| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/core/SkRasterPipeline.h" |
| 9 | #include "src/core/SkReadBuffer.h" |
| 10 | #include "src/core/SkWriteBuffer.h" |
| 11 | #include "src/shaders/gradients/SkRadialGradient.h" |
| 12 | |
| 13 | namespace { |
| 14 | |
| 15 | SkMatrix rad_to_unit_matrix(const SkPoint& center, SkScalar radius) { |
| 16 | SkScalar inv = SkScalarInvert(radius); |
| 17 | |
| 18 | SkMatrix matrix; |
| 19 | matrix.setTranslate(-center.fX, -center.fY); |
| 20 | matrix.postScale(inv, inv); |
| 21 | return matrix; |
| 22 | } |
| 23 | |
| 24 | } // namespace |
| 25 | |
| 26 | ///////////////////////////////////////////////////////////////////// |
| 27 | |
| 28 | SkRadialGradient::SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor& desc) |
| 29 | : SkGradientShaderBase(desc, rad_to_unit_matrix(center, radius)) |
| 30 | , fCenter(center) |
| 31 | , fRadius(radius) { |
| 32 | } |
| 33 | |
| 34 | SkShader::GradientType SkRadialGradient::asAGradient(GradientInfo* info) const { |
| 35 | if (info) { |
| 36 | commonAsAGradient(info); |
| 37 | info->fPoint[0] = fCenter; |
| 38 | info->fRadius[0] = fRadius; |
| 39 | } |
| 40 | return kRadial_GradientType; |
| 41 | } |
| 42 | |
| 43 | sk_sp<SkFlattenable> SkRadialGradient::CreateProc(SkReadBuffer& buffer) { |
| 44 | DescriptorScope desc; |
| 45 | if (!desc.unflatten(buffer)) { |
| 46 | return nullptr; |
| 47 | } |
| 48 | const SkPoint center = buffer.readPoint(); |
| 49 | const SkScalar radius = buffer.readScalar(); |
| 50 | return SkGradientShader::MakeRadial(center, radius, desc.fColors, std::move(desc.fColorSpace), |
| 51 | desc.fPos, desc.fCount, desc.fTileMode, desc.fGradFlags, |
| 52 | desc.fLocalMatrix); |
| 53 | } |
| 54 | |
| 55 | void SkRadialGradient::flatten(SkWriteBuffer& buffer) const { |
| 56 | this->INHERITED::flatten(buffer); |
| 57 | buffer.writePoint(fCenter); |
| 58 | buffer.writeScalar(fRadius); |
| 59 | } |
| 60 | |
| 61 | void SkRadialGradient::appendGradientStages(SkArenaAlloc*, SkRasterPipeline* p, |
| 62 | SkRasterPipeline*) const { |
| 63 | p->append(SkRasterPipeline::xy_to_radius); |
| 64 | } |
| 65 | |
| 66 | skvm::F32 SkRadialGradient::transformT(skvm::Builder* p, skvm::Uniforms*, |
| 67 | skvm::Coord coord, skvm::I32* mask) const { |
| 68 | return sqrt(coord.x*coord.x + coord.y*coord.y); |
| 69 | } |
| 70 | |
| 71 | ///////////////////////////////////////////////////////////////////// |
| 72 | |
| 73 | #if SK_SUPPORT_GPU |
| 74 | |
| 75 | #include "src/gpu/gradients/GrGradientShader.h" |
| 76 | |
| 77 | std::unique_ptr<GrFragmentProcessor> SkRadialGradient::asFragmentProcessor( |
| 78 | const GrFPArgs& args) const { |
| 79 | return GrGradientShader::MakeRadial(*this, args); |
| 80 | } |
| 81 | |
| 82 | #endif |
| 83 | |