| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | // General (mostly internal) pixel/color manipulation routines for SDL |
| 24 | |
| 25 | #include "SDL_sysvideo.h" |
| 26 | #include "SDL_pixels_c.h" |
| 27 | #include "SDL_RLEaccel_c.h" |
| 28 | |
| 29 | // Lookup tables to expand partial bytes to the full 0..255 range |
| 30 | |
| 31 | static const Uint8 lookup_0[] = { |
| 32 | 255 |
| 33 | }; |
| 34 | |
| 35 | static const Uint8 lookup_1[] = { |
| 36 | 0, 255 |
| 37 | }; |
| 38 | |
| 39 | static const Uint8 lookup_2[] = { |
| 40 | 0, 85, 170, 255 |
| 41 | }; |
| 42 | |
| 43 | static const Uint8 lookup_3[] = { |
| 44 | 0, 36, 72, 109, 145, 182, 218, 255 |
| 45 | }; |
| 46 | |
| 47 | static const Uint8 lookup_4[] = { |
| 48 | 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255 |
| 49 | }; |
| 50 | |
| 51 | static const Uint8 lookup_5[] = { |
| 52 | 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, 246, 255 |
| 53 | }; |
| 54 | |
| 55 | static const Uint8 lookup_6[] = { |
| 56 | 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 129, 133, 137, 141, 145, 149, 153, 157, 161, 165, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, 255 |
| 57 | }; |
| 58 | |
| 59 | static const Uint8 lookup_7[] = { |
| 60 | 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 255 |
| 61 | }; |
| 62 | |
| 63 | static const Uint8 lookup_8[] = { |
| 64 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255 |
| 65 | }; |
| 66 | |
| 67 | const Uint8 *SDL_expand_byte[9] = { |
| 68 | lookup_0, |
| 69 | lookup_1, |
| 70 | lookup_2, |
| 71 | lookup_3, |
| 72 | lookup_4, |
| 73 | lookup_5, |
| 74 | lookup_6, |
| 75 | lookup_7, |
| 76 | lookup_8 |
| 77 | }; |
| 78 | |
| 79 | // Lookup tables to expand 8 bit to 10 bit range |
| 80 | const Uint16 SDL_expand_byte_10[] = { |
| 81 | 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 84, 88, 92, 96, 100, 104, 108, 112, 116, 120, 124, 128, 132, 136, 140, 144, 148, 152, 156, 160, 164, 168, 173, 177, 181, 185, 189, 193, 197, 201, 205, 209, 213, 217, 221, 225, 229, 233, 237, 241, 245, 249, 253, 257, 261, 265, 269, 273, 277, 281, 285, 289, 293, 297, 301, 305, 309, 313, 317, 321, 325, 329, 333, 337, 341, 345, 349, 353, 357, 361, 365, 369, 373, 377, 381, 385, 389, 393, 397, 401, 405, 409, 413, 417, 421, 425, 429, 433, 437, 441, 445, 449, 453, 457, 461, 465, 469, 473, 477, 481, 485, 489, 493, 497, 501, 505, 509, 514, 518, 522, 526, 530, 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, 574, 578, 582, 586, 590, 594, 598, 602, 606, 610, 614, 618, 622, 626, 630, 634, 638, 642, 646, 650, 654, 658, 662, 666, 670, 674, 678, 682, 686, 690, 694, 698, 702, 706, 710, 714, 718, 722, 726, 730, 734, 738, 742, 746, 750, 754, 758, 762, 766, 770, 774, 778, 782, 786, 790, 794, 798, 802, 806, 810, 814, 818, 822, 826, 830, 834, 838, 842, 846, 850, 855, 859, 863, 867, 871, 875, 879, 883, 887, 891, 895, 899, 903, 907, 911, 915, 919, 923, 927, 931, 935, 939, 943, 947, 951, 955, 959, 963, 967, 971, 975, 979, 983, 987, 991, 995, 999, 1003, 1007, 1011, 1015, 1019, 1023 |
| 82 | }; |
| 83 | SDL_COMPILE_TIME_ASSERT(SDL_expand_byte_10_size, SDL_arraysize(SDL_expand_byte_10) == (1 << 8)); |
| 84 | |
| 85 | |
| 86 | // Helper functions |
| 87 | |
| 88 | #define CASE(X) \ |
| 89 | case X: \ |
| 90 | return #X; |
| 91 | const char *SDL_GetPixelFormatName(SDL_PixelFormat format) |
| 92 | { |
| 93 | switch (format) { |
| 94 | |
| 95 | CASE(SDL_PIXELFORMAT_INDEX1LSB) |
| 96 | CASE(SDL_PIXELFORMAT_INDEX1MSB) |
| 97 | CASE(SDL_PIXELFORMAT_INDEX2LSB) |
| 98 | CASE(SDL_PIXELFORMAT_INDEX2MSB) |
| 99 | CASE(SDL_PIXELFORMAT_INDEX4LSB) |
| 100 | CASE(SDL_PIXELFORMAT_INDEX4MSB) |
| 101 | CASE(SDL_PIXELFORMAT_INDEX8) |
| 102 | CASE(SDL_PIXELFORMAT_RGB332) |
| 103 | CASE(SDL_PIXELFORMAT_XRGB4444) |
| 104 | CASE(SDL_PIXELFORMAT_XBGR4444) |
| 105 | CASE(SDL_PIXELFORMAT_XRGB1555) |
| 106 | CASE(SDL_PIXELFORMAT_XBGR1555) |
| 107 | CASE(SDL_PIXELFORMAT_ARGB4444) |
| 108 | CASE(SDL_PIXELFORMAT_RGBA4444) |
| 109 | CASE(SDL_PIXELFORMAT_ABGR4444) |
| 110 | CASE(SDL_PIXELFORMAT_BGRA4444) |
| 111 | CASE(SDL_PIXELFORMAT_ARGB1555) |
| 112 | CASE(SDL_PIXELFORMAT_RGBA5551) |
| 113 | CASE(SDL_PIXELFORMAT_ABGR1555) |
| 114 | CASE(SDL_PIXELFORMAT_BGRA5551) |
| 115 | CASE(SDL_PIXELFORMAT_RGB565) |
| 116 | CASE(SDL_PIXELFORMAT_BGR565) |
| 117 | CASE(SDL_PIXELFORMAT_RGB24) |
| 118 | CASE(SDL_PIXELFORMAT_BGR24) |
| 119 | CASE(SDL_PIXELFORMAT_XRGB8888) |
| 120 | CASE(SDL_PIXELFORMAT_RGBX8888) |
| 121 | CASE(SDL_PIXELFORMAT_XBGR8888) |
| 122 | CASE(SDL_PIXELFORMAT_BGRX8888) |
| 123 | CASE(SDL_PIXELFORMAT_ARGB8888) |
| 124 | CASE(SDL_PIXELFORMAT_RGBA8888) |
| 125 | CASE(SDL_PIXELFORMAT_ABGR8888) |
| 126 | CASE(SDL_PIXELFORMAT_BGRA8888) |
| 127 | CASE(SDL_PIXELFORMAT_XRGB2101010) |
| 128 | CASE(SDL_PIXELFORMAT_XBGR2101010) |
| 129 | CASE(SDL_PIXELFORMAT_ARGB2101010) |
| 130 | CASE(SDL_PIXELFORMAT_ABGR2101010) |
| 131 | CASE(SDL_PIXELFORMAT_RGB48) |
| 132 | CASE(SDL_PIXELFORMAT_BGR48) |
| 133 | CASE(SDL_PIXELFORMAT_RGBA64) |
| 134 | CASE(SDL_PIXELFORMAT_ARGB64) |
| 135 | CASE(SDL_PIXELFORMAT_BGRA64) |
| 136 | CASE(SDL_PIXELFORMAT_ABGR64) |
| 137 | CASE(SDL_PIXELFORMAT_RGB48_FLOAT) |
| 138 | CASE(SDL_PIXELFORMAT_BGR48_FLOAT) |
| 139 | CASE(SDL_PIXELFORMAT_RGBA64_FLOAT) |
| 140 | CASE(SDL_PIXELFORMAT_ARGB64_FLOAT) |
| 141 | CASE(SDL_PIXELFORMAT_BGRA64_FLOAT) |
