| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_COOKING_H |
| 15 | #define PX_COOKING_H |
| 16 | /** \addtogroup cooking |
| 17 | @{ |
| 18 | */ |
| 19 | #include "common/PxPhysXCommonConfig.h" |
| 20 | #include "common/PxTolerancesScale.h" |
| 21 | #include "cooking/Pxc.h" |
| 22 | |
| 23 | #include "cooking/PxConvexMeshDesc.h" |
| 24 | #include "cooking/PxTriangleMeshDesc.h" |
| 25 | |
| 26 | #ifndef PX_DOXYGEN |
| 27 | namespace physx |
| 28 | { |
| 29 | #endif |
| 30 | |
| 31 | class PxOutputStream; |
| 32 | class PxBinaryConverter; |
| 33 | class PxPhysicsInsertionCallback; |
| 34 | |
| 35 | struct PxPlatform |
| 36 | { |
| 37 | enum Enum |
| 38 | { |
| 39 | ePC, |
| 40 | eXENON, |
| 41 | ePLAYSTATION3, |
| 42 | eARM, |
| 43 | eWIIU |
| 44 | }; |
| 45 | }; |
| 46 | |
| 47 | /** |
| 48 | \brief Result from convex cooking. |
| 49 | */ |
| 50 | struct PxConvexMeshCookingResult |
| 51 | { |
| 52 | enum Enum |
| 53 | { |
| 54 | /** |
| 55 | \brief Convex mesh cooking succeeded. |
| 56 | */ |
| 57 | eSUCCESS, |
| 58 | |
| 59 | /** |
| 60 | \brief Convex mesh cooking failed, algorithm couldn't find 4 initial vertices without a small triangle. |
| 61 | |
| 62 | @see PxCookingParams::areaTestEpsilon PxConvexFlag::eCHECK_ZERO_AREA_TRIANGLES |
| 63 | */ |
| 64 | eZERO_AREA_TEST_FAILED, |
| 65 | |
| 66 | /** |
| 67 | \brief Something unrecoverable happened. Check the error stream to find out what. |
| 68 | */ |
| 69 | eFAILURE |
| 70 | }; |
| 71 | }; |
| 72 | |
| 73 | /** |
| 74 | |
| 75 | \brief Enum for the set of mesh pre-processing parameters. |
| 76 | |
| 77 | */ |
| 78 | |
| 79 | struct PxMeshPreprocessingFlag |
| 80 | { |
| 81 | enum Enum |
| 82 | { |
| 83 | /** |
| 84 | \brief When set, mesh welding is performed. See PxCookingParams::meshWeldTolerance. Clean mesh must be enabled. |
| 85 | */ |
| 86 | eWELD_VERTICES = 1 << 0, |
| 87 | |
| 88 | /** |
| 89 | \brief When set, unreferenced vertices are removed during clean mesh. Clean mesh must be enabledt. |
| 90 | */ |
| 91 | PX_DEPRECATED eREMOVE_UNREFERENCED_VERTICES = 1 << 1, |
| 92 | |
| 93 | /** |
| 94 | \brief When set, duplicit vertices are removed during clean mesh. Clean mesh must be enabled. |
| 95 | */ |
| 96 | PX_DEPRECATED eREMOVE_DUPLICATED_TRIANGLES = 1 << 2, |
| 97 | |
| 98 | /** |
| 99 | \brief When set, mesh cleaning is disabled. This makes cooking faster. |
| 100 | |
| 101 | When clean mesh is not performed, mesh welding is also not performed. |
| 102 | |
| 103 | It is recommended to use only meshes that passed during validateTriangleMesh. |
| 104 | |
| 105 | */ |
| 106 | eDISABLE_CLEAN_MESH = 1 << 3, |
| 107 | |
| 108 | /** |
| 109 | \brief When set, active edges are set for each triangle edge. This makes cooking faster but slow up contact generation. |
| 110 | */ |
| 111 | eDISABLE_ACTIVE_EDGES_PRECOMPUTE = 1 << 4, |
| 112 | |
| 113 | /** |
| 114 | \brief When set, 32-bit indices will always be created regardless of triangle count. |
| 115 | |
| 116 | \note By default mesh will be created with 16-bit indices for triangle count <= 0xFFFF and 32-bit otherwise. |
| 117 | */ |
| 118 | eFORCE_32BIT_INDICES = 1 << 5 |
| 119 | }; |
| 120 | }; |
| 121 | |
| 122 | typedef PxFlags<PxMeshPreprocessingFlag::Enum,PxU32> PxMeshPreprocessingFlags; |
| 123 | |
| 124 | /** \brief Enumeration for mesh cooking hints. */ |
