| 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/gl/GrGLTexture.h" |
| 9 | |
| 10 | #include "include/core/SkTraceMemoryDump.h" |
| 11 | #include "src/gpu/GrSemaphore.h" |
| 12 | #include "src/gpu/GrShaderCaps.h" |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/gl/GrGLGpu.h" |
| 15 | |
| 16 | #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
| 17 | #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
| 18 | |
| 19 | GrTextureType GrGLTexture::TextureTypeFromTarget(GrGLenum target) { |
| 20 | switch (target) { |
| 21 | case GR_GL_TEXTURE_2D: |
| 22 | return GrTextureType::k2D; |
| 23 | case GR_GL_TEXTURE_RECTANGLE: |
| 24 | return GrTextureType::kRectangle; |
| 25 | case GR_GL_TEXTURE_EXTERNAL: |
| 26 | return GrTextureType::kExternal; |
| 27 | } |
| 28 | SK_ABORT("Unexpected texture target" ); |
| 29 | } |
| 30 | |
| 31 | static inline GrGLenum target_from_texture_type(GrTextureType type) { |
| 32 | switch (type) { |
| 33 | case GrTextureType::k2D: |
| 34 | return GR_GL_TEXTURE_2D; |
| 35 | case GrTextureType::kRectangle: |
| 36 | return GR_GL_TEXTURE_RECTANGLE; |
| 37 | case GrTextureType::kExternal: |
| 38 | return GR_GL_TEXTURE_EXTERNAL; |
| 39 | default: |
| 40 | SK_ABORT("Unexpected texture target" ); |
| 41 | } |
| 42 | SK_ABORT("Unexpected texture type" ); |
| 43 | } |
| 44 | |
| 45 | // Because this class is virtually derived from GrSurface we must explicitly call its constructor. |
| 46 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const Desc& desc, |
| 47 | GrMipmapStatus mipmapStatus) |
| 48 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
| 49 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
| 50 | TextureTypeFromTarget(desc.fTarget), mipmapStatus) |
| 51 | , fParameters(sk_make_sp<GrGLTextureParameters>()) { |
| 52 | this->init(desc); |
| 53 | this->registerWithCache(budgeted); |
| 54 | if (GrGLFormatIsCompressed(desc.fFormat)) { |
| 55 | this->setReadOnly(); |
| 56 | } |
| 57 | } |
| 58 | |
| 59 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipmapStatus mipmapStatus, |
| 60 | sk_sp<GrGLTextureParameters> parameters, GrWrapCacheable cacheable, |
| 61 | GrIOType ioType) |
| 62 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
| 63 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
| 64 | TextureTypeFromTarget(desc.fTarget), mipmapStatus) |
| 65 | , fParameters(std::move(parameters)) { |
| 66 | SkASSERT(fParameters); |
| 67 | this->init(desc); |
| 68 | this->registerWithCacheWrapped(cacheable); |
| 69 | if (ioType == kRead_GrIOType) { |
| 70 | this->setReadOnly(); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, sk_sp<GrGLTextureParameters> parameters, |
| 75 | GrMipmapStatus mipmapStatus) |
| 76 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
| 77 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
| 78 | TextureTypeFromTarget(desc.fTarget), mipmapStatus) { |
| 79 | SkASSERT(parameters || desc.fOwnership == GrBackendObjectOwnership::kOwned); |
| 80 | fParameters = parameters ? std::move(parameters) : sk_make_sp<GrGLTextureParameters>(); |
| 81 | this->init(desc); |
| 82 | } |
| 83 | |
| 84 | void GrGLTexture::init(const Desc& desc) { |
| 85 | SkASSERT(0 != desc.fID); |
| 86 | SkASSERT(GrGLFormat::kUnknown != desc.fFormat); |
| 87 | fID = desc.fID; |
| 88 | fFormat = desc.fFormat; |
| 89 | fTextureIDOwnership = desc.fOwnership; |
| 90 | } |
| 91 | |
| 92 | GrGLenum GrGLTexture::target() const { return target_from_texture_type(this->textureType()); } |
| 93 | |
| 94 | void GrGLTexture::onRelease() { |
| 95 | TRACE_EVENT0("skia.gpu" , TRACE_FUNC); |
