1 | /**************************************************************************/ |
2 | /* animation_track_editor.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef ANIMATION_TRACK_EDITOR_H |
32 | #define ANIMATION_TRACK_EDITOR_H |
33 | |
34 | #include "editor/editor_data.h" |
35 | #include "editor/editor_properties.h" |
36 | #include "editor/property_selector.h" |
37 | #include "scene/3d/node_3d.h" |
38 | #include "scene/gui/control.h" |
39 | #include "scene/gui/menu_button.h" |
40 | #include "scene/gui/scroll_bar.h" |
41 | #include "scene/gui/tree.h" |
42 | #include "scene/resources/animation.h" |
43 | |
44 | class AnimationTrackEditor; |
45 | class AnimationTrackEdit; |
46 | class CheckBox; |
47 | class EditorSpinSlider; |
48 | class HSlider; |
49 | class OptionButton; |
50 | class PanelContainer; |
51 | class SceneTreeDialog; |
52 | class SpinBox; |
53 | class TextureRect; |
54 | class ViewPanner; |
55 | |
56 | class AnimationTrackKeyEdit : public Object { |
57 | GDCLASS(AnimationTrackKeyEdit, Object); |
58 | |
59 | public: |
60 | bool setting = false; |
61 | bool animation_read_only = false; |
62 | |
63 | Ref<Animation> animation; |
64 | int track = -1; |
65 | float key_ofs = 0; |
66 | Node *root_path = nullptr; |
67 | |
68 | PropertyInfo hint; |
69 | NodePath base; |
70 | bool use_fps = false; |
71 | |
72 | bool _hide_script_from_inspector() { return true; } |
73 | bool _hide_metadata_from_inspector() { return true; } |
74 | bool _dont_undo_redo() { return true; } |
75 | |
76 | bool _is_read_only() { return animation_read_only; } |
77 | |
78 | void notify_change(); |
79 | Node *get_root_path(); |
80 | void set_use_fps(bool p_enable); |
81 | |
82 | protected: |
83 | static void _bind_methods(); |
84 | void _fix_node_path(Variant &value); |
85 | void _update_obj(const Ref<Animation> &p_anim); |
86 | void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to); |
87 | bool _set(const StringName &p_name, const Variant &p_value); |
88 | bool _get(const StringName &p_name, Variant &r_ret) const; |
89 | void _get_property_list(List<PropertyInfo> *p_list) const; |
90 | }; |
91 | |
92 | class AnimationMultiTrackKeyEdit : public Object { |
93 | GDCLASS(AnimationMultiTrackKeyEdit, Object); |
94 | |
95 | public: |
96 | bool setting = false; |
97 | bool animation_read_only = false; |
98 | |
99 | Ref<Animation> animation; |
100 | |
101 | RBMap<int, List<float>> key_ofs_map; |
102 | RBMap<int, NodePath> base_map; |
103 | PropertyInfo hint; |
104 | |
105 | Node *root_path = nullptr; |
106 | |
107 | bool use_fps = false; |
108 | |
109 | bool _hide_script_from_inspector() { return true; } |
110 | bool _hide_metadata_from_inspector() { return true; } |
111 | bool _dont_undo_redo() { return true; } |
112 | |
113 | bool _is_read_only() { return animation_read_only; } |
114 | |
115 | void notify_change(); |
116 | Node *get_root_path(); |
117 | void set_use_fps(bool p_enable); |
118 | |
119 | protected: |
120 | static void _bind_methods(); |
121 | void _fix_node_path(Variant &value, NodePath &base); |
122 | void _update_obj(const Ref<Animation> &p_anim); |
123 | void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to); |
124 | bool _set(const StringName &p_name, const Variant &p_value); |
125 | bool _get(const StringName &p_name, Variant &r_ret) const; |
126 | void _get_property_list(List<PropertyInfo> *p_list) const; |
127 | }; |
128 | |
129 | class AnimationTimelineEdit : public Range { |
130 | GDCLASS(AnimationTimelineEdit, Range); |
131 | |
132 | Ref<Animation> animation; |
133 | bool read_only = false; |
134 | |
135 | AnimationTrackEdit *track_edit = nullptr; |
136 | int name_limit = 0; |
137 | Range *zoom = nullptr; |
138 | Range *h_scroll = nullptr; |
139 | float play_position_pos = 0.0f; |
140 | |
141 | HBoxContainer *len_hb = nullptr; |
142 | EditorSpinSlider *length = nullptr; |
