| 1 | /* | 
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| 2 | * Copyright 2019 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/gpu/GrSPIRVUniformHandler.h" | 
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| 9 |  | 
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| 10 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" | 
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| 11 |  | 
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| 12 | GrSPIRVUniformHandler::GrSPIRVUniformHandler(GrGLSLProgramBuilder* program) | 
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| 13 | : INHERITED(program) | 
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| 14 | , fUniforms(kUniformsPerBlock) | 
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| 15 | , fSamplers(kUniformsPerBlock) | 
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| 16 | , fTextures(kUniformsPerBlock) | 
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| 17 | { | 
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| 18 | } | 
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| 19 |  | 
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| 20 | const GrShaderVar& GrSPIRVUniformHandler::getUniformVariable(UniformHandle u) const { | 
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| 21 | return fUniforms.item(u.toIndex()).fVariable; | 
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| 22 | } | 
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| 23 |  | 
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| 24 | const char* GrSPIRVUniformHandler::getUniformCStr(UniformHandle u) const { | 
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| 25 | return fUniforms.item(u.toIndex()).fVariable.getName().c_str(); | 
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| 26 | } | 
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| 27 |  | 
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| 28 | // FIXME: this code was ripped from GrVkUniformHandler; should be refactored. | 
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| 29 | namespace { | 
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| 30 |  | 
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| 31 | uint32_t grsltype_to_alignment_mask(GrSLType type) { | 
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| 32 | switch(type) { | 
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| 33 | case kByte_GrSLType: // fall through | 
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| 34 | case kUByte_GrSLType: | 
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| 35 | return 0x0; | 
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| 36 | case kByte2_GrSLType: // fall through | 
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| 37 | case kUByte2_GrSLType: | 
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| 38 | return 0x1; | 
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| 39 | case kByte3_GrSLType: // fall through | 
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| 40 | case kByte4_GrSLType: | 
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| 41 | case kUByte3_GrSLType: | 
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| 42 | case kUByte4_GrSLType: | 
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| 43 | return 0x3; | 
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| 44 | case kShort_GrSLType: // fall through | 
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| 45 | case kUShort_GrSLType: | 
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| 46 | return 0x1; | 
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| 47 | case kShort2_GrSLType: // fall through | 
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| 48 | case kUShort2_GrSLType: | 
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| 49 | return 0x3; | 
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| 50 | case kShort3_GrSLType: // fall through | 
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| 51 | case kShort4_GrSLType: | 
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| 52 | case kUShort3_GrSLType: | 
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| 53 | case kUShort4_GrSLType: | 
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| 54 | return 0x7; | 
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| 55 | case kInt_GrSLType: | 
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| 56 | case kUint_GrSLType: | 
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| 57 | return 0x3; | 
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| 58 | case kHalf_GrSLType: // fall through | 
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| 59 | case kFloat_GrSLType: | 
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| 60 | return 0x3; | 
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| 61 | case kHalf2_GrSLType: // fall through | 
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| 62 | case kFloat2_GrSLType: | 
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| 63 | return 0x7; | 
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| 64 | case kHalf3_GrSLType: // fall through | 
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| 65 | case kFloat3_GrSLType: | 
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| 66 | return 0xF; | 
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| 67 | case kHalf4_GrSLType: // fall through | 
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| 68 | case kFloat4_GrSLType: | 
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| 69 | return 0xF; | 
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| 70 | case kUint2_GrSLType: | 
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| 71 | return 0x7; | 
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| 72 | case kInt2_GrSLType: | 
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| 73 | return 0x7; | 
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| 74 | case kInt3_GrSLType: | 
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| 75 | return 0xF; | 
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| 76 | case kInt4_GrSLType: | 
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| 77 | return 0xF; | 
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| 78 | case kHalf2x2_GrSLType: // fall through | 
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| 79 | case kFloat2x2_GrSLType: | 
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| 80 | return 0x7; | 
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| 81 | case kHalf3x3_GrSLType: // fall through | 
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| 82 | case kFloat3x3_GrSLType: | 
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| 83 | return 0xF; | 
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| 84 | case kHalf4x4_GrSLType: // fall through | 
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| 85 | case kFloat4x4_GrSLType: | 
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| 86 | return 0xF; | 
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| 87 |  | 
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| 88 | // This query is only valid for certain types. | 
