1 | /**************************************************************************/ |
2 | /* physics_server_2d_extension.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef PHYSICS_SERVER_2D_EXTENSION_H |
32 | #define PHYSICS_SERVER_2D_EXTENSION_H |
33 | |
34 | #include "core/extension/ext_wrappers.gen.inc" |
35 | #include "core/object/gdvirtual.gen.inc" |
36 | #include "core/variant/native_ptr.h" |
37 | #include "core/variant/type_info.h" |
38 | #include "core/variant/typed_array.h" |
39 | #include "servers/physics_server_2d.h" |
40 | |
41 | class PhysicsDirectBodyState2DExtension : public PhysicsDirectBodyState2D { |
42 | GDCLASS(PhysicsDirectBodyState2DExtension, PhysicsDirectBodyState2D); |
43 | |
44 | protected: |
45 | static void _bind_methods(); |
46 | |
47 | public: |
48 | // The warning is valid, but unavoidable. If the function is not overridden it will error anyway. |
49 | |
50 | EXBIND0RC(Vector2, get_total_gravity) |
51 | EXBIND0RC(real_t, get_total_angular_damp) |
52 | EXBIND0RC(real_t, get_total_linear_damp) |
53 | |
54 | EXBIND0RC(Vector2, get_center_of_mass) |
55 | EXBIND0RC(Vector2, get_center_of_mass_local) |
56 | EXBIND0RC(real_t, get_inverse_mass) |
57 | EXBIND0RC(real_t, get_inverse_inertia) |
58 | |
59 | EXBIND1(set_linear_velocity, const Vector2 &) |
60 | EXBIND0RC(Vector2, get_linear_velocity) |
61 | |
62 | EXBIND1(set_angular_velocity, real_t) |
63 | EXBIND0RC(real_t, get_angular_velocity) |
64 | |
65 | EXBIND1(set_transform, const Transform2D &) |
66 | EXBIND0RC(Transform2D, get_transform) |
67 | |
68 | EXBIND1RC(Vector2, get_velocity_at_local_position, const Vector2 &) |
69 | |
70 | EXBIND1(apply_central_impulse, const Vector2 &) |
71 | EXBIND1(apply_torque_impulse, real_t) |
72 | EXBIND2(apply_impulse, const Vector2 &, const Vector2 &) |
73 | |
74 | EXBIND1(apply_central_force, const Vector2 &) |
75 | EXBIND2(apply_force, const Vector2 &, const Vector2 &) |
76 | EXBIND1(apply_torque, real_t) |
77 | |
78 | EXBIND1(add_constant_central_force, const Vector2 &) |
79 | EXBIND2(add_constant_force, const Vector2 &, const Vector2 &) |
80 | EXBIND1(add_constant_torque, real_t) |
81 | |
82 | EXBIND1(set_constant_force, const Vector2 &) |
83 | EXBIND0RC(Vector2, get_constant_force) |
84 | |
85 | EXBIND1(set_constant_torque, real_t) |
86 | EXBIND0RC(real_t, get_constant_torque) |
87 | |
88 | EXBIND1(set_sleep_state, bool) |
89 | EXBIND0RC(bool, is_sleeping) |
90 | |
91 | EXBIND0RC(int, get_contact_count) |
92 | |
93 | EXBIND1RC(Vector2, get_contact_local_position, int) |
94 | EXBIND1RC(Vector2, get_contact_local_normal, int) |
95 | EXBIND1RC(Vector2, get_contact_local_velocity_at_position, int) |
96 | EXBIND1RC(int, get_contact_local_shape, int) |
97 | EXBIND1RC(RID, get_contact_collider, int) |
98 | EXBIND1RC(Vector2, get_contact_collider_position, int) |
99 | EXBIND1RC(ObjectID, get_contact_collider_id, int) |
100 | EXBIND1RC(Object *, get_contact_collider_object, int) |
101 | EXBIND1RC(int, get_contact_collider_shape, int) |
102 | EXBIND1RC(Vector2, get_contact_collider_velocity_at_position, int) |
103 | EXBIND1RC(Vector2, get_contact_impulse, int) |
