| 1 | /**************************************************************************/ |
| 2 | /* editor_network_profiler.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef EDITOR_NETWORK_PROFILER_H |
| 32 | #define EDITOR_NETWORK_PROFILER_H |
| 33 | |
| 34 | #include "../multiplayer_debugger.h" |
| 35 | |
| 36 | #include "scene/debugger/scene_debugger.h" |
| 37 | #include "scene/gui/box_container.h" |
| 38 | #include "scene/gui/button.h" |
| 39 | #include "scene/gui/label.h" |
| 40 | #include "scene/gui/split_container.h" |
| 41 | #include "scene/gui/tree.h" |
| 42 | |
| 43 | class EditorNetworkProfiler : public VBoxContainer { |
| 44 | GDCLASS(EditorNetworkProfiler, VBoxContainer) |
| 45 | |
| 46 | public: |
| 47 | struct NodeInfo { |
| 48 | ObjectID id; |
| 49 | String type; |
| 50 | String path; |
| 51 | |
| 52 | NodeInfo() {} |
| 53 | NodeInfo(const ObjectID &p_id) { |
| 54 | id = p_id; |
| 55 | path = String::num_int64(p_id); |
| 56 | } |
| 57 | }; |
| 58 | |
| 59 | private: |
| 60 | using RPCNodeInfo = MultiplayerDebugger::RPCNodeInfo; |
| 61 | using SyncInfo = MultiplayerDebugger::SyncInfo; |
| 62 | |
| 63 | bool dirty = false; |
| 64 | Timer *refresh_timer = nullptr; |
| 65 | Button *activate = nullptr; |
| 66 | Button *clear_button = nullptr; |
| 67 | Tree *counters_display = nullptr; |
| 68 | LineEdit *incoming_bandwidth_text = nullptr; |
| 69 | LineEdit *outgoing_bandwidth_text = nullptr; |
| 70 | Tree *replication_display = nullptr; |
| 71 | |
| 72 | HashMap<ObjectID, RPCNodeInfo> rpc_data; |
| 73 | HashMap<ObjectID, SyncInfo> sync_data; |
| 74 | HashMap<ObjectID, NodeInfo> node_data; |
| 75 | HashSet<ObjectID> missing_node_data; |
| 76 | |
| 77 | struct ThemeCache { |
| 78 | Ref<Texture2D> node_icon; |
| 79 | Ref<Texture2D> stop_icon; |
| 80 | Ref<Texture2D> play_icon; |
| 81 | Ref<Texture2D> clear_icon; |
| 82 | |
| 83 | Ref<Texture2D> multiplayer_synchronizer_icon; |
| 84 | Ref<Texture2D> instance_options_icon; |
| 85 | |
| 86 | Ref<Texture2D> incoming_bandwidth_icon; |
| 87 | Ref<Texture2D> outgoing_bandwidth_icon; |
| 88 | |
| 89 | Color incoming_bandwidth_color; |
| 90 | Color outgoing_bandwidth_color; |
| 91 | } theme_cache; |
| 92 | |
| 93 | void _activate_pressed(); |
| 94 | void _clear_pressed(); |
| 95 | void _refresh(); |
| 96 | void _replication_button_clicked(TreeItem *p_item, int p_column, int p_idx, MouseButton p_button); |
| 97 | |
| 98 | protected: |
| 99 | virtual void _update_theme_item_cache() override; |
| 100 | |
| 101 | void _notification(int p_what); |
| 102 | static void _bind_methods(); |
| 103 | |
| 104 | public: |
| 105 | void refresh_rpc_data(); |
| 106 | void refresh_replication_data(); |
| 107 | |
| 108 | Array pop_missing_node_data(); |
| 109 | void add_node_data(const NodeInfo &p_info); |
| 110 | void add_rpc_frame_data(const RPCNodeInfo &p_frame); |
| 111 | void add_sync_frame_data(const SyncInfo &p_frame); |
| 112 | void set_bandwidth(int p_incoming, int p_outgoing); |
| 113 | bool is_profiling(); |
| 114 | |
| 115 | EditorNetworkProfiler(); |
| 116 | }; |
| 117 | |
| 118 | #endif // EDITOR_NETWORK_PROFILER_H |
| 119 | |