| 125 | struct PxMeshCookingHint |
| 126 | { |
| 127 | enum Enum |
| 128 | { |
| 129 | eSIM_PERFORMANCE = 0, //!< Default value. Favors higher quality hierarchy with higher runtime performance over cooking speed. |
| 130 | eCOOKING_PERFORMANCE = 1 //!< Enables fast cooking path at the expense of somewhat lower quality hierarchy construction. |
| 131 | }; |
| 132 | }; |
| 133 | |
| 134 | /** |
| 135 | |
| 136 | \brief Structure describing parameters affecting mesh cooking. |
| 137 | |
| 138 | @see PxSetCookingParams() PxGetCookingParams() |
| 139 | */ |
| 140 | struct PxCookingParams |
| 141 | { |
| 142 | /** |
| 143 | \brief Target platform |
| 144 | |
| 145 | Should be set to the platform which you intend to load the cooked mesh data on. This allows |
| 146 | the SDK to optimize the mesh data in an appropriate way for the platform and make sure that |
| 147 | endianness issues are accounted for correctly. |
| 148 | |
| 149 | <b>Default value:</b> Same as the platform on which the SDK is running. |
| 150 | */ |
| 151 | PxPlatform::Enum targetPlatform; |
| 152 | |
| 153 | /** |
| 154 | \brief Skin width for convexes. |
| 155 | |
| 156 | Specifies the amount to inflate the convex mesh when the PxConvexFlag::eINFLATE_CONVEX is used. |
| 157 | |
| 158 | The value is used for moving planes outward, and beveling sharp edges. This helps the hull generator |
| 159 | code produce more stable convexes for collision detection. Please note that the resulting hull will |
| 160 | increase its size, so contact generation may produce noticeable separation between shapes. The separation |
| 161 | distance can be reduced by decreasing the contactOffset and restOffset. See the user's manual on |
| 162 | 'Shapes - Tuning Shape Collision Behavior' for details. |
| 163 | |
| 164 | Change the value if the produced hulls are too thin or improper for your usage. Increasing the value |
| 165 | too much will result in incorrect hull size and a large separation between shapes. |
| 166 | |
| 167 | <b>Default value:</b> 0.025f*PxTolerancesScale.length |
| 168 | |
| 169 | <b>Range:</b> (0.0f, PX_MAX_F32) |
| 170 | */ |
| 171 | float skinWidth; |
| 172 | |
| 173 | /** |
| 174 | \brief Zero-size area epsilon used in convex hull computation. |
| 175 | |
| 176 | If the area of a triangle of the hull is below this value, the triangle will be rejected. This test |
| 177 | is done only if PxConvexFlag::eCHECK_ZERO_AREA_TRIANGLES is used. |
| 178 | |
| 179 | @see PxConvexFlag::eCHECK_ZERO_AREA_TRIANGLES |
| 180 | |
| 181 | <b>Default value:</b> 0.06f*PxTolerancesScale.length*PxTolerancesScale.length |
| 182 | |
| 183 | <b>Range:</b> (0.0f, PX_MAX_F32) |
| 184 | */ |
| 185 | float areaTestEpsilon; |
| 186 | |
| 187 | /** |
| 188 | \brief When true, the face remap table is not created. This saves a significant amount of memory, but the SDK will |
| 189 | not be able to provide the remap information for internal mesh triangles returned by collisions, |
| 190 | sweeps or raycasts hits. |
| 191 | |
| 192 | <b>Default value:</b> false |
| 193 | */ |
| 194 | bool suppressTriangleMeshRemapTable; |
| 195 | |
| 196 | /** |
| 197 | \brief When true, the triangle adjacency information is created. You can get the adjacency triangles |
| 198 | for a given triangle from getTriangle. |
