1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxmanager.h |
13 | #ifndef _FBXSDK_CORE_MANAGER_H_ |
14 | #define _FBXSDK_CORE_MANAGER_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/core/fbxobject.h> |
19 | |
20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
21 | |
22 | class FbxIOSettings; |
23 | class FbxIOPluginRegistry; |
24 | class FbxAnimEvaluator; |
25 | class FbxSceneReference; |
26 | class FbxUserNotification; |
27 | class FbxMessageEmitter; |
28 | class FbxLocalizationManager; |
29 | class FbxXRefManager; |
30 | class FbxManager_internal; |
31 | |
32 | #ifndef FBXSDK_ENV_WINSTORE |
33 | class FbxPlugin; |
34 | #endif |
35 | |
36 | /** SDK object manager. |
37 | * The SDK manager is in charge of: |
38 | * \li scene element allocation, for example, FbxScene::Create(pSdkManager, ""). |
39 | * \li scene element deallocation, call FbxManager::Destroy() to deallocates all object created by the SDK manager. |
40 | * \li scene element search and access, please see \ref GlobalObjectManagement section. |
41 | * |
42 | * It is possible to override memory allocation functions throughout the FBX SDK by |
43 | * providing system memory allocation functions using the handler set functions below. |
44 | * It must be done before the first FbxManager creation. |
45 | * |
46 | * FbxSetMallocHandler(); |
47 | * FbxSetCallocHandler(); |
48 | * FbxSetReallocHandler(); |
49 | * FbxSetFreeHandler(); |
50 | * |
51 | * Upon destruction, all objects allocated by the SDK manager and not explicitly destroyed are destroyed as well. |
52 | * A derived class can be defined to allocate and deallocate specialized scene elements. |
53 | * \remarks You could create more than one SDK manager. However, it's better to NOT share the same object among different managers. |
54 | * \nosubgrouping |
55 | */ |
56 | class FBXSDK_DLL FbxManager |
57 | { |
58 | public: |
59 | /** |
60 | * \name FBX SDK Manager Creation/Destruction |
61 | */ |
62 | //@{ |
63 | /** SDK manager allocation method. |
64 | * \return A pointer to the SDK manager or \c NULL if this is an |
65 | * evaluation copy of the FBX SDK and it is expired. |
66 | */ |
67 | static FbxManager* Create(); |
68 | |
69 | /** Destructor. |
70 | * Deallocates all object previously created by the SDK manager. |
71 | */ |
72 | virtual void Destroy(); |
73 | //@} |
74 | |
75 | /** |
76 | * \name Versions Queries |
77 | */ |
78 | //@{ |
79 | /** Get FBX SDK version string. |
80 | * \param pFull If true, the complete version string including revision number and release date will be returned, |
81 | * otherwise only the version numbering is returned. |
82 | */ |
83 | static const char* GetVersion(bool pFull=true); |
84 | |
85 | /** Get the current default FBX file format version number for this version of the FBX SDK. |
86 | * \param pMajor Version major number. |
87 | * \param pMinor Version minor number. |
88 | * \param pRevision Version revision number. |
89 | */ |
90 | static void GetFileFormatVersion(int& pMajor, int& pMinor, int& pRevision); |
91 | //@} |
92 | |
93 | |
94 | /** |
95 | * \name Object Registration, Definition and Management |
96 | */ |
97 | //@{ |
98 | /** Class registration. |
99 | * \param pName The class name. For example, "FbxMesh" for FbxMesh class. |
100 | * \param T1 FBX type of the specified class. |
101 | * \param T2 FBX type of parent class. |
102 | * \param pFbxFileTypeName The type name of the class in FBX file. |
103 | * \param pFbxFileSubTypeName The sub type name of the class in FBX file. |
104 | * \return The class Id of the newly register class. |
