1 | /**************************************************************************/ |
2 | /* audio_stream_player_2d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
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20 | /* included in all copies or substantial portions of the Software. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #include "audio_stream_player_2d.h" |
32 | |
33 | #include "core/config/project_settings.h" |
34 | #include "scene/2d/area_2d.h" |
35 | #include "scene/2d/audio_listener_2d.h" |
36 | #include "scene/main/window.h" |
37 | #include "scene/resources/world_2d.h" |
38 | |
39 | void AudioStreamPlayer2D::_notification(int p_what) { |
40 | switch (p_what) { |
41 | case NOTIFICATION_ENTER_TREE: { |
42 | AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); |
43 | if (autoplay && !Engine::get_singleton()->is_editor_hint()) { |
44 | play(); |
45 | } |
46 | set_stream_paused(false); |
47 | } break; |
48 | |
49 | case NOTIFICATION_EXIT_TREE: { |
50 | set_stream_paused(true); |
51 | AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); |
52 | } break; |
53 | |
54 | case NOTIFICATION_PREDELETE: { |
55 | stop(); |
56 | } break; |
57 | |
58 | case NOTIFICATION_PAUSED: { |
59 | if (!can_process()) { |
60 | // Node can't process so we start fading out to silence. |
61 | set_stream_paused(true); |
62 | } |
63 | } break; |
64 | |
65 | case NOTIFICATION_UNPAUSED: { |
66 | set_stream_paused(false); |
67 | } break; |
68 | |
69 | case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { |
70 | // Update anything related to position first, if possible of course. |
71 | if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count()) || force_update_panning) { |
72 | force_update_panning = false; |
73 | _update_panning(); |
74 | } |
75 | |
76 | if (setplayback.is_valid() && setplay.get() >= 0) { |
77 | active.set(); |
78 | AudioServer::get_singleton()->start_playback_stream(setplayback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale); |
79 | setplayback.unref(); |
80 | setplay.set(-1); |
81 | } |
82 | |
83 | if (!stream_playbacks.is_empty() && active.is_set()) { |
84 | // Stop playing if no longer active. |
85 | Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; |
86 | for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
87 | if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { |
88 | playbacks_to_remove.push_back(playback); |
89 | } |
90 | } |
91 | // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. |
92 | for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { |
93 | stream_playbacks.erase(playback); |
94 | } |
95 | if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { |
96 | // This node is no longer actively playing audio. |
97 | active.clear(); |
98 | set_physics_process_internal(false); |
99 | } |
100 | if (!playbacks_to_remove.is_empty()) { |
101 | emit_signal(SNAME("finished" )); |
102 | } |
103 | } |
104 | |
105 | while (stream_playbacks.size() > max_polyphony) { |
106 | AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); |
107 | stream_playbacks.remove_at(0); |
108 | } |
109 | } break; |
110 | } |
111 | } |
112 | |
113 | // Interacts with PhysicsServer2D, so can only be called during _physics_process |
114 | StringName AudioStreamPlayer2D::_get_actual_bus() { |
115 | Vector2 global_pos = get_global_position(); |
116 | |
117 | //check if any area is diverting sound into a bus |
118 | Ref<World2D> world_2d = get_world_2d(); |
119 | ERR_FAIL_COND_V(world_2d.is_null(), SceneStringNames::get_singleton()->Master); |
120 | |
121 | PhysicsDirectSpaceState2D *space_state = PhysicsServer2D::get_singleton()->space_get_direct_state(world_2d->get_space()); |
122 | ERR_FAIL_NULL_V(space_state, SceneStringNames::get_singleton()->Master); |
123 | PhysicsDirectSpaceState2D::ShapeResult sr[MAX_INTERSECT_AREAS]; |
124 | |
125 | PhysicsDirectSpaceState2D::PointParameters point_params; |
126 | point_params.position = global_pos; |
127 | point_params.collision_mask = area_mask; |
