| 1 | /**************************************************************************/ | 
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| 2 | /*  multiplayer_editor_plugin.h                                           */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef MULTIPLAYER_EDITOR_PLUGIN_H | 
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| 32 | #define MULTIPLAYER_EDITOR_PLUGIN_H | 
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| 33 |  | 
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| 34 | #include "editor/editor_plugin.h" | 
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| 35 | #include "editor/plugins/editor_debugger_plugin.h" | 
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| 36 |  | 
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| 37 | class EditorNetworkProfiler; | 
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| 38 | class MultiplayerEditorDebugger : public EditorDebuggerPlugin { | 
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| 39 | GDCLASS(MultiplayerEditorDebugger, EditorDebuggerPlugin); | 
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| 40 |  | 
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| 41 | private: | 
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| 42 | HashMap<int, EditorNetworkProfiler *> profilers; | 
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| 43 |  | 
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| 44 | void _open_request(const String &p_path); | 
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| 45 | void _profiler_activate(bool p_enable, int p_session_id); | 
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| 46 |  | 
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| 47 | protected: | 
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| 48 | static void _bind_methods(); | 
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| 49 |  | 
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| 50 | public: | 
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| 51 | virtual bool has_capture(const String &p_capture) const override; | 
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| 52 | virtual bool capture(const String &p_message, const Array &p_data, int p_index) override; | 
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| 53 | virtual void setup_session(int p_session_id) override; | 
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| 54 |  | 
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| 55 | MultiplayerEditorDebugger() {} | 
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| 56 | }; | 
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| 57 |  | 
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| 58 | class ReplicationEditor; | 
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| 59 |  | 
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| 60 | class MultiplayerEditorPlugin : public EditorPlugin { | 
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| 61 | GDCLASS(MultiplayerEditorPlugin, EditorPlugin); | 
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| 62 |  | 
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| 63 | private: | 
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| 64 | Button *button = nullptr; | 
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| 65 | ReplicationEditor *repl_editor = nullptr; | 
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| 66 | Ref<MultiplayerEditorDebugger> debugger; | 
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| 67 |  | 
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| 68 | void _open_request(const String &p_path); | 
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| 69 | void _node_removed(Node *p_node); | 
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| 70 |  | 
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| 71 | void _pinned(); | 
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| 72 |  | 
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| 73 | protected: | 
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| 74 | void _notification(int p_what); | 
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| 75 |  | 
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| 76 | public: | 
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| 77 | virtual void edit(Object *p_object) override; | 
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| 78 | virtual bool handles(Object *p_object) const override; | 
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| 79 | virtual void make_visible(bool p_visible) override; | 
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| 80 |  | 
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| 81 | MultiplayerEditorPlugin(); | 
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| 82 | }; | 
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| 83 |  | 
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| 84 | #endif // MULTIPLAYER_EDITOR_PLUGIN_H | 
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| 85 |  | 
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