143 | Button *loop = nullptr; |
144 | TextureRect *time_icon = nullptr; |
145 | |
146 | MenuButton *add_track = nullptr; |
147 | Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster |
148 | HScrollBar *hscroll = nullptr; |
149 | |
150 | void _zoom_changed(double); |
151 | void _anim_length_changed(double p_new_len); |
152 | void _anim_loop_pressed(); |
153 | |
154 | void _play_position_draw(); |
155 | Rect2 hsize_rect; |
156 | |
157 | bool editing = false; |
158 | bool use_fps = false; |
159 | |
160 | Ref<ViewPanner> panner; |
161 | void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event); |
162 | void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event); |
163 | |
164 | bool dragging_timeline = false; |
165 | bool dragging_hsize = false; |
166 | float dragging_hsize_from = 0.0f; |
167 | float dragging_hsize_at = 0.0f; |
168 | |
169 | virtual void gui_input(const Ref<InputEvent> &p_event) override; |
170 | void _track_added(int p_track); |
171 | |
172 | protected: |
173 | static void _bind_methods(); |
174 | void _notification(int p_what); |
175 | |
176 | public: |
177 | int get_name_limit() const; |
178 | int get_buttons_width() const; |
179 | |
180 | float get_zoom_scale() const; |
181 | |
182 | virtual Size2 get_minimum_size() const override; |
183 | void set_animation(const Ref<Animation> &p_animation, bool p_read_only); |
184 | void set_track_edit(AnimationTrackEdit *p_track_edit); |
185 | void set_zoom(Range *p_zoom); |
186 | Range *get_zoom() const { return zoom; } |
187 | |
188 | void set_play_position(float p_pos); |
189 | float get_play_position() const; |
190 | void update_play_position(); |
191 | |
192 | void update_values(); |
193 | |
194 | void set_use_fps(bool p_use_fps); |
195 | bool is_using_fps() const; |
196 | |
197 | void set_hscroll(HScrollBar *p_hscroll); |
198 | |
199 | virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; |
200 | |
201 | AnimationTimelineEdit(); |
202 | }; |
203 | |
204 | class AnimationTrackEdit : public Control { |
205 | GDCLASS(AnimationTrackEdit, Control); |
206 | friend class AnimationTimelineEdit; |
207 | |
208 | enum { |
209 | , |
210 | , |
211 | , |
212 | , |
213 | , |
214 | , |
215 | , |
216 | , |
217 | , |
218 | , |
219 | , |
220 | , |
221 | , |
222 | , |
223 | , |
224 | , |
225 | }; |
226 | |
227 | AnimationTimelineEdit *timeline = nullptr; |
228 | Popup * = nullptr; |
229 | LineEdit *path = nullptr; |
230 | Node *root = nullptr; |
231 | Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster |
232 | float play_position_pos = 0.0f; |
233 | NodePath node_path; |
234 | |
235 | Ref<Animation> animation; |
236 | bool read_only = false; |
237 | int track = 0; |
238 | |
239 | Rect2 check_rect; |
240 | Rect2 path_rect; |
241 | |
242 | Rect2 update_mode_rect; |
243 | Rect2 interp_mode_rect; |
244 | Rect2 loop_wrap_rect; |
245 | Rect2 remove_rect; |
246 | |
247 | Ref<Texture2D> type_icon; |
248 | Ref<Texture2D> selected_icon; |
249 | |
250 | PopupMenu * = nullptr; |
251 | |
252 | bool hovered = false; |
253 | bool clicking_on_name = false; |
254 | int hovering_key_idx = -1; |
255 | |
256 | void _zoom_changed(); |
257 | |
258 | Ref<Texture2D> icon_cache; |
259 | String path_cache; |
260 | |
261 | void (int p_index); |
262 | |
263 | void _path_submitted(const String &p_text); |
264 | void _play_position_draw(); |
265 | bool _is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const; |
266 | |
267 | Ref<Texture2D> _get_key_type_icon() const; |
268 | |
269 | mutable int dropping_at = 0; |
270 | float insert_at_pos = 0.0f; |
271 | bool moving_selection_attempt = false; |
272 | int select_single_attempt = -1; |
273 | bool moving_selection = false; |
274 | float moving_selection_from_ofs = 0.0f; |
275 | |
276 | bool in_group = false; |
277 | AnimationTrackEditor *editor = nullptr; |
278 | |
279 | protected: |
280 | static void _bind_methods(); |
