1 | /**************************************************************************/ |
2 | /* audio_effect_chorus.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "audio_effect_chorus.h" |
32 | #include "core/math/math_funcs.h" |
33 | #include "servers/audio_server.h" |
34 | |
35 | void AudioEffectChorusInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { |
36 | int todo = p_frame_count; |
37 | |
38 | while (todo) { |
39 | int to_mix = MIN(todo, 256); //can't mix too much |
40 | |
41 | _process_chunk(p_src_frames, p_dst_frames, to_mix); |
42 | |
43 | p_src_frames += to_mix; |
44 | p_dst_frames += to_mix; |
45 | |
46 | todo -= to_mix; |
47 | } |
48 | } |
49 | |
50 | void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { |
51 | //fill ringbuffer |
52 | for (int i = 0; i < p_frame_count; i++) { |
53 | audio_buffer.write[(buffer_pos + i) & buffer_mask] = p_src_frames[i]; |
54 | p_dst_frames[i] = p_src_frames[i] * base->dry; |
55 | } |
56 | |
57 | float mix_rate = AudioServer::get_singleton()->get_mix_rate(); |
58 | |
59 | /* process voices */ |
60 | for (int vc = 0; vc < base->voice_count; vc++) { |
61 | AudioEffectChorus::Voice &v = base->voice[vc]; |
62 | |
63 | double time_to_mix = (float)p_frame_count / mix_rate; |
64 | double cycles_to_mix = time_to_mix * v.rate; |
65 | |
66 | unsigned int local_rb_pos = buffer_pos; |
67 | AudioFrame *dst_buff = p_dst_frames; |
68 | AudioFrame *rb_buff = audio_buffer.ptrw(); |
69 | |
70 | double delay_msec = v.delay; |
71 | unsigned int delay_frames = Math::fast_ftoi((delay_msec / 1000.0) * mix_rate); |
72 | float max_depth_frames = (v.depth / 1000.0) * mix_rate; |
73 | |
74 | uint64_t local_cycles = cycles[vc]; |
75 | uint64_t increment = llrint(cycles_to_mix / (double)p_frame_count * (double)(1 << AudioEffectChorus::CYCLES_FRAC)); |
76 | |
77 | //check the LFO doesn't read ahead of the write pos |
78 | if ((((unsigned int)max_depth_frames) + 10) > delay_frames) { //10 as some threshold to avoid precision stuff |
79 | delay_frames += (int)max_depth_frames - delay_frames; |
80 | delay_frames += 10; //threshold to avoid precision stuff |
81 | } |
82 | |
83 | //low pass filter |
84 | if (v.cutoff == 0) { |
85 | continue; |
86 | } |
87 | float auxlp = expf(-Math_TAU * v.cutoff / mix_rate); |
88 | float c1 = 1.0 - auxlp; |
89 | float c2 = auxlp; |
90 | AudioFrame h = filter_h[vc]; |
91 | if (v.cutoff >= AudioEffectChorus::MS_CUTOFF_MAX) { |
92 | c1 = 1.0; |
93 | c2 = 0.0; |
94 | } |
95 | |
96 | //vol modifier |
97 | |
98 | AudioFrame vol_modifier = AudioFrame(base->wet, base->wet) * Math::db_to_linear(v.level); |
99 | vol_modifier.l *= CLAMP(1.0 - v.pan, 0, 1); |
100 | vol_modifier.r *= CLAMP(1.0 + v.pan, 0, 1); |
101 | |
102 | for (int i = 0; i < p_frame_count; i++) { |
103 | /** COMPUTE WAVEFORM **/ |
104 | |
105 | float phase = (float)(local_cycles & AudioEffectChorus::CYCLES_MASK) / (float)(1 << AudioEffectChorus::CYCLES_FRAC); |
106 | |
107 | float wave_delay = sinf(phase * Math_TAU) * max_depth_frames; |
108 | |
109 | int wave_delay_frames = lrint(floor(wave_delay)); |
110 | float wave_delay_frac = wave_delay - (float)wave_delay_frames; |
111 | |
112 | /** COMPUTE RINGBUFFER POS**/ |
113 | |
114 | unsigned int rb_source = local_rb_pos; |
115 | rb_source -= delay_frames; |
116 | |
117 | rb_source -= wave_delay_frames; |
118 | |
119 | /** READ FROM RINGBUFFER, LINEARLY INTERPOLATE */ |
120 | |
121 | AudioFrame val = rb_buff[rb_source & buffer_mask]; |
122 | AudioFrame val_next = rb_buff[(rb_source - 1) & buffer_mask]; |
123 | |
124 | val += (val_next - val) * wave_delay_frac; |
125 | |
126 | val = val * c1 + h * c2; |
127 | h = val; |
128 | |
129 | /** MIX VALUE TO OUTPUT **/ |
130 | |
131 | dst_buff[i] += val * vol_modifier; |
132 | |
133 | local_cycles += increment; |
134 | local_rb_pos++; |
135 | } |
136 | |
137 | filter_h[vc] = h; |
