| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | // Renderbuffer.cpp: the Renderbuffer class and its derived classes |
| 16 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 17 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 18 | |
| 19 | #include "Renderbuffer.h" |
| 20 | |
| 21 | #include "main.h" |
| 22 | #include "Texture.h" |
| 23 | #include "utilities.h" |
| 24 | |
| 25 | namespace es2 |
| 26 | { |
| 27 | RenderbufferInterface::RenderbufferInterface() |
| 28 | { |
| 29 | } |
| 30 | |
| 31 | // The default case for classes inherited from RenderbufferInterface is not to |
| 32 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 33 | // or decrementing. |
| 34 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 35 | { |
| 36 | } |
| 37 | |
| 38 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 39 | { |
| 40 | } |
| 41 | |
| 42 | GLuint RenderbufferInterface::getRedSize() const |
| 43 | { |
| 44 | return GetRedSize(getFormat()); |
| 45 | } |
| 46 | |
| 47 | GLuint RenderbufferInterface::getGreenSize() const |
| 48 | { |
| 49 | return GetGreenSize(getFormat()); |
| 50 | } |
| 51 | |
| 52 | GLuint RenderbufferInterface::getBlueSize() const |
| 53 | { |
| 54 | return GetBlueSize(getFormat()); |
| 55 | } |
| 56 | |
| 57 | GLuint RenderbufferInterface::getAlphaSize() const |
| 58 | { |
| 59 | return GetAlphaSize(getFormat()); |
| 60 | } |
| 61 | |
| 62 | GLuint RenderbufferInterface::getDepthSize() const |
| 63 | { |
| 64 | return GetDepthSize(getFormat()); |
| 65 | } |
| 66 | |
| 67 | GLuint RenderbufferInterface::getStencilSize() const |
| 68 | { |
| 69 | return GetStencilSize(getFormat()); |
| 70 | } |
| 71 | |
| 72 | ///// RenderbufferTexture2D Implementation //////// |
| 73 | |
| 74 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLint level) : mLevel(level) |
| 75 | { |
| 76 | mTexture2D = texture; |
| 77 | } |
| 78 | |
| 79 | RenderbufferTexture2D::~RenderbufferTexture2D() |
| 80 | { |
| 81 | mTexture2D = nullptr; |
| 82 | } |
| 83 | |
| 84 | // Textures need to maintain their own reference count for references via |
| 85 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 86 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
| 87 | { |
| 88 | mTexture2D->addProxyRef(proxy); |
| 89 | } |
| 90 | |
| 91 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
| 92 | { |
| 93 | mTexture2D->releaseProxy(proxy); |
| 94 | } |
| 95 | |
| 96 | // Increments refcount on image. |
| 97 | // caller must release() the returned image |
| 98 | egl::Image *RenderbufferTexture2D::getRenderTarget() |
| 99 | { |
| 100 | return mTexture2D->getRenderTarget(GL_TEXTURE_2D, mLevel); |
| 101 | } |
| 102 | |
| 103 | // Increments refcount on image. |
| 104 | // caller must release() the returned image |
| 105 | egl::Image *RenderbufferTexture2D::createSharedImage() |
| 106 | { |
| 107 | return mTexture2D->createSharedImage(GL_TEXTURE_2D, mLevel); |
| 108 | } |
| 109 | |
| 110 | bool RenderbufferTexture2D::isShared() const |
| 111 | { |
| 112 | return mTexture2D->isShared(GL_TEXTURE_2D, mLevel); |
| 113 | } |
| 114 | |
| 115 | GLsizei RenderbufferTexture2D::getWidth() const |
| 116 | { |
| 117 | return mTexture2D->getWidth(GL_TEXTURE_2D, mLevel); |
| 118 | } |
| 119 | |
