1 | /**************************************************************************/ |
2 | /* editor_folding.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "editor_folding.h" |
32 | |
33 | #include "core/io/config_file.h" |
34 | #include "core/io/file_access.h" |
35 | #include "editor/editor_inspector.h" |
36 | #include "editor/editor_paths.h" |
37 | |
38 | Vector<String> EditorFolding::_get_unfolds(const Object *p_object) { |
39 | Vector<String> sections; |
40 | sections.resize(p_object->editor_get_section_folding().size()); |
41 | if (sections.size()) { |
42 | String *w = sections.ptrw(); |
43 | int idx = 0; |
44 | for (const String &E : p_object->editor_get_section_folding()) { |
45 | w[idx++] = E; |
46 | } |
47 | } |
48 | |
49 | return sections; |
50 | } |
51 | |
52 | void EditorFolding::save_resource_folding(const Ref<Resource> &p_resource, const String &p_path) { |
53 | Ref<ConfigFile> config; |
54 | config.instantiate(); |
55 | Vector<String> unfolds = _get_unfolds(p_resource.ptr()); |
56 | config->set_value("folding" , "sections_unfolded" , unfolds); |
57 | |
58 | String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg" ; |
59 | file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file); |
60 | config->save(file); |
61 | } |
62 | |
63 | void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfolds) { |
64 | int uc = p_unfolds.size(); |
65 | const String *r = p_unfolds.ptr(); |
66 | p_object->editor_clear_section_folding(); |
67 | for (int i = 0; i < uc; i++) { |
68 | p_object->editor_set_section_unfold(r[i], true); |
69 | } |
70 | } |
71 | |
72 | void EditorFolding::load_resource_folding(Ref<Resource> p_resource, const String &p_path) { |
73 | Ref<ConfigFile> config; |
74 | config.instantiate(); |
75 | |
76 | String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg" ; |
77 | file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file); |
78 | |
79 | if (config->load(file) != OK) { |
80 | return; |
81 | } |
82 | |
83 | Vector<String> unfolds; |
84 | |
85 | if (config->has_section_key("folding" , "sections_unfolded" )) { |
86 | unfolds = config->get_value("folding" , "sections_unfolded" ); |
87 | } |
88 | _set_unfolds(p_resource.ptr(), unfolds); |
89 | } |
90 | |
91 | void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, HashSet<Ref<Resource>> &resources) { |
92 | if (p_root != p_node) { |
93 | if (!p_node->get_owner()) { |
94 | return; //not owned, bye |
95 | } |
96 | if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) { |
97 | return; |
98 | } |
99 | } |
100 | |
101 | if (p_node->is_displayed_folded()) { |
102 | nodes_folded.push_back(p_root->get_path_to(p_node)); |
103 | } |
104 | Vector<String> unfolds = _get_unfolds(p_node); |
105 | |
106 | if (unfolds.size()) { |
107 | p_folds.push_back(p_root->get_path_to(p_node)); |
108 | p_folds.push_back(unfolds); |
109 | } |
110 | |
111 | List<PropertyInfo> plist; |
112 | p_node->get_property_list(&plist); |
113 | for (const PropertyInfo &E : plist) { |
114 | if (E.usage & PROPERTY_USAGE_EDITOR) { |
115 | if (E.type == Variant::OBJECT) { |
116 | Ref<Resource> res = p_node->get(E.name); |
117 | if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) { |
118 | Vector<String> res_unfolds = _get_unfolds(res.ptr()); |
119 | resource_folds.push_back(res->get_path()); |
120 | resource_folds.push_back(res_unfolds); |
121 | resources.insert(res); |
122 | } |
123 | } |
124 | } |
125 | } |
126 | |
127 | for (int i = 0; i < p_node->get_child_count(); i++) { |
128 | _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, nodes_folded, resources); |
129 | } |
130 | } |
131 | |
132 | void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) { |
133 | ERR_FAIL_NULL(p_scene); |
134 | |
135 | Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES); |
136 | if (!file_check->file_exists(p_path)) { //This can happen when creating scene from FilesystemDock. It has path, but no file. |
137 | return; |
138 | } |
139 | |
140 | Ref<ConfigFile> config; |
141 | config.instantiate(); |
142 | |
143 | Array unfolds, res_unfolds; |
144 | HashSet<Ref<Resource>> resources; |
145 | Array nodes_folded; |
146 | _fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources); |
147 | |
148 | config->set_value("folding" , "node_unfolds" , unfolds); |
149 | config->set_value("folding" , "resource_unfolds" , res_unfolds); |
150 | config->set_value("folding" , "nodes_folded" , nodes_folded); |
151 | |
152 | String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg" ; |
153 | file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file); |
154 | config->save(file); |
155 | } |
156 | |
157 | void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { |
