| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsRenderBeastPrerequisites.h" |
| 6 | #include "Renderer/BsRenderer.h" |
| 7 | #include "Renderer/BsRendererMaterial.h" |
| 8 | #include "BsRendererView.h" |
| 9 | #include "BsRendererScene.h" |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | struct EvaluatedAnimationData; |
| 14 | |
| 15 | namespace ct |
| 16 | { |
| 17 | class LightGrid; |
| 18 | |
| 19 | /** @addtogroup RenderBeast |
| 20 | * @{ |
| 21 | */ |
| 22 | |
| 23 | /** Information about current time and frame index. */ |
| 24 | struct FrameTimings |
| 25 | { |
| 26 | float time; |
| 27 | float timeDelta; |
| 28 | UINT64 frameIdx; |
| 29 | }; |
| 30 | |
| 31 | /** Contains information global to an entire frame. */ |
| 32 | struct FrameInfo |
| 33 | { |
| 34 | FrameInfo(const FrameTimings& timings, PerFrameData perFrameData) |
| 35 | :timeDelta(timings.timeDelta), frameIdx(timings.frameIdx), perFrameData(perFrameData) |
| 36 | { } |
| 37 | |
| 38 | float timeDelta; |
| 39 | UINT64 frameIdx; |
| 40 | PerFrameData perFrameData; |
| 41 | }; |
| 42 | |
| 43 | /** |
| 44 | * Default framework renderer. Performs frustum culling, sorting and renders all scene objects while applying |
| 45 | * lighting, shadowing, special effects and post-processing. |
| 46 | */ |
| 47 | class RenderBeast : public Renderer |
| 48 | { |
| 49 | /** Renderer information for a single material. */ |
| 50 | struct RendererMaterial |
| 51 | { |
| 52 | Vector<SPtr<GpuParamsSet>> params; |
| 53 | UINT32 matVersion; |
| 54 | }; |
| 55 | |
| 56 | public: |
| 57 | RenderBeast(); |
| 58 | ~RenderBeast() = default; |
| 59 | |
| 60 | /** @copydoc Renderer::getName */ |
| 61 | const StringID& getName() const override; |
| 62 | |
| 63 | /** @copydoc Renderer::renderAll */ |
| 64 | void renderAll(PerFrameData perFrameData) override; |
| 65 | |
| 66 | /** Sets options used for controlling the rendering. */ |
| 67 | void setOptions(const SPtr<RendererOptions>& options) override; |
| 68 | |
| 69 | /** Returns current set of options used for controlling the rendering. */ |
| 70 | SPtr<RendererOptions> getOptions() const override; |
| 71 | |
| 72 | /** Returns the feature set the renderer is operating on. Core thread only. */ |
| 73 | RenderBeastFeatureSet getFeatureSet() const { return mFeatureSet; } |
| 74 | |
| 75 | /** @copydoc Renderer::initialize */ |
| 76 | void initialize() override; |
| 77 | |
| 78 | /** @copydoc Renderer::destroy */ |
| 79 | void destroy() override; |
| 80 | |
| 81 | /** @copydoc Renderer::captureSceneCubeMap */ |
| 82 | void captureSceneCubeMap(const SPtr<Texture>& cubemap, const Vector3& position, |
| 83 | const CaptureSettings& settings) override; |
| 84 | |
| 85 | /** @copydoc Renderer::getShaderExtensionPointInfo */ |
| 86 | ShaderExtensionPointInfo getShaderExtensionPointInfo(const String& name) override; |
| 87 | |
| 88 | /** @copydoc Renderer::setGlobalShaderOverride */ |
| 89 | void setGlobalShaderOverride(const String& name, const SPtr<bs::Shader>& shader) override; |
| 90 | |
| 91 | private: |
| 92 | /** @copydoc Renderer::notifyCameraAdded */ |
| 93 | void notifyCameraAdded(Camera* camera) override; |
| 94 | |
| 95 | /** @copydoc Renderer::notifyCameraUpdated */ |
| 96 | void notifyCameraUpdated(Camera* camera, UINT32 updateFlag) override; |
| 97 | |
| 98 | /** @copydocRenderer::notifyCameraRemoved */ |
| 99 | void notifyCameraRemoved(Camera* camera) override; |
| 100 | |
| 101 | /** @copydoc Renderer::notifyLightAdded */ |
| 102 | void notifyLightAdded(Light* light) override; |
| 103 | |
| 104 | /** @copydoc Renderer::notifyLightUpdated */ |
| 105 | void notifyLightUpdated(Light* light) override; |
| 106 | |
| 107 | /** @copydoc Renderer::notifyLightRemoved */ |
| 108 | void notifyLightRemoved(Light* light) override; |
| 109 | |
| 110 | /** @copydoc Renderer::notifyRenderableAdded */ |
| 111 | void notifyRenderableAdded(Renderable* renderable) override; |
| 112 | |
| 113 | /** @copydoc Renderer::notifyRenderableUpdated */ |
| 114 | void notifyRenderableUpdated(Renderable* renderable) override; |
| 115 | |
| 116 | /** @copydoc Renderer::notifyRenderableRemoved */ |
| 117 | void notifyRenderableRemoved(Renderable* renderable) override; |
| 118 | |
| 119 | /** @copydoc Renderer::notifyReflectionProbeAdded */ |