128 | point_params.collide_with_bodies = false; |
129 | point_params.collide_with_areas = true; |
130 | |
131 | int areas = space_state->intersect_point(point_params, sr, MAX_INTERSECT_AREAS); |
132 | |
133 | for (int i = 0; i < areas; i++) { |
134 | Area2D *area2d = Object::cast_to<Area2D>(sr[i].collider); |
135 | if (!area2d) { |
136 | continue; |
137 | } |
138 | |
139 | if (!area2d->is_overriding_audio_bus()) { |
140 | continue; |
141 | } |
142 | |
143 | return area2d->get_audio_bus_name(); |
144 | } |
145 | return default_bus; |
146 | } |
147 | |
148 | // Interacts with PhysicsServer2D, so can only be called during _physics_process |
149 | void AudioStreamPlayer2D::_update_panning() { |
150 | if (!active.is_set() || stream.is_null()) { |
151 | return; |
152 | } |
153 | |
154 | Ref<World2D> world_2d = get_world_2d(); |
155 | ERR_FAIL_COND(world_2d.is_null()); |
156 | |
157 | Vector2 global_pos = get_global_position(); |
158 | |
159 | HashSet<Viewport *> viewports = world_2d->get_viewports(); |
160 | |
161 | volume_vector.resize(4); |
162 | volume_vector.write[0] = AudioFrame(0, 0); |
163 | volume_vector.write[1] = AudioFrame(0, 0); |
164 | volume_vector.write[2] = AudioFrame(0, 0); |
165 | volume_vector.write[3] = AudioFrame(0, 0); |
166 | |
167 | for (Viewport *vp : viewports) { |
168 | if (!vp->is_audio_listener_2d()) { |
169 | continue; |
170 | } |
171 | //compute matrix to convert to screen |
172 | Vector2 screen_size = vp->get_visible_rect().size; |
173 | Vector2 listener_in_global; |
174 | Vector2 relative_to_listener; |
175 | |
176 | //screen in global is used for attenuation |
177 | AudioListener2D *listener = vp->get_audio_listener_2d(); |
178 | Transform2D full_canvas_transform = vp->get_global_canvas_transform() * vp->get_canvas_transform(); |
179 | if (listener) { |
180 | listener_in_global = listener->get_global_position(); |
181 | relative_to_listener = (global_pos - listener_in_global).rotated(-listener->get_global_rotation()); |
182 | relative_to_listener *= full_canvas_transform.get_scale(); // Default listener scales with canvas size, do the same here. |
183 | } else { |
184 | listener_in_global = full_canvas_transform.affine_inverse().xform(screen_size * 0.5); |
185 | relative_to_listener = full_canvas_transform.xform(global_pos) - screen_size * 0.5; |
186 | } |
187 | |
188 | float dist = global_pos.distance_to(listener_in_global); // Distance to listener, or screen if none. |
189 | |
190 | if (dist > max_distance) { |
191 | continue; // Can't hear this sound in this viewport. |
192 | } |
193 | |
194 | float multiplier = Math::pow(1.0f - dist / max_distance, attenuation); |
195 | multiplier *= Math::db_to_linear(volume_db); // Also apply player volume! |
196 | |
197 | float pan = relative_to_listener.x / screen_size.x; |
198 | // Don't let the panning effect extend (too far) beyond the screen. |
199 | pan = CLAMP(pan, -1, 1); |
200 | |
201 | // Bake in a constant factor here to allow the project setting defaults for 2d and 3d to be normalized to 1.0. |
202 | pan *= panning_strength * cached_global_panning_strength * 0.5f; |
203 | |
204 | pan = CLAMP(pan + 0.5, 0.0, 1.0); |
205 | |
206 | float l = 1.0 - pan; |
207 | float r = pan; |
208 | |
209 | const AudioFrame &prev_sample = volume_vector[0]; |
210 | AudioFrame new_sample = AudioFrame(l, r) * multiplier; |
211 | volume_vector.write[0] = AudioFrame(MAX(prev_sample[0], new_sample[0]), MAX(prev_sample[1], new_sample[1])); |
212 | } |
213 | |
214 | for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
215 | AudioServer::get_singleton()->set_playback_bus_exclusive(playback, _get_actual_bus(), volume_vector); |
216 | } |
217 | |
218 | for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
219 | AudioServer::get_singleton()->set_playback_pitch_scale(playback, pitch_scale); |
220 | } |
221 | |
222 | last_mix_count = AudioServer::get_singleton()->get_mix_count(); |
223 | } |
224 | |
225 | void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) { |
226 | stop(); |
227 | stream = p_stream; |