| 142 | CASE(SDL_PIXELFORMAT_ABGR64_FLOAT) |
| 143 | CASE(SDL_PIXELFORMAT_RGB96_FLOAT) |
| 144 | CASE(SDL_PIXELFORMAT_BGR96_FLOAT) |
| 145 | CASE(SDL_PIXELFORMAT_RGBA128_FLOAT) |
| 146 | CASE(SDL_PIXELFORMAT_ARGB128_FLOAT) |
| 147 | CASE(SDL_PIXELFORMAT_BGRA128_FLOAT) |
| 148 | CASE(SDL_PIXELFORMAT_ABGR128_FLOAT) |
| 149 | CASE(SDL_PIXELFORMAT_YV12) |
| 150 | CASE(SDL_PIXELFORMAT_IYUV) |
| 151 | CASE(SDL_PIXELFORMAT_YUY2) |
| 152 | CASE(SDL_PIXELFORMAT_UYVY) |
| 153 | CASE(SDL_PIXELFORMAT_YVYU) |
| 154 | CASE(SDL_PIXELFORMAT_NV12) |
| 155 | CASE(SDL_PIXELFORMAT_NV21) |
| 156 | CASE(SDL_PIXELFORMAT_P010) |
| 157 | CASE(SDL_PIXELFORMAT_EXTERNAL_OES) |
| 158 | CASE(SDL_PIXELFORMAT_MJPG) |
| 159 | |
| 160 | default: |
| 161 | return "SDL_PIXELFORMAT_UNKNOWN" ; |
| 162 | } |
| 163 | } |
| 164 | #undef CASE |
| 165 | |
| 166 | bool SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask) |
| 167 | { |
| 168 | Uint32 masks[4]; |
| 169 | |
| 170 | #ifdef SDL_HAVE_YUV |
| 171 | // Partial support for SDL_Surface with FOURCC |
| 172 | if (SDL_ISPIXELFORMAT_FOURCC(format)) { |
| 173 | // Not a format that uses masks |
| 174 | *Rmask = *Gmask = *Bmask = *Amask = 0; |
| 175 | // however, some of these are packed formats, and can legit declare bits-per-pixel! |
| 176 | switch (format) { |
| 177 | case SDL_PIXELFORMAT_YUY2: |
| 178 | case SDL_PIXELFORMAT_UYVY: |
| 179 | case SDL_PIXELFORMAT_YVYU: |
| 180 | *bpp = 32; |
| 181 | break; |
| 182 | default: |
| 183 | *bpp = 0; // oh well. |
| 184 | } |
| 185 | return true; |
| 186 | } |
| 187 | #else |
| 188 | if (SDL_ISPIXELFORMAT_FOURCC(format)) { |
| 189 | return SDL_SetError("SDL not built with YUV support" ); |
| 190 | } |
| 191 | #endif |
| 192 | |
| 193 | // Initialize the values here |
| 194 | if (SDL_BYTESPERPIXEL(format) <= 2) { |
| 195 | *bpp = SDL_BITSPERPIXEL(format); |
| 196 | } else { |
| 197 | *bpp = SDL_BYTESPERPIXEL(format) * 8; |
| 198 | } |
| 199 | *Rmask = *Gmask = *Bmask = *Amask = 0; |
| 200 | |
| 201 | if (format == SDL_PIXELFORMAT_RGB24) { |
| 202 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| 203 | *Rmask = 0x00FF0000; |
| 204 | *Gmask = 0x0000FF00; |
| 205 | *Bmask = 0x000000FF; |
| 206 | #else |
| 207 | *Rmask = 0x000000FF; |
| 208 | *Gmask = 0x0000FF00; |
| 209 | *Bmask = 0x00FF0000; |
| 210 | #endif |
| 211 | return true; |
| 212 | } |
| 213 | |
| 214 | if (format == SDL_PIXELFORMAT_BGR24) { |
| 215 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| 216 | *Rmask = 0x000000FF; |
| 217 | *Gmask = 0x0000FF00; |
| 218 | *Bmask = 0x00FF0000; |
| 219 | #else |
| 220 | *Rmask = 0x00FF0000; |
| 221 | *Gmask = 0x0000FF00; |
| 222 | *Bmask = 0x000000FF; |
| 223 | #endif |
| 224 | return true; |
| 225 | } |
| 226 | |
| 227 | if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 && |
| 228 | SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 && |
| 229 | SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) { |
| 230 | // Not a format that uses masks |
| 231 | return true; |
| 232 | } |
| 233 | |
| 234 | switch (SDL_PIXELLAYOUT(format)) { |
| 235 | case SDL_PACKEDLAYOUT_332: |
| 236 | masks[0] = 0x00000000; |
| 237 | masks[1] = 0x000000E0; |
| 238 | masks[2] = 0x0000001C; |
| 239 | masks[3] = 0x00000003; |
| 240 | break; |
| 241 | case SDL_PACKEDLAYOUT_4444: |
| 242 | masks[0] = 0x0000F000; |
| 243 | masks[1] = 0x00000F00; |
| 244 | masks[2] = 0x000000F0; |
| 245 | masks[3] = 0x0000000F; |
| 246 | break; |
| 247 | case SDL_PACKEDLAYOUT_1555: |
| 248 | masks[0] = 0x00008000; |
| 249 | masks[1] = 0x00007C00; |
| 250 | masks[2] = 0x000003E0; |
| 251 | masks[3] = 0x0000001F; |
| 252 | break; |
| 253 | case SDL_PACKEDLAYOUT_5551: |
| 254 | masks[0] = 0x0000F800; |
| 255 | masks[1] = 0x000007C0; |
| 256 | masks[2] = 0x0000003E; |
| 257 | masks[3] = 0x00000001; |
| 258 | break; |
| 259 | case SDL_PACKEDLAYOUT_565: |
| 260 | masks[0] = 0x00000000; |
| 261 | masks[1] = 0x0000F800; |
| 262 | masks[2] = 0x000007E0; |
| 263 | masks[3] = 0x0000001F; |
| 264 | break; |
| 265 | case SDL_PACKEDLAYOUT_8888: |
| 266 | masks[0] = 0xFF000000; |
| 267 | masks[1] = 0x00FF0000; |
| 268 | masks[2] = 0x0000FF00; |
| 269 | masks[3] = 0x000000FF; |
| 270 | break; |
| 271 | case SDL_PACKEDLAYOUT_2101010: |
| 272 | masks[0] = 0xC0000000; |
| 273 | masks[1] = 0x3FF00000; |
| 274 | masks[2] = 0x000FFC00; |
| 275 | masks[3] = 0x000003FF; |
| 276 | break; |
| 277 | case SDL_PACKEDLAYOUT_1010102: |
| 278 | masks[0] = 0xFFC00000; |
| 279 | masks[1] = 0x003FF000; |
| 280 | masks[2] = 0x00000FFC; |
| 281 | masks[3] = 0x00000003; |
| 282 | break; |
| 283 | default: |
| 284 | return SDL_SetError("Unknown pixel format" ); |
| 285 | } |
| 286 | |
| 287 | switch (SDL_PIXELORDER(format)) { |
| 288 | case SDL_PACKEDORDER_XRGB: |
| 289 | *Rmask = masks[1]; |
| 290 | *Gmask = masks[2]; |
| 291 | *Bmask = masks[3]; |
| 292 | break; |
| 293 | case SDL_PACKEDORDER_RGBX: |
| 294 | *Rmask = masks[0]; |
| 295 | *Gmask = masks[1]; |
| 296 | *Bmask = masks[2]; |
| 297 | break; |
| 298 | case SDL_PACKEDORDER_ARGB: |
| 299 | *Amask = masks[0]; |
| 300 | *Rmask = masks[1]; |
| 301 | *Gmask = masks[2]; |
| 302 | *Bmask = masks[3]; |
| 303 | break; |
| 304 | case SDL_PACKEDORDER_RGBA: |
| 305 | *Rmask = masks[0]; |
| 306 | *Gmask = masks[1]; |
| 307 | *Bmask = masks[2]; |
| 308 | *Amask = masks[3]; |
| 309 | break; |
| 310 | case SDL_PACKEDORDER_XBGR: |