104 | |
105 | EXBIND0RC(real_t, get_step) |
106 | EXBIND0(integrate_forces) |
107 | |
108 | EXBIND0R(PhysicsDirectSpaceState2D *, get_space_state) |
109 | |
110 | PhysicsDirectBodyState2DExtension(); |
111 | }; |
112 | |
113 | typedef PhysicsDirectSpaceState2D::RayResult PhysicsServer2DExtensionRayResult; |
114 | typedef PhysicsDirectSpaceState2D::ShapeResult PhysicsServer2DExtensionShapeResult; |
115 | typedef PhysicsDirectSpaceState2D::ShapeRestInfo PhysicsServer2DExtensionShapeRestInfo; |
116 | |
117 | GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionRayResult) |
118 | GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionShapeResult) |
119 | GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionShapeRestInfo) |
120 | |
121 | class PhysicsDirectSpaceState2DExtension : public PhysicsDirectSpaceState2D { |
122 | GDCLASS(PhysicsDirectSpaceState2DExtension, PhysicsDirectSpaceState2D); |
123 | |
124 | thread_local static const HashSet<RID> *exclude; |
125 | |
126 | protected: |
127 | static void _bind_methods(); |
128 | bool is_body_excluded_from_query(const RID &p_body) const; |
129 | |
130 | GDVIRTUAL7R(bool, _intersect_ray, const Vector2 &, const Vector2 &, uint32_t, bool, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionRayResult>) |
131 | GDVIRTUAL7R(int, _intersect_point, const Vector2 &, ObjectID, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionShapeResult>, int) |
132 | GDVIRTUAL9R(int, _intersect_shape, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionShapeResult>, int) |
133 | GDVIRTUAL9R(bool, _cast_motion, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<real_t>, GDExtensionPtr<real_t>) |
134 | GDVIRTUAL10R(bool, _collide_shape, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<Vector2>, int, GDExtensionPtr<int>) |
135 | GDVIRTUAL8R(bool, _rest_info, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionShapeRestInfo>) |
136 | |
137 | public: |
138 | virtual bool intersect_ray(const RayParameters &p_parameters, RayResult &r_result) override { |
139 | exclude = &p_parameters.exclude; |
140 | bool ret = false; |
141 | GDVIRTUAL_REQUIRED_CALL(_intersect_ray, p_parameters.from, p_parameters.to, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, p_parameters.hit_from_inside, &r_result, ret); |
142 | exclude = nullptr; |
143 | return ret; |
144 | } |
145 | virtual int intersect_point(const PointParameters &p_parameters, ShapeResult *r_results, int p_result_max) override { |
146 | exclude = &p_parameters.exclude; |
147 | int ret = false; |
148 | GDVIRTUAL_REQUIRED_CALL(_intersect_point, p_parameters.position, p_parameters.canvas_instance_id, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, ret); |
149 | exclude = nullptr; |
150 | return ret; |
151 | } |
152 | virtual int intersect_shape(const ShapeParameters &p_parameters, ShapeResult *r_results, int p_result_max) override { |
153 | exclude = &p_parameters.exclude; |
154 | int ret = 0; |
155 | GDVIRTUAL_REQUIRED_CALL(_intersect_shape, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, ret); |
156 | exclude = nullptr; |
157 | return ret; |
158 | } |
