| 1 | /**************************************************************************/ |
| 2 | /* editor_run.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "editor_run.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "editor/debugger/editor_debugger_node.h" |
| 35 | #include "editor/editor_node.h" |
| 36 | #include "editor/editor_settings.h" |
| 37 | #include "main/main.h" |
| 38 | #include "servers/display_server.h" |
| 39 | |
| 40 | /** |
| 41 | * Separates command line arguments without splitting up quoted strings. |
| 42 | */ |
| 43 | Vector<String> EditorRun::_split_cmdline_args(const String &arg_string) { |
| 44 | Vector<String> split_args; |
| 45 | int arg_start = 0; |
| 46 | bool is_quoted = false; |
| 47 | char32_t quote_char = '-'; |
| 48 | char32_t arg_char; |
| 49 | int arg_length; |
| 50 | for (int i = 0; i < arg_string.length(); i++) { |
| 51 | arg_char = arg_string[i]; |
| 52 | if (arg_char == '\"' || arg_char == '\'') { |
| 53 | if (i == 0 || arg_string[i - 1] != '\\') { |
| 54 | if (is_quoted) { |
| 55 | if (arg_char == quote_char) { |
| 56 | is_quoted = false; |
| 57 | quote_char = '-'; |
| 58 | } |
| 59 | } else { |
| 60 | is_quoted = true; |
| 61 | quote_char = arg_char; |
| 62 | } |
| 63 | } |
| 64 | } else if (!is_quoted && arg_char == ' ') { |
| 65 | arg_length = i - arg_start; |
| 66 | if (arg_length > 0) { |
| 67 | split_args.push_back(arg_string.substr(arg_start, arg_length)); |
| 68 | } |
| 69 | arg_start = i + 1; |
| 70 | } |
| 71 | } |
| 72 | arg_length = arg_string.length() - arg_start; |
| 73 | if (arg_length > 0) { |
| 74 | split_args.push_back(arg_string.substr(arg_start, arg_length)); |
| 75 | } |
| 76 | return split_args; |
| 77 | } |
| 78 | |
| 79 | EditorRun::Status EditorRun::get_status() const { |
| 80 | return status; |
| 81 | } |
| 82 | |
| 83 | String EditorRun::get_running_scene() const { |
| 84 | return running_scene; |
| 85 | } |
| 86 | |
| 87 | Error EditorRun::run(const String &p_scene, const String &p_write_movie) { |
| 88 | List<String> args; |
| 89 | |
| 90 | for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) { |
| 91 | args.push_back(a); |
| 92 | } |
| 93 | |
| 94 | String resource_path = ProjectSettings::get_singleton()->get_resource_path(); |
| 95 | if (!resource_path.is_empty()) { |
| 96 | args.push_back("--path" ); |
| 97 | args.push_back(resource_path.replace(" " , "%20" )); |
| 98 | } |
| 99 | |
| 100 | const String debug_uri = EditorDebuggerNode::get_singleton()->get_server_uri(); |
| 101 | if (debug_uri.size()) { |
| 102 | args.push_back("--remote-debug" ); |
| 103 | args.push_back(debug_uri); |
| 104 | } |
| 105 | |
| 106 | args.push_back("--editor-pid" ); |
| 107 | args.push_back(itos(OS::get_singleton()->get_process_id())); |
| 108 | |
| 109 | bool debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_collisions" , false); |
| 110 | bool debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_paths" , false); |
| 111 | bool debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_navigation" , false); |
| 112 | bool debug_avoidance = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_avoidance" , false); |
| 113 | if (debug_collisions) { |
| 114 | args.push_back("--debug-collisions" ); |
| 115 | } |
| 116 | |
| 117 | if (debug_paths) { |