138 | cycles[vc] += Math::fast_ftoi(cycles_to_mix * (double)(1 << AudioEffectChorus::CYCLES_FRAC)); |
139 | } |
140 | |
141 | buffer_pos += p_frame_count; |
142 | } |
143 | |
144 | Ref<AudioEffectInstance> AudioEffectChorus::instantiate() { |
145 | Ref<AudioEffectChorusInstance> ins; |
146 | ins.instantiate(); |
147 | ins->base = Ref<AudioEffectChorus>(this); |
148 | for (int i = 0; i < 4; i++) { |
149 | ins->filter_h[i] = AudioFrame(0, 0); |
150 | ins->cycles[i] = 0; |
151 | } |
152 | |
153 | float ring_buffer_max_size = AudioEffectChorus::MAX_DELAY_MS + AudioEffectChorus::MAX_DEPTH_MS + AudioEffectChorus::MAX_WIDTH_MS; |
154 | |
155 | ring_buffer_max_size *= 2; //just to avoid complications |
156 | ring_buffer_max_size /= 1000.0; //convert to seconds |
157 | ring_buffer_max_size *= AudioServer::get_singleton()->get_mix_rate(); |
158 | |
159 | int ringbuff_size = ring_buffer_max_size; |
160 | |
161 | int bits = 0; |
162 | |
163 | while (ringbuff_size > 0) { |
164 | bits++; |
165 | ringbuff_size /= 2; |
166 | } |
167 | |
168 | ringbuff_size = 1 << bits; |
169 | ins->buffer_mask = ringbuff_size - 1; |
170 | ins->buffer_pos = 0; |
171 | ins->audio_buffer.resize(ringbuff_size); |
172 | for (int i = 0; i < ringbuff_size; i++) { |
173 | ins->audio_buffer.write[i] = AudioFrame(0, 0); |
174 | } |
175 | |
176 | return ins; |
177 | } |
178 | |
179 | void AudioEffectChorus::set_voice_count(int p_voices) { |
180 | ERR_FAIL_COND(p_voices < 1 || p_voices > MAX_VOICES); |
181 | voice_count = p_voices; |
182 | } |
183 | |
184 | int AudioEffectChorus::get_voice_count() const { |
185 | return voice_count; |
186 | } |
187 | |
188 | void AudioEffectChorus::set_voice_delay_ms(int p_voice, float p_delay_ms) { |
189 | ERR_FAIL_INDEX(p_voice, MAX_VOICES); |
190 | |
191 | voice[p_voice].delay = p_delay_ms; |
192 | } |
193 | |
194 | float AudioEffectChorus::get_voice_delay_ms(int p_voice) const { |
195 | ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); |
196 | return voice[p_voice].delay; |
197 | } |
198 | |
199 | void AudioEffectChorus::set_voice_rate_hz(int p_voice, float p_rate_hz) { |
200 | ERR_FAIL_INDEX(p_voice, MAX_VOICES); |
201 | |
202 | voice[p_voice].rate = p_rate_hz; |
203 | } |
204 | |
205 | float AudioEffectChorus::get_voice_rate_hz(int p_voice) const { |
206 | ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); |
207 | |
208 | return voice[p_voice].rate; |
209 | } |
210 | |
211 | void AudioEffectChorus::set_voice_depth_ms(int p_voice, float p_depth_ms) { |
212 | ERR_FAIL_INDEX(p_voice, MAX_VOICES); |
213 | |
214 | voice[p_voice].depth = p_depth_ms; |
215 | } |
216 | |
217 | float AudioEffectChorus::get_voice_depth_ms(int p_voice) const { |
218 | ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); |
219 | |
220 | return voice[p_voice].depth; |
221 | } |
222 | |
223 | void AudioEffectChorus::set_voice_level_db(int p_voice, float p_level_db) { |
224 | ERR_FAIL_INDEX(p_voice, MAX_VOICES); |
225 | |
226 | voice[p_voice].level = p_level_db; |
227 | } |
228 | |
229 | float AudioEffectChorus::get_voice_level_db(int p_voice) const { |
230 | ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); |
231 | |
232 | return voice[p_voice].level; |
233 | } |
234 | |
235 | void AudioEffectChorus::set_voice_cutoff_hz(int p_voice, float p_cutoff_hz) { |
236 | ERR_FAIL_INDEX(p_voice, MAX_VOICES); |
237 | |
238 | voice[p_voice].cutoff = p_cutoff_hz; |
239 | } |
240 | |
241 | float AudioEffectChorus::get_voice_cutoff_hz(int p_voice) const { |
242 | ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); |
243 | |
244 | return voice[p_voice].cutoff; |
245 | } |
246 | |
247 | void AudioEffectChorus::set_voice_pan(int p_voice, float p_pan) { |
248 | ERR_FAIL_INDEX(p_voice, MAX_VOICES); |
249 | |
250 | voice[p_voice].pan = p_pan; |
251 | } |
252 | |
253 | float AudioEffectChorus::get_voice_pan(int p_voice) const { |
