| 1 | /**************************************************************************/ | 
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| 2 | /*  gradient_texture.cpp                                                  */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "gradient_texture.h" | 
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| 32 |  | 
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| 33 | #include "core/core_string_names.h" | 
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| 34 | #include "core/math/geometry_2d.h" | 
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| 35 |  | 
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| 36 | GradientTexture1D::GradientTexture1D() { | 
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| 37 | _queue_update(); | 
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| 38 | } | 
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| 39 |  | 
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| 40 | GradientTexture1D::~GradientTexture1D() { | 
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| 41 | if (texture.is_valid()) { | 
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| 42 | ERR_FAIL_NULL(RenderingServer::get_singleton()); | 
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| 43 | RS::get_singleton()->free(texture); | 
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| 44 | } | 
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| 45 | } | 
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| 46 |  | 
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| 47 | void GradientTexture1D::_bind_methods() { | 
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| 48 | ClassDB::bind_method(D_METHOD( "set_gradient", "gradient"), &GradientTexture1D::set_gradient); | 
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| 49 | ClassDB::bind_method(D_METHOD( "get_gradient"), &GradientTexture1D::get_gradient); | 
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| 50 |  | 
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| 51 | ClassDB::bind_method(D_METHOD( "set_width", "width"), &GradientTexture1D::set_width); | 
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| 52 | // The `get_width()` method is already exposed by the parent class Texture2D. | 
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| 53 |  | 
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| 54 | ClassDB::bind_method(D_METHOD( "set_use_hdr", "enabled"), &GradientTexture1D::set_use_hdr); | 
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| 55 | ClassDB::bind_method(D_METHOD( "is_using_hdr"), &GradientTexture1D::is_using_hdr); | 
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| 56 |  | 
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| 57 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient"); | 
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| 58 | ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,16384,suffix:px"), "set_width", "get_width"); | 
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| 59 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr"); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | void GradientTexture1D::set_gradient(Ref<Gradient> p_gradient) { | 
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| 63 | if (p_gradient == gradient) { | 
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| 64 | return; | 
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| 65 | } | 
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| 66 | if (gradient.is_valid()) { | 
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| 67 | gradient->disconnect_changed(callable_mp(this, &GradientTexture1D::_queue_update)); | 
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| 68 | } | 
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| 69 | gradient = p_gradient; | 
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| 70 | if (gradient.is_valid()) { | 
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| 71 | gradient->connect_changed(callable_mp(this, &GradientTexture1D::_queue_update)); | 
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| 72 | } | 
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| 73 | _queue_update(); | 
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| 74 | emit_changed(); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | Ref<Gradient> GradientTexture1D::get_gradient() const { | 
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| 78 | return gradient; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | void GradientTexture1D::_queue_update() { | 
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| 82 | if (update_pending) { | 
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| 83 | return; | 
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| 84 | } | 
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| 85 | update_pending = true; | 
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| 86 | callable_mp(this, &GradientTexture1D::update_now).call_deferred(); | 
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| 87 | } | 
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| 88 |  | 
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| 89 | void GradientTexture1D::_update() { | 
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| 90 | update_pending = false; | 
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| 91 |  | 
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| 92 | if (gradient.is_null()) { | 
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| 93 | return; | 
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| 94 | } | 
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| 95 |  | 
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| 96 | if (use_hdr) { | 
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| 97 | // High dynamic range. | 
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| 98 | Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBAF)); | 
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| 99 | Gradient &g = **gradient; | 
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| 100 | // `create()` isn't available for non-uint8_t data, so fill in the data manually. | 
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| 101 | for (int i = 0; i < width; i++) { | 
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| 102 | float ofs = float(i) / (width - 1); | 
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| 103 | image->set_pixel(i, 0, g.get_color_at_offset(ofs)); | 