| 120 | GLsizei RenderbufferTexture2D::getHeight() const |
| 121 | { |
| 122 | return mTexture2D->getHeight(GL_TEXTURE_2D, mLevel); |
| 123 | } |
| 124 | |
| 125 | GLint RenderbufferTexture2D::getFormat() const |
| 126 | { |
| 127 | return mTexture2D->getFormat(GL_TEXTURE_2D, mLevel); |
| 128 | } |
| 129 | |
| 130 | GLsizei RenderbufferTexture2D::getSamples() const |
| 131 | { |
| 132 | return 0; // Core OpenGL ES 3.0 does not support multisample textures. |
| 133 | } |
| 134 | |
| 135 | ///// RenderbufferTexture2DRect Implementation //////// |
| 136 | |
| 137 | RenderbufferTexture2DRect::RenderbufferTexture2DRect(Texture2DRect *texture) |
| 138 | { |
| 139 | mTexture2DRect = texture; |
| 140 | } |
| 141 | |
| 142 | RenderbufferTexture2DRect::~RenderbufferTexture2DRect() |
| 143 | { |
| 144 | mTexture2DRect = NULL; |
| 145 | } |
| 146 | |
| 147 | // Textures need to maintain their own reference count for references via |
| 148 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 149 | void RenderbufferTexture2DRect::addProxyRef(const Renderbuffer *proxy) |
| 150 | { |
| 151 | mTexture2DRect->addProxyRef(proxy); |
| 152 | } |
| 153 | |
| 154 | void RenderbufferTexture2DRect::releaseProxy(const Renderbuffer *proxy) |
| 155 | { |
| 156 | mTexture2DRect->releaseProxy(proxy); |
| 157 | } |
| 158 | |
| 159 | // Increments refcount on image. |
| 160 | // caller must release() the returned image |
| 161 | egl::Image *RenderbufferTexture2DRect::getRenderTarget() |
| 162 | { |
| 163 | return mTexture2DRect->getRenderTarget(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 164 | } |
| 165 | |
| 166 | // Increments refcount on image. |
| 167 | // caller must release() the returned image |
| 168 | egl::Image *RenderbufferTexture2DRect::createSharedImage() |
| 169 | { |
| 170 | return mTexture2DRect->createSharedImage(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 171 | } |
| 172 | |
| 173 | bool RenderbufferTexture2DRect::isShared() const |
| 174 | { |
| 175 | return mTexture2DRect->isShared(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 176 | } |
| 177 | |
| 178 | GLsizei RenderbufferTexture2DRect::getWidth() const |
| 179 | { |
| 180 | return mTexture2DRect->getWidth(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 181 | } |
| 182 | |
| 183 | GLsizei RenderbufferTexture2DRect::getHeight() const |
| 184 | { |
| 185 | return mTexture2DRect->getHeight(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 186 | } |
| 187 | |
| 188 | GLint RenderbufferTexture2DRect::getFormat() const |
| 189 | { |
| 190 | return mTexture2DRect->getFormat(GL_TEXTURE_RECTANGLE_ARB, 0); |
| 191 | } |
| 192 | |
| 193 | GLsizei RenderbufferTexture2DRect::getSamples() const |
| 194 | { |
| 195 | return 0; // Core OpenGL ES 3.0 does not support multisample textures. |
| 196 | } |
| 197 | |
| 198 | ///// RenderbufferTexture3D Implementation //////// |
| 199 | |
| 200 | RenderbufferTexture3D::RenderbufferTexture3D(Texture3D *texture, GLint level) : mLevel(level) |
| 201 | { |
| 202 | mTexture3D = texture; |
| 203 | } |
| 204 | |
| 205 | RenderbufferTexture3D::~RenderbufferTexture3D() |
| 206 | { |
| 207 | mTexture3D = NULL; |
| 208 | } |
| 209 | |
