1 | /**************************************************************************/ |
2 | /* rename_dialog.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef RENAME_DIALOG_H |
32 | #define RENAME_DIALOG_H |
33 | |
34 | #include "modules/modules_enabled.gen.h" // For regex. |
35 | #ifdef MODULE_REGEX_ENABLED |
36 | |
37 | #include "editor/gui/scene_tree_editor.h" |
38 | #include "scene/gui/dialogs.h" |
39 | #include "scene/gui/line_edit.h" |
40 | |
41 | class Button; |
42 | class CheckBox; |
43 | class CheckButton; |
44 | class Label; |
45 | class OptionButton; |
46 | class SpinBox; |
47 | class TabContainer; |
48 | |
49 | class RenameDialog : public ConfirmationDialog { |
50 | GDCLASS(RenameDialog, ConfirmationDialog); |
51 | |
52 | virtual void ok_pressed() override { rename(); }; |
53 | void _cancel_pressed() {} |
54 | void _features_toggled(bool pressed); |
55 | void _insert_text(String text); |
56 | void _update_substitute(); |
57 | bool _is_main_field(LineEdit *line_edit); |
58 | |
59 | void _iterate_scene(const Node *node, const Array &selection, int *count); |
60 | String _apply_rename(const Node *node, int count); |
61 | String _substitute(const String &subject, const Node *node, int count); |
62 | String _regex(const String &pattern, const String &subject, const String &replacement); |
63 | String _postprocess(const String &subject); |
64 | void _update_preview(String new_text = "" ); |
65 | void _update_preview_int(int new_value = 0); |
66 | static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type); |
67 | |
68 | SceneTreeEditor *scene_tree_editor = nullptr; |
69 | int global_count = 0; |
70 | |
71 | LineEdit *lne_search = nullptr; |
72 | LineEdit *lne_replace = nullptr; |
73 | LineEdit *lne_prefix = nullptr; |
74 | LineEdit *lne_suffix = nullptr; |
75 | |
76 | TabContainer *tabc_features = nullptr; |
77 | |
78 | CheckBox *cbut_substitute = nullptr; |
79 | CheckButton *cbut_regex = nullptr; |
80 | CheckBox *cbut_process = nullptr; |
81 | CheckBox *chk_per_level_counter = nullptr; |
82 | |
83 | Button *but_insert_name = nullptr; |
84 | Button *but_insert_parent = nullptr; |
85 | Button *but_insert_type = nullptr; |
86 | Button *but_insert_scene = nullptr; |
87 | Button *but_insert_root = nullptr; |
88 | Button *but_insert_count = nullptr; |
89 | |
90 | SpinBox *spn_count_start = nullptr; |
91 | SpinBox *spn_count_step = nullptr; |
92 | SpinBox *spn_count_padding = nullptr; |
93 | |
94 | OptionButton *opt_style = nullptr; |
95 | OptionButton *opt_case = nullptr; |
96 | |
97 | Label *lbl_preview_title = nullptr; |
98 | Label *lbl_preview = nullptr; |
99 | |
100 | List<Pair<NodePath, String>> to_rename; |
101 | Node *preview_node = nullptr; |
102 | bool lock_preview_update = false; |
103 | ErrorHandlerList eh; |
104 | bool has_errors = false; |
105 | |
106 | protected: |
107 | static void _bind_methods(); |
108 | virtual void () override; |
109 | |
110 | public: |
111 | void reset(); |
112 | void rename(); |
113 | |
114 | RenameDialog(SceneTreeEditor *p_scene_tree_editor); |
115 | }; |
116 | |
117 | #endif // MODULE_REGEX_ENABLED |
118 | |
119 | #endif // RENAME_DIALOG_H |
120 | |