| 120 | void notifyReflectionProbeAdded(ReflectionProbe* probe) override; |
| 121 | |
| 122 | /** @copydoc Renderer::notifyReflectionProbeUpdated */ |
| 123 | void notifyReflectionProbeUpdated(ReflectionProbe* probe, bool texture) override; |
| 124 | |
| 125 | /** @copydoc Renderer::notifyReflectionProbeRemoved */ |
| 126 | void notifyReflectionProbeRemoved(ReflectionProbe* probe) override; |
| 127 | |
| 128 | /** @copydoc Renderer::notifyLightProbeVolumeAdded */ |
| 129 | void notifyLightProbeVolumeAdded(LightProbeVolume* volume) override; |
| 130 | |
| 131 | /** @copydoc Renderer::notifyLightProbeVolumeUpdated */ |
| 132 | void notifyLightProbeVolumeUpdated(LightProbeVolume* volume) override; |
| 133 | |
| 134 | /** @copydoc Renderer::notifyLightProbeVolumeRemoved */ |
| 135 | void notifyLightProbeVolumeRemoved(LightProbeVolume* volume) override; |
| 136 | |
| 137 | /** @copydoc Renderer::notifySkyboxAdded */ |
| 138 | void notifySkyboxAdded(Skybox* skybox) override; |
| 139 | |
| 140 | /** @copydoc Renderer::notifySkyboxRemoved */ |
| 141 | void notifySkyboxRemoved(Skybox* skybox) override; |
| 142 | |
| 143 | /** @copydoc Renderer::notifyParticleSystemAdded */ |
| 144 | void notifyParticleSystemAdded(ParticleSystem* particleSystem) override; |
| 145 | |
| 146 | /** @copydoc Renderer::notifyParticleSystemUpdated */ |
| 147 | void notifyParticleSystemUpdated(ParticleSystem* particleSystem, bool tfrmOnly) override; |
| 148 | |
| 149 | /** @copydoc Renderer::notifyParticleSystemRemoved */ |
| 150 | void notifyParticleSystemRemoved(ParticleSystem* particleSystem) override; |
| 151 | |
| 152 | /** @copydoc Renderer::notifyDecalAdded */ |
| 153 | void notifyDecalAdded(Decal* decal) override; |
| 154 | |
| 155 | /** @copydoc Renderer::notifyDecalUpdated */ |
| 156 | void notifyDecalUpdated(Decal* decal) override; |
| 157 | |
| 158 | /** @copydoc Renderer::notifyDecalRemoved */ |
| 159 | void notifyDecalRemoved(Decal* decal) override; |
| 160 | |
| 161 | /** |
| 162 | * Updates the render options on the core thread. |
| 163 | * |
| 164 | * @note Core thread only. |
| 165 | */ |
| 166 | void syncOptions(const RenderBeastOptions& options); |
| 167 | |
| 168 | /** |
| 169 | * Performs rendering over all camera proxies. |
| 170 | * |
| 171 | * @param[in] timings Information about frame time and frame index. |
| 172 | * @param[in] perFrameData Per-frame data provided by external systems. |
| 173 | * |
| 174 | * @note Core thread only. |
| 175 | */ |
| 176 | void renderAllCore(FrameTimings timings, PerFrameData perFrameData); |
| 177 | |
| 178 | /** |
| 179 | * Renders all views in the provided view group. |
| 180 | * |
| 181 | * @note Core thread only. |
| 182 | */ |
| 183 | void renderViews(RendererViewGroup& viewGroup, const FrameInfo& frameInfo); |
| 184 | |
| 185 | /** |
| 186 | * Renders all objects visible by the provided view. |
| 187 | * |
| 188 | * @note Core thread only. |
| 189 | */ |
| 190 | void renderView(const RendererViewGroup& viewGroup, RendererView& view, const FrameInfo& frameInfo); |
| 191 | |
| 192 | /** |
| 193 | * Renders all overlay callbacks of the provided view. |
| 194 | * |
| 195 | * @note Core thread only. |
| 196 | */ |
| 197 | void renderOverlay(RendererView& view); |
| 198 | |
| 199 | /** Creates data used by the renderer on the core thread. */ |
| 200 | void initializeCore(); |
| 201 | |
| 202 | /** Destroys data used by the renderer on the core thread. */ |
| 203 | void destroyCore(); |
| 204 | |
| 205 | /** Updates the global reflection probe cubemap array with changed probe textures. */ |
| 206 | void updateReflProbeArray(); |
| 207 | |
| 208 | // Core thread only fields |
| 209 | RenderBeastFeatureSet mFeatureSet = RenderBeastFeatureSet::Desktop; |
| 210 | |
| 211 | // Scene data |
| 212 | SPtr<RendererScene> mScene; |
| 213 | |
| 214 | SPtr<RenderBeastOptions> mCoreOptions; |
| 215 | |
| 216 | // Helpers to avoid memory allocations |
| 217 | RendererViewGroup* mMainViewGroup = nullptr; |
| 218 | |
| 219 | // Sim thread only fields |
| 220 | SPtr<RenderBeastOptions> mOptions; |
| 221 | bool mOptionsDirty = true; |
| 222 | }; |
| 223 | |
| 224 | /** Provides easy access to the RenderBeast renderer. */ |
| 225 | SPtr<RenderBeast> gRenderBeast(); |
| 226 | |
| 227 | /** @} */ |
| 228 | }} |