| 1 | /**************************************************************************/ |
| 2 | /* audio_stream_player_2d.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef AUDIO_STREAM_PLAYER_2D_H |
| 32 | #define AUDIO_STREAM_PLAYER_2D_H |
| 33 | |
| 34 | #include "scene/2d/node_2d.h" |
| 35 | #include "scene/scene_string_names.h" |
| 36 | #include "servers/audio/audio_stream.h" |
| 37 | #include "servers/audio_server.h" |
| 38 | |
| 39 | class AudioStreamPlayer2D : public Node2D { |
| 40 | GDCLASS(AudioStreamPlayer2D, Node2D); |
| 41 | |
| 42 | private: |
| 43 | enum { |
| 44 | MAX_OUTPUTS = 8, |
| 45 | MAX_INTERSECT_AREAS = 32 |
| 46 | |
| 47 | }; |
| 48 | |
| 49 | struct Output { |
| 50 | AudioFrame vol; |
| 51 | int bus_index = 0; |
| 52 | Viewport *viewport = nullptr; //pointer only used for reference to previous mix |
| 53 | }; |
| 54 | |
| 55 | Vector<Ref<AudioStreamPlayback>> stream_playbacks; |
| 56 | Ref<AudioStream> stream; |
| 57 | |
| 58 | SafeFlag active{ false }; |
| 59 | SafeNumeric<float> setplay{ -1.0 }; |
| 60 | Ref<AudioStreamPlayback> setplayback; |
| 61 | |
| 62 | Vector<AudioFrame> volume_vector; |
| 63 | |
| 64 | uint64_t last_mix_count = -1; |
| 65 | bool force_update_panning = false; |
| 66 | |
| 67 | float volume_db = 0.0; |
| 68 | float pitch_scale = 1.0; |
| 69 | bool autoplay = false; |
| 70 | StringName default_bus = SceneStringNames::get_singleton()->Master; |
| 71 | int max_polyphony = 1; |
| 72 | |
| 73 | void _set_playing(bool p_enable); |
| 74 | bool _is_active() const; |
| 75 | |
| 76 | StringName _get_actual_bus(); |
| 77 | void _update_panning(); |
| 78 | void _bus_layout_changed(); |
| 79 | |
| 80 | static void _listener_changed_cb(void *self) { reinterpret_cast<AudioStreamPlayer2D *>(self)->force_update_panning = true; } |
| 81 | |
| 82 | uint32_t area_mask = 1; |
| 83 | |
| 84 | float max_distance = 2000.0; |
| 85 | float attenuation = 1.0; |
| 86 | |
| 87 | float panning_strength = 1.0f; |
| 88 | float cached_global_panning_strength = 0.5f; |
| 89 | |
| 90 | protected: |
| 91 | void _validate_property(PropertyInfo &p_property) const; |
| 92 | void _notification(int p_what); |
| 93 | static void _bind_methods(); |
| 94 | |
| 95 | public: |
| 96 | void set_stream(Ref<AudioStream> p_stream); |
| 97 | Ref<AudioStream> get_stream() const; |
| 98 | |
| 99 | void set_volume_db(float p_volume); |
| 100 | float get_volume_db() const; |
| 101 | |
| 102 | void set_pitch_scale(float p_pitch_scale); |
| 103 | float get_pitch_scale() const; |
| 104 | |
| 105 | void play(float p_from_pos = 0.0); |
| 106 | void seek(float p_seconds); |
| 107 | void stop(); |
| 108 | bool is_playing() const; |
| 109 | float get_playback_position(); |
| 110 | |
| 111 | void set_bus(const StringName &p_bus); |
| 112 | StringName get_bus() const; |
| 113 | |
| 114 | void set_autoplay(bool p_enable); |
| 115 | bool is_autoplay_enabled(); |
| 116 | |
| 117 | void set_max_distance(float p_pixels); |
| 118 | float get_max_distance() const; |
| 119 | |
| 120 | void set_attenuation(float p_curve); |
| 121 | float get_attenuation() const; |
| 122 | |
| 123 | void set_area_mask(uint32_t p_mask); |
| 124 | uint32_t get_area_mask() const; |
| 125 | |
| 126 | void set_stream_paused(bool p_pause); |
| 127 | bool get_stream_paused() const; |
| 128 | |
| 129 | void set_max_polyphony(int p_max_polyphony); |
| 130 | int get_max_polyphony() const; |
| 131 | |
| 132 | void set_panning_strength(float p_panning_strength); |
| 133 | float get_panning_strength() const; |
| 134 | |
| 135 | bool has_stream_playback(); |
| 136 | Ref<AudioStreamPlayback> get_stream_playback(); |
| 137 | |
| 138 | AudioStreamPlayer2D(); |
| 139 | ~AudioStreamPlayer2D(); |
| 140 | }; |
| 141 | |
| 142 | #endif // AUDIO_STREAM_PLAYER_2D_H |
| 143 | |