| 199 | |
| 200 | <b>Default value:</b> false |
| 201 | */ |
| 202 | bool buildTriangleAdjacencies; |
| 203 | |
| 204 | /** |
| 205 | \brief Tolerance scale is used to check if cooked triangles are not too huge. This check will help with simulation stability. |
| 206 | |
| 207 | \note The PxTolerancesScale values have to match the values used when creating a PxPhysics or PxScene instance. |
| 208 | |
| 209 | @see PxTolerancesScale |
| 210 | */ |
| 211 | PxTolerancesScale scale; |
| 212 | |
| 213 | /** |
| 214 | \brief Mesh pre-processing parameters. Used to control options like whether the mesh cooking performs vertex welding before cooking. |
| 215 | |
| 216 | <b>Default value:</b> 0 |
| 217 | */ |
| 218 | PxMeshPreprocessingFlags meshPreprocessParams; |
| 219 | |
| 220 | /** |
| 221 | \brief Mesh cooking hint. Used to specify mesh hierarchy construction preference. |
| 222 | |
| 223 | <b>Default value:</b> PxMeshCookingHint::eSIM_PERFORMANCE |
| 224 | */ |
| 225 | PxMeshCookingHint::Enum meshCookingHint; |
| 226 | |
| 227 | /** |
| 228 | \brief Mesh weld tolerance. If mesh welding is enabled, this controls the distance at which vertices are welded. |
| 229 | If mesh welding is not enabled, this value defines the acceptance distance for mesh validation. Provided no two vertices are within this distance, the mesh is considered to be |
| 230 | clean. If not, a warning will be emitted. Having a clean, welded mesh is required to achieve the best possible performance. |
| 231 | |
| 232 | The default vertex welding uses a snap-to-grid approach. This approach effectively truncates each vertex to integer values using meshWeldTolerance. |
| 233 | Once these snapped vertices are produced, all vertices that snap to a given vertex on the grid are remapped to reference a single vertex. Following this, |
| 234 | all triangles' indices are remapped to reference this subset of clean vertices. It should be noted that the vertices that we do not alter the |
| 235 | position of the vertices; the snap-to-grid is only performed to identify nearby vertices. |
| 236 | |
| 237 | The mesh validation approach also uses the same snap-to-grid approach to identify nearby vertices. If more than one vertex snaps to a given grid coordinate, |
| 238 | we ensure that the distance between the vertices is at least meshWeldTolerance. If this is not the case, a warning is emitted. |
| 239 | |
| 240 | <b>Default value:</b> 0.0 |
| 241 | */ |
| 242 | PxReal meshWeldTolerance; |
| 243 | |
| 244 | /** |
| 245 | \brief Controls the trade-off between mesh size and runtime performance. |
| 246 | |
| 247 | Using a value of 1.0 will produce a larger cooked mesh with generally higher runtime performance, |
| 248 | using 0.0 will produce a smaller cooked mesh, with generally lower runtime performance. |
| 249 | |
| 250 | Values outside of [0,1] range will be clamped and cause a warning when any mesh gets cooked. |
| 251 | |
| 252 | <b>Default value:</b> 0.55 |
| 253 | <b>Range:</b> [0.0f, 1.0f] |
| 254 | */ |
| 255 | PxF32 meshSizePerformanceTradeOff; |
| 256 | |
| 257 | PxCookingParams(const PxTolerancesScale& sc): |
| 258 | skinWidth(0.025f*sc.length), |
| 259 | areaTestEpsilon(0.06f*sc.length*sc.length), |
| 260 | suppressTriangleMeshRemapTable(false), |
| 261 | buildTriangleAdjacencies(false), |