| 311 | *Bmask = masks[1]; |
| 312 | *Gmask = masks[2]; |
| 313 | *Rmask = masks[3]; |
| 314 | break; |
| 315 | case SDL_PACKEDORDER_BGRX: |
| 316 | *Bmask = masks[0]; |
| 317 | *Gmask = masks[1]; |
| 318 | *Rmask = masks[2]; |
| 319 | break; |
| 320 | case SDL_PACKEDORDER_BGRA: |
| 321 | *Bmask = masks[0]; |
| 322 | *Gmask = masks[1]; |
| 323 | *Rmask = masks[2]; |
| 324 | *Amask = masks[3]; |
| 325 | break; |
| 326 | case SDL_PACKEDORDER_ABGR: |
| 327 | *Amask = masks[0]; |
| 328 | *Bmask = masks[1]; |
| 329 | *Gmask = masks[2]; |
| 330 | *Rmask = masks[3]; |
| 331 | break; |
| 332 | default: |
| 333 | return SDL_SetError("Unknown pixel format" ); |
| 334 | } |
| 335 | return true; |
| 336 | } |
| 337 | |
| 338 | SDL_PixelFormat SDL_GetPixelFormatForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
| 339 | { |
| 340 | switch (bpp) { |
| 341 | case 1: |
| 342 | // SDL defaults to MSB ordering |
| 343 | return SDL_PIXELFORMAT_INDEX1MSB; |
| 344 | case 2: |
| 345 | // SDL defaults to MSB ordering |
| 346 | return SDL_PIXELFORMAT_INDEX2MSB; |
| 347 | case 4: |
| 348 | // SDL defaults to MSB ordering |
| 349 | return SDL_PIXELFORMAT_INDEX4MSB; |
| 350 | case 8: |
| 351 | if (Rmask == 0xE0 && |
| 352 | Gmask == 0x1C && |
| 353 | Bmask == 0x03 && |
| 354 | Amask == 0x00) { |
| 355 | return SDL_PIXELFORMAT_RGB332; |
| 356 | } |
| 357 | return SDL_PIXELFORMAT_INDEX8; |
| 358 | case 12: |
| 359 | if (Rmask == 0) { |
| 360 | return SDL_PIXELFORMAT_XRGB4444; |
| 361 | } |
| 362 | if (Rmask == 0x0F00 && |
| 363 | Gmask == 0x00F0 && |
| 364 | Bmask == 0x000F && |
| 365 | Amask == 0x0000) { |
| 366 | return SDL_PIXELFORMAT_XRGB4444; |
| 367 | } |
| 368 | if (Rmask == 0x000F && |
| 369 | Gmask == 0x00F0 && |
| 370 | Bmask == 0x0F00 && |
| 371 | Amask == 0x0000) { |
| 372 | return SDL_PIXELFORMAT_XBGR4444; |
| 373 | } |
| 374 | break; |
| 375 | case 15: |
| 376 | if (Rmask == 0) { |
| 377 | return SDL_PIXELFORMAT_XRGB1555; |
| 378 | } |
| 379 | SDL_FALLTHROUGH; |
| 380 | case 16: |
| 381 | if (Rmask == 0) { |
| 382 | return SDL_PIXELFORMAT_RGB565; |
| 383 | } |
| 384 | if (Rmask == 0x7C00 && |
| 385 | Gmask == 0x03E0 && |
| 386 | Bmask == 0x001F && |
| 387 | Amask == 0x0000) { |
| 388 | return SDL_PIXELFORMAT_XRGB1555; |
| 389 | } |
| 390 | if (Rmask == 0x001F && |
| 391 | Gmask == 0x03E0 && |
| 392 | Bmask == 0x7C00 && |
| 393 | Amask == 0x0000) { |
| 394 | return SDL_PIXELFORMAT_XBGR1555; |
| 395 | } |
| 396 | if (Rmask == 0x0F00 && |
| 397 | Gmask == 0x00F0 && |
| 398 | Bmask == 0x000F && |
| 399 | Amask == 0xF000) { |
| 400 | return SDL_PIXELFORMAT_ARGB4444; |
| 401 | } |
| 402 | if (Rmask == 0xF000 && |
| 403 | Gmask == 0x0F00 && |
| 404 | Bmask == 0x00F0 && |
| 405 | Amask == 0x000F) { |
| 406 | return SDL_PIXELFORMAT_RGBA4444; |
| 407 | } |
| 408 | if (Rmask == 0x000F && |
| 409 | Gmask == 0x00F0 && |
| 410 | Bmask == 0x0F00 && |
| 411 | Amask == 0xF000) { |
| 412 | return SDL_PIXELFORMAT_ABGR4444; |
| 413 | } |
| 414 | if (Rmask == 0x00F0 && |
| 415 | Gmask == 0x0F00 && |
| 416 | Bmask == 0xF000 && |
| 417 | Amask == 0x000F) { |
| 418 | return SDL_PIXELFORMAT_BGRA4444; |
| 419 | } |
| 420 | if (Rmask == 0x7C00 && |
| 421 | Gmask == 0x03E0 && |
| 422 | Bmask == 0x001F && |
| 423 | Amask == 0x8000) { |
| 424 | return SDL_PIXELFORMAT_ARGB1555; |
| 425 | } |
| 426 | if (Rmask == 0xF800 && |
| 427 | Gmask == 0x07C0 && |
| 428 | Bmask == 0x003E && |
| 429 | Amask == 0x0001) { |
| 430 | return SDL_PIXELFORMAT_RGBA5551; |
| 431 | } |
| 432 | if (Rmask == 0x001F && |
| 433 | Gmask == 0x03E0 && |
| 434 | Bmask == 0x7C00 && |
| 435 | Amask == 0x8000) { |
| 436 | return SDL_PIXELFORMAT_ABGR1555; |
| 437 | } |
| 438 | if (Rmask == 0x003E && |
| 439 | Gmask == 0x07C0 && |
| 440 | Bmask == 0xF800 && |
| 441 | Amask == 0x0001) { |
| 442 | return SDL_PIXELFORMAT_BGRA5551; |
| 443 | } |
| 444 | if (Rmask == 0xF800 && |
| 445 | Gmask == 0x07E0 && |
| 446 | Bmask == 0x001F && |
| 447 | Amask == 0x0000) { |
| 448 | return SDL_PIXELFORMAT_RGB565; |
| 449 | } |
| 450 | if (Rmask == 0x001F && |
| 451 | Gmask == 0x07E0 && |
| 452 | Bmask == 0xF800 && |
| 453 | Amask == 0x0000) { |
| 454 | return SDL_PIXELFORMAT_BGR565; |
| 455 | } |
| 456 | if (Rmask == 0x003F && |
| 457 | Gmask == 0x07C0 && |
| 458 | Bmask == 0xF800 && |
| 459 | Amask == 0x0000) { |
| 460 | // Technically this would be BGR556, but Witek says this works in bug 3158 |
| 461 | return SDL_PIXELFORMAT_RGB565; |
| 462 | } |
| 463 | break; |
| 464 | case 24: |
| 465 | switch (Rmask) { |
| 466 | case 0: |
| 467 | case 0x00FF0000: |
| 468 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| 469 | return SDL_PIXELFORMAT_RGB24; |
| 470 | #else |
| 471 | return SDL_PIXELFORMAT_BGR24; |
| 472 | #endif |
| 473 | case 0x000000FF: |
| 474 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| 475 | return SDL_PIXELFORMAT_BGR24; |
| 476 | #else |
| 477 | return SDL_PIXELFORMAT_RGB24; |
| 478 | #endif |
| 479 | } |
| 480 | break; |
| 481 | case 30: |
| 482 | if (Rmask == 0x3FF00000 && |
| 483 | Gmask == 0x000FFC00 && |
| 484 | Bmask == 0x000003FF && |
| 485 | Amask == 0x00000000) { |
| 486 | return SDL_PIXELFORMAT_XRGB2101010; |
| 487 | } |
| 488 | if (Rmask == 0x000003FF && |
| 489 | Gmask == 0x000FFC00 && |
| 490 | Bmask == 0x3FF00000 && |
| 491 | Amask == 0x00000000) { |
| 492 | return SDL_PIXELFORMAT_XBGR2101010; |
