| 1 | /**************************************************************************/ | 
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| 2 | /*  godot_navigation_server.h                                             */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef GODOT_NAVIGATION_SERVER_H | 
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| 32 | #define GODOT_NAVIGATION_SERVER_H | 
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| 33 |  | 
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| 34 | #include "nav_agent.h" | 
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| 35 | #include "nav_link.h" | 
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| 36 | #include "nav_map.h" | 
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| 37 | #include "nav_obstacle.h" | 
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| 38 | #include "nav_region.h" | 
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| 39 |  | 
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| 40 | #include "core/templates/local_vector.h" | 
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| 41 | #include "core/templates/rid.h" | 
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| 42 | #include "core/templates/rid_owner.h" | 
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| 43 | #include "servers/navigation_server_3d.h" | 
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| 44 |  | 
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| 45 | /// The commands are functions executed during the `sync` phase. | 
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| 46 |  | 
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| 47 | #define MERGE_INTERNAL(A, B) A##B | 
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| 48 | #define MERGE(A, B) MERGE_INTERNAL(A, B) | 
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| 49 |  | 
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| 50 | #define COMMAND_1(F_NAME, T_0, D_0)        \ | 
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| 51 | virtual void F_NAME(T_0 D_0) override; \ | 
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| 52 | void MERGE(_cmd_, F_NAME)(T_0 D_0) | 
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| 53 |  | 
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| 54 | #define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1)       \ | 
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| 55 | virtual void F_NAME(T_0 D_0, T_1 D_1) override; \ | 
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| 56 | void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1) | 
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| 57 |  | 
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| 58 | class GodotNavigationServer; | 
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| 59 | #ifndef _3D_DISABLED | 
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| 60 | class NavMeshGenerator3D; | 
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| 61 | #endif // _3D_DISABLED | 
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| 62 |  | 
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| 63 | struct SetCommand { | 
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| 64 | virtual ~SetCommand() {} | 
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| 65 | virtual void exec(GodotNavigationServer *server) = 0; | 
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| 66 | }; | 
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| 67 |  | 
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| 68 | class GodotNavigationServer : public NavigationServer3D { | 
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| 69 | Mutex commands_mutex; | 
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| 70 | /// Mutex used to make any operation threadsafe. | 
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| 71 | Mutex operations_mutex; | 
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| 72 |  | 
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| 73 | LocalVector<SetCommand *> commands; | 
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| 74 |  | 
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| 75 | mutable RID_Owner<NavLink> link_owner; | 
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| 76 | mutable RID_Owner<NavMap> map_owner; | 
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| 77 | mutable RID_Owner<NavRegion> region_owner; | 
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| 78 | mutable RID_Owner<NavAgent> agent_owner; | 
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| 79 | mutable RID_Owner<NavObstacle> obstacle_owner; | 
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| 80 |  | 
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| 81 | bool active = true; | 
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| 82 | LocalVector<NavMap *> active_maps; | 
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| 83 | LocalVector<uint32_t> active_maps_update_id; | 
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| 84 |  | 
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| 85 | #ifndef _3D_DISABLED | 
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| 86 | NavMeshGenerator3D *navmesh_generator_3d = nullptr; | 
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| 87 | #endif // _3D_DISABLED | 
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| 88 |  | 
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| 89 | // Performance Monitor | 
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| 90 | int pm_region_count = 0; | 
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| 91 | int pm_agent_count = 0; | 
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| 92 | int pm_link_count = 0; | 
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| 93 | int pm_polygon_count = 0; | 
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| 94 | int pm_edge_count = 0; | 
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| 95 | int pm_edge_merge_count = 0; | 
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| 96 | int pm_edge_connection_count = 0; | 
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| 97 | int pm_edge_free_count = 0; | 
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| 98 |  | 
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| 99 | public: | 
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| 100 | GodotNavigationServer(); | 
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| 101 | virtual ~GodotNavigationServer(); | 
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| 102 |  | 
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| 103 | void add_command(SetCommand *command); | 
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| 104 |  | 
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| 105 | virtual TypedArray<RID> get_maps() const override; | 
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| 106 |  | 
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| 107 | virtual RID map_create() override; | 
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| 108 | COMMAND_2(map_set_active, RID, p_map, bool, p_active); | 
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| 109 | virtual bool map_is_active(RID p_map) const override; | 
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| 110 |  | 
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| 111 | COMMAND_2(map_set_up, RID, p_map, Vector3, p_up); | 
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| 112 | virtual Vector3 map_get_up(RID p_map) const override; | 
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| 113 |  | 
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| 114 | COMMAND_2(map_set_cell_size, RID, p_map, real_t, p_cell_size); | 
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| 115 | virtual real_t map_get_cell_size(RID p_map) const override; | 
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| 116 |  | 
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| 117 | COMMAND_2(map_set_cell_height, RID, p_map, real_t, p_cell_height); | 
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| 118 | virtual real_t map_get_cell_height(RID p_map) const override; | 