228 | } |
229 | |
230 | Ref<AudioStream> AudioStreamPlayer2D::get_stream() const { |
231 | return stream; |
232 | } |
233 | |
234 | void AudioStreamPlayer2D::set_volume_db(float p_volume) { |
235 | volume_db = p_volume; |
236 | } |
237 | |
238 | float AudioStreamPlayer2D::get_volume_db() const { |
239 | return volume_db; |
240 | } |
241 | |
242 | void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) { |
243 | ERR_FAIL_COND(!(p_pitch_scale > 0.0)); |
244 | pitch_scale = p_pitch_scale; |
245 | for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
246 | AudioServer::get_singleton()->set_playback_pitch_scale(playback, p_pitch_scale); |
247 | } |
248 | } |
249 | |
250 | float AudioStreamPlayer2D::get_pitch_scale() const { |
251 | return pitch_scale; |
252 | } |
253 | |
254 | void AudioStreamPlayer2D::play(float p_from_pos) { |
255 | if (stream.is_null()) { |
256 | return; |
257 | } |
258 | ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree" ); |
259 | if (stream->is_monophonic() && is_playing()) { |
260 | stop(); |
261 | } |
262 | Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback(); |
263 | ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback." ); |
264 | |
265 | stream_playbacks.push_back(stream_playback); |
266 | setplayback = stream_playback; |
267 | setplay.set(p_from_pos); |
268 | active.set(); |
269 | set_physics_process_internal(true); |
270 | } |
271 | |
272 | void AudioStreamPlayer2D::seek(float p_seconds) { |
273 | if (is_playing()) { |
274 | stop(); |
275 | play(p_seconds); |
276 | } |
277 | } |
278 | |
279 | void AudioStreamPlayer2D::stop() { |
280 | setplay.set(-1); |
281 | for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
282 | AudioServer::get_singleton()->stop_playback_stream(playback); |
283 | } |
284 | stream_playbacks.clear(); |
285 | active.clear(); |
286 | set_physics_process_internal(false); |
287 | } |
288 | |
289 | bool AudioStreamPlayer2D::is_playing() const { |
290 | for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
291 | if (AudioServer::get_singleton()->is_playback_active(playback)) { |
292 | return true; |
293 | } |
294 | } |
295 | if (setplay.get() >= 0) { |
296 | return true; // play() has been called this frame, but no playback exists just yet. |
297 | } |
298 | return false; |
299 | } |
300 | |
301 | float AudioStreamPlayer2D::get_playback_position() { |
302 | // Return the playback position of the most recently started playback stream. |
303 | if (!stream_playbacks.is_empty()) { |
304 | return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]); |
305 | } |
306 | return 0; |
307 | } |
308 | |
309 | void AudioStreamPlayer2D::set_bus(const StringName &p_bus) { |
310 | default_bus = p_bus; // This will be pushed to the audio server during the next physics timestep, which is fast enough. |
311 | } |
312 | |
313 | StringName AudioStreamPlayer2D::get_bus() const { |
314 | for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { |
315 | if (AudioServer::get_singleton()->get_bus_name(i) == default_bus) { |
316 | return default_bus; |
317 | } |
318 | } |
319 | return SceneStringNames::get_singleton()->Master; |
320 | } |
321 | |
322 | void AudioStreamPlayer2D::set_autoplay(bool p_enable) { |
323 | autoplay = p_enable; |
324 | } |
325 | |
326 | bool AudioStreamPlayer2D::is_autoplay_enabled() { |
327 | return autoplay; |
328 | } |
329 | |
330 | void AudioStreamPlayer2D::_set_playing(bool p_enable) { |
331 | if (p_enable) { |
332 | play(); |
333 | } else { |
334 | stop(); |
335 | } |
336 | } |
337 | |
338 | bool AudioStreamPlayer2D::_is_active() const { |
339 | return active.is_set(); |
340 | } |
341 | |
342 | void AudioStreamPlayer2D::_validate_property(PropertyInfo &p_property) const { |
343 | if (p_property.name == "bus" ) { |
344 | String options; |
345 | for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { |
346 | if (i > 0) { |
347 | options += "," ; |
348 | } |
349 | String name = AudioServer::get_singleton()->get_bus_name(i); |
350 | options += name; |
351 | } |
352 | |
