1/**************************************************************************/
2/* capsule_shape_2d.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
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23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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29/**************************************************************************/
30
31#ifndef CAPSULE_SHAPE_2D_H
32#define CAPSULE_SHAPE_2D_H
33
34#include "scene/resources/shape_2d.h"
35
36class CapsuleShape2D : public Shape2D {
37 GDCLASS(CapsuleShape2D, Shape2D);
38
39 real_t height = 30.0;
40 real_t radius = 10.0;
41
42 void _update_shape();
43 Vector<Vector2> _get_points() const;
44
45protected:
46 static void _bind_methods();
47
48public:
49 virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const override;
50
51 void set_height(real_t p_height);
52 real_t get_height() const;
53
54 void set_radius(real_t p_radius);
55 real_t get_radius() const;
56
57 virtual void draw(const RID &p_to_rid, const Color &p_color) override;
58 virtual Rect2 get_rect() const override;
59 virtual real_t get_enclosing_radius() const override;
60
61 CapsuleShape2D();
62};
63
64#endif // CAPSULE_SHAPE_2D_H
65