1 | /* |
2 | * Copyright 2011 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/gl/GrGLTexture.h" |
9 | |
10 | #include "include/core/SkTraceMemoryDump.h" |
11 | #include "src/gpu/GrSemaphore.h" |
12 | #include "src/gpu/GrShaderCaps.h" |
13 | #include "src/gpu/GrTexture.h" |
14 | #include "src/gpu/gl/GrGLGpu.h" |
15 | |
16 | #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) |
17 | #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
18 | |
19 | GrTextureType GrGLTexture::TextureTypeFromTarget(GrGLenum target) { |
20 | switch (target) { |
21 | case GR_GL_TEXTURE_2D: |
22 | return GrTextureType::k2D; |
23 | case GR_GL_TEXTURE_RECTANGLE: |
24 | return GrTextureType::kRectangle; |
25 | case GR_GL_TEXTURE_EXTERNAL: |
26 | return GrTextureType::kExternal; |
27 | } |
28 | SK_ABORT("Unexpected texture target" ); |
29 | } |
30 | |
31 | static inline GrGLenum target_from_texture_type(GrTextureType type) { |
32 | switch (type) { |
33 | case GrTextureType::k2D: |
34 | return GR_GL_TEXTURE_2D; |
35 | case GrTextureType::kRectangle: |
36 | return GR_GL_TEXTURE_RECTANGLE; |
37 | case GrTextureType::kExternal: |
38 | return GR_GL_TEXTURE_EXTERNAL; |
39 | default: |
40 | SK_ABORT("Unexpected texture target" ); |
41 | } |
42 | SK_ABORT("Unexpected texture type" ); |
43 | } |
44 | |
45 | // Because this class is virtually derived from GrSurface we must explicitly call its constructor. |
46 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const Desc& desc, |
47 | GrMipmapStatus mipmapStatus) |
48 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
49 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
50 | TextureTypeFromTarget(desc.fTarget), mipmapStatus) |
51 | , fParameters(sk_make_sp<GrGLTextureParameters>()) { |
52 | this->init(desc); |
53 | this->registerWithCache(budgeted); |
54 | if (GrGLFormatIsCompressed(desc.fFormat)) { |
55 | this->setReadOnly(); |
56 | } |
57 | } |
58 | |
59 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipmapStatus mipmapStatus, |
60 | sk_sp<GrGLTextureParameters> parameters, GrWrapCacheable cacheable, |
61 | GrIOType ioType) |
62 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
63 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
64 | TextureTypeFromTarget(desc.fTarget), mipmapStatus) |
65 | , fParameters(std::move(parameters)) { |
66 | SkASSERT(fParameters); |
67 | this->init(desc); |
68 | this->registerWithCacheWrapped(cacheable); |
69 | if (ioType == kRead_GrIOType) { |
70 | this->setReadOnly(); |
71 | } |
72 | } |
73 | |
74 | GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, sk_sp<GrGLTextureParameters> parameters, |
75 | GrMipmapStatus mipmapStatus) |
76 | : GrSurface(gpu, desc.fSize, GrProtected::kNo) |
77 | , INHERITED(gpu, desc.fSize, GrProtected::kNo, |
78 | TextureTypeFromTarget(desc.fTarget), mipmapStatus) { |
79 | SkASSERT(parameters || desc.fOwnership == GrBackendObjectOwnership::kOwned); |
80 | fParameters = parameters ? std::move(parameters) : sk_make_sp<GrGLTextureParameters>(); |
81 | this->init(desc); |
82 | } |
83 | |
84 | void GrGLTexture::init(const Desc& desc) { |
85 | SkASSERT(0 != desc.fID); |
86 | SkASSERT(GrGLFormat::kUnknown != desc.fFormat); |
87 | fID = desc.fID; |
88 | fFormat = desc.fFormat; |
89 | fTextureIDOwnership = desc.fOwnership; |
90 | } |
91 | |
92 | GrGLenum GrGLTexture::target() const { return target_from_texture_type(this->textureType()); } |
93 | |
94 | void GrGLTexture::onRelease() { |
