| 1 | /**************************************************************************/ |
| 2 | /* packed_scene_editor_plugin.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "packed_scene_editor_plugin.h" |
| 32 | |
| 33 | #include "editor/editor_node.h" |
| 34 | #include "scene/gui/button.h" |
| 35 | #include "scene/resources/packed_scene.h" |
| 36 | #include "scene/scene_string_names.h" |
| 37 | |
| 38 | void PackedSceneEditor::_on_open_scene_pressed() { |
| 39 | // Using deferred call because changing scene updates the Inspector and thus destroys this plugin. |
| 40 | callable_mp(EditorNode::get_singleton(), &EditorNode::open_request).call_deferred(packed_scene->get_path()); |
| 41 | } |
| 42 | |
| 43 | void PackedSceneEditor::_notification(int p_what) { |
| 44 | switch (p_what) { |
| 45 | case NOTIFICATION_ENTER_TREE: |
| 46 | case NOTIFICATION_THEME_CHANGED: { |
| 47 | open_scene_button->set_icon(get_editor_theme_icon(SNAME("PackedScene" ))); |
| 48 | } break; |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | PackedSceneEditor::PackedSceneEditor(Ref<PackedScene> &p_packed_scene) { |
| 53 | packed_scene = p_packed_scene; |
| 54 | |
| 55 | open_scene_button = EditorInspector::create_inspector_action_button(TTR("Open Scene" )); |
| 56 | open_scene_button->connect(SNAME("pressed" ), callable_mp(this, &PackedSceneEditor::_on_open_scene_pressed)); |
| 57 | open_scene_button->set_disabled(!packed_scene->get_path().get_file().is_valid_filename()); |
| 58 | add_child(open_scene_button); |
| 59 | |
| 60 | add_child(memnew(Control)); // Add padding before the regular properties. |
| 61 | } |
| 62 | |
| 63 | /////////////////////// |
| 64 | |
| 65 | bool EditorInspectorPluginPackedScene::can_handle(Object *p_object) { |
| 66 | return Object::cast_to<PackedScene>(p_object) != nullptr; |
| 67 | } |
| 68 | |
| 69 | void EditorInspectorPluginPackedScene::parse_begin(Object *p_object) { |
| 70 | Ref<PackedScene> packed_scene(p_object); |
| 71 | PackedSceneEditor *editor = memnew(PackedSceneEditor(packed_scene)); |
| 72 | add_custom_control(editor); |
| 73 | } |
| 74 | |
| 75 | /////////////////////// |
| 76 | |
| 77 | PackedSceneEditorPlugin::PackedSceneEditorPlugin() { |
| 78 | Ref<EditorInspectorPluginPackedScene> plugin; |
| 79 | plugin.instantiate(); |
| 80 | add_inspector_plugin(plugin); |
| 81 | } |
| 82 | |