| 118 | args.push_back("--debug-paths" ); |
| 119 | } |
| 120 | |
| 121 | if (debug_navigation) { |
| 122 | args.push_back("--debug-navigation" ); |
| 123 | } |
| 124 | |
| 125 | if (debug_avoidance) { |
| 126 | args.push_back("--debug-avoidance" ); |
| 127 | } |
| 128 | |
| 129 | if (p_write_movie != "" ) { |
| 130 | args.push_back("--write-movie" ); |
| 131 | args.push_back(p_write_movie); |
| 132 | args.push_back("--fixed-fps" ); |
| 133 | args.push_back(itos(GLOBAL_GET("editor/movie_writer/fps" ))); |
| 134 | if (bool(GLOBAL_GET("editor/movie_writer/disable_vsync" ))) { |
| 135 | args.push_back("--disable-vsync" ); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | int screen = EDITOR_GET("run/window_placement/screen" ); |
| 140 | if (screen == -5) { |
| 141 | // Same as editor |
| 142 | screen = DisplayServer::get_singleton()->window_get_current_screen(); |
| 143 | } else if (screen == -4) { |
| 144 | // Previous monitor (wrap to the other end if needed) |
| 145 | screen = Math::wrapi( |
| 146 | DisplayServer::get_singleton()->window_get_current_screen() - 1, |
| 147 | 0, |
| 148 | DisplayServer::get_singleton()->get_screen_count()); |
| 149 | } else if (screen == -3) { |
| 150 | // Next monitor (wrap to the other end if needed) |
| 151 | screen = Math::wrapi( |
| 152 | DisplayServer::get_singleton()->window_get_current_screen() + 1, |
| 153 | 0, |
| 154 | DisplayServer::get_singleton()->get_screen_count()); |
| 155 | } |
| 156 | |
| 157 | Rect2 screen_rect = DisplayServer::get_singleton()->screen_get_usable_rect(screen); |
| 158 | |
| 159 | int window_placement = EDITOR_GET("run/window_placement/rect" ); |
| 160 | if (screen_rect != Rect2()) { |
| 161 | Size2 window_size; |
| 162 | window_size.x = GLOBAL_GET("display/window/size/viewport_width" ); |
| 163 | window_size.y = GLOBAL_GET("display/window/size/viewport_height" ); |
| 164 | |
| 165 | Size2 desired_size; |
| 166 | desired_size.x = GLOBAL_GET("display/window/size/window_width_override" ); |
| 167 | desired_size.y = GLOBAL_GET("display/window/size/window_height_override" ); |
| 168 | if (desired_size.x > 0 && desired_size.y > 0) { |
| 169 | window_size = desired_size; |
| 170 | } |
| 171 | |
| 172 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_HIDPI)) { |
| 173 | bool hidpi_proj = GLOBAL_GET("display/window/dpi/allow_hidpi" ); |
| 174 | int display_scale = 1; |
| 175 | |
| 176 | if (OS::get_singleton()->is_hidpi_allowed()) { |
| 177 | if (hidpi_proj) { |
| 178 | display_scale = 1; // Both editor and project runs in hiDPI mode, do not scale. |
| 179 | } else { |
| 180 | display_scale = DisplayServer::get_singleton()->screen_get_max_scale(); // Editor is in hiDPI mode, project is not, scale down. |
| 181 | } |
| 182 | } else { |
| 183 | if (hidpi_proj) { |
| 184 | display_scale = (1.f / DisplayServer::get_singleton()->screen_get_max_scale()); // Editor is not in hiDPI mode, project is, scale up. |
| 185 | } else { |
| 186 | display_scale = 1; // Both editor and project runs in lowDPI mode, do not scale. |
| 187 | } |
| 188 | } |
| 189 | screen_rect.position /= display_scale; |
| 190 | screen_rect.size /= display_scale; |
| 191 | } |
| 192 | |
| 193 | switch (window_placement) { |
| 194 | case 0: { // top left |
| 195 | args.push_back("--position" ); |