105 | * Such as: |
106 | * \code RegisterFbxClass("FbxCamera", FBX_TYPE(FbxCamera), FBX_TYPE(FbxNodeAttribute)); \endcode |
107 | */ |
108 | template <typename T1, typename T2> inline FbxClassId RegisterFbxClass(const char* pName, const T1* /*T1*/, const T2* /*T2*/, const char* pFbxFileTypeName=0, const char* pFbxFileSubTypeName=0) |
109 | { |
110 | T1::ClassId = Internal_RegisterFbxClass(pName, T2::ClassId, (FbxObjectCreateProc)T1::Allocate, pFbxFileTypeName, pFbxFileSubTypeName); |
111 | return T1::ClassId; |
112 | } |
113 | |
114 | /** Runtime class registration. |
115 | * \param pName The class name. For example, "FbxUIWidgetBoolean". |
116 | * \param T FBX type of parent class. |
117 | * \param pFbxFileTypeName The type name of the class in FBX file. |
118 | * \param pFbxFileSubTypeName The sub type name of the class in FBX file. |
119 | * \return The class Id of the newly register class. |
120 | * Such as: |
121 | * \code RegisterRuntimeFbxClass( "FbxUIWidgetBoolean", FBX_TYPE(FbxUIWidgetDefinition), NULL, "FbxUIWidgetBoolean"); \endcode |
122 | */ |
123 | template <typename T> inline FbxClassId RegisterRuntimeFbxClass(const char* pName, const T* /*T*/, const char* pFbxFileTypeName=0,const char* pFbxFileSubTypeName=0) |
124 | { |
125 | return Internal_RegisterFbxClass(pName, T::ClassId, (FbxObjectCreateProc)T::Allocate, pFbxFileTypeName, pFbxFileSubTypeName); |
126 | } |
127 | |
128 | /** Runtime class unregistration. |
129 | * \param pName The class name. |
130 | */ |
131 | inline void UnregisterRuntimeFbxClass(const char* pName) |
132 | { |
133 | FbxClassId lClassId = FindClass(pName); |
134 | if( !(lClassId == FbxClassId()) ) |
135 | { |
136 | Internal_UnregisterFbxClass(lClassId); |
137 | } |
138 | } |
139 | |
140 | /** Override class. |
141 | * \param pFBX_TYPE_Class FBX type of class. |
142 | * \param pFBX_TYPE_OverridenClass FBX type of overridden class. |
143 | * \return The class Id |
144 | */ |
145 | template <typename T1,typename T2> inline FbxClassId OverrideFbxClass(const T1* pFBX_TYPE_Class, const T2* pFBX_TYPE_OverridenClass) |
146 | { |
147 | T1::ClassId = Internal_OverrideFbxClass(T2::ClassId,(FbxObjectCreateProc)T1::Allocate ); |
148 | return T1::ClassId; |
149 | } |
150 | |
151 | /** Create a new object of the specified ClassId. |
152 | * \param pClassId The ClassId of the object to be created. |
153 | * \param pName The name given to the newly created object. |
154 | * \param pContainer An optional parameter to specify which object will "contain" the new object. By contain, we mean |
155 | * the new object will become a source to the container, connection-wise. |
156 | * \param pCloneFrom A valid object pointer to use as the reference for cloning the object upon construction. |
157 | * \return If not null, a new instance of the specified class. |
158 | * \remark This function will return NULL if the ClassId used is invalid. New ClassId can be registered using |
159 | * the function RegisterFbxClass(). |
160 | */ |
161 | FbxObject* CreateNewObjectFromClassId(FbxClassId pClassId, const char* pName, FbxObject* pContainer=NULL, const FbxObject* pCloneFrom=NULL); |
162 | |
163 | /** Find class by the specified name. |
164 | * \param pClassName Class Name to find. |
165 | */ |
166 | FbxClassId FindClass(const char* pClassName) const; |
167 | |
168 | /** Find file class. |
169 | * \param pFbxFileTypeName Specify the type name in FBX file to find. |
170 | * \param pFbxFileSubTypeName Specify by The sub type name in FBX file to find. |
171 | */ |
