1 | /**************************************************************************/ |
2 | /* editor_themes.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_THEMES_H |
32 | #define EDITOR_THEMES_H |
33 | |
34 | #include "scene/resources/texture.h" |
35 | #include "scene/resources/theme.h" |
36 | |
37 | // The default icon theme is designed to be used for a dark theme. This map stores |
38 | // Color values to convert to other colors for better readability on a light theme. |
39 | class EditorColorMap { |
40 | // Godot Color values are used to avoid the ambiguity of strings |
41 | // (where "#ffffff", "fff", and "white" are all equivalent). |
42 | static HashMap<Color, Color> color_conversion_map; |
43 | // The names of the icons to never convert, even if one of their colors |
44 | // are contained in the color map from above. |
45 | static HashSet<StringName> color_conversion_exceptions; |
46 | |
47 | public: |
48 | static void create(); |
49 | static void add_conversion_color_pair(const String p_from_color, const String p_to_color); |
50 | static void add_conversion_exception(const StringName p_icon_name); |
51 | |
52 | static HashMap<Color, Color> &get_color_conversion_map() { return color_conversion_map; }; |
53 | static HashSet<StringName> &get_color_conversion_exceptions() { return color_conversion_exceptions; }; |
54 | }; |
55 | |
56 | class EditorTheme : public Theme { |
57 | GDCLASS(EditorTheme, Theme); |
58 | |
59 | static Vector<StringName> editor_theme_types; |
60 | |
61 | public: |
62 | virtual Color get_color(const StringName &p_name, const StringName &p_theme_type) const override; |
63 | virtual int get_constant(const StringName &p_name, const StringName &p_theme_type) const override; |
64 | virtual Ref<Font> get_font(const StringName &p_name, const StringName &p_theme_type) const override; |
65 | virtual int get_font_size(const StringName &p_name, const StringName &p_theme_type) const override; |
66 | virtual Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_theme_type) const override; |
67 | virtual Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_theme_type) const override; |
68 | |
69 | EditorTheme(); |
70 | }; |
71 | |
72 | Ref<Theme> create_editor_theme(Ref<Theme> p_theme = nullptr); |
73 | |
74 | Ref<Theme> create_custom_theme(Ref<Theme> p_theme = nullptr); |
75 | |
76 | String get_default_project_icon(); |
77 | |
78 | #endif // EDITOR_THEMES_H |
79 | |