| 262 | scale(sc), |
| 263 | meshPreprocessParams(0), |
| 264 | meshCookingHint(PxMeshCookingHint::eSIM_PERFORMANCE), |
| 265 | meshWeldTolerance(0.f), |
| 266 | meshSizePerformanceTradeOff(0.55f) |
| 267 | { |
| 268 | #if defined(PX_X86) || defined(PX_X64) |
| 269 | targetPlatform = PxPlatform::ePC; |
| 270 | #elif defined(PX_X360) |
| 271 | targetPlatform = PxPlatform::eXENON; |
| 272 | #elif defined(PX_PS3) |
| 273 | targetPlatform = PxPlatform::ePLAYSTATION3; |
| 274 | #elif defined(PX_ARM) || defined(PX_A64) |
| 275 | targetPlatform = PxPlatform::eARM; |
| 276 | #elif defined(PX_WIIU) |
| 277 | targetPlatform = PxPlatform::eWIIU; |
| 278 | #else |
| 279 | #error Unknown platform |
| 280 | #endif |
| 281 | } |
| 282 | }; |
| 283 | |
| 284 | class PxCooking |
| 285 | { |
| 286 | public: |
| 287 | /** |
| 288 | \brief Closes this instance of the interface. |
| 289 | |
| 290 | This function should be called to cleanly shut down the Cooking library before application exit. |
| 291 | |
| 292 | \note This function is required to be called to release foundation usage. |
| 293 | |
| 294 | */ |
| 295 | virtual void release() = 0; |
| 296 | |
| 297 | /** |
| 298 | \brief Sets cooking parameters |
| 299 | |
| 300 | \param[in] params Cooking parameters |
| 301 | |
| 302 | @see getParams() |
| 303 | */ |
| 304 | virtual void setParams(const PxCookingParams& params) = 0; |
| 305 | |
| 306 | /** |
| 307 | \brief Gets cooking parameters |
| 308 | |
| 309 | \return Current cooking parameters. |
| 310 | |
| 311 | @see PxCookingParams setParams() |
| 312 | */ |
| 313 | virtual const PxCookingParams& getParams() = 0; |
| 314 | |
| 315 | /** |
| 316 | \brief Checks endianness is the same between cooking & target platforms |
| 317 | |
| 318 | \return True if there is and endian mismatch. |
| 319 | */ |
| 320 | virtual bool platformMismatch() = 0; |
| 321 | |
| 322 | /** |
| 323 | \brief Cooks a triangle mesh. The results are written to the stream. |
| 324 | |
| 325 | To create a triangle mesh object it is necessary to first 'cook' the mesh data into |
| 326 | a form which allows the SDK to perform efficient collision detection. |
| 327 | |
| 328 | cookTriangleMesh() allows a mesh description to be cooked into a binary stream |
| 329 | suitable for loading and performing collision detection at runtime. |
| 330 | |
| 331 | Example |
| 332 | |
| 333 | \include PxCookTriangleMesh_Example.cpp |
| 334 | |
| 335 | \param[in] desc The triangle mesh descriptor to read the mesh from. |
| 336 | \param[in] stream User stream to output the cooked data. |
| 337 | \return true on success |
| 338 | |
| 339 | @see cookConvexMesh() setParams() PxPhysics.createTriangleMesh() |
| 340 | */ |
| 341 | virtual bool cookTriangleMesh(const PxTriangleMeshDesc& desc, PxOutputStream& stream) = 0; |
| 342 | |
| 343 | /** |
| 344 | \brief Cooks and creates a triangle mesh and inserts it into PxPhysics. |
| 345 | |
| 346 | \param[in] desc The triangle mesh descriptor to read the mesh from. |
| 347 | \param[in] insertionCallback The insertion interface from PxPhysics. |
| 348 | \return PxTriangleMesh pointer on success |
| 349 | |
| 350 | @see cookConvexMesh() setParams() PxPhysics.createTriangleMesh() PxPhysicsInsertionCallback |
| 351 | */ |
| 352 | virtual PxTriangleMesh* createTriangleMesh(const PxTriangleMeshDesc& desc, PxPhysicsInsertionCallback& insertionCallback) = 0; |
