| 1 | /**************************************************************************/ |
| 2 | /* theme_editor_preview.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef THEME_EDITOR_PREVIEW_H |
| 32 | #define THEME_EDITOR_PREVIEW_H |
| 33 | |
| 34 | #include "scene/gui/box_container.h" |
| 35 | #include "scene/resources/theme.h" |
| 36 | |
| 37 | class Button; |
| 38 | class ColorPickerButton; |
| 39 | class ColorRect; |
| 40 | class MarginContainer; |
| 41 | class ScrollContainer; |
| 42 | |
| 43 | class ThemeEditorPreview : public VBoxContainer { |
| 44 | GDCLASS(ThemeEditorPreview, VBoxContainer); |
| 45 | |
| 46 | ScrollContainer *preview_container = nullptr; |
| 47 | MarginContainer *preview_root = nullptr; |
| 48 | ColorRect *preview_bg = nullptr; |
| 49 | MarginContainer *preview_overlay = nullptr; |
| 50 | Control *picker_overlay = nullptr; |
| 51 | Control *hovered_control = nullptr; |
| 52 | |
| 53 | struct ThemeCache { |
| 54 | Ref<StyleBox> preview_picker_overlay; |
| 55 | Color preview_picker_overlay_color; |
| 56 | Ref<StyleBox> preview_picker_label; |
| 57 | Ref<Font> preview_picker_font; |
| 58 | int font_size = 16; |
| 59 | } theme_cache; |
| 60 | |
| 61 | double time_left = 0; |
| 62 | |
| 63 | void _propagate_redraw(Control *p_at); |
| 64 | void _refresh_interval(); |
| 65 | void _preview_visibility_changed(); |
| 66 | |
| 67 | void _picker_button_cbk(); |
| 68 | Control *_find_hovered_control(Control *p_parent, Vector2 p_mouse_position); |
| 69 | |
| 70 | void _draw_picker_overlay(); |
| 71 | void _gui_input_picker_overlay(const Ref<InputEvent> &p_event); |
| 72 | void _reset_picker_overlay(); |
| 73 | |
| 74 | protected: |
| 75 | HBoxContainer *preview_toolbar = nullptr; |
| 76 | MarginContainer *preview_content = nullptr; |
| 77 | Button *picker_button = nullptr; |
| 78 | |
| 79 | void add_preview_overlay(Control *p_overlay); |
| 80 | |
| 81 | void _notification(int p_what); |
| 82 | static void _bind_methods(); |
| 83 | |
| 84 | public: |
| 85 | void set_preview_theme(const Ref<Theme> &p_theme); |
| 86 | |
| 87 | ThemeEditorPreview(); |
| 88 | }; |
| 89 | |
| 90 | class DefaultThemeEditorPreview : public ThemeEditorPreview { |
| 91 | GDCLASS(DefaultThemeEditorPreview, ThemeEditorPreview); |
| 92 | |
| 93 | ColorPickerButton *test_color_picker_button = nullptr; |
| 94 | |
| 95 | protected: |
| 96 | void _notification(int p_what); |
| 97 | |
| 98 | public: |
| 99 | DefaultThemeEditorPreview(); |
| 100 | }; |
| 101 | |
| 102 | class SceneThemeEditorPreview : public ThemeEditorPreview { |
| 103 | GDCLASS(SceneThemeEditorPreview, ThemeEditorPreview); |
| 104 | |
| 105 | Ref<PackedScene> loaded_scene; |
| 106 | |
| 107 | Button *reload_scene_button = nullptr; |
| 108 | |
| 109 | void _reload_scene(); |
| 110 | |
| 111 | protected: |
| 112 | void _notification(int p_what); |
| 113 | static void _bind_methods(); |
| 114 | |
| 115 | public: |
| 116 | bool set_preview_scene(const String &p_path); |
| 117 | String get_preview_scene_path() const; |
| 118 | |
| 119 | SceneThemeEditorPreview(); |
| 120 | }; |
| 121 | |
| 122 | #endif // THEME_EDITOR_PREVIEW_H |
| 123 | |