 | return 0; |
| 373 | } |
| 374 | |
| 375 | int Range_set_tiles(lua_State* L) |
| 376 | { |
| 377 | auto obj = get_obj<RangeObj>(L, 1); |
| 378 | app::Context* ctx = App::instance()->context(); |
| 379 | doc::PalettePicks picks; |
| 380 | if (lua_istable(L, 2)) { |
| 381 | lua_pushnil(L); |
| 382 | while (lua_next(L, 2) != 0) { |
| 383 | int i = lua_tointeger(L, -1); |
| 384 | if (i >= picks.size()) |
| 385 | picks.resize(i+1); |
| 386 | picks[i] = true; |
| 387 | lua_pop(L, 1); |
| 388 | } |
| 389 | } |
| 390 | ctx->setSelectedTiles(picks); |
| 391 | obj->updateFromSite(ctx->activeSite()); |
| 392 | return 0; |
| 393 | } |
| 394 | |
| 395 | int Range_set_slices(lua_State* L) |
| 396 | { |
| 397 | auto obj = get_obj<RangeObj>(L, 1); |
| 398 | app::Context* ctx = App::instance()->context(); |
| 399 | |
| 400 | // TODO we should add support to CLI scripts |
| 401 | #ifdef ENABLE_UI |
| 402 | if (current_editor) { |
| 403 | current_editor->clearSlicesSelection(); |
| 404 | const int len = luaL_len(L, 2); |
| 405 | for (int i = 1; i <= len; i++) { |
| 406 | if (lua_geti(L, 2, i) != LUA_TNIL) |
| 407 | current_editor->selectSlice(get_docobj<Slice>(L, -1)); |
| 408 | lua_pop(L, 1); |
| 409 | } |
| 410 | } |
| 411 | #endif |
| 412 | |
| 413 | obj->updateFromSite(ctx->activeSite()); |
| 414 | return 0; |
| 415 | } |
| 416 | |
| 417 | const luaL_Reg Range_methods[] = { |
| 418 | { "__gc" , Range_gc }, |
| 419 | { "contains" , Range_contains }, |
| 420 | { "containsColor" , Range_containsColor }, |
| 421 | { "containsTile" , Range_containsTile }, |
| 422 | { "clear" , Range_clear }, |
| 423 | { nullptr, nullptr } |
| 424 | }; |
| 425 | |
| 426 | const Property Range_properties[] = { |
| 427 | { "sprite" , Range_get_sprite, nullptr }, |
| 428 | { "type" , Range_get_type, nullptr }, |
| 429 | { "isEmpty" , Range_get_isEmpty, nullptr }, |
| 430 | { "layers" , Range_get_layers, Range_set_layers }, |
| 431 | { "frames" , Range_get_frames, Range_set_frames }, |
| 432 | { "cels" , Range_get_cels, nullptr }, |
| 433 | { "images" , Range_get_images, nullptr }, |
| 434 | { "editableImages" , Range_get_editableImages, nullptr }, |
| 435 | { "colors" , Range_get_colors, Range_set_colors }, |
| 436 | { "tiles" , Range_get_tiles, Range_set_tiles }, |
| 437 | { "slices" , Range_get_slices, Range_set_slices }, |
| 438 | { nullptr, nullptr, nullptr } |
| 439 | }; |
| 440 | |
| 441 | } // anonymous namespace |
| 442 | |
| 443 | DEF_MTNAME(RangeObj); |
| 444 | |
| 445 | void register_range_class(lua_State* L) |
| 446 | { |
| 447 | using Range = RangeObj; |
| 448 | REG_CLASS(L, Range); |
| 449 | REG_CLASS_PROPERTIES(L, Range); |
| 450 | } |
| 451 | |
| 452 | void push_doc_range(lua_State* L, Site& site) |
| 453 | { |
| 454 | push_new<RangeObj>(L, site); |
| 455 | } |
| 456 | |
| 457 | } // namespace script |
| 458 | } // namespace app |
| 459 | |