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| 104 | } | 
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| 105 |  | 
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| 106 | if (texture.is_valid()) { | 
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| 107 | RID new_texture = RS::get_singleton()->texture_2d_create(image); | 
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| 108 | RS::get_singleton()->texture_replace(texture, new_texture); | 
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| 109 | } else { | 
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| 110 | texture = RS::get_singleton()->texture_2d_create(image); | 
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| 111 | } | 
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| 112 | } else { | 
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| 113 | // Low dynamic range. "Overbright" colors will be clamped. | 
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| 114 | Vector<uint8_t> data; | 
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| 115 | data.resize(width * 4); | 
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| 116 | { | 
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| 117 | uint8_t *wd8 = data.ptrw(); | 
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| 118 | Gradient &g = **gradient; | 
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| 119 |  | 
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| 120 | for (int i = 0; i < width; i++) { | 
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| 121 | float ofs = float(i) / (width - 1); | 
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| 122 | Color color = g.get_color_at_offset(ofs); | 
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| 123 |  | 
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| 124 | wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255)); | 
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| 125 | wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255)); | 
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| 126 | wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255)); | 
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| 127 | wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255)); | 
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| 128 | } | 
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| 129 | } | 
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| 130 |  | 
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| 131 | Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data)); | 
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| 132 |  | 
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| 133 | if (texture.is_valid()) { | 
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| 134 | RID new_texture = RS::get_singleton()->texture_2d_create(image); | 
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| 135 | RS::get_singleton()->texture_replace(texture, new_texture); | 
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| 136 | } else { | 
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| 137 | texture = RS::get_singleton()->texture_2d_create(image); | 
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| 138 | } | 
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| 139 | } | 
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| 140 | } | 
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| 141 |  | 
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| 142 | void GradientTexture1D::set_width(int p_width) { | 
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| 143 | ERR_FAIL_COND_MSG(p_width <= 0 || p_width > 16384, "Texture dimensions have to be within 1 to 16384 range."); | 
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| 144 | width = p_width; | 
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| 145 | _queue_update(); | 
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| 146 | emit_changed(); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | int GradientTexture1D::get_width() const { | 
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| 150 | return width; | 
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| 151 | } | 
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| 152 |  | 
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| 153 | void GradientTexture1D::set_use_hdr(bool p_enabled) { | 
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| 154 | if (p_enabled == use_hdr) { | 
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| 155 | return; | 
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| 156 | } | 
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| 157 |  | 
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| 158 | use_hdr = p_enabled; | 
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| 159 | _queue_update(); | 
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| 160 | emit_changed(); | 
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| 161 | } | 
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| 162 |  | 
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| 163 | bool GradientTexture1D::is_using_hdr() const { | 
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| 164 | return use_hdr; | 
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| 165 | } | 
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| 166 |  | 
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| 167 | RID GradientTexture1D::get_rid() const { | 
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| 168 | if (!texture.is_valid()) { | 
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| 169 | texture = RS::get_singleton()->texture_2d_placeholder_create(); | 
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| 170 | } | 
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| 171 | return texture; | 
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| 172 | } | 
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| 173 |  | 
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| 174 | Ref<Image> GradientTexture1D::get_image() const { | 
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| 175 | const_cast<GradientTexture1D *>(this)->update_now(); | 
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| 176 | if (!texture.is_valid()) { | 
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| 177 | return Ref<Image>(); | 
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| 178 | } | 