| 210 | // Textures need to maintain their own reference count for references via |
| 211 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 212 | void RenderbufferTexture3D::addProxyRef(const Renderbuffer *proxy) |
| 213 | { |
| 214 | mTexture3D->addProxyRef(proxy); |
| 215 | } |
| 216 | |
| 217 | void RenderbufferTexture3D::releaseProxy(const Renderbuffer *proxy) |
| 218 | { |
| 219 | mTexture3D->releaseProxy(proxy); |
| 220 | } |
| 221 | |
| 222 | // Increments refcount on image. |
| 223 | // caller must release() the returned image |
| 224 | egl::Image *RenderbufferTexture3D::getRenderTarget() |
| 225 | { |
| 226 | return mTexture3D->getRenderTarget(mTexture3D->getTarget(), mLevel); |
| 227 | } |
| 228 | |
| 229 | // Increments refcount on image. |
| 230 | // caller must release() the returned image |
| 231 | egl::Image *RenderbufferTexture3D::createSharedImage() |
| 232 | { |
| 233 | return mTexture3D->createSharedImage(mTexture3D->getTarget(), mLevel); |
| 234 | } |
| 235 | |
| 236 | bool RenderbufferTexture3D::isShared() const |
| 237 | { |
| 238 | return mTexture3D->isShared(mTexture3D->getTarget(), mLevel); |
| 239 | } |
| 240 | |
| 241 | GLsizei RenderbufferTexture3D::getWidth() const |
| 242 | { |
| 243 | return mTexture3D->getWidth(mTexture3D->getTarget(), mLevel); |
| 244 | } |
| 245 | |
| 246 | GLsizei RenderbufferTexture3D::getHeight() const |
| 247 | { |
| 248 | return mTexture3D->getHeight(mTexture3D->getTarget(), mLevel); |
| 249 | } |
| 250 | |
| 251 | GLsizei RenderbufferTexture3D::getDepth() const |
| 252 | { |
| 253 | return mTexture3D->getDepth(mTexture3D->getTarget(), mLevel); |
| 254 | } |
| 255 | |
| 256 | GLint RenderbufferTexture3D::getFormat() const |
| 257 | { |
| 258 | return mTexture3D->getFormat(mTexture3D->getTarget(), mLevel); |
| 259 | } |
| 260 | |
| 261 | GLsizei RenderbufferTexture3D::getSamples() const |
| 262 | { |
| 263 | return 0; // Core OpenGL ES 3.0 does not support multisample textures. |
| 264 | } |
| 265 | |
| 266 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 267 | |
| 268 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target, GLint level) : mTarget(target), mLevel(level) |
| 269 | { |
| 270 | mTextureCubeMap = texture; |
| 271 | } |
| 272 | |
| 273 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 274 | { |
| 275 | mTextureCubeMap = NULL; |
| 276 | } |
| 277 | |
| 278 | // Textures need to maintain their own reference count for references via |
| 279 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 280 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 281 | { |
| 282 | mTextureCubeMap->addProxyRef(proxy); |
| 283 | } |
| 284 | |
| 285 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 286 | { |
| 287 | mTextureCubeMap->releaseProxy(proxy); |
| 288 | } |
| 289 | |
| 290 | // Increments refcount on image. |
| 291 | // caller must release() the returned image |
| 292 | egl::Image *RenderbufferTextureCubeMap::getRenderTarget() |
| 293 | { |
| 294 | return mTextureCubeMap->getRenderTarget(mTarget, mLevel); |
| 295 | } |
| 296 | |
| 297 | // Increments refcount on image. |
| 298 | // caller must release() the returned image |
| 299 | egl::Image *RenderbufferTextureCubeMap::createSharedImage() |
| 300 | { |
