1 | /* |
2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * Permission is granted to anyone to use this software for any purpose, |
8 | * including commercial applications, and to alter it and redistribute it |
9 | * freely, subject to the following restrictions: |
10 | * 1. The origin of this software must not be misrepresented; you must not |
11 | * claim that you wrote the original software. If you use this software |
12 | * in a product, an acknowledgment in the product documentation would be |
13 | * appreciated but is not required. |
14 | * 2. Altered source versions must be plainly marked as such, and must not be |
15 | * misrepresented as being the original software. |
16 | * 3. This notice may not be removed or altered from any source distribution. |
17 | */ |
18 | |
19 | #ifndef B2_CIRCLE_SHAPE_H |
20 | #define B2_CIRCLE_SHAPE_H |
21 | |
22 | #include <Box2D/Collision/Shapes/b2Shape.h> |
23 | |
24 | /// A circle shape. |
25 | class b2CircleShape : public b2Shape |
26 | { |
27 | public: |
28 | b2CircleShape(); |
29 | |
30 | /// Implement b2Shape. |
31 | b2Shape* Clone(b2BlockAllocator* allocator) const; |
32 | |
33 | /// @see b2Shape::GetChildCount |
34 | int32 GetChildCount() const; |
35 | |
36 | /// Implement b2Shape. |
37 | bool TestPoint(const b2Transform& transform, const b2Vec2& p) const; |
38 | |
39 | /// Implement b2Shape. |
40 | bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input, |
41 | const b2Transform& transform, int32 childIndex) const; |
42 | |
43 | /// @see b2Shape::ComputeAABB |
44 | void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const; |
45 | |
46 | /// @see b2Shape::ComputeMass |
47 | void ComputeMass(b2MassData* massData, float32 density) const; |
48 | |
49 | /// Get the supporting vertex index in the given direction. |
50 | int32 GetSupport(const b2Vec2& d) const; |
51 | |
52 | /// Get the supporting vertex in the given direction. |
53 | const b2Vec2& GetSupportVertex(const b2Vec2& d) const; |
54 | |
55 | /// Get the vertex count. |
56 | int32 GetVertexCount() const { return 1; } |
57 | |
58 | /// Get a vertex by index. Used by b2Distance. |
59 | const b2Vec2& GetVertex(int32 index) const; |
60 | |
61 | /// Position |
62 | b2Vec2 m_p; |
63 | }; |
64 | |
65 | inline b2CircleShape::b2CircleShape() |
66 | { |
67 | m_type = e_circle; |
68 | m_radius = 0.0f; |
69 | m_p.SetZero(); |
70 | } |
71 | |
72 | inline int32 b2CircleShape::GetSupport(const b2Vec2 &d) const |
73 | { |
74 | B2_NOT_USED(d); |
75 | return 0; |
76 | } |
77 | |
78 | inline const b2Vec2& b2CircleShape::GetSupportVertex(const b2Vec2 &d) const |
79 | { |
80 | B2_NOT_USED(d); |
81 | return m_p; |
82 | } |
83 | |
84 | inline const b2Vec2& b2CircleShape::GetVertex(int32 index) const |
85 | { |
86 | B2_NOT_USED(index); |
87 | b2Assert(index == 0); |
88 | return m_p; |
89 | } |
90 | |
91 | #endif |
92 | |