281 | void _notification(int p_what); |
282 | |
283 | virtual void gui_input(const Ref<InputEvent> &p_event) override; |
284 | |
285 | public: |
286 | virtual Variant get_drag_data(const Point2 &p_point) override; |
287 | virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; |
288 | virtual void drop_data(const Point2 &p_point, const Variant &p_data) override; |
289 | |
290 | virtual String get_tooltip(const Point2 &p_pos) const override; |
291 | |
292 | virtual int get_key_height() const; |
293 | virtual Rect2 get_key_rect(int p_index, float p_pixels_sec); |
294 | virtual bool is_key_selectable_by_distance() const; |
295 | virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right); |
296 | virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right); |
297 | virtual void draw_bg(int p_clip_left, int p_clip_right); |
298 | virtual void draw_fg(int p_clip_left, int p_clip_right); |
299 | |
300 | //helper |
301 | void draw_texture_region_clipped(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_region); |
302 | void draw_rect_clipped(const Rect2 &p_rect, const Color &p_color, bool p_filled = true); |
303 | |
304 | int get_track() const; |
305 | Ref<Animation> get_animation() const; |
306 | AnimationTimelineEdit *get_timeline() const { return timeline; } |
307 | AnimationTrackEditor *get_editor() const { return editor; } |
308 | NodePath get_path() const; |
309 | void set_animation_and_track(const Ref<Animation> &p_animation, int p_track, bool p_read_only); |
310 | virtual Size2 get_minimum_size() const override; |
311 | |
312 | void set_timeline(AnimationTimelineEdit *p_timeline); |
313 | void set_editor(AnimationTrackEditor *p_editor); |
314 | void set_root(Node *p_root); |
315 | |
316 | void set_play_position(float p_pos); |
317 | void update_play_position(); |
318 | void cancel_drop(); |
319 | |
320 | void set_in_group(bool p_enable); |
321 | void append_to_selection(const Rect2 &p_box, bool p_deselection); |
322 | |
323 | AnimationTrackEdit(); |
324 | }; |
325 | |
326 | class AnimationTrackEditPlugin : public RefCounted { |
327 | GDCLASS(AnimationTrackEditPlugin, RefCounted); |
328 | |
329 | public: |
330 | virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage); |
331 | virtual AnimationTrackEdit *create_audio_track_edit(); |
332 | virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object); |
333 | }; |
334 | |
335 | class AnimationTrackKeyEdit; |
336 | class AnimationMultiTrackKeyEdit; |
337 | class AnimationBezierTrackEdit; |
338 | |
339 | class AnimationTrackEditGroup : public Control { |
340 | GDCLASS(AnimationTrackEditGroup, Control); |
341 | Ref<Texture2D> icon; |
342 | String node_name; |
343 | NodePath node; |
344 | Node *root = nullptr; |
345 | AnimationTimelineEdit *timeline = nullptr; |
346 | |
347 | void _zoom_changed(); |
348 | |
349 | protected: |
350 | void _notification(int p_what); |
351 | |
352 | public: |
353 | void set_type_and_name(const Ref<Texture2D> &p_type, const String &p_name, const NodePath &p_node); |
354 | virtual Size2 get_minimum_size() const override; |
355 | void set_timeline(AnimationTimelineEdit *p_timeline); |
356 | void set_root(Node *p_root); |
357 | |
358 | AnimationTrackEditGroup(); |
359 | }; |
360 | |
361 | class AnimationTrackEditor : public VBoxContainer { |
362 | GDCLASS(AnimationTrackEditor, VBoxContainer); |
363 | friend class AnimationTimelineEdit; |
364 | |
365 | Ref<Animation> animation; |
366 | bool read_only = false; |
367 | Node *root = nullptr; |
368 | |
369 | MenuButton *edit = nullptr; |
370 | |
371 | PanelContainer *main_panel = nullptr; |
372 | HScrollBar *hscroll = nullptr; |
373 | ScrollContainer *scroll = nullptr; |
374 | VBoxContainer *track_vbox = nullptr; |
375 | AnimationBezierTrackEdit *bezier_edit = nullptr; |
376 | |
377 | Label *info_message = nullptr; |
378 | |
379 | AnimationTimelineEdit *timeline = nullptr; |