172 | FbxClassId FindFbxFileClass(const char* pFbxFileTypeName, const char* pFbxFileSubTypeName) const; |
173 | |
174 | /** Class unregistration. |
175 | * \param pFBX_TYPE_Class FBX type of unregistered class. |
176 | */ |
177 | template <typename T> inline void UnregisterFbxClass(const T* pFBX_TYPE_Class) |
178 | { |
179 | Internal_UnregisterFbxClass(T::ClassId); |
180 | T::ClassId = FbxClassId(); |
181 | } |
182 | //@} |
183 | |
184 | /** |
185 | * \name Data Type Management |
186 | */ |
187 | //@{ |
188 | /** Register a new data type to the manager |
189 | * \param pName The type name. |
190 | * \param pType The data type. |
191 | * \return The newly created FbxDataType |
192 | */ |
193 | FbxDataType CreateDataType(const char* pName, const EFbxType pType); |
194 | |
195 | /** List the data types |
196 | * \return the number of registered datatypes |
197 | */ |
198 | int GetDataTypeCount() const; |
199 | |
200 | /** Find a data types at pIndex. |
201 | * \param pIndex The data type index. |
202 | * \return the found datatype. return null if not found |
203 | */ |
204 | FbxDataType& GetDataType(const int pIndex) const; |
205 | |
206 | /** Find a data type from the type name. |
207 | * \param pDataType The type name. |
208 | * \return the found datatype. return null if not found |
209 | */ |
210 | FbxDataType& GetDataTypeFromName(const char* pDataType) const; |
211 | //@} |
212 | |
213 | /** |
214 | * \name User Notification Object |
215 | */ |
216 | //@{ |
217 | /** Access to the unique UserNotification object. |
218 | * \return The pointer to the user notification or \c NULL \c if the object |
219 | * has not been allocated. |
220 | */ |
221 | FbxUserNotification* GetUserNotification() const; |
222 | |
223 | /** Set the user notification |
224 | * \param pUN |
225 | */ |
226 | void SetUserNotification(FbxUserNotification* pUN); |
227 | //@} |
228 | |
229 | /** |
230 | * \name IOSettings Object |
231 | */ |
232 | //@{ |
233 | /** Access to a IOSettings object. |
234 | * \return The pointer to IOSettings or \c NULL \c if the object |
235 | * has not been allocated. |
236 | */ |
237 | virtual FbxIOSettings* GetIOSettings() const; |
238 | |
239 | /** Set the IOSettings pointer |
240 | * \param pIOSettings |
241 | */ |
242 | virtual void SetIOSettings(FbxIOSettings* pIOSettings); |
243 | //@} |
244 | |
245 | |
246 | /** |
247 | * \name Message Emitter (for Message Logging) |
248 | */ |
249 | //@{ |
250 | /** Access to the unique FbxMessageEmitter object. |
251 | * \return The pointer to the message emitter. |
252 | */ |
253 | FbxMessageEmitter& GetMessageEmitter(); |
254 | /** Sets to the unique FbxMessageEmitter object. |
255 | * \param pMessageEmitter the emitter to use, passing NULL will reset to the default emitter. |
256 | * The object will be deleted when the SDK manager is destroyed, thus ownership is transfered. |
257 | */ |
258 | bool SetMessageEmitter(FbxMessageEmitter* pMessageEmitter); |
259 | //@} |
260 | |
261 | |
262 | /** |
263 | * \name Localization Hierarchy |
264 | */ |
265 | //@{ |
266 | /** Add a localization object to the known localization providers. |
267 | * \param pLocManager the localization object to register. |
268 | */ |
269 | void AddLocalization(FbxLocalizationManager* pLocManager); |
270 | |
271 | /** Remove a localization object from the known localization providers. |
272 | * \param pLocManager the localization object to remove. |
273 | */ |
274 | void RemoveLocalization(FbxLocalizationManager* pLocManager); |
275 | |
276 | /** Select the current locale for localization. |