| 493 | } |
| 494 | break; |
| 495 | case 32: |
| 496 | if (Rmask == 0) { |
| 497 | return SDL_PIXELFORMAT_XRGB8888; |
| 498 | } |
| 499 | if (Rmask == 0x00FF0000 && |
| 500 | Gmask == 0x0000FF00 && |
| 501 | Bmask == 0x000000FF && |
| 502 | Amask == 0x00000000) { |
| 503 | return SDL_PIXELFORMAT_XRGB8888; |
| 504 | } |
| 505 | if (Rmask == 0xFF000000 && |
| 506 | Gmask == 0x00FF0000 && |
| 507 | Bmask == 0x0000FF00 && |
| 508 | Amask == 0x00000000) { |
| 509 | return SDL_PIXELFORMAT_RGBX8888; |
| 510 | } |
| 511 | if (Rmask == 0x000000FF && |
| 512 | Gmask == 0x0000FF00 && |
| 513 | Bmask == 0x00FF0000 && |
| 514 | Amask == 0x00000000) { |
| 515 | return SDL_PIXELFORMAT_XBGR8888; |
| 516 | } |
| 517 | if (Rmask == 0x0000FF00 && |
| 518 | Gmask == 0x00FF0000 && |
| 519 | Bmask == 0xFF000000 && |
| 520 | Amask == 0x00000000) { |
| 521 | return SDL_PIXELFORMAT_BGRX8888; |
| 522 | } |
| 523 | if (Rmask == 0x00FF0000 && |
| 524 | Gmask == 0x0000FF00 && |
| 525 | Bmask == 0x000000FF && |
| 526 | Amask == 0xFF000000) { |
| 527 | return SDL_PIXELFORMAT_ARGB8888; |
| 528 | } |
| 529 | if (Rmask == 0xFF000000 && |
| 530 | Gmask == 0x00FF0000 && |
| 531 | Bmask == 0x0000FF00 && |
| 532 | Amask == 0x000000FF) { |
| 533 | return SDL_PIXELFORMAT_RGBA8888; |
| 534 | } |
| 535 | if (Rmask == 0x000000FF && |
| 536 | Gmask == 0x0000FF00 && |
| 537 | Bmask == 0x00FF0000 && |
| 538 | Amask == 0xFF000000) { |
| 539 | return SDL_PIXELFORMAT_ABGR8888; |
| 540 | } |
| 541 | if (Rmask == 0x0000FF00 && |
| 542 | Gmask == 0x00FF0000 && |
| 543 | Bmask == 0xFF000000 && |
| 544 | Amask == 0x000000FF) { |
| 545 | return SDL_PIXELFORMAT_BGRA8888; |
| 546 | } |
| 547 | if (Rmask == 0x3FF00000 && |
| 548 | Gmask == 0x000FFC00 && |
| 549 | Bmask == 0x000003FF && |
| 550 | Amask == 0x00000000) { |
| 551 | return SDL_PIXELFORMAT_XRGB2101010; |
| 552 | } |
| 553 | if (Rmask == 0x000003FF && |
| 554 | Gmask == 0x000FFC00 && |
| 555 | Bmask == 0x3FF00000 && |
| 556 | Amask == 0x00000000) { |
| 557 | return SDL_PIXELFORMAT_XBGR2101010; |
| 558 | } |
| 559 | if (Rmask == 0x3FF00000 && |
| 560 | Gmask == 0x000FFC00 && |
| 561 | Bmask == 0x000003FF && |
| 562 | Amask == 0xC0000000) { |
| 563 | return SDL_PIXELFORMAT_ARGB2101010; |
| 564 | } |
| 565 | if (Rmask == 0x000003FF && |
| 566 | Gmask == 0x000FFC00 && |
| 567 | Bmask == 0x3FF00000 && |
| 568 | Amask == 0xC0000000) { |
| 569 | return SDL_PIXELFORMAT_ABGR2101010; |
| 570 | } |
| 571 | break; |
| 572 | } |
| 573 | return SDL_PIXELFORMAT_UNKNOWN; |
| 574 | } |
| 575 | |
| 576 | static SDL_InitState SDL_format_details_init; |
| 577 | static SDL_HashTable *SDL_format_details; |
| 578 | |
| 579 | static bool SDL_InitPixelFormatDetails(SDL_PixelFormatDetails *details, SDL_PixelFormat format) |
| 580 | { |
| 581 | int bpp; |
| 582 | Uint32 Rmask, Gmask, Bmask, Amask; |
| 583 | Uint32 mask; |
| 584 | |
| 585 | if (!SDL_GetMasksForPixelFormat(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
| 586 | return false; |
| 587 | } |
| 588 | |
| 589 | // Set up the format |
| 590 | SDL_zerop(details); |
| 591 | details->format = format; |
| 592 | details->bits_per_pixel = (Uint8)bpp; |
| 593 | details->bytes_per_pixel = (Uint8)((bpp + 7) / 8); |
| 594 | |
| 595 | details->Rmask = Rmask; |
| 596 | details->Rshift = 0; |
| 597 | details->Rbits = 0; |
| 598 | if (Rmask) { |
| 599 | for (mask = Rmask; !(mask & 0x01); mask >>= 1) { |
| 600 | ++details->Rshift; |
| 601 | } |
| 602 | for (; (mask & 0x01); mask >>= 1) { |
| 603 | ++details->Rbits; |
| 604 | } |
| 605 | } |
| 606 | |
| 607 | details->Gmask = Gmask; |
| 608 | details->Gshift = 0; |
| 609 | details->Gbits = 0; |
| 610 | if (Gmask) { |
| 611 | for (mask = Gmask; !(mask & 0x01); mask >>= 1) { |
| 612 | ++details->Gshift; |
| 613 | } |
| 614 | for (; (mask & 0x01); mask >>= 1) { |
| 615 | ++details->Gbits; |
| 616 | } |
| 617 | } |
| 618 | |
| 619 | details->Bmask = Bmask; |
| 620 | details->Bshift = 0; |
| 621 | details->Bbits = 0; |
| 622 | if (Bmask) { |
| 623 | for (mask = Bmask; !(mask & 0x01); mask >>= 1) { |
| 624 | ++details->Bshift; |
| 625 | } |
| 626 | for (; (mask & 0x01); mask >>= 1) { |
| 627 | ++details->Bbits; |
| 628 | } |
| 629 | } |
| 630 | |
| 631 | details->Amask = Amask; |
| 632 | details->Ashift = 0; |
| 633 | details->Abits = 0; |
| 634 | if (Amask) { |
| 635 | for (mask = Amask; !(mask & 0x01); mask >>= 1) { |
| 636 | ++details->Ashift; |
| 637 | } |
| 638 | for (; (mask & 0x01); mask >>= 1) { |
| 639 | ++details->Abits; |
| 640 | } |
| 641 | } |
| 642 | |
| 643 | return true; |
| 644 | } |
| 645 | |
| 646 | const SDL_PixelFormatDetails *SDL_GetPixelFormatDetails(SDL_PixelFormat format) |
| 647 | { |
| 648 | SDL_PixelFormatDetails *details; |
| 649 | |
| 650 | if (SDL_ShouldInit(&SDL_format_details_init)) { |
| 651 | SDL_format_details = SDL_CreateHashTable(0, true, SDL_HashID, SDL_KeyMatchID, SDL_DestroyHashValue, NULL); |
| 652 | if (!SDL_format_details) { |
| 653 | SDL_SetInitialized(&SDL_format_details_init, false); |
| 654 | return NULL; |
| 655 | } |
| 656 | SDL_SetInitialized(&SDL_format_details_init, true); |
| 657 | } |
| 658 | |
| 659 | if (SDL_FindInHashTable(SDL_format_details, (const void *)(uintptr_t)format, (const void **)&details)) { |
| 660 | return details; |
| 661 | } |
| 662 | |
| 663 | // Allocate an empty pixel format structure, and initialize it |