| 96 | |
| 97 | if (fID) { |
| 98 | if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { |
| 99 | GL_CALL(DeleteTextures(1, &fID)); |
| 100 | } |
| 101 | fID = 0; |
| 102 | } |
| 103 | INHERITED::onRelease(); |
| 104 | } |
| 105 | |
| 106 | void GrGLTexture::onAbandon() { |
| 107 | fID = 0; |
| 108 | INHERITED::onAbandon(); |
| 109 | } |
| 110 | |
| 111 | GrBackendTexture GrGLTexture::getBackendTexture() const { |
| 112 | GrGLTextureInfo info; |
| 113 | info.fTarget = target_from_texture_type(this->textureType()); |
| 114 | info.fID = fID; |
| 115 | info.fFormat = GrGLFormatToEnum(fFormat); |
| 116 | return GrBackendTexture(this->width(), this->height(), this->mipmapped(), info, fParameters); |
| 117 | } |
| 118 | |
| 119 | GrBackendFormat GrGLTexture::backendFormat() const { |
| 120 | return GrBackendFormat::MakeGL(GrGLFormatToEnum(fFormat), |
| 121 | target_from_texture_type(this->textureType())); |
| 122 | } |
| 123 | |
| 124 | sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, |
| 125 | GrMipmapStatus mipmapStatus, |
| 126 | const Desc& desc, |
| 127 | sk_sp<GrGLTextureParameters> parameters, |
| 128 | GrWrapCacheable cacheable, |
| 129 | GrIOType ioType) { |
| 130 | return sk_sp<GrGLTexture>( |
| 131 | new GrGLTexture(gpu, desc, mipmapStatus, std::move(parameters), cacheable, ioType)); |
| 132 | } |
| 133 | |
| 134 | bool GrGLTexture::onStealBackendTexture(GrBackendTexture* backendTexture, |
| 135 | SkImage::BackendTextureReleaseProc* releaseProc) { |
| 136 | *backendTexture = this->getBackendTexture(); |
| 137 | // Set the release proc to a no-op function. GL doesn't require any special cleanup. |
| 138 | *releaseProc = [](GrBackendTexture){}; |
| 139 | |
| 140 | // It's important that we only abandon this texture's objects, not subclass objects such as |
| 141 | // those held by GrGLTextureRenderTarget. Those objects are not being stolen and need to be |
| 142 | // cleaned up by us. |
| 143 | this->GrGLTexture::onAbandon(); |
| 144 | return true; |
| 145 | } |
| 146 | |
| 147 | void GrGLTexture::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
| 148 | // Don't check this->fRefsWrappedObjects, as we might be the base of a GrGLTextureRenderTarget |
| 149 | // which is multiply inherited from both ourselves and a texture. In these cases, one part |
| 150 | // (texture, rt) may be wrapped, while the other is owned by Skia. |
| 151 | bool refsWrappedTextureObjects = |
| 152 | this->fTextureIDOwnership == GrBackendObjectOwnership::kBorrowed; |
| 153 | if (refsWrappedTextureObjects && !traceMemoryDump->shouldDumpWrappedObjects()) { |
| 154 | return; |
| 155 | } |
| 156 | |
| 157 | // Dump as skia/gpu_resources/resource_#/texture, to avoid conflicts in the |
| 158 | // GrGLTextureRenderTarget case, where multiple things may dump to the same resource. This |
| 159 | // has no downside in the normal case. |
| 160 | SkString resourceName = this->getResourceName(); |
| 161 | resourceName.append("/texture" ); |
| 162 | |
| 163 | // As we are only dumping our texture memory (not any additional memory tracked by classes |
| 164 | // which may inherit from us), specifically call GrGLTexture::gpuMemorySize to avoid |
| 165 | // hitting an override. |
| 166 | this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "Texture" , |
| 167 | GrGLTexture::gpuMemorySize()); |
| 168 | |
| 169 | SkString texture_id; |
| 170 | texture_id.appendU32(this->textureID()); |
| 171 | traceMemoryDump->setMemoryBacking(resourceName.c_str(), "gl_texture" , texture_id.c_str()); |
| 172 | } |
| 173 | |