| 301 | return mTextureCubeMap->createSharedImage(mTarget, mLevel); |
| 302 | } |
| 303 | |
| 304 | bool RenderbufferTextureCubeMap::isShared() const |
| 305 | { |
| 306 | return mTextureCubeMap->isShared(mTarget, mLevel); |
| 307 | } |
| 308 | |
| 309 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 310 | { |
| 311 | return mTextureCubeMap->getWidth(mTarget, mLevel); |
| 312 | } |
| 313 | |
| 314 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 315 | { |
| 316 | return mTextureCubeMap->getHeight(mTarget, mLevel); |
| 317 | } |
| 318 | |
| 319 | GLint RenderbufferTextureCubeMap::getFormat() const |
| 320 | { |
| 321 | return mTextureCubeMap->getFormat(mTarget, mLevel); |
| 322 | } |
| 323 | |
| 324 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 325 | { |
| 326 | return 0; // Core OpenGL ES 3.0 does not support multisample textures. |
| 327 | } |
| 328 | |
| 329 | ////// Renderbuffer Implementation ////// |
| 330 | |
| 331 | Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) |
| 332 | { |
| 333 | ASSERT(instance); |
| 334 | mInstance = instance; |
| 335 | } |
| 336 | |
| 337 | Renderbuffer::~Renderbuffer() |
| 338 | { |
| 339 | delete mInstance; |
| 340 | } |
| 341 | |
| 342 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 343 | // its own reference count, so we pass it on here. |
| 344 | void Renderbuffer::addRef() |
| 345 | { |
| 346 | mInstance->addProxyRef(this); |
| 347 | |
| 348 | Object::addRef(); |
| 349 | } |
| 350 | |
| 351 | void Renderbuffer::release() |
| 352 | { |
| 353 | mInstance->releaseProxy(this); |
| 354 | |
| 355 | Object::release(); |
| 356 | } |
| 357 | |
| 358 | // Increments refcount on image. |
| 359 | // caller must Release() the returned image |
| 360 | egl::Image *Renderbuffer::getRenderTarget() |
| 361 | { |
| 362 | return mInstance->getRenderTarget(); |
| 363 | } |
| 364 | |
| 365 | // Increments refcount on image. |
| 366 | // caller must Release() the returned image |
| 367 | egl::Image *Renderbuffer::createSharedImage() |
| 368 | { |
| 369 | return mInstance->createSharedImage(); |
| 370 | } |
| 371 | |
| 372 | bool Renderbuffer::isShared() const |
| 373 | { |
| 374 | return mInstance->isShared(); |
| 375 | } |
| 376 | |
| 377 | GLsizei Renderbuffer::getWidth() const |
| 378 | { |
| 379 | return mInstance->getWidth(); |
| 380 | } |
| 381 | |
| 382 | GLsizei Renderbuffer::getHeight() const |
| 383 | { |
| 384 | return mInstance->getHeight(); |
| 385 | } |
| 386 | |
| 387 | GLsizei Renderbuffer::getDepth() const |
| 388 | { |
| 389 | return mInstance->getDepth(); |
| 390 | } |
| 391 | |
| 392 | GLint Renderbuffer::getLevel() const |
| 393 | { |
| 394 | return mInstance->getLevel(); |
| 395 | } |
| 396 | |
| 397 | GLint Renderbuffer::getFormat() const |
| 398 | { |
| 399 | return mInstance->getFormat(); |
| 400 | } |
| 401 | |
| 402 | GLuint Renderbuffer::getRedSize() const |
| 403 | { |
| 404 | return mInstance->getRedSize(); |
| 405 | } |
| 406 | |
| 407 | GLuint Renderbuffer::getGreenSize() const |
| 408 | { |
| 409 | return mInstance->getGreenSize(); |
| 410 | } |
| 411 | |
| 412 | GLuint Renderbuffer::getBlueSize() const |
| 413 | { |
| 414 | return mInstance->getBlueSize(); |
| 415 | } |
| 416 | |
| 417 | GLuint Renderbuffer::getAlphaSize() const |
