1 | /* |
2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * Permission is granted to anyone to use this software for any purpose, |
8 | * including commercial applications, and to alter it and redistribute it |
9 | * freely, subject to the following restrictions: |
10 | * 1. The origin of this software must not be misrepresented; you must not |
11 | * claim that you wrote the original software. If you use this software |
12 | * in a product, an acknowledgment in the product documentation would be |
13 | * appreciated but is not required. |
14 | * 2. Altered source versions must be plainly marked as such, and must not be |
15 | * misrepresented as being the original software. |
16 | * 3. This notice may not be removed or altered from any source distribution. |
17 | */ |
18 | |
19 | #ifndef B2_CONTACT_SOLVER_H |
20 | #define B2_CONTACT_SOLVER_H |
21 | |
22 | #include <Box2D/Common/b2Math.h> |
23 | #include <Box2D/Collision/b2Collision.h> |
24 | #include <Box2D/Dynamics/b2TimeStep.h> |
25 | |
26 | class b2Contact; |
27 | class b2Body; |
28 | class b2StackAllocator; |
29 | struct b2ContactPositionConstraint; |
30 | |
31 | struct b2VelocityConstraintPoint |
32 | { |
33 | b2Vec2 rA; |
34 | b2Vec2 rB; |
35 | float32 normalImpulse; |
36 | float32 tangentImpulse; |
37 | float32 normalMass; |
38 | float32 tangentMass; |
39 | float32 velocityBias; |
40 | }; |
41 | |
42 | struct b2ContactVelocityConstraint |
43 | { |
44 | b2VelocityConstraintPoint points[b2_maxManifoldPoints]; |
45 | b2Vec2 normal; |
46 | b2Mat22 normalMass; |
47 | b2Mat22 K; |
48 | int32 indexA; |
49 | int32 indexB; |
50 | float32 invMassA, invMassB; |
51 | float32 invIA, invIB; |
52 | float32 friction; |
53 | float32 restitution; |
54 | float32 tangentSpeed; |
55 | int32 pointCount; |
56 | int32 contactIndex; |
57 | }; |
58 | |
59 | struct b2ContactSolverDef |
60 | { |
61 | b2TimeStep step; |
62 | b2Contact** contacts; |
63 | int32 count; |
64 | b2Position* positions; |
65 | b2Velocity* velocities; |
66 | b2StackAllocator* allocator; |
67 | }; |
68 | |
69 | class b2ContactSolver |
70 | { |
71 | public: |
72 | b2ContactSolver(b2ContactSolverDef* def); |
73 | ~b2ContactSolver(); |
74 | |
75 | void InitializeVelocityConstraints(); |
76 | |
77 | void WarmStart(); |
78 | void SolveVelocityConstraints(); |
79 | void StoreImpulses(); |
80 | |
81 | bool SolvePositionConstraints(); |
82 | bool SolveTOIPositionConstraints(int32 toiIndexA, int32 toiIndexB); |
83 | |
84 | b2TimeStep m_step; |
85 | b2Position* m_positions; |
86 | b2Velocity* m_velocities; |
87 | b2StackAllocator* m_allocator; |
88 | b2ContactPositionConstraint* m_positionConstraints; |
89 | b2ContactVelocityConstraint* m_velocityConstraints; |
90 | b2Contact** m_contacts; |
91 | int m_count; |
92 | }; |
93 | |
94 | #endif |
95 | |
96 | |