1/**************************************************************************/
2/* register_types.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "register_types.h"
32
33#include "godot_navigation_server.h"
34
35#ifndef DISABLE_DEPRECATED
36#ifndef _3D_DISABLED
37#include "navigation_mesh_generator.h"
38#endif
39#endif // DISABLE_DEPRECATED
40
41#ifdef TOOLS_ENABLED
42#include "editor/navigation_mesh_editor_plugin.h"
43#endif
44
45#include "core/config/engine.h"
46#include "servers/navigation_server_3d.h"
47
48#ifndef DISABLE_DEPRECATED
49#ifndef _3D_DISABLED
50NavigationMeshGenerator *_nav_mesh_generator = nullptr;
51#endif
52#endif // DISABLE_DEPRECATED
53
54NavigationServer3D *new_server() {
55 return memnew(GodotNavigationServer);
56}
57
58void initialize_navigation_module(ModuleInitializationLevel p_level) {
59 if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
60 NavigationServer3DManager::set_default_server(new_server);
61
62#ifndef DISABLE_DEPRECATED
63#ifndef _3D_DISABLED
64 _nav_mesh_generator = memnew(NavigationMeshGenerator);
65 GDREGISTER_CLASS(NavigationMeshGenerator);
66 Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", NavigationMeshGenerator::get_singleton()));
67#endif
68#endif // DISABLE_DEPRECATED
69 }
70
71#ifdef TOOLS_ENABLED
72 if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
73 EditorPlugins::add_by_type<NavigationMeshEditorPlugin>();
74 }
75#endif
76}
77
78void uninitialize_navigation_module(ModuleInitializationLevel p_level) {
79 if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
80 return;
81 }
82
83#ifndef DISABLE_DEPRECATED
84#ifndef _3D_DISABLED
85 if (_nav_mesh_generator) {
86 memdelete(_nav_mesh_generator);
87 }
88#endif
89#endif // DISABLE_DEPRECATED
90}
91