| 1 | /**************************************************************************/ |
| 2 | /* animation_library_editor.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef ANIMATION_LIBRARY_EDITOR_H |
| 32 | #define ANIMATION_LIBRARY_EDITOR_H |
| 33 | |
| 34 | #include "editor/animation_track_editor.h" |
| 35 | #include "editor/editor_plugin.h" |
| 36 | #include "scene/animation/animation_player.h" |
| 37 | #include "scene/gui/dialogs.h" |
| 38 | #include "scene/gui/tree.h" |
| 39 | |
| 40 | class EditorFileDialog; |
| 41 | |
| 42 | class AnimationLibraryEditor : public AcceptDialog { |
| 43 | GDCLASS(AnimationLibraryEditor, AcceptDialog) |
| 44 | |
| 45 | enum { |
| 46 | LIB_BUTTON_ADD, |
| 47 | LIB_BUTTON_LOAD, |
| 48 | LIB_BUTTON_PASTE, |
| 49 | LIB_BUTTON_FILE, |
| 50 | LIB_BUTTON_DELETE, |
| 51 | }; |
| 52 | enum { |
| 53 | ANIM_BUTTON_COPY, |
| 54 | ANIM_BUTTON_FILE, |
| 55 | ANIM_BUTTON_DELETE, |
| 56 | }; |
| 57 | |
| 58 | enum { |
| 59 | , |
| 60 | , |
| 61 | , |
| 62 | , |
| 63 | |
| 64 | , |
| 65 | , |
| 66 | , |
| 67 | , |
| 68 | }; |
| 69 | |
| 70 | enum FileDialogAction { |
| 71 | FILE_DIALOG_ACTION_OPEN_LIBRARY, |
| 72 | FILE_DIALOG_ACTION_SAVE_LIBRARY, |
| 73 | FILE_DIALOG_ACTION_OPEN_ANIMATION, |
| 74 | FILE_DIALOG_ACTION_SAVE_ANIMATION, |
| 75 | }; |
| 76 | |
| 77 | FileDialogAction file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION; |
| 78 | |
| 79 | StringName file_dialog_animation; |
| 80 | StringName file_dialog_library; |
| 81 | |
| 82 | AcceptDialog *error_dialog = nullptr; |
| 83 | bool adding_animation = false; |
| 84 | StringName adding_animation_to_library; |
| 85 | EditorFileDialog *file_dialog = nullptr; |
| 86 | ConfirmationDialog *add_library_dialog = nullptr; |
| 87 | LineEdit *add_library_name = nullptr; |
| 88 | Label *add_library_validate = nullptr; |
| 89 | PopupMenu * = nullptr; |
| 90 | |
| 91 | Tree *tree = nullptr; |
| 92 | |
| 93 | Object *player = nullptr; |
| 94 | |
| 95 | void _add_library(); |
| 96 | void _add_library_validate(const String &p_name); |
| 97 | void _add_library_confirm(); |
| 98 | void _load_library(); |
| 99 | void _load_file(String p_path); |
| 100 | |
| 101 | void _item_renamed(); |
| 102 | void _button_pressed(TreeItem *p_item, int p_column, int p_id, MouseButton p_button); |
| 103 | |
| 104 | void (int p_id); |
| 105 | |
| 106 | bool updating = false; |
| 107 | |
| 108 | protected: |
| 109 | void _update_editor(Object *p_player); |
| 110 | static void _bind_methods(); |
| 111 | |
| 112 | public: |
| 113 | void set_animation_player(Object *p_player); |
| 114 | void show_dialog(); |
| 115 | void update_tree(); |
| 116 | AnimationLibraryEditor(); |
| 117 | }; |
| 118 | |
| 119 | #endif // ANIMATION_LIBRARY_EDITOR_H |
| 120 | |