| 196 | args.push_back(itos(screen_rect.position.x) + "," + itos(screen_rect.position.y)); |
| 197 | } break; |
| 198 | case 1: { // centered |
| 199 | Vector2 pos = (screen_rect.position) + ((screen_rect.size - window_size) / 2).floor(); |
| 200 | args.push_back("--position" ); |
| 201 | args.push_back(itos(pos.x) + "," + itos(pos.y)); |
| 202 | } break; |
| 203 | case 2: { // custom pos |
| 204 | Vector2 pos = EDITOR_GET("run/window_placement/rect_custom_position" ); |
| 205 | pos += screen_rect.position; |
| 206 | args.push_back("--position" ); |
| 207 | args.push_back(itos(pos.x) + "," + itos(pos.y)); |
| 208 | } break; |
| 209 | case 3: { // force maximized |
| 210 | Vector2 pos = screen_rect.position + screen_rect.size / 2; |
| 211 | args.push_back("--position" ); |
| 212 | args.push_back(itos(pos.x) + "," + itos(pos.y)); |
| 213 | args.push_back("--maximized" ); |
| 214 | } break; |
| 215 | case 4: { // force fullscreen |
| 216 | Vector2 pos = screen_rect.position + screen_rect.size / 2; |
| 217 | args.push_back("--position" ); |
| 218 | args.push_back(itos(pos.x) + "," + itos(pos.y)); |
| 219 | args.push_back("--fullscreen" ); |
| 220 | } break; |
| 221 | } |
| 222 | } else { |
| 223 | // Unable to get screen info, skip setting position. |
| 224 | switch (window_placement) { |
| 225 | case 3: { // force maximized |
| 226 | args.push_back("--maximized" ); |
| 227 | } break; |
| 228 | case 4: { // force fullscreen |
| 229 | args.push_back("--fullscreen" ); |
| 230 | } break; |
| 231 | } |
| 232 | } |
| 233 | |
| 234 | List<String> breakpoints; |
| 235 | EditorNode::get_editor_data().get_editor_breakpoints(&breakpoints); |
| 236 | |
| 237 | if (!breakpoints.is_empty()) { |
| 238 | args.push_back("--breakpoints" ); |
| 239 | String bpoints; |
| 240 | for (const List<String>::Element *E = breakpoints.front(); E; E = E->next()) { |
| 241 | bpoints += E->get().replace(" " , "%20" ); |
| 242 | if (E->next()) { |
| 243 | bpoints += "," ; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | args.push_back(bpoints); |
| 248 | } |
| 249 | |
| 250 | if (EditorDebuggerNode::get_singleton()->is_skip_breakpoints()) { |
| 251 | args.push_back("--skip-breakpoints" ); |
| 252 | } |
| 253 | |
| 254 | if (!p_scene.is_empty()) { |
| 255 | args.push_back(p_scene); |
| 256 | } |
| 257 | |
| 258 | String exec = OS::get_singleton()->get_executable_path(); |
| 259 | |
| 260 | const String raw_custom_args = GLOBAL_GET("editor/run/main_run_args" ); |
| 261 | if (!raw_custom_args.is_empty()) { |
| 262 | // Allow the user to specify a command to run, similar to Steam's launch options. |
| 263 | // In this case, Godot will no longer be run directly; it's up to the underlying command |
| 264 | // to run it. For instance, this can be used on Linux to force a running project |
| 265 | // to use Optimus using `prime-run` or similar. |
| 266 | // Example: `prime-run %command% --time-scale 0.5` |
| 267 | const int placeholder_pos = raw_custom_args.find("%command%" ); |
| 268 | |
| 269 | Vector<String> custom_args; |
| 270 | |
| 271 | if (placeholder_pos != -1) { |
| 272 | // Prepend executable-specific custom arguments. |
| 273 | // If nothing is placed before `%command%`, behave as if no placeholder was specified. |
