| 1 | /**************************************************************************/ | 
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| 2 | /*  base_button.h                                                         */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef BASE_BUTTON_H | 
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| 32 | #define BASE_BUTTON_H | 
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| 33 |  | 
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| 34 | #include "core/input/shortcut.h" | 
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| 35 | #include "scene/gui/control.h" | 
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| 36 |  | 
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| 37 | class ButtonGroup; | 
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| 38 |  | 
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| 39 | class BaseButton : public Control { | 
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| 40 | GDCLASS(BaseButton, Control); | 
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| 41 |  | 
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| 42 | public: | 
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| 43 | enum ActionMode { | 
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| 44 | ACTION_MODE_BUTTON_PRESS, | 
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| 45 | ACTION_MODE_BUTTON_RELEASE, | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | private: | 
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| 49 | BitField<MouseButtonMask> button_mask = MouseButtonMask::LEFT; | 
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| 50 | bool toggle_mode = false; | 
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| 51 | bool shortcut_in_tooltip = true; | 
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| 52 | bool was_mouse_pressed = false; | 
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| 53 | bool keep_pressed_outside = false; | 
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| 54 | bool shortcut_feedback = true; | 
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| 55 | Ref<Shortcut> shortcut; | 
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| 56 | ObjectID shortcut_context; | 
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| 57 |  | 
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| 58 | ActionMode action_mode = ACTION_MODE_BUTTON_RELEASE; | 
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| 59 | struct Status { | 
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| 60 | bool pressed = false; | 
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| 61 | bool hovering = false; | 
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| 62 | bool press_attempt = false; | 
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| 63 | bool pressing_inside = false; | 
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| 64 |  | 
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| 65 | bool disabled = false; | 
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| 66 |  | 
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| 67 | } status; | 
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| 68 |  | 
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| 69 | Ref<ButtonGroup> button_group; | 
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| 70 |  | 
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| 71 | void _unpress_group(); | 
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| 72 | void _pressed(); | 
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| 73 | void _toggled(bool p_pressed); | 
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| 74 |  | 
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| 75 | void on_action_event(Ref<InputEvent> p_event); | 
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| 76 |  | 
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| 77 | Timer *shortcut_feedback_timer = nullptr; | 
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| 78 | bool in_shortcut_feedback = false; | 
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| 79 | void _shortcut_feedback_timeout(); | 
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| 80 |  | 
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| 81 | protected: | 
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| 82 | virtual void pressed(); | 
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| 83 | virtual void toggled(bool p_pressed); | 
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| 84 | static void _bind_methods(); | 
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| 85 | virtual void gui_input(const Ref<InputEvent> &p_event) override; | 
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| 86 | virtual void shortcut_input(const Ref<InputEvent> &p_event) override; | 
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| 87 | void _notification(int p_what); | 
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| 88 |  | 
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| 89 | bool _was_pressed_by_mouse() const; | 
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| 90 |  | 
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| 91 | GDVIRTUAL0(_pressed) | 
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| 92 | GDVIRTUAL1(_toggled, bool) | 
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| 93 |  | 
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| 94 | public: | 
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| 95 | enum DrawMode { | 
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| 96 | DRAW_NORMAL, | 
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| 97 | DRAW_PRESSED, | 
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| 98 | DRAW_HOVER, | 
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| 99 | DRAW_DISABLED, | 
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| 100 | DRAW_HOVER_PRESSED, | 
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| 101 | }; | 
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| 102 |  | 
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| 103 | DrawMode get_draw_mode() const; | 
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| 104 |  | 
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| 105 | /* Signals */ | 
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| 106 |  | 
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| 107 | bool is_pressed() const; ///< return whether button is pressed (toggled in) | 
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| 108 | bool is_pressing() const; ///< return whether button is pressed (toggled in) | 
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| 109 | bool is_hovered() const; | 
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| 110 |  | 
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| 111 | void set_pressed(bool p_pressed); // Only works in toggle mode. | 
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| 112 | void set_pressed_no_signal(bool p_pressed); | 
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| 113 | void set_toggle_mode(bool p_on); | 
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| 114 | bool is_toggle_mode() const; | 
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| 115 |  | 
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| 116 | void set_shortcut_in_tooltip(bool p_on); | 
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| 117 | bool is_shortcut_in_tooltip_enabled() const; | 
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| 118 |  | 
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| 119 | void set_disabled(bool p_disabled); | 
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| 120 | bool is_disabled() const; | 
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| 121 |  | 
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| 122 | void set_action_mode(ActionMode p_mode); | 
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| 123 | ActionMode get_action_mode() const; | 
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| 124 |  | 
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| 125 | void set_keep_pressed_outside(bool p_on); | 
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| 126 | bool is_keep_pressed_outside() const; | 
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| 127 |  | 
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| 128 | void set_shortcut_feedback(bool p_enable); | 
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| 129 | bool is_shortcut_feedback() const; | 
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| 130 |  | 
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| 131 | void set_button_mask(BitField<MouseButtonMask> p_mask); | 
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| 132 | BitField<MouseButtonMask> get_button_mask() const; | 
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| 133 |  | 
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| 134 | void set_shortcut(const Ref<Shortcut> &p_shortcut); | 
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| 135 | Ref<Shortcut> get_shortcut() const; | 
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| 136 |  | 
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| 137 | virtual String get_tooltip(const Point2 &p_pos) const override; | 
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| 138 |  | 
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| 139 | void set_button_group(const Ref<ButtonGroup> &p_group); | 
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| 140 | Ref<ButtonGroup> get_button_group() const; | 
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| 141 |  | 
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| 142 | PackedStringArray get_configuration_warnings() const override; | 
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| 143 |  | 
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| 144 | BaseButton(); | 
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| 145 | ~BaseButton(); | 
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| 146 | }; | 
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| 147 |  | 
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| 148 | VARIANT_ENUM_CAST(BaseButton::DrawMode) | 
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| 149 | VARIANT_ENUM_CAST(BaseButton::ActionMode) | 
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| 150 |  | 
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| 151 | class ButtonGroup : public Resource { | 
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| 152 | GDCLASS(ButtonGroup, Resource); | 
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| 153 | friend class BaseButton; | 
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| 154 | HashSet<BaseButton *> buttons; | 
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| 155 | bool allow_unpress = false; | 
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| 156 |  | 
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| 157 | protected: | 
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| 158 | static void _bind_methods(); | 
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| 159 |  | 
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| 160 | public: | 
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| 161 | BaseButton *get_pressed_button(); | 
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| 162 | void get_buttons(List<BaseButton *> *r_buttons); | 
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| 163 | TypedArray<BaseButton> _get_buttons(); | 
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| 164 | void set_allow_unpress(bool p_enabled); | 
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| 165 | bool is_allow_unpress(); | 
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| 166 | ButtonGroup(); | 
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| 167 | }; | 
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| 168 |  | 
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| 169 | #endif // BASE_BUTTON_H | 
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| 170 |  | 
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