| 1 | /**************************************************************************/ | 
| 2 | /*  editor_resource_preview.h                                             */ | 
| 3 | /**************************************************************************/ | 
| 4 | /*                         This file is part of:                          */ | 
| 5 | /*                             GODOT ENGINE                               */ | 
| 6 | /*                        https://godotengine.org                         */ | 
| 7 | /**************************************************************************/ | 
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
| 10 | /*                                                                        */ | 
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
| 12 | /* a copy of this software and associated documentation files (the        */ | 
| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
| 17 | /* the following conditions:                                              */ | 
| 18 | /*                                                                        */ | 
| 19 | /* The above copyright notice and this permission notice shall be         */ | 
| 20 | /* included in all copies or substantial portions of the Software.        */ | 
| 21 | /*                                                                        */ | 
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
| 29 | /**************************************************************************/ | 
| 30 |  | 
| 31 | #ifndef EDITOR_RESOURCE_PREVIEW_H | 
| 32 | #define EDITOR_RESOURCE_PREVIEW_H | 
| 33 |  | 
| 34 | #include "core/os/semaphore.h" | 
| 35 | #include "core/os/thread.h" | 
| 36 | #include "core/templates/safe_refcount.h" | 
| 37 | #include "scene/main/node.h" | 
| 38 |  | 
| 39 | class ImageTexture; | 
| 40 | class Texture2D; | 
| 41 |  | 
| 42 | class EditorResourcePreviewGenerator : public RefCounted { | 
| 43 | 	GDCLASS(EditorResourcePreviewGenerator, RefCounted); | 
| 44 |  | 
| 45 | protected: | 
| 46 | 	static void _bind_methods(); | 
| 47 |  | 
| 48 | 	GDVIRTUAL1RC(bool, _handles, String) | 
| 49 | 	GDVIRTUAL3RC(Ref<Texture2D>, _generate, Ref<Resource>, Vector2i, Dictionary) | 
| 50 | 	GDVIRTUAL3RC(Ref<Texture2D>, _generate_from_path, String, Vector2i, Dictionary) | 
| 51 | 	GDVIRTUAL0RC(bool, _generate_small_preview_automatically) | 
| 52 | 	GDVIRTUAL0RC(bool, _can_generate_small_preview) | 
| 53 |  | 
| 54 | public: | 
| 55 | 	virtual bool handles(const String &p_type) const; | 
| 56 | 	virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const; | 
| 57 | 	virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const; | 
| 58 |  | 
| 59 | 	virtual bool generate_small_preview_automatically() const; | 
| 60 | 	virtual bool can_generate_small_preview() const; | 
| 61 |  | 
| 62 | 	EditorResourcePreviewGenerator(); | 
| 63 | }; | 
| 64 |  | 
| 65 | class EditorResourcePreview : public Node { | 
| 66 | 	GDCLASS(EditorResourcePreview, Node); | 
| 67 |  | 
| 68 | 	static EditorResourcePreview *singleton; | 
| 69 |  | 
| 70 | 	struct QueueItem { | 
| 71 | 		Ref<Resource> resource; | 
| 72 | 		String path; | 
| 73 | 		ObjectID id; | 
| 74 | 		StringName function; | 
| 75 | 		Variant userdata; | 
| 76 | 	}; | 
| 77 |  | 
| 78 | 	List<QueueItem> queue; | 
| 79 |  | 
| 80 | 	Mutex preview_mutex; | 
| 81 | 	Semaphore preview_sem; | 
| 82 | 	Thread thread; | 
| 83 | 	SafeFlag exit; | 
| 84 | 	SafeFlag exited; | 
| 85 |  | 
| 86 | 	struct Item { | 
| 87 | 		Ref<Texture2D> preview; | 
| 88 | 		Ref<Texture2D> small_preview; | 
| 89 | 		Dictionary preview_metadata; | 
| 90 | 		int order = 0; | 
| 91 | 		uint32_t last_hash = 0; | 
| 92 | 		uint64_t modified_time = 0; | 
| 93 | 	}; | 
| 94 |  | 
| 95 | 	int order; | 
| 96 |  | 
| 97 | 	HashMap<String, Item> cache; | 
| 98 |  | 
| 99 | 	void _preview_ready(const String &p_path, int p_hash, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud, const Dictionary &p_metadata); | 
| 100 | 	void _generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base, Dictionary &p_metadata); | 
| 101 |  | 
| 102 | 	int small_thumbnail_size = -1; | 
| 103 |  | 
| 104 | 	static void _thread_func(void *ud); | 
| 105 | 	void _thread(); | 
| 106 | 	void _iterate(); | 
| 107 |  | 
| 108 | 	void _write_preview_cache(Ref<FileAccess> p_file, int p_thumbnail_size, bool p_has_small_texture, uint64_t p_modified_time, String p_hash, const Dictionary &p_metadata); | 
| 109 | 	void _read_preview_cache(Ref<FileAccess> p_file, int *r_thumbnail_size, bool *r_has_small_texture, uint64_t *r_modified_time, String *r_hash, Dictionary *r_metadata); | 
| 110 |  | 
| 111 | 	Vector<Ref<EditorResourcePreviewGenerator>> preview_generators; | 
| 112 |  | 
| 113 | 	void _update_thumbnail_sizes(); | 
| 114 |  | 
| 115 | protected: | 
| 116 | 	static void _bind_methods(); | 
| 117 |  | 
| 118 | public: | 
| 119 | 	static EditorResourcePreview *get_singleton(); | 
| 120 |  | 
| 121 | 	// p_receiver_func callback has signature (String p_path, Ref<Texture2D> p_preview, Ref<Texture2D> p_preview_small, Variant p_userdata) | 
| 122 | 	// p_preview will be null if there was an error | 
| 123 | 	void queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata); | 
| 124 | 	void queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata); | 
| 125 | 	const Dictionary get_preview_metadata(const String &p_path) const; | 
| 126 |  | 
| 127 | 	void add_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator); | 
| 128 | 	void remove_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator); | 
| 129 | 	void check_for_invalidation(const String &p_path); | 
| 130 |  | 
| 131 | 	void start(); | 
| 132 | 	void stop(); | 
| 133 |  | 
| 134 | 	EditorResourcePreview(); | 
| 135 | 	~EditorResourcePreview(); | 
| 136 | }; | 
| 137 |  | 
| 138 | #endif // EDITOR_RESOURCE_PREVIEW_H | 
| 139 |  |