| 418 | { |
| 419 | return mInstance->getAlphaSize(); |
| 420 | } |
| 421 | |
| 422 | GLuint Renderbuffer::getDepthSize() const |
| 423 | { |
| 424 | return mInstance->getDepthSize(); |
| 425 | } |
| 426 | |
| 427 | GLuint Renderbuffer::getStencilSize() const |
| 428 | { |
| 429 | return mInstance->getStencilSize(); |
| 430 | } |
| 431 | |
| 432 | GLsizei Renderbuffer::getSamples() const |
| 433 | { |
| 434 | return mInstance->getSamples(); |
| 435 | } |
| 436 | |
| 437 | void Renderbuffer::setLevel(GLint level) |
| 438 | { |
| 439 | return mInstance->setLevel(level); |
| 440 | } |
| 441 | |
| 442 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 443 | { |
| 444 | ASSERT(newStorage); |
| 445 | |
| 446 | delete mInstance; |
| 447 | mInstance = newStorage; |
| 448 | } |
| 449 | |
| 450 | RenderbufferStorage::RenderbufferStorage() |
| 451 | { |
| 452 | mWidth = 0; |
| 453 | mHeight = 0; |
| 454 | format = GL_NONE; |
| 455 | mSamples = 0; |
| 456 | } |
| 457 | |
| 458 | RenderbufferStorage::~RenderbufferStorage() |
| 459 | { |
| 460 | } |
| 461 | |
| 462 | GLsizei RenderbufferStorage::getWidth() const |
| 463 | { |
| 464 | return mWidth; |
| 465 | } |
| 466 | |
| 467 | GLsizei RenderbufferStorage::getHeight() const |
| 468 | { |
| 469 | return mHeight; |
| 470 | } |
| 471 | |
| 472 | GLint RenderbufferStorage::getFormat() const |
| 473 | { |
| 474 | return format; |
| 475 | } |
| 476 | |
| 477 | GLsizei RenderbufferStorage::getSamples() const |
| 478 | { |
| 479 | return mSamples; |
| 480 | } |
| 481 | |
| 482 | Colorbuffer::Colorbuffer(egl::Image *renderTarget) : mRenderTarget(renderTarget) |
| 483 | { |
| 484 | if(renderTarget) |
| 485 | { |
| 486 | renderTarget->addRef(); |
| 487 | |
| 488 | mWidth = renderTarget->getWidth(); |
| 489 | mHeight = renderTarget->getHeight(); |
| 490 | format = renderTarget->getFormat(); |
| 491 | mSamples = renderTarget->getDepth() & ~1; |
| 492 | } |
| 493 | } |
| 494 | |
| 495 | Colorbuffer::Colorbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mRenderTarget(nullptr) |
| 496 | { |
| 497 | int supportedSamples = Context::getSupportedMultisampleCount(samples); |
| 498 | |
| 499 | if(width > 0 && height > 0) |
| 500 | { |
| 501 | if(height > sw::OUTLINE_RESOLUTION) |
| 502 | { |
| 503 | error(GL_OUT_OF_MEMORY); |
| 504 | return; |
| 505 | } |
| 506 | |
| 507 | mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); |
| 508 | |
| 509 | if(!mRenderTarget) |
| 510 | { |
| 511 | error(GL_OUT_OF_MEMORY); |
| 512 | return; |
| 513 | } |
| 514 | } |
| 515 | |
| 516 | mWidth = width; |
| 517 | mHeight = height; |
| 518 | format = internalformat; |
| 519 | mSamples = supportedSamples; |
| 520 | } |
| 521 | |
| 522 | Colorbuffer::~Colorbuffer() |
| 523 | { |
| 524 | if(mRenderTarget) |
| 525 | { |
| 526 | mRenderTarget->release(); |
| 527 | } |
| 528 | } |
| 529 | |
| 530 | // Increments refcount on image. |
| 531 | // caller must release() the returned image |
| 532 | egl::Image *Colorbuffer::getRenderTarget() |
| 533 | { |
| 534 | if(mRenderTarget) |
| 535 | { |
| 536 | mRenderTarget->addRef(); |
| 537 | } |
| 538 | |
| 539 | return mRenderTarget; |
| 540 | } |
| 541 | |
| 542 | // Increments refcount on image. |
| 543 | // caller must release() the returned image |