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| 89 | case kVoid_GrSLType: | 
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| 90 | case kBool_GrSLType: | 
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| 91 | case kTexture2DSampler_GrSLType: | 
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| 92 | case kTextureExternalSampler_GrSLType: | 
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| 93 | case kTexture2DRectSampler_GrSLType: | 
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| 94 | case kTexture2D_GrSLType: | 
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| 95 | case kSampler_GrSLType: | 
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| 96 | break; | 
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| 97 | } | 
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| 98 | SK_ABORT( "Unexpected type"); | 
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| 99 | } | 
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| 100 |  | 
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| 101 | static inline uint32_t grsltype_to_size(GrSLType type) { | 
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| 102 | switch(type) { | 
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| 103 | case kByte_GrSLType: | 
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| 104 | case kUByte_GrSLType: | 
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| 105 | return 1; | 
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| 106 | case kByte2_GrSLType: | 
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| 107 | case kUByte2_GrSLType: | 
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| 108 | return 2; | 
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| 109 | case kByte3_GrSLType: | 
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| 110 | case kUByte3_GrSLType: | 
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| 111 | return 3; | 
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| 112 | case kByte4_GrSLType: | 
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| 113 | case kUByte4_GrSLType: | 
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| 114 | return 4; | 
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| 115 | case kShort_GrSLType: | 
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| 116 | return sizeof(int16_t); | 
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| 117 | case kShort2_GrSLType: | 
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| 118 | return 2 * sizeof(int16_t); | 
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| 119 | case kShort3_GrSLType: | 
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| 120 | return 3 * sizeof(int16_t); | 
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| 121 | case kShort4_GrSLType: | 
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| 122 | return 4 * sizeof(int16_t); | 
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| 123 | case kUShort_GrSLType: | 
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| 124 | return sizeof(uint16_t); | 
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| 125 | case kUShort2_GrSLType: | 
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| 126 | return 2 * sizeof(uint16_t); | 
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| 127 | case kUShort3_GrSLType: | 
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| 128 | return 3 * sizeof(uint16_t); | 
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| 129 | case kUShort4_GrSLType: | 
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| 130 | return 4 * sizeof(uint16_t); | 
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| 131 | case kInt_GrSLType: | 
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| 132 | return sizeof(int32_t); | 
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| 133 | case kUint_GrSLType: | 
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| 134 | return sizeof(int32_t); | 
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| 135 | case kHalf_GrSLType: // fall through | 
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| 136 | case kFloat_GrSLType: | 
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| 137 | return sizeof(float); | 
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| 138 | case kHalf2_GrSLType: // fall through | 
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| 139 | case kFloat2_GrSLType: | 
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| 140 | return 2 * sizeof(float); | 
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| 141 | case kHalf3_GrSLType: // fall through | 
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| 142 | case kFloat3_GrSLType: | 
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| 143 | return 3 * sizeof(float); | 
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| 144 | case kHalf4_GrSLType: // fall through | 
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| 145 | case kFloat4_GrSLType: | 
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| 146 | return 4 * sizeof(float); | 
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| 147 | case kUint2_GrSLType: | 
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| 148 | return 2 * sizeof(uint32_t); | 
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| 149 | case kInt2_GrSLType: | 
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| 150 | return 2 * sizeof(int32_t); | 
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| 151 | case kInt3_GrSLType: | 
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| 152 | return 3 * sizeof(int32_t); | 
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| 153 | case kInt4_GrSLType: | 
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| 154 | return 4 * sizeof(int32_t); | 
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| 155 | case kHalf2x2_GrSLType: // fall through | 
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| 156 | case kFloat2x2_GrSLType: | 
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| 157 | //TODO: this will be 4 * szof(float) on std430. | 
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| 158 | return 8 * sizeof(float); | 
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| 159 | case kHalf3x3_GrSLType: // fall through | 
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| 160 | case kFloat3x3_GrSLType: | 
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| 161 | return 12 * sizeof(float); | 
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| 162 | case kHalf4x4_GrSLType: // fall through | 
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| 163 | case kFloat4x4_GrSLType: | 
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| 164 | return 16 * sizeof(float); | 
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| 165 |  | 
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| 166 | // This query is only valid for certain types. | 
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| 167 | case kVoid_GrSLType: | 
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| 168 | case kBool_GrSLType: | 
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| 169 | case kTexture2DSampler_GrSLType: | 
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| 170 | case kTextureExternalSampler_GrSLType: | 