| 353 | |
| 354 | /** |
| 355 | \brief Verifies if the triangle mesh is valid. Prints an error message for each inconsistency found. |
| 356 | |
| 357 | The following conditions are true for a valid triangle mesh: |
| 358 | 1. There are no duplicate vertices (within specified vertexWeldTolerance. See PxCookingParams::meshWeldTolerance) |
| 359 | 2. There are no large triangles (within specified PxTolerancesScale.) |
| 360 | |
| 361 | \param[in] desc The triangle mesh descriptor to read the mesh from. |
| 362 | |
| 363 | \return true if all the validity conditions hold, false otherwise. |
| 364 | |
| 365 | @see cookTriangleMesh() |
| 366 | */ |
| 367 | virtual bool validateTriangleMesh(const PxTriangleMeshDesc& desc) = 0; |
| 368 | |
| 369 | /** |
| 370 | \brief Cooks a convex mesh. The results are written to the stream. |
| 371 | |
| 372 | To create a triangle mesh object it is necessary to first 'cook' the mesh data into |
| 373 | a form which allows the SDK to perform efficient collision detection. |
| 374 | |
| 375 | cookConvexMesh() allows a mesh description to be cooked into a binary stream |
| 376 | suitable for loading and performing collision detection at runtime. |
| 377 | |
| 378 | Example |
| 379 | |
| 380 | \include PxCookConvexMesh_Example.cpp |
| 381 | |
| 382 | \note The number of vertices and the number of convex polygons in a cooked convex mesh is limited to 256. |
| 383 | \note If those limits are exceeded in either the user-provided data or the final cooked mesh, an error is reported. |
| 384 | \note If the number of polygons exceed, using the #PxConvexFlag::eINFLATE_CONVEX can help you to obtain a valid convex. |
| 385 | |
| 386 | \param[in] desc The convex mesh descriptor to read the mesh from. |
| 387 | \param[in] stream User stream to output the cooked data. |
| 388 | \param[out] condition Result from convex mesh cooking. |
| 389 | \return true on success |
| 390 | |
| 391 | @see cookTriangleMesh() setParams() PxConvexMeshCookingResult::Enum |
| 392 | */ |
| 393 | virtual bool cookConvexMesh(const PxConvexMeshDesc& desc, PxOutputStream& stream, PxConvexMeshCookingResult::Enum* condition = NULL) = 0; |
| 394 | |
| 395 | /** |
| 396 | \brief Computed hull polygons from given vertices and triangles. Polygons are needed for PxConvexMeshDesc rather than triangles. |
| 397 | |
| 398 | Please note that the resulting polygons may have different number of vertices. Some vertices may be removed. |
| 399 | The output vertices, indices and polygons must be used to construct a hull. |
| 400 | |
| 401 | The provided PxAllocatorCallback does allocate the out array's. It is the user responsibility to deallocated those |
| 402 | array's. |
| 403 | |
| 404 | \param[in] mesh Simple triangle mesh containing vertices and triangles used to compute polygons. |
| 405 | \param[in] inCallback Memory allocator for out array allocations. |
| 406 | \param[out] nbVerts Number of vertices used by polygons. |
| 407 | \param[out] vertices Vertices array used by polygons. |
| 408 | \param[out] nbIndices Number of indices used by polygons. |
| 409 | \param[out] indices Indices array used by polygons. |
| 410 | \param[out] nbPolygons Number of created polygons. |
| 411 | \param[out] hullPolygons Polygons array. |