| 664 | details = (SDL_PixelFormatDetails *)SDL_malloc(sizeof(*details)); |
| 665 | if (!details) { |
| 666 | return NULL; |
| 667 | } |
| 668 | |
| 669 | if (!SDL_InitPixelFormatDetails(details, format)) { |
| 670 | SDL_free(details); |
| 671 | return NULL; |
| 672 | } |
| 673 | |
| 674 | if (!SDL_InsertIntoHashTable(SDL_format_details, (const void *)(uintptr_t)format, (void *)details, false)) { |
| 675 | SDL_free(details); |
| 676 | // uh...did another thread beat us to inserting this? |
| 677 | if (SDL_FindInHashTable(SDL_format_details, (const void *)(uintptr_t)format, (const void **)&details)) { |
| 678 | return details; |
| 679 | } |
| 680 | return NULL; // oh well. |
| 681 | } |
| 682 | |
| 683 | return details; |
| 684 | } |
| 685 | |
| 686 | void SDL_QuitPixelFormatDetails(void) |
| 687 | { |
| 688 | if (SDL_ShouldQuit(&SDL_format_details_init)) { |
| 689 | SDL_DestroyHashTable(SDL_format_details); |
| 690 | SDL_format_details = NULL; |
| 691 | SDL_SetInitialized(&SDL_format_details_init, false); |
| 692 | } |
| 693 | } |
| 694 | |
| 695 | SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormat format) |
| 696 | { |
| 697 | if (SDL_ISPIXELFORMAT_FOURCC(format)) { |
| 698 | if (format == SDL_PIXELFORMAT_MJPG) { |
| 699 | return SDL_COLORSPACE_SRGB; |
| 700 | } else if (format == SDL_PIXELFORMAT_P010) { |
| 701 | return SDL_COLORSPACE_HDR10; |
| 702 | } else { |
| 703 | return SDL_COLORSPACE_YUV_DEFAULT; |
| 704 | } |
| 705 | } else if (SDL_ISPIXELFORMAT_FLOAT(format)) { |
| 706 | return SDL_COLORSPACE_SRGB_LINEAR; |
| 707 | } else if (SDL_ISPIXELFORMAT_10BIT(format)) { |
| 708 | return SDL_COLORSPACE_HDR10; |
| 709 | } else { |
| 710 | return SDL_COLORSPACE_RGB_DEFAULT; |
| 711 | } |
| 712 | } |
| 713 | |
| 714 | float SDL_sRGBtoLinear(float v) |
| 715 | { |
| 716 | if (v <= 0.04045f) { |
| 717 | v = (v / 12.92f); |
| 718 | } else { |
| 719 | v = SDL_powf((v + 0.055f) / 1.055f, 2.4f); |
| 720 | } |
| 721 | return v; |
| 722 | } |
| 723 | |
| 724 | float SDL_sRGBfromLinear(float v) |
| 725 | { |
| 726 | if (v <= 0.0031308f) { |
| 727 | v = (v * 12.92f); |
| 728 | } else { |
| 729 | v = (SDL_powf(v, 1.0f / 2.4f) * 1.055f - 0.055f); |
| 730 | } |
| 731 | return v; |
| 732 | } |
| 733 | |
| 734 | float SDL_PQtoNits(float v) |
| 735 | { |
| 736 | const float c1 = 0.8359375f; |
| 737 | const float c2 = 18.8515625f; |
| 738 | const float c3 = 18.6875f; |
| 739 | const float oo_m1 = 1.0f / 0.1593017578125f; |
| 740 | const float oo_m2 = 1.0f / 78.84375f; |
| 741 | |
| 742 | float num = SDL_max(SDL_powf(v, oo_m2) - c1, 0.0f); |
| 743 | float den = c2 - c3 * SDL_powf(v, oo_m2); |
| 744 | return 10000.0f * SDL_powf(num / den, oo_m1); |
| 745 | } |
| 746 | |
| 747 | float SDL_PQfromNits(float v) |
| 748 | { |
| 749 | const float c1 = 0.8359375f; |
| 750 | const float c2 = 18.8515625f; |
| 751 | const float c3 = 18.6875f; |
| 752 | const float m1 = 0.1593017578125f; |
| 753 | const float m2 = 78.84375f; |
| 754 | |
| 755 | float y = SDL_clamp(v / 10000.0f, 0.0f, 1.0f); |
| 756 | float num = c1 + c2 * SDL_powf(y, m1); |
| 757 | float den = 1.0f + c3 * SDL_powf(y, m1); |
| 758 | return SDL_powf(num / den, m2); |
| 759 | } |
| 760 | |
| 761 | /* This is a helpful tool for deriving these: |
| 762 | * https://kdashg.github.io/misc/colors/from-coeffs.html |
| 763 | */ |
| 764 | static const float mat_BT601_Limited_8bit[] = { |
| 765 | -0.0627451017f, -0.501960814f, -0.501960814f, 0.0f, // offset |
| 766 | 1.1644f, 0.0000f, 1.5960f, 0.0f, // Rcoeff |
| 767 | 1.1644f, -0.3918f, -0.8130f, 0.0f, // Gcoeff |
| 768 | 1.1644f, 2.0172f, 0.0000f, 0.0f, // Bcoeff |
| 769 | }; |
| 770 | |
| 771 | static const float mat_BT601_Full_8bit[] = { |
| 772 | 0.0f, -0.501960814f, -0.501960814f, 0.0f, // offset |
| 773 | 1.0000f, 0.0000f, 1.4075f, 0.0f, // Rcoeff |
| 774 | 1.0000f, -0.3455f, -0.7169f, 0.0f, // Gcoeff |
| 775 | 1.0000f, 1.7790f, 0.0000f, 0.0f, // Bcoeff |
| 776 | }; |
| 777 | |
| 778 | static const float mat_BT709_Limited_8bit[] = { |
| 779 | -0.0627451017f, -0.501960814f, -0.501960814f, 0.0f, // offset |
| 780 | 1.1644f, 0.0000f, 1.7927f, 0.0f, // Rcoeff |
| 781 | 1.1644f, -0.2132f, -0.5329f, 0.0f, // Gcoeff |
| 782 | 1.1644f, 2.1124f, 0.0000f, 0.0f, // Bcoeff |
| 783 | }; |
| 784 | |
| 785 | static const float mat_BT709_Full_8bit[] = { |
| 786 | 0.0f, -0.501960814f, -0.501960814f, 0.0f, // offset |
| 787 | 1.0000f, 0.0000f, 1.5810f, 0.0f, // Rcoeff |
| 788 | 1.0000f, -0.1881f, -0.4700f, 0.0f, // Gcoeff |
| 789 | 1.0000f, 1.8629f, 0.0000f, 0.0f, // Bcoeff |
| 790 | }; |
| 791 | |
| 792 | static const float mat_BT2020_Limited_10bit[] = { |
| 793 | -0.062561095f, -0.500488759f, -0.500488759f, 0.0f, // offset |
| 794 | 1.1678f, 0.0000f, 1.6836f, 0.0f, // Rcoeff |
| 795 | 1.1678f, -0.1879f, -0.6523f, 0.0f, // Gcoeff |
| 796 | 1.1678f, 2.1481f, 0.0000f, 0.0f, // Bcoeff |
| 797 | }; |
| 798 | |
| 799 | static const float mat_BT2020_Full_10bit[] = { |
| 800 | 0.0f, -0.500488759f, -0.500488759f, 0.0f, // offset |
| 801 | 1.0000f, 0.0000f, 1.4760f, 0.0f, // Rcoeff |
| 802 | 1.0000f, -0.1647f, -0.5719f, 0.0f, // Gcoeff |
| 803 | 1.0000f, 1.8832f, 0.0000f, 0.0f, // Bcoeff |
| 804 | }; |
| 805 | |
| 806 | static const float *SDL_GetBT601ConversionMatrix( SDL_Colorspace colorspace ) |
| 807 | { |
| 808 | switch (SDL_COLORSPACERANGE(colorspace)) { |
