| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/private/SkFloatingPoint.h" |
| 9 | #include "src/core/SkRasterPipeline.h" |
| 10 | #include "src/core/SkReadBuffer.h" |
| 11 | #include "src/core/SkWriteBuffer.h" |
| 12 | #include "src/shaders/gradients/SkSweepGradient.h" |
| 13 | |
| 14 | SkSweepGradient::SkSweepGradient(const SkPoint& center, SkScalar t0, SkScalar t1, |
| 15 | const Descriptor& desc) |
| 16 | : SkGradientShaderBase(desc, SkMatrix::Translate(-center.x(), -center.y())) |
| 17 | , fCenter(center) |
| 18 | , fTBias(-t0) |
| 19 | , fTScale(1 / (t1 - t0)) |
| 20 | { |
| 21 | SkASSERT(t0 < t1); |
| 22 | } |
| 23 | |
| 24 | SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { |
| 25 | if (info) { |
| 26 | commonAsAGradient(info); |
| 27 | info->fPoint[0] = fCenter; |
| 28 | } |
| 29 | return kSweep_GradientType; |
| 30 | } |
| 31 | |
| 32 | static std::tuple<SkScalar, SkScalar> angles_from_t_coeff(SkScalar tBias, SkScalar tScale) { |
| 33 | return std::make_tuple(-tBias * 360, (sk_ieee_float_divide(1, tScale) - tBias) * 360); |
| 34 | } |
| 35 | |
| 36 | sk_sp<SkFlattenable> SkSweepGradient::CreateProc(SkReadBuffer& buffer) { |
| 37 | DescriptorScope desc; |
| 38 | if (!desc.unflatten(buffer)) { |
| 39 | return nullptr; |
| 40 | } |
| 41 | const SkPoint center = buffer.readPoint(); |
| 42 | |
| 43 | const auto tBias = buffer.readScalar(), |
| 44 | tScale = buffer.readScalar(); |
| 45 | auto [startAngle, endAngle] = angles_from_t_coeff(tBias, tScale); |
| 46 | |
| 47 | return SkGradientShader::MakeSweep(center.x(), center.y(), desc.fColors, |
| 48 | std::move(desc.fColorSpace), desc.fPos, desc.fCount, |
| 49 | desc.fTileMode, startAngle, endAngle, |
| 50 | desc.fGradFlags, desc.fLocalMatrix); |
| 51 | } |
| 52 | |
| 53 | void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { |
| 54 | this->INHERITED::flatten(buffer); |
| 55 | buffer.writePoint(fCenter); |
| 56 | buffer.writeScalar(fTBias); |
| 57 | buffer.writeScalar(fTScale); |
| 58 | } |
| 59 | |
| 60 | void SkSweepGradient::appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* p, |
| 61 | SkRasterPipeline*) const { |
| 62 | p->append(SkRasterPipeline::xy_to_unit_angle); |
| 63 | p->append_matrix(alloc, SkMatrix::Scale(fTScale, 1) * SkMatrix::Translate(fTBias, 0)); |
| 64 | } |
| 65 | |
| 66 | skvm::F32 SkSweepGradient::transformT(skvm::Builder* p, skvm::Uniforms* uniforms, |
| 67 | skvm::Coord coord, skvm::I32* mask) const { |
| 68 | skvm::F32 xabs = abs(coord.x), |
| 69 | yabs = abs(coord.y), |
| 70 | slope = min(xabs, yabs) / max(xabs, yabs); |
| 71 | skvm::F32 s = slope * slope; |
| 72 | |
| 73 | // Use a 7th degree polynomial to approximate atan. |
| 74 | // This was generated using sollya.gforge.inria.fr. |
| 75 | // A float optimized polynomial was generated using the following command. |
| 76 | // P1 = fpminimax((1/(2*Pi))*atan(x),[|1,3,5,7|],[|24...|],[2^(-40),1],relative); |
| 77 | skvm::F32 phi = slope * poly(s, -7.0547382347285747528076171875e-3f, |
| 78 | +2.476101927459239959716796875e-2f, |
| 79 | -5.185396969318389892578125e-2f, |
| 80 | +0.15912117063999176025390625f); |
| 81 | phi = select( xabs < yabs, (1/4.0f) - phi, phi); |
| 82 | phi = select(coord.x < 0.0f, (1/2.0f) - phi, phi); |
| 83 | phi = select(coord.y < 0.0f, (1/1.0f) - phi, phi); |
| 84 | |
| 85 | skvm::F32 t = select(is_NaN(phi), p->splat(0.0f) |
| 86 | , phi); |
| 87 | |
| 88 | if (fTScale != 1.0f || fTBias != 0.0f) { |
| 89 | t = t * p->uniformF(uniforms->pushF(fTScale)) |
| 90 | + p->uniformF(uniforms->pushF(fTScale*fTBias)); |
| 91 | } |
| 92 | return t; |
| 93 | } |
| 94 | |
| 95 | ///////////////////////////////////////////////////////////////////// |
| 96 | |
| 97 | #if SK_SUPPORT_GPU |
| 98 | |
| 99 | #include "src/gpu/gradients/GrGradientShader.h" |
| 100 | |
| 101 | std::unique_ptr<GrFragmentProcessor> SkSweepGradient::asFragmentProcessor( |
| 102 | const GrFPArgs& args) const { |
| 103 | return GrGradientShader::MakeSweep(*this, args); |
| 104 | } |
| 105 | |
| 106 | #endif |
| 107 | |