1/**************************************************************************/
2/* editor_preview_plugins.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef EDITOR_PREVIEW_PLUGINS_H
32#define EDITOR_PREVIEW_PLUGINS_H
33
34#include "core/templates/safe_refcount.h"
35#include "editor/editor_resource_preview.h"
36
37void post_process_preview(Ref<Image> p_image);
38
39class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
40 GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator);
41
42public:
43 virtual bool handles(const String &p_type) const override;
44 virtual bool generate_small_preview_automatically() const override;
45 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
46
47 EditorTexturePreviewPlugin();
48};
49
50class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
51 GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator);
52
53public:
54 virtual bool handles(const String &p_type) const override;
55 virtual bool generate_small_preview_automatically() const override;
56 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
57
58 EditorImagePreviewPlugin();
59};
60
61class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
62 GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator);
63
64public:
65 virtual bool handles(const String &p_type) const override;
66 virtual bool generate_small_preview_automatically() const override;
67 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
68
69 EditorBitmapPreviewPlugin();
70};
71
72class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
73 GDCLASS(EditorPackedScenePreviewPlugin, EditorResourcePreviewGenerator);
74
75public:
76 virtual bool handles(const String &p_type) const override;
77 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
78 virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const override;
79
80 EditorPackedScenePreviewPlugin();
81};
82
83class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
84 GDCLASS(EditorMaterialPreviewPlugin, EditorResourcePreviewGenerator);
85
86 RID scenario;
87 RID sphere;
88 RID sphere_instance;
89 RID viewport;
90 RID viewport_texture;
91 RID light;
92 RID light_instance;
93 RID light2;
94 RID light_instance2;
95 RID camera;
96 RID camera_attributes;
97 Semaphore preview_done;
98
99 void _generate_frame_started();
100 void _preview_done();
101
102public:
103 virtual bool handles(const String &p_type) const override;
104 virtual bool generate_small_preview_automatically() const override;
105 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
106
107 EditorMaterialPreviewPlugin();
108 ~EditorMaterialPreviewPlugin();
109};
110
111class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
112 GDCLASS(EditorScriptPreviewPlugin, EditorResourcePreviewGenerator);
113
114public:
115 virtual bool handles(const String &p_type) const override;
116 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
117
118 EditorScriptPreviewPlugin();
119};
120
121class EditorAudioStreamPreviewPlugin : public EditorResourcePreviewGenerator {
122 GDCLASS(EditorAudioStreamPreviewPlugin, EditorResourcePreviewGenerator);
123
124public:
125 virtual bool handles(const String &p_type) const override;
126 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
127
128 EditorAudioStreamPreviewPlugin();
129};
130
131class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
132 GDCLASS(EditorMeshPreviewPlugin, EditorResourcePreviewGenerator);
133
134 RID scenario;
135 RID mesh_instance;
136 RID viewport;
137 RID viewport_texture;
138 RID light;
139 RID light_instance;
140 RID light2;
141 RID light_instance2;
142 RID camera;
143 RID camera_attributes;
144 Semaphore preview_done;
145
146 void _generate_frame_started();
147 void _preview_done();
148
149public:
150 virtual bool handles(const String &p_type) const override;
151 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
152
153 EditorMeshPreviewPlugin();
154 ~EditorMeshPreviewPlugin();
155};
156
157class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
158 GDCLASS(EditorFontPreviewPlugin, EditorResourcePreviewGenerator);
159
160 RID viewport;
161 RID viewport_texture;
162 RID canvas;
163 RID canvas_item;
164 Semaphore preview_done;
165
166 void _generate_frame_started();
167 void _preview_done();
168
169public:
170 virtual bool handles(const String &p_type) const override;
171 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
172 virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const override;
173
174 EditorFontPreviewPlugin();
175 ~EditorFontPreviewPlugin();
176};
177
178class EditorTileMapPatternPreviewPlugin : public EditorResourcePreviewGenerator {
179 GDCLASS(EditorTileMapPatternPreviewPlugin, EditorResourcePreviewGenerator);
180
181 Semaphore preview_done;
182
183 void _generate_frame_started();
184 void _preview_done();
185
186public:
187 virtual bool handles(const String &p_type) const override;
188 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
189
190 EditorTileMapPatternPreviewPlugin();
191 ~EditorTileMapPatternPreviewPlugin();
192};
193
194class EditorGradientPreviewPlugin : public EditorResourcePreviewGenerator {
195 GDCLASS(EditorGradientPreviewPlugin, EditorResourcePreviewGenerator);
196
197public:
198 virtual bool handles(const String &p_type) const override;
199 virtual bool generate_small_preview_automatically() const override;
200 virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const override;
201
202 EditorGradientPreviewPlugin();
203};
204
205#endif // EDITOR_PREVIEW_PLUGINS_H
206