| 809 | case SDL_COLOR_RANGE_LIMITED: |
| 810 | case SDL_COLOR_RANGE_UNKNOWN: |
| 811 | return mat_BT601_Limited_8bit; |
| 812 | case SDL_COLOR_RANGE_FULL: |
| 813 | return mat_BT601_Full_8bit; |
| 814 | default: |
| 815 | break; |
| 816 | } |
| 817 | return NULL; |
| 818 | } |
| 819 | |
| 820 | static const float *SDL_GetBT709ConversionMatrix(SDL_Colorspace colorspace) |
| 821 | { |
| 822 | switch (SDL_COLORSPACERANGE(colorspace)) { |
| 823 | case SDL_COLOR_RANGE_LIMITED: |
| 824 | case SDL_COLOR_RANGE_UNKNOWN: |
| 825 | return mat_BT709_Limited_8bit; |
| 826 | case SDL_COLOR_RANGE_FULL: |
| 827 | return mat_BT709_Full_8bit; |
| 828 | default: |
| 829 | break; |
| 830 | } |
| 831 | return NULL; |
| 832 | } |
| 833 | |
| 834 | static const float *SDL_GetBT2020ConversionMatrix(SDL_Colorspace colorspace) |
| 835 | { |
| 836 | switch (SDL_COLORSPACERANGE(colorspace)) { |
| 837 | case SDL_COLOR_RANGE_LIMITED: |
| 838 | case SDL_COLOR_RANGE_UNKNOWN: |
| 839 | return mat_BT2020_Limited_10bit; |
| 840 | case SDL_COLOR_RANGE_FULL: |
| 841 | return mat_BT2020_Full_10bit; |
| 842 | default: |
| 843 | break; |
| 844 | } |
| 845 | return NULL; |
| 846 | } |
| 847 | |
| 848 | const float *SDL_GetYCbCRtoRGBConversionMatrix(SDL_Colorspace colorspace, int w, int h, int bits_per_pixel) |
| 849 | { |
| 850 | const int YUV_SD_THRESHOLD = 576; |
| 851 | |
| 852 | switch (SDL_COLORSPACEMATRIX(colorspace)) { |
| 853 | case SDL_MATRIX_COEFFICIENTS_BT601: |
| 854 | case SDL_MATRIX_COEFFICIENTS_BT470BG: |
| 855 | return SDL_GetBT601ConversionMatrix(colorspace); |
| 856 | |
| 857 | case SDL_MATRIX_COEFFICIENTS_BT709: |
| 858 | return SDL_GetBT709ConversionMatrix(colorspace); |
| 859 | |
| 860 | case SDL_MATRIX_COEFFICIENTS_BT2020_NCL: |
| 861 | return SDL_GetBT2020ConversionMatrix(colorspace); |
| 862 | |
| 863 | case SDL_MATRIX_COEFFICIENTS_UNSPECIFIED: |
| 864 | switch (bits_per_pixel) { |
| 865 | case 8: |
| 866 | if (h <= YUV_SD_THRESHOLD) { |
| 867 | return SDL_GetBT601ConversionMatrix(colorspace); |
| 868 | } else { |
| 869 | return SDL_GetBT709ConversionMatrix(colorspace); |
| 870 | } |
| 871 | case 10: |
| 872 | case 16: |
| 873 | return SDL_GetBT2020ConversionMatrix(colorspace); |
| 874 | default: |
| 875 | break; |
| 876 | } |
| 877 | break; |
| 878 | default: |
| 879 | break; |
| 880 | } |
| 881 | return NULL; |
| 882 | } |
| 883 | |
| 884 | const float *SDL_GetColorPrimariesConversionMatrix(SDL_ColorPrimaries src, SDL_ColorPrimaries dst) |
| 885 | { |
| 886 | /* Conversion matrices generated using gamescope color helpers and the primaries definitions at: |
| 887 | * https://www.itu.int/rec/T-REC-H.273-201612-S/en |
| 888 | * |
| 889 | * You can also generate these online using the RGB-XYZ matrix calculator, and then multiplying |
| 890 | * XYZ_to_dst * src_to_XYZ to get the combined conversion matrix: |
| 891 | * https://www.russellcottrell.com/photo/matrixCalculator.htm |
| 892 | */ |
| 893 | static const float mat601to709[] = { |
| 894 | 0.939542f, 0.050181f, 0.010277f, |
| 895 | 0.017772f, 0.965793f, 0.016435f, |
| 896 | -0.001622f, -0.004370f, 1.005991f, |
| 897 | }; |
| 898 | static const float mat601to2020[] = { |
| 899 | 0.595254f, 0.349314f, 0.055432f, |
| 900 | 0.081244f, 0.891503f, 0.027253f, |
| 901 | 0.015512f, 0.081912f, 0.902576f, |
| 902 | }; |
| 903 | static const float mat709to601[] = { |
| 904 | 1.065379f, -0.055401f, -0.009978f, |
| 905 | -0.019633f, 1.036363f, -0.016731f, |
| 906 | 0.001632f, 0.004412f, 0.993956f, |
| 907 | }; |
| 908 | static const float mat709to2020[] = { |
| 909 | 0.627404f, 0.329283f, 0.043313f, |
| 910 | 0.069097f, 0.919541f, 0.011362f, |
| 911 | 0.016391f, 0.088013f, 0.895595f, |
| 912 | }; |
| 913 | static const float mat2020to601[] = { |
| 914 | 1.776133f, -0.687820f, -0.088313f, |
| 915 | -0.161376f, 1.187315f, -0.025940f, |
| 916 | -0.015881f, -0.095931f, 1.111812f, |
| 917 | }; |
| 918 | static const float mat2020to709[] = { |
| 919 | 1.660496f, -0.587656f, -0.072840f, |
| 920 | -0.124547f, 1.132895f, -0.008348f, |
| 921 | -0.018154f, -0.100597f, 1.118751f |
| 922 | }; |
| 923 | static const float matSMPTE431to709[] = { |
| 924 | 1.120713f, -0.234649f, 0.000000f, |
| 925 | -0.038478f, 1.087034f, 0.000000f, |
| 926 | -0.017967f, -0.082030f, 0.954576f, |
| 927 | }; |
| 928 | static const float matSMPTE431to2020[] = { |
| 929 | 0.689691f, 0.207169f, 0.041346f, |
| 930 | 0.041852f, 0.982426f, 0.010846f, |
| 931 | -0.001107f, 0.018362f, 0.854914f, |
| 932 | }; |
| 933 | static const float matSMPTE432to709[] = { |
| 934 | 1.224940f, -0.224940f, -0.000000f, |
| 935 | -0.042057f, 1.042057f, 0.000000f, |
| 936 | -0.019638f, -0.078636f, 1.098273f, |
| 937 | }; |
| 938 | static const float matSMPTE432to2020[] = { |
| 939 | 0.753833f, 0.198597f, 0.047570f, |
| 940 | 0.045744f, 0.941777f, 0.012479f, |
| 941 | -0.001210f, 0.017602f, 0.983609f, |
| 942 | }; |
| 943 | |
| 944 | switch (dst) { |
| 945 | case SDL_COLOR_PRIMARIES_BT601: |
| 946 | case SDL_COLOR_PRIMARIES_SMPTE240: |
| 947 | switch (src) { |
| 948 | case SDL_COLOR_PRIMARIES_BT709: |
| 949 | return mat709to601; |
| 950 | case SDL_COLOR_PRIMARIES_BT2020: |
| 951 | return mat2020to601; |
| 952 | default: |
| 953 | break; |
| 954 | } |
| 955 | break; |
| 956 | case SDL_COLOR_PRIMARIES_BT709: |
| 957 | switch (src) { |
| 958 | case SDL_COLOR_PRIMARIES_BT601: |