159 | virtual bool cast_motion(const ShapeParameters &p_parameters, real_t &p_closest_safe, real_t &p_closest_unsafe) override { |
160 | exclude = &p_parameters.exclude; |
161 | bool ret = false; |
162 | GDVIRTUAL_REQUIRED_CALL(_cast_motion, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, &p_closest_safe, &p_closest_unsafe, ret); |
163 | exclude = nullptr; |
164 | return ret; |
165 | } |
166 | virtual bool collide_shape(const ShapeParameters &p_parameters, Vector2 *r_results, int p_result_max, int &r_result_count) override { |
167 | exclude = &p_parameters.exclude; |
168 | bool ret = false; |
169 | GDVIRTUAL_REQUIRED_CALL(_collide_shape, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, &r_result_count, ret); |
170 | exclude = nullptr; |
171 | return ret; |
172 | } |
173 | virtual bool rest_info(const ShapeParameters &p_parameters, ShapeRestInfo *r_info) override { |
174 | exclude = &p_parameters.exclude; |
175 | bool ret = false; |
176 | GDVIRTUAL_REQUIRED_CALL(_rest_info, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_info, ret); |
177 | exclude = nullptr; |
178 | return ret; |
179 | } |
180 | |
181 | PhysicsDirectSpaceState2DExtension(); |
182 | }; |
183 | |
184 | typedef PhysicsServer2D::MotionResult PhysicsServer2DExtensionMotionResult; |
185 | |
186 | GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionMotionResult) |
187 | |
188 | class PhysicsServer2DExtension : public PhysicsServer2D { |
189 | GDCLASS(PhysicsServer2DExtension, PhysicsServer2D); |
190 | |
191 | protected: |
192 | static void _bind_methods(); |
193 | |
194 | GDVIRTUAL9R(bool, _shape_collide, RID, const Transform2D &, const Vector2 &, RID, const Transform2D &, const Vector2 &, GDExtensionPtr<Vector2>, int, GDExtensionPtr<int>) |
195 | |
196 | GDVIRTUAL8R(bool, _body_collide_shape, RID, int, RID, const Transform2D &, const Vector2 &, GDExtensionPtr<Vector2>, int, GDExtensionPtr<int>) |
197 | |
198 | public: |
199 | // The warning is valid, but unavoidable. If the function is not overridden it will error anyway. |
200 | |
201 | /* SHAPE API */ |
202 | |
203 | EXBIND0R(RID, world_boundary_shape_create) |
204 | EXBIND0R(RID, separation_ray_shape_create) |
205 | EXBIND0R(RID, segment_shape_create) |
206 | EXBIND0R(RID, circle_shape_create) |
207 | EXBIND0R(RID, rectangle_shape_create) |
208 | EXBIND0R(RID, capsule_shape_create) |
209 | EXBIND0R(RID, convex_polygon_shape_create) |
210 | EXBIND0R(RID, concave_polygon_shape_create) |
211 | |
212 | EXBIND2(shape_set_data, RID, const Variant &) |
213 | EXBIND2(shape_set_custom_solver_bias, RID, real_t) |
214 | |
215 | EXBIND1RC(ShapeType, shape_get_type, RID) |
216 | EXBIND1RC(Variant, shape_get_data, RID) |
217 | EXBIND1RC(real_t, shape_get_custom_solver_bias, RID) |
218 | |
219 | virtual bool shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) override { |
220 | bool ret = false; |
221 | GDVIRTUAL_REQUIRED_CALL(_shape_collide, p_shape_A, p_xform_A, p_motion_A, p_shape_B, p_xform_B, p_motion_B, r_results, p_result_max, &r_result_count, ret); |
222 | return ret; |
223 | } |
224 | |
225 | /* SPACE API */ |
226 | |
227 | EXBIND0R(RID, space_create) |