277 | * \param pLocale the locale name, for example "fr" or "en-US". |
278 | */ |
279 | bool SetLocale(const char* pLocale); |
280 | |
281 | /** Localization helper function. Calls each registered localization manager |
282 | * until one can localizes the text. |
283 | * \param pID the identifier for the text to localize. |
284 | * \param pDefault the default text. Uses pID if NULL. |
285 | * \return the potentially localized text. May return the parameter passed in. |
286 | */ |
287 | const char* Localize(const char* pID, const char* pDefault=NULL) const; |
288 | //@} |
289 | |
290 | /** |
291 | * \name XRef Manager |
292 | */ |
293 | //@{ |
294 | /** Retrieve the manager responsible for managing object XRef resolution. |
295 | * \return The XRef manager for this SDK manager. |
296 | */ |
297 | FbxXRefManager& GetXRefManager(); |
298 | //@} |
299 | |
300 | /** |
301 | * \name Library Management |
302 | */ |
303 | //@{ |
304 | /** Retrieve the main object Libraries |
305 | * \return The Root library |
306 | */ |
307 | FbxLibrary* GetRootLibrary() const; |
308 | FbxLibrary* GetSystemLibraries() const; |
309 | FbxLibrary* GetUserLibraries() const; |
310 | //@} |
311 | |
312 | /** |
313 | * \name Plug-in Registry Object |
314 | */ |
315 | //@{ |
316 | /** Access to the unique FbxIOPluginRegistry object. |
317 | * \return The pointer to the user FbxIOPluginRegistry |
318 | */ |
319 | FbxIOPluginRegistry* GetIOPluginRegistry() const; |
320 | //@} |
321 | |
322 | /** |
323 | * \name Fbx Generic Plugins Management |
324 | */ |
325 | //@{ |
326 | #ifndef FBXSDK_ENV_WINSTORE |
327 | /** Load plug-ins directory |
328 | * \param pFilename The directory path. |
329 | * \param pExtensions The plug in extension. |
330 | * \return \c True |
331 | */ |
332 | bool LoadPluginsDirectory(const char* pFilename, const char* pExtensions=NULL); |
333 | |
334 | /** Load plug-in |
335 | * \param pFilename The file name |
336 | * \return \c True |
337 | */ |
338 | bool LoadPlugin(const char* pFilename); |
339 | |
340 | /** Unload all plug-ins |
341 | */ |
342 | bool UnloadPlugins(); |
343 | |
344 | /** Emit plugins event. |
345 | * \param pEvent The event to be emitted. |
346 | */ |
347 | bool EmitPluginsEvent(const FbxEventBase& pEvent); |
348 | |
349 | //!Get plugins. |
350 | FbxArray<const FbxPlugin*> GetPlugins() const; |
351 | |
352 | /** get plugins count |
353 | * \return The number of plugins. |
354 | */ |
355 | int GetPluginCount() const; |
356 | |
357 | /** Find plug in. |
358 | * \param pName The plug in name. |
359 | * \param pVersion The plug in version. |
360 | * \return The plugin, \c null if not found. |
361 | */ |
362 | FbxPlugin* FindPlugin(const char* pName, const char* pVersion) const; |
363 | #endif /* !FBXSDK_ENV_WINSTORE */ |
364 | //@} |
365 | |
366 | |
367 | /** |
368 | * \name IO Settings |
369 | */ |
370 | //@{ |
371 | // Add IOSettings in hierarchy from different modules |
372 | |
373 | /** Fill IO Settings for registered readers. |
374 | * \param pIOS The properties hierarchies to fill. |
375 | */ |
376 | void FillIOSettingsForReadersRegistered(FbxIOSettings& pIOS); |
377 | |
378 | /** Fill IO Settings for registered writers. |
379 | * \param pIOS The properties hierarchies to fill. |
380 | */ |
381 | void FillIOSettingsForWritersRegistered(FbxIOSettings& pIOS); |
382 | |
383 | /** Fill common IO Settings |
384 | * \param pIOS The properties hierarchies to fill. |
385 | * \param pImport If \c true, import properties are set, otherwise export properties are set. |
386 | */ |
387 | void FillCommonIOSettings(FbxIOSettings& pIOS, bool pImport); |