| 274 | Vector<String> exec_args = _split_cmdline_args(raw_custom_args.substr(0, placeholder_pos)); |
| 275 | if (exec_args.size() >= 1) { |
| 276 | exec = exec_args[0]; |
| 277 | exec_args.remove_at(0); |
| 278 | |
| 279 | // Append the Godot executable name before we append executable arguments |
| 280 | // (since the order is reversed when using `push_front()`). |
| 281 | args.push_front(OS::get_singleton()->get_executable_path()); |
| 282 | } |
| 283 | |
| 284 | for (int i = exec_args.size() - 1; i >= 0; i--) { |
| 285 | // Iterate backwards as we're pushing items in the reverse order. |
| 286 | args.push_front(exec_args[i].replace(" " , "%20" )); |
| 287 | } |
| 288 | |
| 289 | // Append Godot-specific custom arguments. |
| 290 | custom_args = _split_cmdline_args(raw_custom_args.substr(placeholder_pos + String("%command%" ).size())); |
| 291 | for (int i = 0; i < custom_args.size(); i++) { |
| 292 | args.push_back(custom_args[i].replace(" " , "%20" )); |
| 293 | } |
| 294 | } else { |
| 295 | // Append Godot-specific custom arguments. |
| 296 | custom_args = _split_cmdline_args(raw_custom_args); |
| 297 | for (int i = 0; i < custom_args.size(); i++) { |
| 298 | args.push_back(custom_args[i].replace(" " , "%20" )); |
| 299 | } |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | // Pass the debugger stop shortcut to the running instance(s). |
| 304 | String shortcut; |
| 305 | VariantWriter::write_to_string(ED_GET_SHORTCUT("editor/stop_running_project" ), shortcut); |
| 306 | OS::get_singleton()->set_environment("__GODOT_EDITOR_STOP_SHORTCUT__" , shortcut); |
| 307 | |
| 308 | if (OS::get_singleton()->is_stdout_verbose()) { |
| 309 | print_line(vformat("Running: %s" , exec)); |
| 310 | for (const String &E : args) { |
| 311 | print_line(vformat(" %s" , E)); |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | int instances = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_instances" , 1); |
| 316 | for (int i = 0; i < instances; i++) { |
| 317 | OS::ProcessID pid = 0; |
| 318 | Error err = OS::get_singleton()->create_instance(args, &pid); |
| 319 | ERR_FAIL_COND_V(err, err); |
| 320 | if (pid != 0) { |
| 321 | pids.push_back(pid); |
| 322 | } |
| 323 | } |
| 324 | |
| 325 | status = STATUS_PLAY; |
| 326 | if (!p_scene.is_empty()) { |
| 327 | running_scene = p_scene; |
| 328 | } |
| 329 | |
| 330 | return OK; |
| 331 | } |
| 332 | |
| 333 | bool EditorRun::has_child_process(OS::ProcessID p_pid) const { |
| 334 | for (const OS::ProcessID &E : pids) { |
| 335 | if (E == p_pid) { |
| 336 | return true; |
| 337 | } |
| 338 | } |
| 339 | return false; |
| 340 | } |
| 341 | |
| 342 | void EditorRun::stop_child_process(OS::ProcessID p_pid) { |
| 343 | if (has_child_process(p_pid)) { |
| 344 | OS::get_singleton()->kill(p_pid); |
| 345 | pids.erase(p_pid); |
| 346 | } |
| 347 | } |
| 348 | |
| 349 | void EditorRun::stop() { |
| 350 | if (status != STATUS_STOP && pids.size() > 0) { |
| 351 | for (const OS::ProcessID &E : pids) { |
| 352 | OS::get_singleton()->kill(E); |
| 353 | } |
| 354 | pids.clear(); |
| 355 | } |
| 356 | |
| 357 | status = STATUS_STOP; |
| 358 | running_scene = "" ; |
| 359 | } |
| 360 | |
| 361 | EditorRun::EditorRun() { |
| 362 | status = STATUS_STOP; |
| 363 | running_scene = "" ; |
| 364 | } |
| 365 | |