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| 119 |  | 
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| 120 | COMMAND_2(map_set_use_edge_connections, RID, p_map, bool, p_enabled); | 
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| 121 | virtual bool map_get_use_edge_connections(RID p_map) const override; | 
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| 122 |  | 
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| 123 | COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin); | 
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| 124 | virtual real_t map_get_edge_connection_margin(RID p_map) const override; | 
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| 125 |  | 
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| 126 | COMMAND_2(map_set_link_connection_radius, RID, p_map, real_t, p_connection_radius); | 
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| 127 | virtual real_t map_get_link_connection_radius(RID p_map) const override; | 
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| 128 |  | 
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| 129 | virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const override; | 
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| 130 |  | 
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| 131 | virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const override; | 
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| 132 | virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const override; | 
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| 133 | virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override; | 
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| 134 | virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override; | 
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| 135 |  | 
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| 136 | virtual TypedArray<RID> map_get_links(RID p_map) const override; | 
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| 137 | virtual TypedArray<RID> map_get_regions(RID p_map) const override; | 
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| 138 | virtual TypedArray<RID> map_get_agents(RID p_map) const override; | 
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| 139 | virtual TypedArray<RID> map_get_obstacles(RID p_map) const override; | 
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| 140 |  | 
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| 141 | virtual void map_force_update(RID p_map) override; | 
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| 142 |  | 
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| 143 | virtual RID region_create() override; | 
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| 144 |  | 
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| 145 | COMMAND_2(region_set_enabled, RID, p_region, bool, p_enabled); | 
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| 146 | virtual bool region_get_enabled(RID p_region) const override; | 
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| 147 |  | 
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| 148 | COMMAND_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled); | 
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| 149 | virtual bool region_get_use_edge_connections(RID p_region) const override; | 
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| 150 |  | 
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| 151 | COMMAND_2(region_set_enter_cost, RID, p_region, real_t, p_enter_cost); | 
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| 152 | virtual real_t region_get_enter_cost(RID p_region) const override; | 
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| 153 | COMMAND_2(region_set_travel_cost, RID, p_region, real_t, p_travel_cost); | 
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| 154 | virtual real_t region_get_travel_cost(RID p_region) const override; | 
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| 155 |  | 
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| 156 | COMMAND_2(region_set_owner_id, RID, p_region, ObjectID, p_owner_id); | 
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| 157 | virtual ObjectID region_get_owner_id(RID p_region) const override; | 
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| 158 |  | 
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| 159 | virtual bool region_owns_point(RID p_region, const Vector3 &p_point) const override; | 
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| 160 |  | 
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| 161 | COMMAND_2(region_set_map, RID, p_region, RID, p_map); | 
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| 162 | virtual RID region_get_map(RID p_region) const override; | 
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| 163 | COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers); | 
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| 164 | virtual uint32_t region_get_navigation_layers(RID p_region) const override; | 
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| 165 | COMMAND_2(region_set_transform, RID, p_region, Transform3D, p_transform); | 
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| 166 | COMMAND_2(region_set_navigation_mesh, RID, p_region, Ref<NavigationMesh>, p_navigation_mesh); | 
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| 167 | #ifndef DISABLE_DEPRECATED | 
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| 168 | virtual void region_bake_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) override; | 
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| 169 | #endif // DISABLE_DEPRECATED | 
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| 170 | virtual int region_get_connections_count(RID p_region) const override; | 
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| 171 | virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const override; | 
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| 172 | virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const override; | 
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| 173 |  | 
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| 174 | virtual RID link_create() override; | 
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| 175 | COMMAND_2(link_set_map, RID, p_link, RID, p_map); | 
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| 176 | virtual RID link_get_map(RID p_link) const override; | 
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| 177 | COMMAND_2(link_set_enabled, RID, p_link, bool, p_enabled); | 
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| 178 | virtual bool link_get_enabled(RID p_link) const override; | 
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| 179 | COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional); | 
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| 180 | virtual bool link_is_bidirectional(RID p_link) const override; | 
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| 181 | COMMAND_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers); | 
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| 182 | virtual uint32_t link_get_navigation_layers(RID p_link) const override; | 
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| 183 | COMMAND_2(link_set_start_position, RID, p_link, Vector3, p_position); | 
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| 184 | virtual Vector3 link_get_start_position(RID p_link) const override; | 
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| 185 | COMMAND_2(link_set_end_position, RID, p_link, Vector3, p_position); | 
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| 186 | virtual Vector3 link_get_end_position(RID p_link) const override; | 
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| 187 | COMMAND_2(link_set_enter_cost, RID, p_link, real_t, p_enter_cost); | 
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| 188 | virtual real_t link_get_enter_cost(RID p_link) const override; | 
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| 189 | COMMAND_2(link_set_travel_cost, RID, p_link, real_t, p_travel_cost); | 