353 | p_property.hint_string = options; |
354 | } |
355 | } |
356 | |
357 | void AudioStreamPlayer2D::_bus_layout_changed() { |
358 | notify_property_list_changed(); |
359 | } |
360 | |
361 | void AudioStreamPlayer2D::set_max_distance(float p_pixels) { |
362 | ERR_FAIL_COND(p_pixels <= 0.0); |
363 | max_distance = p_pixels; |
364 | } |
365 | |
366 | float AudioStreamPlayer2D::get_max_distance() const { |
367 | return max_distance; |
368 | } |
369 | |
370 | void AudioStreamPlayer2D::set_attenuation(float p_curve) { |
371 | attenuation = p_curve; |
372 | } |
373 | |
374 | float AudioStreamPlayer2D::get_attenuation() const { |
375 | return attenuation; |
376 | } |
377 | |
378 | void AudioStreamPlayer2D::set_area_mask(uint32_t p_mask) { |
379 | area_mask = p_mask; |
380 | } |
381 | |
382 | uint32_t AudioStreamPlayer2D::get_area_mask() const { |
383 | return area_mask; |
384 | } |
385 | |
386 | void AudioStreamPlayer2D::set_stream_paused(bool p_pause) { |
387 | // TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted. |
388 | for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { |
389 | AudioServer::get_singleton()->set_playback_paused(playback, p_pause); |
390 | } |
391 | } |
392 | |
393 | bool AudioStreamPlayer2D::get_stream_paused() const { |
394 | // There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest. |
395 | if (!stream_playbacks.is_empty()) { |
396 | return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]); |
397 | } |
398 | return false; |
399 | } |
400 | |
401 | bool AudioStreamPlayer2D::has_stream_playback() { |
402 | return !stream_playbacks.is_empty(); |
403 | } |
404 | |
405 | Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() { |
406 | ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback()." ); |
407 | return stream_playbacks[stream_playbacks.size() - 1]; |
408 | } |
409 | |
410 | void AudioStreamPlayer2D::set_max_polyphony(int p_max_polyphony) { |
411 | if (p_max_polyphony > 0) { |
412 | max_polyphony = p_max_polyphony; |
413 | } |
414 | } |
415 | |
416 | int AudioStreamPlayer2D::get_max_polyphony() const { |
417 | return max_polyphony; |
418 | } |
419 | |
420 | void AudioStreamPlayer2D::set_panning_strength(float p_panning_strength) { |
421 | ERR_FAIL_COND_MSG(p_panning_strength < 0, "Panning strength must be a positive number." ); |
422 | panning_strength = p_panning_strength; |
423 | } |
424 | |
425 | float AudioStreamPlayer2D::get_panning_strength() const { |
426 | return panning_strength; |
427 | } |
428 | |
429 | void AudioStreamPlayer2D::_bind_methods() { |
430 | ClassDB::bind_method(D_METHOD("set_stream" , "stream" ), &AudioStreamPlayer2D::set_stream); |
431 | ClassDB::bind_method(D_METHOD("get_stream" ), &AudioStreamPlayer2D::get_stream); |
432 | |
433 | ClassDB::bind_method(D_METHOD("set_volume_db" , "volume_db" ), &AudioStreamPlayer2D::set_volume_db); |
434 | ClassDB::bind_method(D_METHOD("get_volume_db" ), &AudioStreamPlayer2D::get_volume_db); |
435 | |
436 | ClassDB::bind_method(D_METHOD("set_pitch_scale" , "pitch_scale" ), &AudioStreamPlayer2D::set_pitch_scale); |
437 | ClassDB::bind_method(D_METHOD("get_pitch_scale" ), &AudioStreamPlayer2D::get_pitch_scale); |
438 | |
439 | ClassDB::bind_method(D_METHOD("play" , "from_position" ), &AudioStreamPlayer2D::play, DEFVAL(0.0)); |
440 | ClassDB::bind_method(D_METHOD("seek" , "to_position" ), &AudioStreamPlayer2D::seek); |
441 | ClassDB::bind_method(D_METHOD("stop" ), &AudioStreamPlayer2D::stop); |
442 | |
443 | ClassDB::bind_method(D_METHOD("is_playing" ), &AudioStreamPlayer2D::is_playing); |
444 | ClassDB::bind_method(D_METHOD("get_playback_position" ), &AudioStreamPlayer2D::get_playback_position); |
445 | |
446 | ClassDB::bind_method(D_METHOD("set_bus" , "bus" ), &AudioStreamPlayer2D::set_bus); |
447 | ClassDB::bind_method(D_METHOD("get_bus" ), &AudioStreamPlayer2D::get_bus); |
448 | |
449 | ClassDB::bind_method(D_METHOD("set_autoplay" , "enable" ), &AudioStreamPlayer2D::set_autoplay); |
450 | ClassDB::bind_method(D_METHOD("is_autoplay_enabled" ), &AudioStreamPlayer2D::is_autoplay_enabled); |
