1 | /**************************************************************************/ |
2 | /* editor_export_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_EXPORT_PLUGIN_H |
32 | #define EDITOR_EXPORT_PLUGIN_H |
33 | |
34 | #include "core/extension/gdextension.h" |
35 | #include "editor_export_platform.h" |
36 | #include "editor_export_preset.h" |
37 | #include "editor_export_shared_object.h" |
38 | #include "scene/main/node.h" |
39 | |
40 | class EditorExportPlugin : public RefCounted { |
41 | GDCLASS(EditorExportPlugin, RefCounted); |
42 | |
43 | friend class EditorExport; |
44 | friend class EditorExportPlatform; |
45 | friend class EditorExportPreset; |
46 | |
47 | Ref<EditorExportPreset> export_preset; |
48 | |
49 | Vector<SharedObject> shared_objects; |
50 | struct { |
51 | String ; |
52 | Vector<uint8_t> ; |
53 | bool = false; |
54 | }; |
55 | Vector<ExtraFile> ; |
56 | bool skipped = false; |
57 | |
58 | Vector<String> ios_frameworks; |
59 | Vector<String> ios_embedded_frameworks; |
60 | Vector<String> ios_project_static_libs; |
61 | String ios_plist_content; |
62 | String ios_linker_flags; |
63 | Vector<String> ios_bundle_files; |
64 | String ios_cpp_code; |
65 | |
66 | Vector<String> macos_plugin_files; |
67 | |
68 | _FORCE_INLINE_ void _clear() { |
69 | shared_objects.clear(); |
70 | extra_files.clear(); |
71 | skipped = false; |
72 | } |
73 | |
74 | _FORCE_INLINE_ void _export_end() { |
75 | ios_frameworks.clear(); |
76 | ios_embedded_frameworks.clear(); |
77 | ios_bundle_files.clear(); |
78 | ios_plist_content = "" ; |
79 | ios_linker_flags = "" ; |
80 | ios_cpp_code = "" ; |
81 | macos_plugin_files.clear(); |
82 | } |
83 | |
84 | // Export |
85 | void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features); |
86 | void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags); |
87 | void _export_end_script(); |
88 | |
89 | String _has_valid_export_configuration(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset); |
90 | |
91 | protected: |
92 | void set_export_preset(const Ref<EditorExportPreset> &p_preset); |
93 | Ref<EditorExportPreset> get_export_preset() const; |
94 | |
95 | void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap); |
96 | void add_shared_object(const String &p_path, const Vector<String> &tags, const String &p_target = String()); |
97 | |
98 | void add_ios_framework(const String &p_path); |
99 | void add_ios_embedded_framework(const String &p_path); |
100 | void add_ios_project_static_lib(const String &p_path); |
101 | void add_ios_plist_content(const String &p_plist_content); |
102 | void add_ios_linker_flags(const String &p_flags); |
103 | void add_ios_bundle_file(const String &p_path); |
104 | void add_ios_cpp_code(const String &p_code); |
105 | void add_macos_plugin_file(const String &p_path); |
106 | |
107 | void skip(); |
108 | |
109 | virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features); |
110 | virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags); |
111 | |
112 | static void _bind_methods(); |
113 | |
114 | GDVIRTUAL3(_export_file, String, String, Vector<String>) |
115 | GDVIRTUAL4(_export_begin, Vector<String>, bool, String, uint32_t) |
116 | GDVIRTUAL0(_export_end) |
117 | |
118 | GDVIRTUAL2RC(bool, _begin_customize_resources, const Ref<EditorExportPlatform> &, const Vector<String> &) |
119 | GDVIRTUAL2R(Ref<Resource>, _customize_resource, const Ref<Resource> &, String) |
120 | |
121 | GDVIRTUAL2RC(bool, _begin_customize_scenes, const Ref<EditorExportPlatform> &, const Vector<String> &) |
122 | GDVIRTUAL2R(Node *, _customize_scene, Node *, String) |
123 | GDVIRTUAL0RC(uint64_t, _get_customization_configuration_hash) |
124 | |
125 | GDVIRTUAL0(_end_customize_scenes) |
126 | GDVIRTUAL0(_end_customize_resources) |
127 | |
128 | GDVIRTUAL2RC(PackedStringArray, _get_export_features, const Ref<EditorExportPlatform> &, bool); |
129 | GDVIRTUAL1RC(TypedArray<Dictionary>, _get_export_options, const Ref<EditorExportPlatform> &); |
