1 | /**************************************************************************/ |
2 | /* gltf_animation.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GLTF_ANIMATION_H |
32 | #define GLTF_ANIMATION_H |
33 | |
34 | #include "scene/animation/animation_player.h" |
35 | |
36 | class GLTFAnimation : public Resource { |
37 | GDCLASS(GLTFAnimation, Resource); |
38 | |
39 | protected: |
40 | static void _bind_methods(); |
41 | |
42 | public: |
43 | enum Interpolation { |
44 | INTERP_LINEAR, |
45 | INTERP_STEP, |
46 | INTERP_CATMULLROMSPLINE, |
47 | INTERP_CUBIC_SPLINE, |
48 | }; |
49 | |
50 | template <class T> |
51 | struct Channel { |
52 | Interpolation interpolation; |
53 | Vector<real_t> times; |
54 | Vector<T> values; |
55 | }; |
56 | |
57 | struct Track { |
58 | Channel<Vector3> position_track; |
59 | Channel<Quaternion> rotation_track; |
60 | Channel<Vector3> scale_track; |
61 | Vector<Channel<real_t>> weight_tracks; |
62 | }; |
63 | |
64 | public: |
65 | bool get_loop() const; |
66 | void set_loop(bool p_val); |
67 | HashMap<int, GLTFAnimation::Track> &get_tracks(); |
68 | GLTFAnimation(); |
69 | |
70 | private: |
71 | bool loop = false; |
72 | HashMap<int, Track> tracks; |
73 | }; |
74 | |
75 | #endif // GLTF_ANIMATION_H |
76 | |