| 412 | \return true on success |
| 413 | |
| 414 | @see cookConvexMesh() PxConvexFlags PxConvexMeshDesc PxSimpleTriangleMesh |
| 415 | */ |
| 416 | virtual bool computeHullPolygons(const PxSimpleTriangleMesh& mesh, PxAllocatorCallback& inCallback, PxU32& nbVerts, PxVec3*& vertices, |
| 417 | PxU32& nbIndices, PxU32*& indices, PxU32& nbPolygons, PxHullPolygon*& hullPolygons) = 0; |
| 418 | |
| 419 | /** |
| 420 | \brief Cooks a heightfield. The results are written to the stream. |
| 421 | |
| 422 | To create a heightfield object there is an option to precompute some of calculations done while loading the heightfield data. |
| 423 | |
| 424 | cookHeightField() allows a heightfield description to be cooked into a binary stream |
| 425 | suitable for loading and performing collision detection at runtime. |
| 426 | |
| 427 | \param[in] desc The heightfield descriptor to read the HF from. |
| 428 | \param[in] stream User stream to output the cooked data. |
| 429 | \return true on success |
| 430 | |
| 431 | @see PxPhysics.createHeightField() |
| 432 | */ |
| 433 | virtual bool cookHeightField(const PxHeightFieldDesc& desc, PxOutputStream& stream) = 0; |
| 434 | |
| 435 | /** |
| 436 | \brief Cooks and creates a heightfield mesh and inserts it into PxPhysics. |
| 437 | |
| 438 | \param[in] desc The heightfield descriptor to read the HF from. |
| 439 | \param[in] insertionCallback The insertion interface from PxPhysics. |
| 440 | \return PxHeightField pointer on success |
| 441 | |
| 442 | @see cookConvexMesh() setParams() PxPhysics.createTriangleMesh() PxPhysicsInsertionCallback |
| 443 | */ |
| 444 | virtual PxHeightField* createHeightField(const PxHeightFieldDesc& desc, PxPhysicsInsertionCallback& insertionCallback) = 0; |
| 445 | |
| 446 | |
| 447 | protected: |
| 448 | virtual ~PxCooking(){} |
| 449 | }; |
| 450 | |
| 451 | #ifndef PX_DOXYGEN |
| 452 | } // namespace physx |
| 453 | #endif |
| 454 | |
| 455 | /** |
| 456 | \brief Create an instance of the cooking interface. |
| 457 | |
| 458 | Note that the foundation object is handled as an application-wide singleton in statically linked executables |
| 459 | and a DLL-wide singleton in dynamically linked executables. Therefore, if you are using the runtime SDK in the |
| 460 | same executable as cooking, you should pass the Physics's copy of foundation (acquired with |
| 461 | PxPhysics::getFoundation()) to the cooker. This will also ensure correct handling of memory for objects |
| 462 | passed from the cooker to the SDK. |
| 463 | |
| 464 | To use cooking in standalone mode, create an instance of the Foundation object with PxCreateCookingFoundation. |
| 465 | You should pass the same foundation object to all instances of the cooking interface. |
| 466 | |
| 467 | \param[in] version the SDK version number |
| 468 | \param[in] foundation the foundation object associated with this instance of the cooking interface. |
| 469 | \param[in] params the parameters for this instance of the cooking interface |
| 470 | \return true on success. |
| 471 | */ |
| 472 | PX_C_EXPORT PX_PHYSX_COOKING_API physx::PxCooking* PX_CALL_CONV PxCreateCooking(physx::PxU32 version, |
| 473 | physx::PxFoundation& foundation, |
| 474 | const physx::PxCookingParams& params); |
| 475 | |
| 476 | /** @} */ |
| 477 | #endif |
| 478 | |