380 | HSlider *zoom = nullptr; |
381 | EditorSpinSlider *step = nullptr; |
382 | TextureRect *zoom_icon = nullptr; |
383 | Button *snap = nullptr; |
384 | Button *bezier_edit_icon = nullptr; |
385 | OptionButton *snap_mode = nullptr; |
386 | |
387 | Button *imported_anim_warning = nullptr; |
388 | void _show_imported_anim_warning(); |
389 | |
390 | void _snap_mode_changed(int p_mode); |
391 | Vector<AnimationTrackEdit *> track_edits; |
392 | Vector<AnimationTrackEditGroup *> groups; |
393 | |
394 | bool animation_changing_awaiting_update = false; |
395 | void _animation_update(); // Updated by AnimationTrackEditor(this) |
396 | int _get_track_selected(); |
397 | void _animation_changed(); |
398 | void _update_tracks(); |
399 | void _redraw_tracks(); |
400 | void _redraw_groups(); |
401 | void _check_bezier_exist(); |
402 | |
403 | void _name_limit_changed(); |
404 | void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only); |
405 | void _track_remove_request(int p_track); |
406 | void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation); |
407 | void _track_grab_focus(int p_track); |
408 | |
409 | void _update_scroll(double); |
410 | void _update_step(double p_new_step); |
411 | void _update_length(double p_new_len); |
412 | void _dropped_track(int p_from_track, int p_to_track); |
413 | |
414 | void _add_track(int p_type); |
415 | void _new_track_node_selected(NodePath p_path); |
416 | void _new_track_property_selected(String p_name); |
417 | |
418 | void _update_step_spinbox(); |
419 | |
420 | PropertySelector *prop_selector = nullptr; |
421 | PropertySelector *method_selector = nullptr; |
422 | SceneTreeDialog *pick_track = nullptr; |
423 | int adding_track_type = 0; |
424 | NodePath adding_track_path; |
425 | |
426 | bool keying = false; |
427 | |
428 | struct InsertData { |
429 | Animation::TrackType type; |
430 | NodePath path; |
431 | int track_idx = 0; |
432 | Variant value; |
433 | String query; |
434 | bool advance = false; |
435 | }; |
436 | |
437 | Label *insert_confirm_text = nullptr; |
438 | CheckBox *insert_confirm_bezier = nullptr; |
439 | CheckBox *insert_confirm_reset = nullptr; |
440 | ConfirmationDialog *insert_confirm = nullptr; |
441 | bool insert_queue = false; |
442 | List<InsertData> insert_data; |
443 | |
444 | void _query_insert(const InsertData &p_id); |
445 | Ref<Animation> _create_and_get_reset_animation(); |
446 | void _confirm_insert_list(); |
447 | struct TrackIndices { |
448 | int normal; |
449 | int reset; |
450 | |
451 | TrackIndices(const Animation *p_anim = nullptr, const Animation *p_reset_anim = nullptr) { |
452 | normal = p_anim ? p_anim->get_track_count() : 0; |
453 | reset = p_reset_anim ? p_reset_anim->get_track_count() : 0; |
454 | } |
455 | }; |
456 | TrackIndices _confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_reset_wanted, Ref<Animation> p_reset_anim, bool p_create_beziers); |
457 | void _insert_track(bool p_reset_wanted, bool p_create_beziers); |
458 | |
459 | void _root_removed(); |
460 | |
461 | PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr); |
462 | |
463 | Ref<ViewPanner> panner; |
464 | void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event); |
465 | void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event); |
466 | |
467 | void _timeline_value_changed(double); |
468 | |
469 | float insert_key_from_track_call_ofs = 0.0f; |
470 | int insert_key_from_track_call_track = 0; |
471 | void _insert_key_from_track(float p_ofs, int p_track); |
472 | void _add_method_key(const String &p_method); |
473 | |
474 | void _clear_selection_for_anim(const Ref<Animation> &p_anim); |
475 | void _select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos); |
476 | |
477 | //selection |
478 | |
479 | struct SelectedKey { |
480 | int track = 0; |
481 | int key = 0; |
