| 1 | /**************************************************************************/ |
| 2 | /* gltf_animation.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef GLTF_ANIMATION_H |
| 32 | #define GLTF_ANIMATION_H |
| 33 | |
| 34 | #include "scene/animation/animation_player.h" |
| 35 | |
| 36 | class GLTFAnimation : public Resource { |
| 37 | GDCLASS(GLTFAnimation, Resource); |
| 38 | |
| 39 | protected: |
| 40 | static void _bind_methods(); |
| 41 | |
| 42 | public: |
| 43 | enum Interpolation { |
| 44 | INTERP_LINEAR, |
| 45 | INTERP_STEP, |
| 46 | INTERP_CATMULLROMSPLINE, |
| 47 | INTERP_CUBIC_SPLINE, |
| 48 | }; |
| 49 | |
| 50 | template <class T> |
| 51 | struct Channel { |
| 52 | Interpolation interpolation; |
| 53 | Vector<real_t> times; |
| 54 | Vector<T> values; |
| 55 | }; |
| 56 | |
| 57 | struct Track { |
| 58 | Channel<Vector3> position_track; |
| 59 | Channel<Quaternion> rotation_track; |
| 60 | Channel<Vector3> scale_track; |
| 61 | Vector<Channel<real_t>> weight_tracks; |
| 62 | }; |
| 63 | |
| 64 | public: |
| 65 | bool get_loop() const; |
| 66 | void set_loop(bool p_val); |
| 67 | HashMap<int, GLTFAnimation::Track> &get_tracks(); |
| 68 | GLTFAnimation(); |
| 69 | |
| 70 | private: |
| 71 | bool loop = false; |
| 72 | HashMap<int, Track> tracks; |
| 73 | }; |
| 74 | |
| 75 | #endif // GLTF_ANIMATION_H |
| 76 | |