1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#include "CircleShape.h"
22
23// Module
24#include "Body.h"
25#include "World.h"
26#include "Physics.h"
27
28namespace love
29{
30namespace physics
31{
32namespace box2d
33{
34
35love::Type CircleShape::type("CircleShape", &Shape::type);
36
37CircleShape::CircleShape(b2CircleShape *c, bool own)
38 : Shape(c, own)
39{
40}
41
42CircleShape::~CircleShape()
43{
44}
45
46float CircleShape::getRadius() const
47{
48 return Physics::scaleUp(shape->m_radius);
49}
50
51void CircleShape::setRadius(float r)
52{
53 shape->m_radius = Physics::scaleDown(r);
54}
55
56void CircleShape::getPoint(float &x_o, float &y_o) const
57{
58 b2CircleShape *c = (b2CircleShape *) shape;
59 x_o = Physics::scaleUp(c->m_p.x);
60 y_o = Physics::scaleUp(c->m_p.y);
61}
62
63void CircleShape::setPoint(float x, float y)
64{
65 b2CircleShape *c = (b2CircleShape *) shape;
66 c->m_p = Physics::scaleDown(b2Vec2(x, y));
67}
68
69} // box2d
70} // physics
71} // love
72