482 | bool operator<(const SelectedKey &p_key) const { return track == p_key.track ? key < p_key.key : track < p_key.track; }; |
483 | }; |
484 | |
485 | struct KeyInfo { |
486 | float pos = 0; |
487 | }; |
488 | |
489 | RBMap<SelectedKey, KeyInfo> selection; |
490 | |
491 | bool moving_selection = false; |
492 | float moving_selection_offset = 0.0f; |
493 | void _move_selection_begin(); |
494 | void _move_selection(float p_offset); |
495 | void _move_selection_commit(); |
496 | void _move_selection_cancel(); |
497 | |
498 | AnimationTrackKeyEdit *key_edit = nullptr; |
499 | AnimationMultiTrackKeyEdit *multi_key_edit = nullptr; |
500 | void _update_key_edit(); |
501 | void _clear_key_edit(); |
502 | |
503 | Control *box_selection = nullptr; |
504 | void _box_selection_draw(); |
505 | bool box_selecting = false; |
506 | Vector2 box_selecting_from; |
507 | Rect2 box_select_rect; |
508 | void _scroll_input(const Ref<InputEvent> &p_event); |
509 | |
510 | Vector<Ref<AnimationTrackEditPlugin>> track_edit_plugins; |
511 | |
512 | void _toggle_bezier_edit(); |
513 | void _cancel_bezier_edit(); |
514 | void _bezier_edit(int p_for_track); |
515 | void _bezier_track_set_key_handle_mode(Animation *p_anim, int p_track, int p_index, Animation::HandleMode p_mode, Animation::HandleSetMode p_set_mode = Animation::HANDLE_SET_MODE_NONE); |
516 | |
517 | ////////////// edit menu stuff |
518 | |
519 | ConfirmationDialog *bake_dialog = nullptr; |
520 | CheckBox *bake_trs = nullptr; |
521 | CheckBox *bake_blendshape = nullptr; |
522 | CheckBox *bake_value = nullptr; |
523 | SpinBox *bake_fps = nullptr; |
524 | |
525 | ConfirmationDialog *optimize_dialog = nullptr; |
526 | SpinBox *optimize_velocity_error = nullptr; |
527 | SpinBox *optimize_angular_error = nullptr; |
528 | SpinBox *optimize_precision_error = nullptr; |
529 | |
530 | ConfirmationDialog *cleanup_dialog = nullptr; |
531 | CheckBox *cleanup_keys = nullptr; |
532 | CheckBox *cleanup_tracks = nullptr; |
533 | CheckBox *cleanup_all = nullptr; |
534 | |
535 | ConfirmationDialog *scale_dialog = nullptr; |
536 | SpinBox *scale = nullptr; |
537 | |
538 | ConfirmationDialog *ease_dialog = nullptr; |
539 | OptionButton *transition_selection = nullptr; |
540 | OptionButton *ease_selection = nullptr; |
541 | SpinBox *ease_fps = nullptr; |
542 | |
543 | void _select_all_tracks_for_copy(); |
544 | |
545 | void (); |
546 | void (int p_option); |
547 | int = 0; |
548 | |
549 | void _cleanup_animation(Ref<Animation> p_animation); |
550 | |
551 | void _anim_duplicate_keys(bool transpose); |
552 | |
553 | void _view_group_toggle(); |
554 | Button *view_group = nullptr; |
555 | Button *selected_filter = nullptr; |
556 | |
557 | void _selection_changed(); |
558 | |
559 | ConfirmationDialog *track_copy_dialog = nullptr; |
560 | Tree *track_copy_select = nullptr; |
561 | |
562 | struct TrackClipboard { |
563 | NodePath full_path; |
564 | NodePath base_path; |
565 | Animation::TrackType track_type = Animation::TYPE_ANIMATION; |
566 | Animation::InterpolationType interp_type = Animation::INTERPOLATION_CUBIC_ANGLE; |
567 | Animation::UpdateMode update_mode = Animation::UPDATE_CAPTURE; |
568 | Animation::LoopMode loop_mode = Animation::LOOP_PINGPONG; |
569 | bool loop_wrap = false; |
570 | bool enabled = false; |
571 | bool use_blend = false; |
572 | |
573 | struct Key { |
574 | float time = 0; |
575 | float transition = 0; |
576 | Variant value; |
577 | }; |
578 | Vector<Key> keys; |
579 | }; |
580 | |
581 | Vector<TrackClipboard> track_clipboard; |
582 | |
583 | void _insert_animation_key(NodePath p_path, const Variant &p_value); |
584 | |
585 | void _pick_track_filter_text_changed(const String &p_newtext); |
586 | void _pick_track_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates); |
587 | void _pick_track_filter_input(const Ref<InputEvent> &p_ie); |
588 | |
589 | protected: |
590 | static void _bind_methods(); |