254 | ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); |
255 | |
256 | return voice[p_voice].pan; |
257 | } |
258 | |
259 | void AudioEffectChorus::set_wet(float amount) { |
260 | wet = amount; |
261 | } |
262 | |
263 | float AudioEffectChorus::get_wet() const { |
264 | return wet; |
265 | } |
266 | |
267 | void AudioEffectChorus::set_dry(float amount) { |
268 | dry = amount; |
269 | } |
270 | |
271 | float AudioEffectChorus::get_dry() const { |
272 | return dry; |
273 | } |
274 | |
275 | void AudioEffectChorus::_validate_property(PropertyInfo &p_property) const { |
276 | if (p_property.name.begins_with("voice/" )) { |
277 | int voice_idx = p_property.name.get_slice("/" , 1).to_int(); |
278 | if (voice_idx > voice_count) { |
279 | p_property.usage = PROPERTY_USAGE_NONE; |
280 | } |
281 | } |
282 | } |
283 | |
284 | void AudioEffectChorus::_bind_methods() { |
285 | ClassDB::bind_method(D_METHOD("set_voice_count" , "voices" ), &AudioEffectChorus::set_voice_count); |
286 | ClassDB::bind_method(D_METHOD("get_voice_count" ), &AudioEffectChorus::get_voice_count); |
287 | |
288 | ClassDB::bind_method(D_METHOD("set_voice_delay_ms" , "voice_idx" , "delay_ms" ), &AudioEffectChorus::set_voice_delay_ms); |
289 | ClassDB::bind_method(D_METHOD("get_voice_delay_ms" , "voice_idx" ), &AudioEffectChorus::get_voice_delay_ms); |
290 | |
291 | ClassDB::bind_method(D_METHOD("set_voice_rate_hz" , "voice_idx" , "rate_hz" ), &AudioEffectChorus::set_voice_rate_hz); |
292 | ClassDB::bind_method(D_METHOD("get_voice_rate_hz" , "voice_idx" ), &AudioEffectChorus::get_voice_rate_hz); |
293 | |
294 | ClassDB::bind_method(D_METHOD("set_voice_depth_ms" , "voice_idx" , "depth_ms" ), &AudioEffectChorus::set_voice_depth_ms); |
295 | ClassDB::bind_method(D_METHOD("get_voice_depth_ms" , "voice_idx" ), &AudioEffectChorus::get_voice_depth_ms); |
296 | |
297 | ClassDB::bind_method(D_METHOD("set_voice_level_db" , "voice_idx" , "level_db" ), &AudioEffectChorus::set_voice_level_db); |
298 | ClassDB::bind_method(D_METHOD("get_voice_level_db" , "voice_idx" ), &AudioEffectChorus::get_voice_level_db); |
299 | |
300 | ClassDB::bind_method(D_METHOD("set_voice_cutoff_hz" , "voice_idx" , "cutoff_hz" ), &AudioEffectChorus::set_voice_cutoff_hz); |
301 | ClassDB::bind_method(D_METHOD("get_voice_cutoff_hz" , "voice_idx" ), &AudioEffectChorus::get_voice_cutoff_hz); |
302 | |
303 | ClassDB::bind_method(D_METHOD("set_voice_pan" , "voice_idx" , "pan" ), &AudioEffectChorus::set_voice_pan); |
304 | ClassDB::bind_method(D_METHOD("get_voice_pan" , "voice_idx" ), &AudioEffectChorus::get_voice_pan); |
305 | |
306 | ClassDB::bind_method(D_METHOD("set_wet" , "amount" ), &AudioEffectChorus::set_wet); |
307 | ClassDB::bind_method(D_METHOD("get_wet" ), &AudioEffectChorus::get_wet); |
308 | |
309 | ClassDB::bind_method(D_METHOD("set_dry" , "amount" ), &AudioEffectChorus::set_dry); |
310 | ClassDB::bind_method(D_METHOD("get_dry" ), &AudioEffectChorus::get_dry); |
311 | |
312 | ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count" , PROPERTY_HINT_RANGE, "1,4,1" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_voice_count" , "get_voice_count" ); |
313 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_dry" , "get_dry" ); |
314 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_wet" , "get_wet" ); |
315 | |
316 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/delay_ms" , PROPERTY_HINT_RANGE, "0,50,0.01,suffix:ms" ), "set_voice_delay_ms" , "get_voice_delay_ms" , 0); |
317 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/rate_hz" , PROPERTY_HINT_RANGE, "0.1,20,0.1,suffix:Hz" ), "set_voice_rate_hz" , "get_voice_rate_hz" , 0); |
318 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/depth_ms" , PROPERTY_HINT_RANGE, "0,20,0.01,suffix:ms" ), "set_voice_depth_ms" , "get_voice_depth_ms" , 0); |