451 | |
452 | ClassDB::bind_method(D_METHOD("_set_playing" , "enable" ), &AudioStreamPlayer2D::_set_playing); |
453 | ClassDB::bind_method(D_METHOD("_is_active" ), &AudioStreamPlayer2D::_is_active); |
454 | |
455 | ClassDB::bind_method(D_METHOD("set_max_distance" , "pixels" ), &AudioStreamPlayer2D::set_max_distance); |
456 | ClassDB::bind_method(D_METHOD("get_max_distance" ), &AudioStreamPlayer2D::get_max_distance); |
457 | |
458 | ClassDB::bind_method(D_METHOD("set_attenuation" , "curve" ), &AudioStreamPlayer2D::set_attenuation); |
459 | ClassDB::bind_method(D_METHOD("get_attenuation" ), &AudioStreamPlayer2D::get_attenuation); |
460 | |
461 | ClassDB::bind_method(D_METHOD("set_area_mask" , "mask" ), &AudioStreamPlayer2D::set_area_mask); |
462 | ClassDB::bind_method(D_METHOD("get_area_mask" ), &AudioStreamPlayer2D::get_area_mask); |
463 | |
464 | ClassDB::bind_method(D_METHOD("set_stream_paused" , "pause" ), &AudioStreamPlayer2D::set_stream_paused); |
465 | ClassDB::bind_method(D_METHOD("get_stream_paused" ), &AudioStreamPlayer2D::get_stream_paused); |
466 | |
467 | ClassDB::bind_method(D_METHOD("set_max_polyphony" , "max_polyphony" ), &AudioStreamPlayer2D::set_max_polyphony); |
468 | ClassDB::bind_method(D_METHOD("get_max_polyphony" ), &AudioStreamPlayer2D::get_max_polyphony); |
469 | |
470 | ClassDB::bind_method(D_METHOD("set_panning_strength" , "panning_strength" ), &AudioStreamPlayer2D::set_panning_strength); |
471 | ClassDB::bind_method(D_METHOD("get_panning_strength" ), &AudioStreamPlayer2D::get_panning_strength); |
472 | |
473 | ClassDB::bind_method(D_METHOD("has_stream_playback" ), &AudioStreamPlayer2D::has_stream_playback); |
474 | ClassDB::bind_method(D_METHOD("get_stream_playback" ), &AudioStreamPlayer2D::get_stream_playback); |
475 | |
476 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream" , PROPERTY_HINT_RESOURCE_TYPE, "AudioStream" ), "set_stream" , "get_stream" ); |
477 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db" , PROPERTY_HINT_RANGE, "-80,24,suffix:dB" ), "set_volume_db" , "get_volume_db" ); |
478 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale" , PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater" ), "set_pitch_scale" , "get_pitch_scale" ); |
479 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_EDITOR), "_set_playing" , "is_playing" ); |
480 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay" ), "set_autoplay" , "is_autoplay_enabled" ); |
481 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused" , PROPERTY_HINT_NONE, "" ), "set_stream_paused" , "get_stream_paused" ); |
482 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance" , PROPERTY_HINT_RANGE, "1,4096,1,or_greater,exp,suffix:px" ), "set_max_distance" , "get_max_distance" ); |
483 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation" , PROPERTY_HINT_EXP_EASING, "attenuation" ), "set_attenuation" , "get_attenuation" ); |
484 | ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony" , PROPERTY_HINT_NONE, "" ), "set_max_polyphony" , "get_max_polyphony" ); |
485 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "panning_strength" , PROPERTY_HINT_RANGE, "0,3,0.01,or_greater" ), "set_panning_strength" , "get_panning_strength" ); |
486 | ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus" , PROPERTY_HINT_ENUM, "" ), "set_bus" , "get_bus" ); |
487 | ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask" , PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask" , "get_area_mask" ); |
488 | |
489 | ADD_SIGNAL(MethodInfo("finished" )); |
490 | } |
491 | |
492 | AudioStreamPlayer2D::AudioStreamPlayer2D() { |
493 | AudioServer::get_singleton()->connect("bus_layout_changed" , callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed)); |
494 | cached_global_panning_strength = GLOBAL_GET("audio/general/2d_panning_strength" ); |
495 | set_hide_clip_children(true); |
496 | } |
497 | |
498 | AudioStreamPlayer2D::~AudioStreamPlayer2D() { |
499 | } |
500 | |