228 | EXBIND2(space_set_active, RID, bool) |
229 | EXBIND1RC(bool, space_is_active, RID) |
230 | |
231 | EXBIND3(space_set_param, RID, SpaceParameter, real_t) |
232 | EXBIND2RC(real_t, space_get_param, RID, SpaceParameter) |
233 | |
234 | EXBIND1R(PhysicsDirectSpaceState2D *, space_get_direct_state, RID) |
235 | |
236 | EXBIND2(space_set_debug_contacts, RID, int) |
237 | EXBIND1RC(Vector<Vector2>, space_get_contacts, RID) |
238 | EXBIND1RC(int, space_get_contact_count, RID) |
239 | |
240 | /* AREA API */ |
241 | |
242 | //EXBIND0RID(area); |
243 | EXBIND0R(RID, area_create) |
244 | |
245 | EXBIND2(area_set_space, RID, RID) |
246 | EXBIND1RC(RID, area_get_space, RID) |
247 | |
248 | EXBIND4(area_add_shape, RID, RID, const Transform2D &, bool) |
249 | EXBIND3(area_set_shape, RID, int, RID) |
250 | EXBIND3(area_set_shape_transform, RID, int, const Transform2D &) |
251 | EXBIND3(area_set_shape_disabled, RID, int, bool) |
252 | |
253 | EXBIND1RC(int, area_get_shape_count, RID) |
254 | EXBIND2RC(RID, area_get_shape, RID, int) |
255 | EXBIND2RC(Transform2D, area_get_shape_transform, RID, int) |
256 | |
257 | EXBIND2(area_remove_shape, RID, int) |
258 | EXBIND1(area_clear_shapes, RID) |
259 | |
260 | EXBIND2(area_attach_object_instance_id, RID, ObjectID) |
261 | EXBIND1RC(ObjectID, area_get_object_instance_id, RID) |
262 | |
263 | EXBIND2(area_attach_canvas_instance_id, RID, ObjectID) |
264 | EXBIND1RC(ObjectID, area_get_canvas_instance_id, RID) |
265 | |
266 | EXBIND3(area_set_param, RID, AreaParameter, const Variant &) |
267 | EXBIND2(area_set_transform, RID, const Transform2D &) |
268 | |
269 | EXBIND2RC(Variant, area_get_param, RID, AreaParameter) |
270 | EXBIND1RC(Transform2D, area_get_transform, RID) |
271 | |
272 | EXBIND2(area_set_collision_layer, RID, uint32_t) |
273 | EXBIND1RC(uint32_t, area_get_collision_layer, RID) |
274 | |
275 | EXBIND2(area_set_collision_mask, RID, uint32_t) |
276 | EXBIND1RC(uint32_t, area_get_collision_mask, RID) |
277 | |
278 | EXBIND2(area_set_monitorable, RID, bool) |
279 | EXBIND2(area_set_pickable, RID, bool) |
280 | |
281 | EXBIND2(area_set_monitor_callback, RID, const Callable &) |
282 | EXBIND2(area_set_area_monitor_callback, RID, const Callable &) |
283 | |
284 | /* BODY API */ |
285 | |
286 | //EXBIND2RID(body,BodyMode,bool); |
287 | EXBIND0R(RID, body_create) |
288 | |
289 | EXBIND2(body_set_space, RID, RID) |
290 | EXBIND1RC(RID, body_get_space, RID) |
291 | |
292 | EXBIND2(body_set_mode, RID, BodyMode) |
293 | EXBIND1RC(BodyMode, body_get_mode, RID) |
294 | |
295 | EXBIND4(body_add_shape, RID, RID, const Transform2D &, bool) |
296 | EXBIND3(body_set_shape, RID, int, RID) |
297 | EXBIND3(body_set_shape_transform, RID, int, const Transform2D &) |
298 | |
299 | EXBIND1RC(int, body_get_shape_count, RID) |
300 | EXBIND2RC(RID, body_get_shape, RID, int) |
301 | EXBIND2RC(Transform2D, body_get_shape_transform, RID, int) |
302 | |
303 | EXBIND3(body_set_shape_disabled, RID, int, bool) |
304 | EXBIND4(body_set_shape_as_one_way_collision, RID, int, bool, real_t) |
305 | |
306 | EXBIND2(body_remove_shape, RID, int) |