| 959 | case SDL_COLOR_PRIMARIES_SMPTE240: |
| 960 | return mat601to709; |
| 961 | case SDL_COLOR_PRIMARIES_BT2020: |
| 962 | return mat2020to709; |
| 963 | case SDL_COLOR_PRIMARIES_SMPTE431: |
| 964 | return matSMPTE431to709; |
| 965 | case SDL_COLOR_PRIMARIES_SMPTE432: |
| 966 | return matSMPTE432to709; |
| 967 | default: |
| 968 | break; |
| 969 | } |
| 970 | break; |
| 971 | case SDL_COLOR_PRIMARIES_BT2020: |
| 972 | switch (src) { |
| 973 | case SDL_COLOR_PRIMARIES_BT601: |
| 974 | case SDL_COLOR_PRIMARIES_SMPTE240: |
| 975 | return mat601to2020; |
| 976 | case SDL_COLOR_PRIMARIES_BT709: |
| 977 | return mat709to2020; |
| 978 | case SDL_COLOR_PRIMARIES_SMPTE431: |
| 979 | return matSMPTE431to2020; |
| 980 | case SDL_COLOR_PRIMARIES_SMPTE432: |
| 981 | return matSMPTE432to2020; |
| 982 | default: |
| 983 | break; |
| 984 | } |
| 985 | break; |
| 986 | default: |
| 987 | break; |
| 988 | } |
| 989 | return NULL; |
| 990 | } |
| 991 | |
| 992 | void SDL_ConvertColorPrimaries(float *fR, float *fG, float *fB, const float *matrix) |
| 993 | { |
| 994 | float v[3]; |
| 995 | |
| 996 | v[0] = *fR; |
| 997 | v[1] = *fG; |
| 998 | v[2] = *fB; |
| 999 | |
| 1000 | *fR = matrix[0 * 3 + 0] * v[0] + matrix[0 * 3 + 1] * v[1] + matrix[0 * 3 + 2] * v[2]; |
| 1001 | *fG = matrix[1 * 3 + 0] * v[0] + matrix[1 * 3 + 1] * v[1] + matrix[1 * 3 + 2] * v[2]; |
| 1002 | *fB = matrix[2 * 3 + 0] * v[0] + matrix[2 * 3 + 1] * v[1] + matrix[2 * 3 + 2] * v[2]; |
| 1003 | } |
| 1004 | |
| 1005 | SDL_Palette *SDL_CreatePalette(int ncolors) |
| 1006 | { |
| 1007 | SDL_Palette *palette; |
| 1008 | |
| 1009 | // Input validation |
| 1010 | if (ncolors < 1) { |
| 1011 | SDL_InvalidParamError("ncolors" ); |
| 1012 | return NULL; |
| 1013 | } |
| 1014 | |
| 1015 | palette = (SDL_Palette *)SDL_malloc(sizeof(*palette)); |
| 1016 | if (!palette) { |
| 1017 | return NULL; |
| 1018 | } |
| 1019 | palette->colors = (SDL_Color *)SDL_malloc(ncolors * sizeof(*palette->colors)); |
| 1020 | if (!palette->colors) { |
| 1021 | SDL_free(palette); |
| 1022 | return NULL; |
| 1023 | } |
| 1024 | palette->ncolors = ncolors; |
| 1025 | palette->version = 1; |
| 1026 | palette->refcount = 1; |
| 1027 | |
| 1028 | SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors)); |
| 1029 | |
| 1030 | return palette; |
| 1031 | } |
| 1032 | |
| 1033 | bool SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors) |
| 1034 | { |
| 1035 | bool result = true; |
| 1036 | |
| 1037 | // Verify the parameters |
| 1038 | if (!palette) { |
| 1039 | return false; |
| 1040 | } |
| 1041 | if (ncolors > (palette->ncolors - firstcolor)) { |
| 1042 | ncolors = (palette->ncolors - firstcolor); |
| 1043 | result = false; |
| 1044 | } |
| 1045 | |
| 1046 | if (colors != (palette->colors + firstcolor)) { |
| 1047 | SDL_memcpy(palette->colors + firstcolor, colors, |
| 1048 | ncolors * sizeof(*colors)); |
| 1049 | } |
| 1050 | ++palette->version; |
| 1051 | if (!palette->version) { |
| 1052 | palette->version = 1; |
| 1053 | } |
| 1054 | |
| 1055 | return result; |
| 1056 | } |
| 1057 | |
| 1058 | void SDL_DestroyPalette(SDL_Palette *palette) |
| 1059 | { |
| 1060 | if (!palette) { |
| 1061 | return; |
| 1062 | } |
| 1063 | if (--palette->refcount > 0) { |
| 1064 | return; |
| 1065 | } |
| 1066 | SDL_free(palette->colors); |
| 1067 | SDL_free(palette); |
| 1068 | } |
| 1069 | |
| 1070 | /* |
| 1071 | * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors |
| 1072 | */ |
| 1073 | void SDL_DitherPalette(SDL_Palette *palette) |
| 1074 | { |
| 1075 | int i; |
| 1076 | if (palette->ncolors != 256) { |
| 1077 | return; // only 8bpp supported right now |
| 1078 | } |
| 1079 | |
| 1080 | for (i = 0; i < palette->ncolors; i++) { |
| 1081 | int r, g, b; |
| 1082 | /* map each bit field to the full [0, 255] interval, |
| 1083 | so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */ |
| 1084 | r = i & 0xe0; |
| 1085 | r |= r >> 3 | r >> 6; |
| 1086 | palette->colors[i].r = (Uint8)r; |
| 1087 | g = (i << 3) & 0xe0; |
| 1088 | g |= g >> 3 | g >> 6; |
| 1089 | palette->colors[i].g = (Uint8)g; |
| 1090 | b = i & 0x3; |
| 1091 | b |= b << 2; |
| 1092 | b |= b << 4; |
| 1093 | palette->colors[i].b = (Uint8)b; |
| 1094 | palette->colors[i].a = SDL_ALPHA_OPAQUE; |
| 1095 | } |
| 1096 | } |
| 1097 | |
| 1098 | /* |
| 1099 | * Match an RGB value to a particular palette index |
| 1100 | */ |
| 1101 | Uint8 SDL_FindColor(const SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 1102 | { |
| 1103 | // Do colorspace distance matching |
| 1104 | unsigned int smallest; |
| 1105 | unsigned int distance; |
| 1106 | int rd, gd, bd, ad; |
| 1107 | int i; |
| 1108 | Uint8 pixel = 0; |
| 1109 | |
| 1110 | smallest = ~0U; |
| 1111 | for (i = 0; i < pal->ncolors; ++i) { |
| 1112 | rd = pal->colors[i].r - r; |
| 1113 | gd = pal->colors[i].g - g; |
| 1114 | bd = pal->colors[i].b - b; |
| 1115 | ad = pal->colors[i].a - a; |
| 1116 | distance = (rd * rd) + (gd * gd) + (bd * bd) + (ad * ad); |
| 1117 | if (distance < smallest) { |
| 1118 | pixel = (Uint8)i; |
| 1119 | if (distance == 0) { // Perfect match! |
| 1120 | break; |
| 1121 | } |
| 1122 | smallest = distance; |
| 1123 | } |
| 1124 | } |
| 1125 | return pixel; |
| 1126 | } |
| 1127 | |
| 1128 | Uint8 SDL_LookupRGBAColor(SDL_HashTable *palette_map, Uint32 pixel, const SDL_Palette *pal) |
| 1129 | { |