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| 171 | case kTexture2DRectSampler_GrSLType: | 
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| 172 | case kTexture2D_GrSLType: | 
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| 173 | case kSampler_GrSLType: | 
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| 174 | break; | 
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| 175 | } | 
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| 176 | SK_ABORT( "Unexpected type"); | 
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| 177 | } | 
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| 178 |  | 
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| 179 | uint32_t get_ubo_offset(uint32_t* currentOffset, GrSLType type, int arrayCount) { | 
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| 180 | uint32_t alignmentMask = grsltype_to_alignment_mask(type); | 
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| 181 | // We want to use the std140 layout here, so we must make arrays align to 16 bytes. | 
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| 182 | if (arrayCount || type == kFloat2x2_GrSLType) { | 
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| 183 | alignmentMask = 0xF; | 
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| 184 | } | 
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| 185 | uint32_t offsetDiff = *currentOffset & alignmentMask; | 
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| 186 | if (offsetDiff != 0) { | 
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| 187 | offsetDiff = alignmentMask - offsetDiff + 1; | 
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| 188 | } | 
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| 189 | uint32_t uniformOffset = *currentOffset + offsetDiff; | 
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| 190 | SkASSERT(sizeof(float) == 4); | 
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| 191 | if (arrayCount) { | 
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| 192 | uint32_t elementSize = std::max<uint32_t>(16, grsltype_to_size(type)); | 
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| 193 | SkASSERT(0 == (elementSize & 0xF)); | 
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| 194 | *currentOffset = uniformOffset + elementSize * arrayCount; | 
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| 195 | } else { | 
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| 196 | *currentOffset = uniformOffset + grsltype_to_size(type); | 
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| 197 | } | 
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| 198 | return uniformOffset; | 
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| 199 | } | 
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| 200 |  | 
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| 201 | }  // namespace | 
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| 202 |  | 
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| 203 | GrGLSLUniformHandler::UniformHandle GrSPIRVUniformHandler::internalAddUniformArray( | 
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| 204 | const GrFragmentProcessor* owner, | 
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| 205 | uint32_t visibility, | 
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| 206 | GrSLType type, | 
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| 207 | const char* name, | 
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| 208 | bool mangleName, | 
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| 209 | int arrayCount, | 
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| 210 | const char** outName) { | 
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| 211 | SkString resolvedName; | 
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| 212 | char prefix = 'u'; | 
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| 213 | if ('u' == name[0] || !strncmp(name, GR_NO_MANGLE_PREFIX, strlen(GR_NO_MANGLE_PREFIX))) { | 
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| 214 | prefix = '\0'; | 
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| 215 | } | 
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| 216 | fProgramBuilder->nameVariable(&resolvedName, prefix, name, mangleName); | 
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| 217 |  | 
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| 218 | int offset = get_ubo_offset(&fCurrentUBOOffset, type, arrayCount); | 
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| 219 | SkString layoutQualifier; | 
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| 220 | layoutQualifier.appendf( "offset = %d", offset); | 
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| 221 |  | 
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| 222 | UniformInfo& info = fUniforms.push_back(SPIRVUniformInfo{ | 
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| 223 | { | 
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| 224 | GrShaderVar{std::move(resolvedName), type, GrShaderVar::TypeModifier::None, arrayCount, | 
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| 225 | std::move(layoutQualifier), SkString()}, | 
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| 226 | visibility, owner, SkString(name) | 
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| 227 | }, | 
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| 228 | offset | 
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| 229 | }); | 
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| 230 |  | 
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| 231 | if (outName) { | 
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| 232 | *outName = info.fVariable.c_str(); | 
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| 233 | } | 
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| 234 | return GrGLSLUniformHandler::UniformHandle(fUniforms.count() - 1); | 
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| 235 | } | 
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| 236 |  | 
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| 237 | GrGLSLUniformHandler::SamplerHandle GrSPIRVUniformHandler::addSampler(const GrBackendFormat&, | 
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| 238 | GrSamplerState, | 
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| 239 | const GrSwizzle& swizzle, | 
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| 240 | const char* name, | 
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| 241 | const GrShaderCaps* caps) { | 
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| 242 | int binding = fSamplers.count() * 2; | 
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| 243 |  | 
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| 244 | SkString mangleName; | 
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| 245 | fProgramBuilder->nameVariable(&mangleName, 's', name, true); | 
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| 246 | SkString layoutQualifier; | 
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| 247 | layoutQualifier.appendf( "set = %d, binding = %d", kSamplerTextureDescriptorSet, binding); | 