591 | void _notification(int p_what); |
592 | |
593 | public: |
594 | // Public for use with callable_mp. |
595 | void _clear_selection(bool p_update = false); |
596 | void _key_selected(int p_key, bool p_single, int p_track); |
597 | void _key_deselected(int p_key, int p_track); |
598 | |
599 | enum { |
600 | EDIT_COPY_TRACKS, |
601 | EDIT_COPY_TRACKS_CONFIRM, |
602 | EDIT_PASTE_TRACKS, |
603 | EDIT_SCALE_SELECTION, |
604 | EDIT_SCALE_FROM_CURSOR, |
605 | EDIT_SCALE_CONFIRM, |
606 | EDIT_EASE_SELECTION, |
607 | EDIT_EASE_CONFIRM, |
608 | EDIT_DUPLICATE_SELECTION, |
609 | EDIT_DUPLICATE_TRANSPOSED, |
610 | EDIT_ADD_RESET_KEY, |
611 | EDIT_DELETE_SELECTION, |
612 | EDIT_GOTO_NEXT_STEP, |
613 | EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY, // Next step without updating animation. |
614 | EDIT_GOTO_PREV_STEP, |
615 | EDIT_APPLY_RESET, |
616 | EDIT_BAKE_ANIMATION, |
617 | EDIT_BAKE_ANIMATION_CONFIRM, |
618 | EDIT_OPTIMIZE_ANIMATION, |
619 | EDIT_OPTIMIZE_ANIMATION_CONFIRM, |
620 | EDIT_CLEAN_UP_ANIMATION, |
621 | EDIT_CLEAN_UP_ANIMATION_CONFIRM |
622 | }; |
623 | |
624 | void add_track_edit_plugin(const Ref<AnimationTrackEditPlugin> &p_plugin); |
625 | void remove_track_edit_plugin(const Ref<AnimationTrackEditPlugin> &p_plugin); |
626 | |
627 | void set_animation(const Ref<Animation> &p_anim, bool p_read_only); |
628 | Ref<Animation> get_current_animation() const; |
629 | void set_root(Node *p_root); |
630 | Node *get_root() const; |
631 | void update_keying(); |
632 | bool has_keying() const; |
633 | |
634 | Dictionary get_state() const; |
635 | void set_state(const Dictionary &p_state); |
636 | |
637 | void cleanup(); |
638 | |
639 | void set_anim_pos(float p_pos); |
640 | void insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists = false); |
641 | void insert_value_key(const String &p_property, const Variant &p_value, bool p_advance); |
642 | void insert_transform_key(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type, const Variant p_value); |
643 | bool has_track(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type); |
644 | void make_insert_queue(); |
645 | void commit_insert_queue(); |
646 | |
647 | void show_select_node_warning(bool p_show); |
648 | |
649 | bool is_key_selected(int p_track, int p_key) const; |
650 | bool is_selection_active() const; |
651 | bool is_moving_selection() const; |
652 | bool is_snap_enabled() const; |
653 | float get_moving_selection_offset() const; |
654 | float snap_time(float p_value, bool p_relative = false); |
655 | bool is_grouping_tracks(); |
656 | |
657 | /** If `p_from_mouse_event` is `true`, handle Shift key presses for precise snapping. */ |
658 | void goto_prev_step(bool p_from_mouse_event); |
659 | |
660 | /** If `p_from_mouse_event` is `true`, handle Shift key presses for precise snapping. */ |
661 | void goto_next_step(bool p_from_mouse_event, bool p_timeline_only = false); |
662 | |
663 | MenuButton *(); |
664 | AnimationTrackEditor(); |
665 | ~AnimationTrackEditor(); |
666 | }; |
667 | |
668 | // AnimationTrackKeyEditEditorPlugin |
669 | |
670 | class AnimationTrackKeyEditEditor : public EditorProperty { |
671 | GDCLASS(AnimationTrackKeyEditEditor, EditorProperty); |
672 | |
673 | Ref<Animation> animation; |
674 | int track = -1; |
675 | real_t key_ofs = 0.0; |
676 | bool use_fps = false; |
677 | |
678 | EditorSpinSlider *spinner = nullptr; |
679 | |
680 | struct KeyDataCache { |
681 | real_t time = 0.0; |
682 | float transition = 0.0; |
683 | Variant value; |
684 | } key_data_cache; |
685 | |
686 | void _time_edit_entered(); |
687 | void _time_edit_exited(); |
688 | |
689 | public: |
690 | AnimationTrackKeyEditEditor(Ref<Animation> p_animation, int p_track, real_t p_key_ofs, bool p_use_fps); |
691 | ~AnimationTrackKeyEditEditor(); |
692 | }; |
693 | |
694 | #endif // ANIMATION_TRACK_EDITOR_H |
695 | |