95 | TRACE_EVENT0("skia.gpu" , TRACE_FUNC); |
96 | |
97 | if (fID) { |
98 | if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { |
99 | GL_CALL(DeleteTextures(1, &fID)); |
100 | } |
101 | fID = 0; |
102 | } |
103 | INHERITED::onRelease(); |
104 | } |
105 | |
106 | void GrGLTexture::onAbandon() { |
107 | fID = 0; |
108 | INHERITED::onAbandon(); |
109 | } |
110 | |
111 | GrBackendTexture GrGLTexture::getBackendTexture() const { |
112 | GrGLTextureInfo info; |
113 | info.fTarget = target_from_texture_type(this->textureType()); |
114 | info.fID = fID; |
115 | info.fFormat = GrGLFormatToEnum(fFormat); |
116 | return GrBackendTexture(this->width(), this->height(), this->mipmapped(), info, fParameters); |
117 | } |
118 | |
119 | GrBackendFormat GrGLTexture::backendFormat() const { |
120 | return GrBackendFormat::MakeGL(GrGLFormatToEnum(fFormat), |
121 | target_from_texture_type(this->textureType())); |
122 | } |
123 | |
124 | sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, |
125 | GrMipmapStatus mipmapStatus, |
126 | const Desc& desc, |
127 | sk_sp<GrGLTextureParameters> parameters, |
128 | GrWrapCacheable cacheable, |
129 | GrIOType ioType) { |
130 | return sk_sp<GrGLTexture>( |
131 | new GrGLTexture(gpu, desc, mipmapStatus, std::move(parameters), cacheable, ioType)); |
132 | } |
133 | |
134 | bool GrGLTexture::onStealBackendTexture(GrBackendTexture* backendTexture, |
135 | SkImage::BackendTextureReleaseProc* releaseProc) { |
136 | *backendTexture = this->getBackendTexture(); |
137 | // Set the release proc to a no-op function. GL doesn't require any special cleanup. |
138 | *releaseProc = [](GrBackendTexture){}; |
139 | |
140 | // It's important that we only abandon this texture's objects, not subclass objects such as |
141 | // those held by GrGLTextureRenderTarget. Those objects are not being stolen and need to be |
142 | // cleaned up by us. |
143 | this->GrGLTexture::onAbandon(); |
144 | return true; |
145 | } |
146 | |
147 | void GrGLTexture::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
148 | // Don't check this->fRefsWrappedObjects, as we might be the base of a GrGLTextureRenderTarget |
149 | // which is multiply inherited from both ourselves and a texture. In these cases, one part |
150 | // (texture, rt) may be wrapped, while the other is owned by Skia. |
151 | bool refsWrappedTextureObjects = |
152 | this->fTextureIDOwnership == GrBackendObjectOwnership::kBorrowed; |
153 | if (refsWrappedTextureObjects && !traceMemoryDump->shouldDumpWrappedObjects()) { |
154 | return; |
155 | } |
156 | |
157 | // Dump as skia/gpu_resources/resource_#/texture, to avoid conflicts in the |
158 | // GrGLTextureRenderTarget case, where multiple things may dump to the same resource. This |
159 | // has no downside in the normal case. |
160 | SkString resourceName = this->getResourceName(); |
161 | resourceName.append("/texture" ); |
162 | |
163 | // As we are only dumping our texture memory (not any additional memory tracked by classes |
164 | // which may inherit from us), specifically call GrGLTexture::gpuMemorySize to avoid |
165 | // hitting an override. |
166 | this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "Texture" , |
167 | GrGLTexture::gpuMemorySize()); |
168 | |
169 | SkString texture_id; |
170 | texture_id.appendU32(this->textureID()); |
171 | traceMemoryDump->setMemoryBacking(resourceName.c_str(), "gl_texture" , texture_id.c_str()); |
172 | } |
173 | |