388 | //@} |
389 | |
390 | /** |
391 | * \name Global Object Management |
392 | */ |
393 | //@{ |
394 | /** Register object with the manager. |
395 | * \internal |
396 | * \param pObject The object to be registered. |
397 | * \anchor GlobalObjectManagement |
398 | */ |
399 | void RegisterObject(FbxObject* pObject); |
400 | |
401 | /** Unregister object with the manager. |
402 | * \internal |
403 | * \param pObject The object to be unregistered. |
404 | */ |
405 | void UnregisterObject(FbxObject* pObject); |
406 | |
407 | /** Register a list of objects with the manager. |
408 | * \internal |
409 | * \param pArray The list of object to be registered. |
410 | */ |
411 | void RegisterObjects(const FbxArray<FbxObject*>& pArray); |
412 | |
413 | /** Unregister a list of objects with the manager. |
414 | * \internal |
415 | * \param pArray The list of object to be unregistered. |
416 | */ |
417 | void UnregisterObjects(const FbxArray<FbxObject*>& pArray); |
418 | |
419 | /** Increment the scene destroying counter. |
420 | * \remarks Call this function before the destroying list is changed. |
421 | */ |
422 | void IncreaseDestroyingSceneFlag(); |
423 | /** Shrink the object list and decrements the scene destroying counter. |
424 | * \remarks Call this function after the destroying is changed. |
425 | * Use IncreasDestroyingSceneFlag() and DecreaseDestroyingSceneFlag() in pairs. |
426 | */ |
427 | void DecreaseDestroyingSceneFlag(); |
428 | /** |
429 | * \name Reference Management |
430 | */ |
431 | //@{ |
432 | /** Get number of references. |
433 | * \return Number of references. |
434 | */ |
435 | int GetReferenceCount() const; |
436 | |
437 | /** Get reference at given index. |
438 | * \param pIndex Position in the list of references. |
439 | * \return Pointer to the reference or \c NULL if index is out of bounds. |
440 | */ |
441 | FbxSceneReference* GetReference(int pIndex) const; |
442 | |
443 | /** Add a reference. |
444 | * \param pReference The reference to be added. |
445 | * \return If the reference is correctly added to the scene, return \c true otherwise, if the reference is |
446 | * already there, returns \c false. |
447 | */ |
448 | int AddReference(FbxSceneReference* pReference); |
449 | |
450 | /** Remove the specified reference from reference list. |
451 | * \param pReference The reference to be removed. |
452 | * \return If the reference was successfully removed, return \c true otherwise, if the |
453 | * reference could not be found returns \c false. |
454 | */ |
455 | bool RemoveReference(FbxSceneReference* pReference); |
456 | |
457 | /** Clear the specified reference from the SDK manager. |
458 | * \param pReference The reference to be removed. |
459 | * \return If the reference was successfully cleared from the SDK manager, return \c true otherwise, if the |
460 | * reference could not be found returns \c false. |
461 | */ |
462 | bool ClearReference(FbxSceneReference* pReference); |
463 | //@} |
464 | |
465 | /** Add a prefix to a name. |
466 | * \param pPrefix The prefix to be added to the \c pName. This |
467 | * string must contain the "::" characters in order to be considered |
468 | * as a prefix. |
469 | * \param pName The name to be prefix. |
470 | * \return The prefixed string |
471 | * \remarks If a prefix already exists, it is removed before |
472 | * adding \c pPrefix. |
473 | */ |
474 | static FbxString PrefixName(const char* pPrefix, const char* pName); |
475 | |
476 | /** Get the count of document available in this manager |