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| 179 | return RenderingServer::get_singleton()->texture_2d_get(texture); | 
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| 180 | } | 
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| 181 |  | 
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| 182 | void GradientTexture1D::update_now() { | 
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| 183 | if (update_pending) { | 
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| 184 | _update(); | 
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| 185 | } | 
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| 186 | } | 
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| 187 |  | 
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| 188 | ////////////////// | 
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| 189 |  | 
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| 190 | GradientTexture2D::GradientTexture2D() { | 
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| 191 | _queue_update(); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | GradientTexture2D::~GradientTexture2D() { | 
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| 195 | if (texture.is_valid()) { | 
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| 196 | ERR_FAIL_NULL(RenderingServer::get_singleton()); | 
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| 197 | RS::get_singleton()->free(texture); | 
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| 198 | } | 
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| 199 | } | 
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| 200 |  | 
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| 201 | void GradientTexture2D::set_gradient(Ref<Gradient> p_gradient) { | 
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| 202 | if (gradient == p_gradient) { | 
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| 203 | return; | 
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| 204 | } | 
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| 205 | if (gradient.is_valid()) { | 
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| 206 | gradient->disconnect_changed(callable_mp(this, &GradientTexture2D::_queue_update)); | 
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| 207 | } | 
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| 208 | gradient = p_gradient; | 
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| 209 | if (gradient.is_valid()) { | 
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| 210 | gradient->connect_changed(callable_mp(this, &GradientTexture2D::_queue_update)); | 
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| 211 | } | 
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| 212 | _queue_update(); | 
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| 213 | emit_changed(); | 
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| 214 | } | 
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| 215 |  | 
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| 216 | Ref<Gradient> GradientTexture2D::get_gradient() const { | 
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| 217 | return gradient; | 
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| 218 | } | 
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| 219 |  | 
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| 220 | void GradientTexture2D::_queue_update() { | 
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| 221 | if (update_pending) { | 
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| 222 | return; | 
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| 223 | } | 
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| 224 | update_pending = true; | 
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| 225 | callable_mp(this, &GradientTexture2D::update_now).call_deferred(); | 
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| 226 | } | 
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| 227 |  | 
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| 228 | void GradientTexture2D::_update() { | 
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| 229 | update_pending = false; | 
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| 230 |  | 
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| 231 | if (gradient.is_null()) { | 
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| 232 | return; | 
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| 233 | } | 
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| 234 | Ref<Image> image; | 
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| 235 | image.instantiate(); | 
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| 236 |  | 
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| 237 | if (gradient->get_point_count() <= 1) { // No need to interpolate. | 
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| 238 | image->initialize_data(width, height, false, (use_hdr) ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8); | 
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| 239 | image->fill((gradient->get_point_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1)); | 
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| 240 | } else { | 
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| 241 | if (use_hdr) { | 
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| 242 | image->initialize_data(width, height, false, Image::FORMAT_RGBAF); | 
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| 243 | Gradient &g = **gradient; | 
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| 244 | // `create()` isn't available for non-uint8_t data, so fill in the data manually. | 
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| 245 | for (int y = 0; y < height; y++) { | 
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| 246 | for (int x = 0; x < width; x++) { | 
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| 247 | float ofs = _get_gradient_offset_at(x, y); | 
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| 248 | image->set_pixel(x, y, g.get_color_at_offset(ofs)); | 
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| 249 | } | 
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| 250 | } | 
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| 251 | } else { | 
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| 252 | Vector<uint8_t> data; | 
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| 253 | data.resize(width * height * 4); | 
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| 254 | { | 