307 | EXBIND1(body_clear_shapes, RID) |
308 | |
309 | EXBIND2(body_attach_object_instance_id, RID, ObjectID) |
310 | EXBIND1RC(ObjectID, body_get_object_instance_id, RID) |
311 | |
312 | EXBIND2(body_attach_canvas_instance_id, RID, ObjectID) |
313 | EXBIND1RC(ObjectID, body_get_canvas_instance_id, RID) |
314 | |
315 | EXBIND2(body_set_continuous_collision_detection_mode, RID, CCDMode) |
316 | EXBIND1RC(CCDMode, body_get_continuous_collision_detection_mode, RID) |
317 | |
318 | EXBIND2(body_set_collision_layer, RID, uint32_t) |
319 | EXBIND1RC(uint32_t, body_get_collision_layer, RID) |
320 | |
321 | EXBIND2(body_set_collision_mask, RID, uint32_t) |
322 | EXBIND1RC(uint32_t, body_get_collision_mask, RID) |
323 | |
324 | EXBIND2(body_set_collision_priority, RID, real_t) |
325 | EXBIND1RC(real_t, body_get_collision_priority, RID) |
326 | |
327 | EXBIND3(body_set_param, RID, BodyParameter, const Variant &) |
328 | EXBIND2RC(Variant, body_get_param, RID, BodyParameter) |
329 | |
330 | EXBIND1(body_reset_mass_properties, RID) |
331 | |
332 | EXBIND3(body_set_state, RID, BodyState, const Variant &) |
333 | EXBIND2RC(Variant, body_get_state, RID, BodyState) |
334 | |
335 | EXBIND2(body_apply_central_impulse, RID, const Vector2 &) |
336 | EXBIND2(body_apply_torque_impulse, RID, real_t) |
337 | EXBIND3(body_apply_impulse, RID, const Vector2 &, const Vector2 &) |
338 | |
339 | EXBIND2(body_apply_central_force, RID, const Vector2 &) |
340 | EXBIND3(body_apply_force, RID, const Vector2 &, const Vector2 &) |
341 | EXBIND2(body_apply_torque, RID, real_t) |
342 | |
343 | EXBIND2(body_add_constant_central_force, RID, const Vector2 &) |
344 | EXBIND3(body_add_constant_force, RID, const Vector2 &, const Vector2 &) |
345 | EXBIND2(body_add_constant_torque, RID, real_t) |
346 | |
347 | EXBIND2(body_set_constant_force, RID, const Vector2 &) |
348 | EXBIND1RC(Vector2, body_get_constant_force, RID) |
349 | |
350 | EXBIND2(body_set_constant_torque, RID, real_t) |
351 | EXBIND1RC(real_t, body_get_constant_torque, RID) |
352 | |
353 | EXBIND2(body_set_axis_velocity, RID, const Vector2 &) |
354 | |
355 | EXBIND2(body_add_collision_exception, RID, RID) |
356 | EXBIND2(body_remove_collision_exception, RID, RID) |
357 | GDVIRTUAL1RC(TypedArray<RID>, _body_get_collision_exceptions, RID) |
358 | |
359 | void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) override { |
360 | TypedArray<RID> ret; |
361 | GDVIRTUAL_REQUIRED_CALL(_body_get_collision_exceptions, p_body, ret); |
362 | for (int i = 0; i < ret.size(); i++) { |
363 | p_exceptions->push_back(ret[i]); |
364 | } |
365 | } |
366 | |
367 | EXBIND2(body_set_max_contacts_reported, RID, int) |
368 | EXBIND1RC(int, body_get_max_contacts_reported, RID) |
369 | |
370 | EXBIND2(body_set_contacts_reported_depth_threshold, RID, real_t) |
371 | EXBIND1RC(real_t, body_get_contacts_reported_depth_threshold, RID) |
372 | |
373 | EXBIND2(body_set_omit_force_integration, RID, bool) |
374 | EXBIND1RC(bool, body_is_omitting_force_integration, RID) |
375 | |
376 | EXBIND2(body_set_state_sync_callback, RID, const Callable &) |
377 | EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &) |