477 | * \return The count of document owned by this manager. |
478 | */ |
479 | int GetDocumentCount(); |
480 | |
481 | /** Get the document at pIndex in the manager's list. |
482 | * \param pIndex The index of the document to retrieve. |
483 | * \return The document at the specified index. Will return NULL if index is invalid. |
484 | */ |
485 | FbxDocument* GetDocument(int pIndex); |
486 | |
487 | /***************************************************************************************************************************** |
488 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
489 | *****************************************************************************************************************************/ |
490 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
491 | static FbxManager* GetDefaultManager(); |
492 | void CreateMissingBindPoses(FbxScene* pScene); |
493 | int GetBindPoseCount(FbxScene *pScene) const; |
494 | int GetFbxClassCount() const; |
495 | FbxClassId GetNextFbxClass(FbxClassId pClassId /* invalid id: first one */) const; |
496 | |
497 | protected: |
498 | FbxManager(); |
499 | virtual ~FbxManager(); |
500 | |
501 | void Clear(); |
502 | void ClassInit(); |
503 | void ClassRelease(); |
504 | void DataTypeInit(); |
505 | void DataTypeRelease(); |
506 | |
507 | private: |
508 | bool CanAutoDestroySrcObject(FbxObject* pObject, FbxObject* pSrcObject, bool pRecursive) const; |
509 | |
510 | void Create_Common_Import_IOSettings_Groups(FbxIOSettings& pIOS); |
511 | void Create_Common_Export_IOSettings_Groups(FbxIOSettings& pIOS); |
512 | void Add_Common_Import_IOSettings(FbxIOSettings& pIOS); |
513 | void Add_Common_Export_IOSettings(FbxIOSettings& pIOS); |
514 | void Add_Common_RW_Import_IOSettings(FbxIOSettings& pIOS); |
515 | void Add_Common_RW_Export_IOSettings(FbxIOSettings& pIOS); |
516 | |
517 | FbxClassId Internal_RegisterFbxClass(const char* pClassName, FbxClassId pParentClassId, FbxObjectCreateProc=0, const char* pFbxFileTypeName=0, const char* pFbxFileSubTypeName=0); |
518 | bool Internal_RegisterFbxClass(FbxClassId pClassId); |
519 | FbxClassId Internal_OverrideFbxClass(FbxClassId pClassId, FbxObjectCreateProc=0); |
520 | void Internal_UnregisterFbxClass(FbxClassId pClassId); |
521 | |
522 | void RemoveObjectsOfType(const FbxClassId& pClassId); |
523 | |
524 | FbxAnimEvaluator* GetDefaultAnimationEvaluator(); |
525 | |
526 | FbxArray<FbxObject*> mObjects; |
527 | FbxArray<FbxDocument*> mDocuments; |
528 | |
529 | FbxIOSettings* mIOSettings; |
530 | FbxIOPluginRegistry* mRegistry; |
531 | FbxUserNotification* mUserNotification; |
532 | FbxMessageEmitter* mMessageEmitter; |
533 | FbxArray<FbxLocalizationManager*> mLocalizationManagerArray; |
534 | FbxArray<FbxSceneReference*> mSceneReferenceArray; |
535 | FbxAnimEvaluator* mDefaultAnimationEvaluator; |
536 | |
537 | FbxArray<FbxObject*> mDestroyingObjects; |
538 | FbxArray<FbxDocument*> mDestroyingDocuments; |
539 | int mIsDestroyingScene; |
540 | |
541 | FbxManager_internal* mInternal; |
542 | static FbxManager* smDefaultManager; |
543 | |
544 | FBXSDK_FRIEND_NEW(); |
545 | friend class FbxObject; |
546 | friend class FbxProperty; //For GetDefaultAnimationEvaluator() |
547 | friend class FbxNode; //For GetDefaultAnimationEvaluator() |
548 | friend class FbxScene; //For GetDefaultAnimationEvaluator() |
549 | friend class FbxAnimEvaluator; //For GetDefaultAnimationEvaluator() |
550 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
551 | }; |
552 | |
553 | #include <fbxsdk/fbxsdk_nsend.h> |
554 | |
555 | #endif /* _FBXSDK_CORE_MANAGER_H_ */ |
556 | |