158 | Ref<ConfigFile> config; |
159 | config.instantiate(); |
160 | |
161 | String path = EditorPaths::get_singleton()->get_project_settings_dir(); |
162 | String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg" ; |
163 | file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file); |
164 | |
165 | if (config->load(file) != OK) { |
166 | return; |
167 | } |
168 | |
169 | Array unfolds; |
170 | if (config->has_section_key("folding" , "node_unfolds" )) { |
171 | unfolds = config->get_value("folding" , "node_unfolds" ); |
172 | } |
173 | Array res_unfolds; |
174 | if (config->has_section_key("folding" , "resource_unfolds" )) { |
175 | res_unfolds = config->get_value("folding" , "resource_unfolds" ); |
176 | } |
177 | Array nodes_folded; |
178 | if (config->has_section_key("folding" , "nodes_folded" )) { |
179 | nodes_folded = config->get_value("folding" , "nodes_folded" ); |
180 | } |
181 | |
182 | ERR_FAIL_COND(unfolds.size() & 1); |
183 | ERR_FAIL_COND(res_unfolds.size() & 1); |
184 | |
185 | for (int i = 0; i < unfolds.size(); i += 2) { |
186 | NodePath path2 = unfolds[i]; |
187 | Vector<String> un = unfolds[i + 1]; |
188 | Node *node = p_scene->get_node_or_null(path2); |
189 | if (!node) { |
190 | continue; |
191 | } |
192 | _set_unfolds(node, un); |
193 | } |
194 | |
195 | for (int i = 0; i < res_unfolds.size(); i += 2) { |
196 | String path2 = res_unfolds[i]; |
197 | Ref<Resource> res = ResourceCache::get_ref(path2); |
198 | if (res.is_null()) { |
199 | continue; |
200 | } |
201 | |
202 | Vector<String> unfolds2 = res_unfolds[i + 1]; |
203 | _set_unfolds(res.ptr(), unfolds2); |
204 | } |
205 | |
206 | for (int i = 0; i < nodes_folded.size(); i++) { |
207 | NodePath fold_path = nodes_folded[i]; |
208 | if (p_scene->has_node(fold_path)) { |
209 | Node *node = p_scene->get_node(fold_path); |
210 | node->set_display_folded(true); |
211 | } |
212 | } |
213 | } |
214 | |
215 | bool EditorFolding::has_folding_data(const String &p_path) { |
216 | String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg" ; |
217 | file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file); |
218 | return FileAccess::exists(file); |
219 | } |
220 | |
221 | void EditorFolding::_do_object_unfolds(Object *p_object, HashSet<Ref<Resource>> &resources) { |
222 | List<PropertyInfo> plist; |
223 | p_object->get_property_list(&plist); |
224 | String group_base; |
225 | String group; |
226 | |
227 | HashSet<String> unfold_group; |
228 | |
229 | for (const PropertyInfo &E : plist) { |
230 | if (E.usage & PROPERTY_USAGE_CATEGORY) { |
231 | group = "" ; |
232 | group_base = "" ; |
233 | } |
234 | if (E.usage & PROPERTY_USAGE_GROUP) { |
235 | group = E.name; |
236 | group_base = E.hint_string; |
237 | if (group_base.ends_with("_" )) { |
238 | group_base = group_base.substr(0, group_base.length() - 1); |
239 | } |
240 | } |
241 | |
242 | //can unfold |
243 | if (E.usage & PROPERTY_USAGE_EDITOR) { |
244 | if (!group.is_empty()) { //group |
245 | if (group_base.is_empty() || E.name.begins_with(group_base)) { |
246 | bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E.name); |
247 | if (can_revert) { |
248 | unfold_group.insert(group); |
249 | } |
250 | } |
251 | } else { //path |
252 | int last = E.name.rfind("/" ); |
253 | if (last != -1) { |
254 | bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E.name); |
255 | if (can_revert) { |
256 | unfold_group.insert(E.name.substr(0, last)); |
257 | } |
258 | } |
259 | } |
260 | |
261 | if (E.type == Variant::OBJECT) { |
262 | Ref<Resource> res = p_object->get(E.name); |
263 | if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) { |
264 | resources.insert(res); |
265 | _do_object_unfolds(res.ptr(), resources); |
266 | } |
267 | } |
268 | } |
269 | } |
270 | |
271 | for (const String &E : unfold_group) { |
272 | p_object->editor_set_section_unfold(E, true); |
273 | } |
274 | } |
275 | |
276 | void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, HashSet<Ref<Resource>> &resources) { |
277 | if (p_root != p_node) { |
278 | if (!p_node->get_owner()) { |
279 | return; //not owned, bye |
280 | } |
281 | if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) { |
282 | return; |
283 | } |
284 | } |
285 | |
286 | _do_object_unfolds(p_node, resources); |
287 | |
288 | for (int i = 0; i < p_node->get_child_count(); i++) { |
289 | _do_node_unfolds(p_root, p_node->get_child(i), resources); |
290 | } |
291 | } |
292 | |
293 | void EditorFolding::unfold_scene(Node *p_scene) { |
294 | HashSet<Ref<Resource>> resources; |
295 | _do_node_unfolds(p_scene, p_scene, resources); |
296 | } |
297 | |
298 | EditorFolding::EditorFolding() { |
299 | } |
300 | |