| 544 | egl::Image *Colorbuffer::createSharedImage() |
| 545 | { |
| 546 | if(mRenderTarget) |
| 547 | { |
| 548 | mRenderTarget->addRef(); |
| 549 | mRenderTarget->markShared(); |
| 550 | } |
| 551 | |
| 552 | return mRenderTarget; |
| 553 | } |
| 554 | |
| 555 | bool Colorbuffer::isShared() const |
| 556 | { |
| 557 | return mRenderTarget->isShared(); |
| 558 | } |
| 559 | |
| 560 | DepthStencilbuffer::DepthStencilbuffer(egl::Image *depthStencil) : mDepthStencil(depthStencil) |
| 561 | { |
| 562 | if(depthStencil) |
| 563 | { |
| 564 | depthStencil->addRef(); |
| 565 | |
| 566 | mWidth = depthStencil->getWidth(); |
| 567 | mHeight = depthStencil->getHeight(); |
| 568 | format = depthStencil->getFormat(); |
| 569 | mSamples = depthStencil->getDepth() & ~1; |
| 570 | } |
| 571 | } |
| 572 | |
| 573 | DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mDepthStencil(nullptr) |
| 574 | { |
| 575 | int supportedSamples = Context::getSupportedMultisampleCount(samples); |
| 576 | |
| 577 | if(width > 0 && height > 0) |
| 578 | { |
| 579 | if(height > sw::OUTLINE_RESOLUTION) |
| 580 | { |
| 581 | error(GL_OUT_OF_MEMORY); |
| 582 | return; |
| 583 | } |
| 584 | |
| 585 | mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); |
| 586 | |
| 587 | if(!mDepthStencil) |
| 588 | { |
| 589 | error(GL_OUT_OF_MEMORY); |
| 590 | return; |
| 591 | } |
| 592 | } |
| 593 | |
| 594 | mWidth = width; |
| 595 | mHeight = height; |
| 596 | format = internalformat; |
| 597 | mSamples = supportedSamples; |
| 598 | } |
| 599 | |
| 600 | DepthStencilbuffer::~DepthStencilbuffer() |
| 601 | { |
| 602 | if(mDepthStencil) |
| 603 | { |
| 604 | mDepthStencil->release(); |
| 605 | } |
| 606 | } |
| 607 | |
| 608 | // Increments refcount on image. |
| 609 | // caller must release() the returned image |
| 610 | egl::Image *DepthStencilbuffer::getRenderTarget() |
| 611 | { |
| 612 | if(mDepthStencil) |
| 613 | { |
| 614 | mDepthStencil->addRef(); |
| 615 | } |
| 616 | |
| 617 | return mDepthStencil; |
| 618 | } |
| 619 | |
| 620 | // Increments refcount on image. |
| 621 | // caller must release() the returned image |
| 622 | egl::Image *DepthStencilbuffer::createSharedImage() |
| 623 | { |
| 624 | if(mDepthStencil) |
| 625 | { |
| 626 | mDepthStencil->addRef(); |
| 627 | mDepthStencil->markShared(); |
| 628 | } |
| 629 | |
| 630 | return mDepthStencil; |
| 631 | } |
| 632 | |
| 633 | bool DepthStencilbuffer::isShared() const |
| 634 | { |
| 635 | return mDepthStencil->isShared(); |
| 636 | } |
| 637 | |
| 638 | Depthbuffer::Depthbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) |
| 639 | { |
| 640 | } |
| 641 | |
| 642 | Depthbuffer::Depthbuffer(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, height, internalformat, samples) |
| 643 | { |
| 644 | } |
| 645 | |
| 646 | Depthbuffer::~Depthbuffer() |
| 647 | { |
| 648 | } |
| 649 | |
| 650 | Stencilbuffer::Stencilbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) |
| 651 | { |
| 652 | } |
| 653 | |
| 654 | Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, GL_STENCIL_INDEX8, samples) |
| 655 | { |
| 656 | } |
| 657 | |
| 658 | Stencilbuffer::~Stencilbuffer() |
| 659 | { |
| 660 | } |
| 661 | |
| 662 | } |
| 663 | |