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| 190 | virtual real_t link_get_travel_cost(RID p_link) const override; | 
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| 191 | COMMAND_2(link_set_owner_id, RID, p_link, ObjectID, p_owner_id); | 
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| 192 | virtual ObjectID link_get_owner_id(RID p_link) const override; | 
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| 193 |  | 
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| 194 | virtual RID agent_create() override; | 
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| 195 | COMMAND_2(agent_set_avoidance_enabled, RID, p_agent, bool, p_enabled); | 
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| 196 | virtual bool agent_get_avoidance_enabled(RID p_agent) const override; | 
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| 197 | COMMAND_2(agent_set_use_3d_avoidance, RID, p_agent, bool, p_enabled); | 
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| 198 | virtual bool agent_get_use_3d_avoidance(RID p_agent) const override; | 
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| 199 | COMMAND_2(agent_set_map, RID, p_agent, RID, p_map); | 
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| 200 | virtual RID agent_get_map(RID p_agent) const override; | 
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| 201 | COMMAND_2(agent_set_paused, RID, p_agent, bool, p_paused); | 
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| 202 | virtual bool agent_get_paused(RID p_agent) const override; | 
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| 203 | COMMAND_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_distance); | 
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| 204 | COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count); | 
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| 205 | COMMAND_2(agent_set_time_horizon_agents, RID, p_agent, real_t, p_time_horizon); | 
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| 206 | COMMAND_2(agent_set_time_horizon_obstacles, RID, p_agent, real_t, p_time_horizon); | 
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| 207 | COMMAND_2(agent_set_radius, RID, p_agent, real_t, p_radius); | 
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| 208 | COMMAND_2(agent_set_height, RID, p_agent, real_t, p_height); | 
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| 209 | COMMAND_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed); | 
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| 210 | COMMAND_2(agent_set_velocity, RID, p_agent, Vector3, p_velocity); | 
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| 211 | COMMAND_2(agent_set_velocity_forced, RID, p_agent, Vector3, p_velocity); | 
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| 212 | COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position); | 
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| 213 | virtual bool agent_is_map_changed(RID p_agent) const override; | 
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| 214 | COMMAND_2(agent_set_avoidance_callback, RID, p_agent, Callable, p_callback); | 
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| 215 | COMMAND_2(agent_set_avoidance_layers, RID, p_agent, uint32_t, p_layers); | 
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| 216 | COMMAND_2(agent_set_avoidance_mask, RID, p_agent, uint32_t, p_mask); | 
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| 217 | COMMAND_2(agent_set_avoidance_priority, RID, p_agent, real_t, p_priority); | 
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| 218 |  | 
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| 219 | virtual RID obstacle_create() override; | 
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| 220 | COMMAND_2(obstacle_set_avoidance_enabled, RID, p_obstacle, bool, p_enabled); | 
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| 221 | virtual bool obstacle_get_avoidance_enabled(RID p_obstacle) const override; | 
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| 222 | COMMAND_2(obstacle_set_use_3d_avoidance, RID, p_obstacle, bool, p_enabled); | 
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| 223 | virtual bool obstacle_get_use_3d_avoidance(RID p_obstacle) const override; | 
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| 224 | COMMAND_2(obstacle_set_map, RID, p_obstacle, RID, p_map); | 
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| 225 | virtual RID obstacle_get_map(RID p_obstacle) const override; | 
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| 226 | COMMAND_2(obstacle_set_paused, RID, p_obstacle, bool, p_paused); | 
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| 227 | virtual bool obstacle_get_paused(RID p_obstacle) const override; | 
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| 228 | COMMAND_2(obstacle_set_radius, RID, p_obstacle, real_t, p_radius); | 
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| 229 | COMMAND_2(obstacle_set_velocity, RID, p_obstacle, Vector3, p_velocity); | 
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| 230 | COMMAND_2(obstacle_set_position, RID, p_obstacle, Vector3, p_position); | 
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| 231 | COMMAND_2(obstacle_set_height, RID, p_obstacle, real_t, p_height); | 
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| 232 | virtual void obstacle_set_vertices(RID p_obstacle, const Vector<Vector3> &p_vertices) override; | 
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| 233 | COMMAND_2(obstacle_set_avoidance_layers, RID, p_obstacle, uint32_t, p_layers); | 
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| 234 |  | 
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| 235 | virtual void parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()) override; | 
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| 236 | virtual void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override; | 
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| 237 | virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override; | 
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| 238 |  | 
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| 239 | COMMAND_1(free, RID, p_object); | 
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| 240 |  | 
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| 241 | virtual void set_active(bool p_active) override; | 
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| 242 |  | 
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| 243 | void flush_queries(); | 
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| 244 | virtual void process(real_t p_delta_time) override; | 
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| 245 | virtual void init() override; | 
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| 246 | virtual void finish() override; | 
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| 247 |  | 
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| 248 | virtual NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const override; | 
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| 249 |  | 
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| 250 | int get_process_info(ProcessInfo p_info) const override; | 
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| 251 |  | 
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| 252 | private: | 
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| 253 | void internal_free_agent(RID p_object); | 
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| 254 | void internal_free_obstacle(RID p_object); | 
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| 255 | }; | 
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| 256 |  | 
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| 257 | #undef COMMAND_1 | 
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| 258 | #undef COMMAND_2 | 
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| 259 |  | 
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| 260 | #endif // GODOT_NAVIGATION_SERVER_H | 
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| 261 |  | 
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