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| 255 | uint8_t *wd8 = data.ptrw(); | 
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| 256 | Gradient &g = **gradient; | 
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| 257 | for (int y = 0; y < height; y++) { | 
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| 258 | for (int x = 0; x < width; x++) { | 
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| 259 | float ofs = _get_gradient_offset_at(x, y); | 
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| 260 | const Color &c = g.get_color_at_offset(ofs); | 
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| 261 |  | 
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| 262 | wd8[(x + (y * width)) * 4 + 0] = uint8_t(CLAMP(c.r * 255.0, 0, 255)); | 
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| 263 | wd8[(x + (y * width)) * 4 + 1] = uint8_t(CLAMP(c.g * 255.0, 0, 255)); | 
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| 264 | wd8[(x + (y * width)) * 4 + 2] = uint8_t(CLAMP(c.b * 255.0, 0, 255)); | 
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| 265 | wd8[(x + (y * width)) * 4 + 3] = uint8_t(CLAMP(c.a * 255.0, 0, 255)); | 
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| 266 | } | 
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| 267 | } | 
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| 268 | } | 
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| 269 | image->set_data(width, height, false, Image::FORMAT_RGBA8, data); | 
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| 270 | } | 
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| 271 | } | 
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| 272 |  | 
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| 273 | if (texture.is_valid()) { | 
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| 274 | RID new_texture = RS::get_singleton()->texture_2d_create(image); | 
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| 275 | RS::get_singleton()->texture_replace(texture, new_texture); | 
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| 276 | } else { | 
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| 277 | texture = RS::get_singleton()->texture_2d_create(image); | 
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| 278 | } | 
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| 279 | } | 
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| 280 |  | 
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| 281 | float GradientTexture2D::_get_gradient_offset_at(int x, int y) const { | 
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| 282 | if (fill_to == fill_from) { | 
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| 283 | return 0; | 
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| 284 | } | 
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| 285 | float ofs = 0; | 
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| 286 | Vector2 pos; | 
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| 287 | if (width > 1) { | 
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| 288 | pos.x = static_cast<float>(x) / (width - 1); | 
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| 289 | } | 
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| 290 | if (height > 1) { | 
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| 291 | pos.y = static_cast<float>(y) / (height - 1); | 
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| 292 | } | 
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| 293 | if (fill == Fill::FILL_LINEAR) { | 
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| 294 | Vector2 segment[2]; | 
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| 295 | segment[0] = fill_from; | 
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| 296 | segment[1] = fill_to; | 
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| 297 | Vector2 closest = Geometry2D::get_closest_point_to_segment_uncapped(pos, &segment[0]); | 
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| 298 | ofs = (closest - fill_from).length() / (fill_to - fill_from).length(); | 
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| 299 | if ((closest - fill_from).dot(fill_to - fill_from) < 0) { | 
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| 300 | ofs *= -1; | 
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| 301 | } | 
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| 302 | } else if (fill == Fill::FILL_RADIAL) { | 
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| 303 | ofs = (pos - fill_from).length() / (fill_to - fill_from).length(); | 
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| 304 | } else if (fill == Fill::FILL_SQUARE) { | 
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| 305 | ofs = MAX(Math::abs(pos.x - fill_from.x), Math::abs(pos.y - fill_from.y)) / MAX(Math::abs(fill_to.x - fill_from.x), Math::abs(fill_to.y - fill_from.y)); | 
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| 306 | } | 
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| 307 | if (repeat == Repeat::REPEAT_NONE) { | 
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| 308 | ofs = CLAMP(ofs, 0.0, 1.0); | 
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| 309 | } else if (repeat == Repeat::REPEAT) { | 
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| 310 | ofs = Math::fmod(ofs, 1.0f); | 
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| 311 | if (ofs < 0) { | 
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| 312 | ofs = 1 + ofs; | 
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| 313 | } | 
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| 314 | } else if (repeat == Repeat::REPEAT_MIRROR) { | 
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| 315 | ofs = Math::abs(ofs); | 
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| 316 | ofs = Math::fmod(ofs, 2.0f); | 
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| 317 | if (ofs > 1.0) { | 
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| 318 | ofs = 2.0 - ofs; | 
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| 319 | } | 
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| 320 | } | 
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| 321 | return ofs; | 
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| 322 | } | 
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| 323 |  | 
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| 324 | void GradientTexture2D::set_width(int p_width) { | 