378 | |
379 | virtual bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override { |
380 | bool ret = false; |
381 | GDVIRTUAL_REQUIRED_CALL(_body_collide_shape, p_body, p_body_shape, p_shape, p_shape_xform, p_motion, r_results, p_result_max, &r_result_count, ret); |
382 | return ret; |
383 | } |
384 | |
385 | EXBIND2(body_set_pickable, RID, bool) |
386 | |
387 | EXBIND1R(PhysicsDirectBodyState2D *, body_get_direct_state, RID) |
388 | |
389 | GDVIRTUAL7RC(bool, _body_test_motion, RID, const Transform2D &, const Vector2 &, real_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionMotionResult>) |
390 | |
391 | thread_local static const HashSet<RID> *exclude_bodies; |
392 | thread_local static const HashSet<ObjectID> *exclude_objects; |
393 | |
394 | bool body_test_motion_is_excluding_body(RID p_body) const; |
395 | bool body_test_motion_is_excluding_object(ObjectID p_object) const; |
396 | |
397 | bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override { |
398 | bool ret = false; |
399 | exclude_bodies = &p_parameters.exclude_bodies; |
400 | exclude_objects = &p_parameters.exclude_objects; |
401 | GDVIRTUAL_REQUIRED_CALL(_body_test_motion, p_body, p_parameters.from, p_parameters.motion, p_parameters.margin, p_parameters.collide_separation_ray, p_parameters.recovery_as_collision, r_result, ret); |
402 | exclude_bodies = nullptr; |
403 | exclude_objects = nullptr; |
404 | return ret; |
405 | } |
406 | |
407 | /* JOINT API */ |
408 | |
409 | EXBIND0R(RID, joint_create) |
410 | EXBIND1(joint_clear, RID) |
411 | |
412 | EXBIND3(joint_set_param, RID, JointParam, real_t) |
413 | EXBIND2RC(real_t, joint_get_param, RID, JointParam) |
414 | |
415 | EXBIND2(joint_disable_collisions_between_bodies, RID, bool) |
416 | EXBIND1RC(bool, joint_is_disabled_collisions_between_bodies, RID) |
417 | |
418 | EXBIND4(joint_make_pin, RID, const Vector2 &, RID, RID) |
419 | EXBIND6(joint_make_groove, RID, const Vector2 &, const Vector2 &, const Vector2 &, RID, RID) |
420 | EXBIND5(joint_make_damped_spring, RID, const Vector2 &, const Vector2 &, RID, RID) |
421 | |
422 | EXBIND3(pin_joint_set_param, RID, PinJointParam, real_t) |
423 | EXBIND2RC(real_t, pin_joint_get_param, RID, PinJointParam) |
424 | |
425 | EXBIND3(damped_spring_joint_set_param, RID, DampedSpringParam, real_t) |
426 | EXBIND2RC(real_t, damped_spring_joint_get_param, RID, DampedSpringParam) |
427 | |
428 | EXBIND1RC(JointType, joint_get_type, RID) |
429 | |
430 | /* MISC */ |
431 | |
432 | GDVIRTUAL1(_free_rid, RID) |
433 | virtual void free(RID p_rid) override { |
434 | GDVIRTUAL_REQUIRED_CALL(_free_rid, p_rid); |
435 | } |
436 | |
437 | EXBIND1(set_active, bool) |
438 | |
439 | EXBIND0(init) |
440 | EXBIND1(step, real_t) |
441 | EXBIND0(sync) |
442 | EXBIND0(flush_queries) |
443 | EXBIND0(end_sync) |
444 | EXBIND0(finish) |
445 | |
446 | EXBIND0RC(bool, is_flushing_queries) |
447 | EXBIND1R(int, get_process_info, ProcessInfo) |
448 | |
449 | PhysicsServer2DExtension(); |
450 | ~PhysicsServer2DExtension(); |
451 | }; |
452 | |
453 | #endif // PHYSICS_SERVER_2D_EXTENSION_H |
454 | |