319 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/level_db" , PROPERTY_HINT_RANGE, "-60,24,0.1,suffix:dB" ), "set_voice_level_db" , "get_voice_level_db" , 0); |
320 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/cutoff_hz" , PROPERTY_HINT_RANGE, "1,20500,1,suffix:Hz" ), "set_voice_cutoff_hz" , "get_voice_cutoff_hz" , 0); |
321 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/pan" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_voice_pan" , "get_voice_pan" , 0); |
322 | |
323 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/delay_ms" , PROPERTY_HINT_RANGE, "0,50,0.01,suffix:ms" ), "set_voice_delay_ms" , "get_voice_delay_ms" , 1); |
324 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/rate_hz" , PROPERTY_HINT_RANGE, "0.1,20,0.1,suffix:Hz" ), "set_voice_rate_hz" , "get_voice_rate_hz" , 1); |
325 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/depth_ms" , PROPERTY_HINT_RANGE, "0,20,0.01,suffix:ms" ), "set_voice_depth_ms" , "get_voice_depth_ms" , 1); |
326 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/level_db" , PROPERTY_HINT_RANGE, "-60,24,0.1,suffix:dB" ), "set_voice_level_db" , "get_voice_level_db" , 1); |
327 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/cutoff_hz" , PROPERTY_HINT_RANGE, "1,20500,1,suffix:Hz" ), "set_voice_cutoff_hz" , "get_voice_cutoff_hz" , 1); |
328 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/pan" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_voice_pan" , "get_voice_pan" , 1); |
329 | |
330 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/delay_ms" , PROPERTY_HINT_RANGE, "0,50,0.01,suffix:ms" ), "set_voice_delay_ms" , "get_voice_delay_ms" , 2); |
331 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/rate_hz" , PROPERTY_HINT_RANGE, "0.1,20,0.1,suffix:Hz" ), "set_voice_rate_hz" , "get_voice_rate_hz" , 2); |
332 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/depth_ms" , PROPERTY_HINT_RANGE, "0,20,0.01,suffix:ms" ), "set_voice_depth_ms" , "get_voice_depth_ms" , 2); |
333 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/level_db" , PROPERTY_HINT_RANGE, "-60,24,0.1,suffix:dB" ), "set_voice_level_db" , "get_voice_level_db" , 2); |
334 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/cutoff_hz" , PROPERTY_HINT_RANGE, "1,20500,1,suffix:Hz" ), "set_voice_cutoff_hz" , "get_voice_cutoff_hz" , 2); |
335 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/pan" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_voice_pan" , "get_voice_pan" , 2); |
336 | |
337 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/delay_ms" , PROPERTY_HINT_RANGE, "0,50,0.01,suffix:ms" ), "set_voice_delay_ms" , "get_voice_delay_ms" , 3); |
338 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/rate_hz" , PROPERTY_HINT_RANGE, "0.1,20,0.1,suffix:Hz" ), "set_voice_rate_hz" , "get_voice_rate_hz" , 3); |
339 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/depth_ms" , PROPERTY_HINT_RANGE, "0,20,0.01,suffix:ms" ), "set_voice_depth_ms" , "get_voice_depth_ms" , 3); |
340 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/level_db" , PROPERTY_HINT_RANGE, "-60,24,0.1,suffix:dB" ), "set_voice_level_db" , "get_voice_level_db" , 3); |
341 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/cutoff_hz" , PROPERTY_HINT_RANGE, "1,20500,1,suffix:Hz" ), "set_voice_cutoff_hz" , "get_voice_cutoff_hz" , 3); |
342 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/pan" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_voice_pan" , "get_voice_pan" , 3); |
343 | } |
344 | |
345 | AudioEffectChorus::AudioEffectChorus() { |
346 | voice_count = 2; |
347 | voice[0].delay = 15; |
348 | voice[1].delay = 20; |
349 | voice[0].rate = 0.8; |
350 | voice[1].rate = 1.2; |
351 | voice[0].depth = 2; |
352 | voice[1].depth = 3; |
353 | voice[0].cutoff = 8000; |
354 | voice[1].cutoff = 8000; |
355 | voice[0].pan = -0.5; |
356 | voice[1].pan = 0.5; |
357 | |
358 | wet = 0.5; |
359 | dry = 1.0; |
360 | } |
361 | |