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| 325 | ERR_FAIL_COND_MSG(p_width <= 0 || p_width > 16384, "Texture dimensions have to be within 1 to 16384 range."); | 
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| 326 | width = p_width; | 
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| 327 | _queue_update(); | 
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| 328 | emit_changed(); | 
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| 329 | } | 
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| 330 |  | 
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| 331 | int GradientTexture2D::get_width() const { | 
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| 332 | return width; | 
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| 333 | } | 
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| 334 |  | 
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| 335 | void GradientTexture2D::set_height(int p_height) { | 
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| 336 | ERR_FAIL_COND_MSG(p_height <= 0 || p_height > 16384, "Texture dimensions have to be within 1 to 16384 range."); | 
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| 337 | height = p_height; | 
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| 338 | _queue_update(); | 
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| 339 | emit_changed(); | 
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| 340 | } | 
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| 341 | int GradientTexture2D::get_height() const { | 
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| 342 | return height; | 
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| 343 | } | 
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| 344 |  | 
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| 345 | void GradientTexture2D::set_use_hdr(bool p_enabled) { | 
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| 346 | if (p_enabled == use_hdr) { | 
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| 347 | return; | 
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| 348 | } | 
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| 349 |  | 
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| 350 | use_hdr = p_enabled; | 
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| 351 | _queue_update(); | 
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| 352 | emit_changed(); | 
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| 353 | } | 
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| 354 |  | 
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| 355 | bool GradientTexture2D::is_using_hdr() const { | 
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| 356 | return use_hdr; | 
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| 357 | } | 
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| 358 |  | 
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| 359 | void GradientTexture2D::set_fill_from(Vector2 p_fill_from) { | 
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| 360 | fill_from = p_fill_from; | 
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| 361 | _queue_update(); | 
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| 362 | emit_changed(); | 
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| 363 | } | 
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| 364 |  | 
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| 365 | Vector2 GradientTexture2D::get_fill_from() const { | 
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| 366 | return fill_from; | 
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| 367 | } | 
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| 368 |  | 
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| 369 | void GradientTexture2D::set_fill_to(Vector2 p_fill_to) { | 
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| 370 | fill_to = p_fill_to; | 
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| 371 | _queue_update(); | 
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| 372 | emit_changed(); | 
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| 373 | } | 
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| 374 |  | 
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| 375 | Vector2 GradientTexture2D::get_fill_to() const { | 
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| 376 | return fill_to; | 
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| 377 | } | 
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| 378 |  | 
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| 379 | void GradientTexture2D::set_fill(Fill p_fill) { | 
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| 380 | fill = p_fill; | 
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| 381 | _queue_update(); | 
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| 382 | emit_changed(); | 
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| 383 | } | 
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| 384 |  | 
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| 385 | GradientTexture2D::Fill GradientTexture2D::get_fill() const { | 
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| 386 | return fill; | 
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| 387 | } | 
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| 388 |  | 
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| 389 | void GradientTexture2D::set_repeat(Repeat p_repeat) { | 
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| 390 | repeat = p_repeat; | 
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| 391 | _queue_update(); | 
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| 392 | emit_changed(); | 
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| 393 | } | 
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| 394 |  | 
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| 395 | GradientTexture2D::Repeat GradientTexture2D::get_repeat() const { | 
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| 396 | return repeat; | 
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| 397 | } | 
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| 398 |  | 
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| 399 | RID GradientTexture2D::get_rid() const { | 
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| 400 | if (!texture.is_valid()) { | 
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| 401 | texture = RS::get_singleton()->texture_2d_placeholder_create(); | 