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| 248 | SPIRVUniformInfo& info = fSamplers.push_back(SPIRVUniformInfo{ | 
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| 249 | { | 
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| 250 | GrShaderVar{std::move(mangleName), kSampler_GrSLType, | 
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| 251 | GrShaderVar::TypeModifier::Uniform, GrShaderVar::kNonArray, | 
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| 252 | std::move(layoutQualifier), SkString()}, | 
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| 253 | kFragment_GrShaderFlag, nullptr, SkString(name) | 
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| 254 | }, | 
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| 255 | 0 | 
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| 256 | }); | 
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| 257 |  | 
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| 258 | fSamplerSwizzles.push_back(swizzle); | 
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| 259 | SkASSERT(fSamplerSwizzles.count() == fSamplers.count()); | 
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| 260 |  | 
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| 261 | SkString mangleTexName; | 
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| 262 | fProgramBuilder->nameVariable(&mangleTexName, 't', name, true); | 
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| 263 | SkString texLayoutQualifier; | 
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| 264 | texLayoutQualifier.appendf( "set = %d, binding = %d", kSamplerTextureDescriptorSet, binding + 1); | 
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| 265 | UniformInfo& texInfo = fTextures.push_back(SPIRVUniformInfo{ | 
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| 266 | { | 
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| 267 | GrShaderVar{std::move(mangleTexName), kTexture2D_GrSLType, | 
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| 268 | GrShaderVar::TypeModifier::Uniform, GrShaderVar::kNonArray, | 
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| 269 | std::move(texLayoutQualifier), SkString()}, | 
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| 270 | kFragment_GrShaderFlag, nullptr, SkString(name) | 
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| 271 | }, | 
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| 272 | 0 | 
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| 273 | }); | 
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| 274 |  | 
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| 275 | SkString reference; | 
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| 276 | reference.printf( "makeSampler2D(%s, %s)", texInfo.fVariable.getName().c_str(), | 
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| 277 | info.fVariable.getName().c_str()); | 
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| 278 | fSamplerReferences.emplace_back(std::move(reference)); | 
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| 279 | return GrGLSLUniformHandler::SamplerHandle(fSamplers.count() - 1); | 
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| 280 | } | 
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| 281 |  | 
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| 282 | const char* GrSPIRVUniformHandler::samplerVariable( | 
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| 283 | GrGLSLUniformHandler::SamplerHandle handle) const { | 
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| 284 | return fSamplerReferences[handle.toIndex()].c_str(); | 
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| 285 | } | 
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| 286 |  | 
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| 287 | GrSwizzle GrSPIRVUniformHandler::samplerSwizzle(GrGLSLUniformHandler::SamplerHandle handle) const { | 
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| 288 | return fSamplerSwizzles[handle.toIndex()]; | 
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| 289 | } | 
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| 290 |  | 
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| 291 | void GrSPIRVUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { | 
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| 292 | auto textures = fTextures.items().begin(); | 
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| 293 | for (const SPIRVUniformInfo& sampler : fSamplers.items()) { | 
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| 294 | if (sampler.fVisibility & visibility) { | 
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| 295 | sampler.fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); | 
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| 296 | out->append( ";\n"); | 
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| 297 | (*textures).fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); | 
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| 298 | out->append( ";\n"); | 
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| 299 | } | 
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| 300 | ++textures; | 
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| 301 | } | 
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| 302 | SkString uniformsString; | 
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| 303 | for (const UniformInfo& uniform : fUniforms.items()) { | 
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| 304 | if (uniform.fVisibility & visibility) { | 
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| 305 | uniform.fVariable.appendDecl(fProgramBuilder->shaderCaps(), &uniformsString); | 
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| 306 | uniformsString.append( ";\n"); | 
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| 307 | } | 
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| 308 | } | 
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| 309 | if (!uniformsString.isEmpty()) { | 
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| 310 | out->appendf( "layout (set = %d, binding = %d) uniform UniformBuffer\n{\n", | 
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| 311 | kUniformDescriptorSet, kUniformBinding); | 
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| 312 | out->appendf( "%s\n};\n", uniformsString.c_str()); | 
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| 313 | } | 
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| 314 | } | 
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| 315 |  | 
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| 316 | uint32_t GrSPIRVUniformHandler::getRTHeightOffset() const { | 
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| 317 | uint32_t dummy = fCurrentUBOOffset; | 
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| 318 | return get_ubo_offset(&dummy, kFloat_GrSLType, 0); | 
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| 319 | } | 
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| 320 |  | 
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