130 | GDVIRTUAL1RC(bool, _should_update_export_options, const Ref<EditorExportPlatform> &); |
131 | GDVIRTUAL2RC(String, _get_export_option_warning, const Ref<EditorExportPlatform> &, String); |
132 | |
133 | GDVIRTUAL0RC(String, _get_name) |
134 | |
135 | GDVIRTUAL1RC(bool, _supports_platform, const Ref<EditorExportPlatform> &); |
136 | |
137 | GDVIRTUAL2RC(PackedStringArray, _get_android_dependencies, const Ref<EditorExportPlatform> &, bool); |
138 | GDVIRTUAL2RC(PackedStringArray, _get_android_dependencies_maven_repos, const Ref<EditorExportPlatform> &, bool); |
139 | GDVIRTUAL2RC(PackedStringArray, _get_android_libraries, const Ref<EditorExportPlatform> &, bool); |
140 | GDVIRTUAL2RC(String, _get_android_manifest_activity_element_contents, const Ref<EditorExportPlatform> &, bool); |
141 | GDVIRTUAL2RC(String, _get_android_manifest_application_element_contents, const Ref<EditorExportPlatform> &, bool); |
142 | GDVIRTUAL2RC(String, _get_android_manifest_element_contents, const Ref<EditorExportPlatform> &, bool); |
143 | |
144 | virtual bool _begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features); // Return true if this plugin does property export customization |
145 | virtual Ref<Resource> _customize_resource(const Ref<Resource> &p_resource, const String &p_path); // If nothing is returned, it means do not touch (nothing changed). If something is returned (either the same or a different resource) it means changes are made. |
146 | |
147 | virtual bool _begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features); // Return true if this plugin does property export customization |
148 | virtual Node *_customize_scene(Node *p_root, const String &p_path); // Return true if a change was made |
149 | |
150 | virtual uint64_t _get_customization_configuration_hash() const; // Hash used for caching customized resources and scenes. |
151 | |
152 | virtual void _end_customize_scenes(); |
153 | virtual void _end_customize_resources(); |
154 | |
155 | virtual PackedStringArray _get_export_features(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
156 | virtual void _get_export_options(const Ref<EditorExportPlatform> &p_export_platform, List<EditorExportPlatform::ExportOption> *r_options) const; |
157 | virtual bool _should_update_export_options(const Ref<EditorExportPlatform> &p_export_platform) const; |
158 | virtual String _get_export_option_warning(const Ref<EditorExportPlatform> &p_export_platform, const String &p_option_name) const; |
159 | |
160 | public: |
161 | virtual String get_name() const; |
162 | |
163 | virtual bool supports_platform(const Ref<EditorExportPlatform> &p_export_platform) const; |
164 | |
165 | virtual PackedStringArray get_android_dependencies(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
166 | virtual PackedStringArray get_android_dependencies_maven_repos(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
167 | virtual PackedStringArray get_android_libraries(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
168 | virtual String get_android_manifest_activity_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
169 | virtual String get_android_manifest_application_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
170 | virtual String get_android_manifest_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const; |
171 | |
172 | Vector<String> get_ios_frameworks() const; |
173 | Vector<String> get_ios_embedded_frameworks() const; |
174 | Vector<String> get_ios_project_static_libs() const; |
175 | String get_ios_plist_content() const; |
176 | String get_ios_linker_flags() const; |
177 | Vector<String> get_ios_bundle_files() const; |
178 | String get_ios_cpp_code() const; |
179 | const Vector<String> &get_macos_plugin_files() const; |
180 | Variant get_option(const StringName &p_name) const; |
181 | |
182 | EditorExportPlugin(); |
183 | }; |
184 | |
185 | #endif // EDITOR_EXPORT_PLUGIN_H |
186 | |