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| 402 | } | 
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| 403 | return texture; | 
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| 404 | } | 
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| 405 |  | 
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| 406 | Ref<Image> GradientTexture2D::get_image() const { | 
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| 407 | const_cast<GradientTexture2D *>(this)->update_now(); | 
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| 408 | if (!texture.is_valid()) { | 
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| 409 | return Ref<Image>(); | 
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| 410 | } | 
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| 411 | return RenderingServer::get_singleton()->texture_2d_get(texture); | 
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| 412 | } | 
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| 413 |  | 
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| 414 | void GradientTexture2D::update_now() { | 
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| 415 | if (update_pending) { | 
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| 416 | _update(); | 
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| 417 | } | 
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| 418 | } | 
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| 419 |  | 
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| 420 | void GradientTexture2D::_bind_methods() { | 
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| 421 | ClassDB::bind_method(D_METHOD( "set_gradient", "gradient"), &GradientTexture2D::set_gradient); | 
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| 422 | ClassDB::bind_method(D_METHOD( "get_gradient"), &GradientTexture2D::get_gradient); | 
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| 423 |  | 
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| 424 | ClassDB::bind_method(D_METHOD( "set_width", "width"), &GradientTexture2D::set_width); | 
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| 425 | ClassDB::bind_method(D_METHOD( "set_height", "height"), &GradientTexture2D::set_height); | 
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| 426 |  | 
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| 427 | ClassDB::bind_method(D_METHOD( "set_use_hdr", "enabled"), &GradientTexture2D::set_use_hdr); | 
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| 428 | ClassDB::bind_method(D_METHOD( "is_using_hdr"), &GradientTexture2D::is_using_hdr); | 
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| 429 |  | 
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| 430 | ClassDB::bind_method(D_METHOD( "set_fill", "fill"), &GradientTexture2D::set_fill); | 
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| 431 | ClassDB::bind_method(D_METHOD( "get_fill"), &GradientTexture2D::get_fill); | 
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| 432 | ClassDB::bind_method(D_METHOD( "set_fill_from", "fill_from"), &GradientTexture2D::set_fill_from); | 
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| 433 | ClassDB::bind_method(D_METHOD( "get_fill_from"), &GradientTexture2D::get_fill_from); | 
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| 434 | ClassDB::bind_method(D_METHOD( "set_fill_to", "fill_to"), &GradientTexture2D::set_fill_to); | 
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| 435 | ClassDB::bind_method(D_METHOD( "get_fill_to"), &GradientTexture2D::get_fill_to); | 
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| 436 |  | 
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| 437 | ClassDB::bind_method(D_METHOD( "set_repeat", "repeat"), &GradientTexture2D::set_repeat); | 
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| 438 | ClassDB::bind_method(D_METHOD( "get_repeat"), &GradientTexture2D::get_repeat); | 
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| 439 |  | 
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| 440 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient"); | 
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| 441 | ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,or_greater,suffix:px"), "set_width", "get_width"); | 
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| 442 | ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,or_greater,suffix:px"), "set_height", "get_height"); | 
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| 443 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr"); | 
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| 444 |  | 
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| 445 | ADD_GROUP( "Fill", "fill_"); | 
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| 446 | ADD_PROPERTY(PropertyInfo(Variant::INT, "fill", PROPERTY_HINT_ENUM, "Linear,Radial,Square"), "set_fill", "get_fill"); | 
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| 447 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fill_from"), "set_fill_from", "get_fill_from"); | 
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| 448 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fill_to"), "set_fill_to", "get_fill_to"); | 
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| 449 |  | 
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| 450 | ADD_GROUP( "Repeat", "repeat_"); | 
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| 451 | ADD_PROPERTY(PropertyInfo(Variant::INT, "repeat", PROPERTY_HINT_ENUM, "No Repeat,Repeat,Mirror Repeat"), "set_repeat", "get_repeat"); | 
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| 452 |  | 
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| 453 | BIND_ENUM_CONSTANT(FILL_LINEAR); | 
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| 454 | BIND_ENUM_CONSTANT(FILL_RADIAL); | 
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| 455 | BIND_ENUM_CONSTANT(FILL_SQUARE); | 
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| 456 |  | 
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| 457 | BIND_ENUM_CONSTANT(REPEAT_NONE); | 
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| 458 | BIND_ENUM_CONSTANT(REPEAT); | 
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| 459 | BIND_ENUM_CONSTANT(REPEAT_MIRROR); | 
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| 460 | } | 
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| 461 |  | 
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