| 1130 | Uint8 color_index = 0; |
| 1131 | const void *value; |
| 1132 | if (SDL_FindInHashTable(palette_map, (const void *)(uintptr_t)pixel, &value)) { |
| 1133 | color_index = (Uint8)(uintptr_t)value; |
| 1134 | } else { |
| 1135 | Uint8 r = (Uint8)((pixel >> 24) & 0xFF); |
| 1136 | Uint8 g = (Uint8)((pixel >> 16) & 0xFF); |
| 1137 | Uint8 b = (Uint8)((pixel >> 8) & 0xFF); |
| 1138 | Uint8 a = (Uint8)((pixel >> 0) & 0xFF); |
| 1139 | color_index = SDL_FindColor(pal, r, g, b, a); |
| 1140 | SDL_InsertIntoHashTable(palette_map, (const void *)(uintptr_t)pixel, (const void *)(uintptr_t)color_index, true); |
| 1141 | } |
| 1142 | return color_index; |
| 1143 | } |
| 1144 | |
| 1145 | // Tell whether palette is opaque, and if it has an alpha_channel |
| 1146 | void SDL_DetectPalette(const SDL_Palette *pal, bool *is_opaque, bool *has_alpha_channel) |
| 1147 | { |
| 1148 | int i; |
| 1149 | |
| 1150 | { |
| 1151 | bool all_opaque = true; |
| 1152 | for (i = 0; i < pal->ncolors; i++) { |
| 1153 | Uint8 alpha_value = pal->colors[i].a; |
| 1154 | if (alpha_value != SDL_ALPHA_OPAQUE) { |
| 1155 | all_opaque = false; |
| 1156 | break; |
| 1157 | } |
| 1158 | } |
| 1159 | |
| 1160 | if (all_opaque) { |
| 1161 | // Palette is opaque, with an alpha channel |
| 1162 | *is_opaque = true; |
| 1163 | *has_alpha_channel = true; |
| 1164 | return; |
| 1165 | } |
| 1166 | } |
| 1167 | |
| 1168 | { |
| 1169 | bool all_transparent = true; |
| 1170 | for (i = 0; i < pal->ncolors; i++) { |
| 1171 | Uint8 alpha_value = pal->colors[i].a; |
| 1172 | if (alpha_value != SDL_ALPHA_TRANSPARENT) { |
| 1173 | all_transparent = false; |
| 1174 | break; |
| 1175 | } |
| 1176 | } |
| 1177 | |
| 1178 | if (all_transparent) { |
| 1179 | // Palette is opaque, without an alpha channel |
| 1180 | *is_opaque = true; |
| 1181 | *has_alpha_channel = false; |
| 1182 | return; |
| 1183 | } |
| 1184 | } |
| 1185 | |
| 1186 | // Palette has alpha values |
| 1187 | *is_opaque = false; |
| 1188 | *has_alpha_channel = true; |
| 1189 | } |
| 1190 | |
| 1191 | // Find the opaque pixel value corresponding to an RGB triple |
| 1192 | Uint32 SDL_MapRGB(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b) |
| 1193 | { |
| 1194 | if (!format) { |
| 1195 | SDL_InvalidParamError("format" ); |
| 1196 | return 0; |
| 1197 | } |
| 1198 | |
| 1199 | if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { |
| 1200 | if (!palette) { |
| 1201 | SDL_InvalidParamError("palette" ); |
| 1202 | return 0; |
| 1203 | } |
| 1204 | return SDL_FindColor(palette, r, g, b, SDL_ALPHA_OPAQUE); |
| 1205 | } |
| 1206 | |
| 1207 | if (SDL_ISPIXELFORMAT_10BIT(format->format)) { |
| 1208 | return (((Uint32)SDL_expand_byte_10[r]) << format->Rshift) | |
| 1209 | (((Uint32)SDL_expand_byte_10[g]) << format->Gshift) | |
| 1210 | (((Uint32)SDL_expand_byte_10[b]) << format->Bshift) | |
| 1211 | format->Amask; |
| 1212 | } else { |
| 1213 | return ((Uint32)(r >> (8 - format->Rbits))) << format->Rshift | |
| 1214 | ((Uint32)(g >> (8 - format->Gbits))) << format->Gshift | |
| 1215 | ((Uint32)(b >> (8 - format->Bbits))) << format->Bshift | |
| 1216 | format->Amask; |
| 1217 | } |
| 1218 | } |
| 1219 | |
| 1220 | // Find the pixel value corresponding to an RGBA quadruple |
| 1221 | Uint32 SDL_MapRGBA(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 1222 | { |
| 1223 | if (!format) { |
| 1224 | SDL_InvalidParamError("format" ); |
| 1225 | return 0; |
| 1226 | } |
| 1227 | |
| 1228 | if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { |
| 1229 | if (!palette) { |
| 1230 | SDL_InvalidParamError("palette" ); |
| 1231 | return 0; |
| 1232 | } |
| 1233 | return SDL_FindColor(palette, r, g, b, a); |
| 1234 | } |
| 1235 | |
| 1236 | if (SDL_ISPIXELFORMAT_10BIT(format->format)) { |
| 1237 | return (((Uint32)SDL_expand_byte_10[r]) << format->Rshift) | |
| 1238 | (((Uint32)SDL_expand_byte_10[g]) << format->Gshift) | |
| 1239 | (((Uint32)SDL_expand_byte_10[b]) << format->Bshift) | |
| 1240 | ((((Uint32)(a >> (8 - format->Abits))) << format->Ashift) & format->Amask); |
| 1241 | } else { |
| 1242 | return ((Uint32)(r >> (8 - format->Rbits))) << format->Rshift | |
| 1243 | ((Uint32)(g >> (8 - format->Gbits))) << format->Gshift | |
| 1244 | ((Uint32)(b >> (8 - format->Bbits))) << format->Bshift | |
| 1245 | ((((Uint32)(a >> (8 - format->Abits))) << format->Ashift) & format->Amask); |
| 1246 | } |
| 1247 | } |
| 1248 | |
| 1249 | void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b) |
| 1250 | { |
| 1251 | Uint8 unused; |
| 1252 | |
| 1253 | if (!r) { |
| 1254 | r = &unused; |
| 1255 | } |
| 1256 | if (!g) { |
| 1257 | g = &unused; |
| 1258 | } |
| 1259 | if (!b) { |
| 1260 | b = &unused; |
| 1261 | } |
| 1262 | |
| 1263 | if (!format) { |
| 1264 | *r = *g = *b = 0; |
| 1265 | return; |
| 1266 | } |
| 1267 | |
| 1268 | if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { |
| 1269 | if (palette && pixel < (unsigned)palette->ncolors) { |
| 1270 | *r = palette->colors[pixel].r; |
| 1271 | *g = palette->colors[pixel].g; |
| 1272 | *b = palette->colors[pixel].b; |
| 1273 | } else { |
| 1274 | *r = *g = *b = 0; |
| 1275 | } |
| 1276 | return; |
| 1277 | } |
| 1278 | |
| 1279 | if (SDL_ISPIXELFORMAT_10BIT(format->format)) { |
| 1280 | unsigned v; |
| 1281 | v = (pixel & format->Rmask) >> format->Rshift; |
| 1282 | *r = (Uint8)(v >> 2); |
| 1283 | v = (pixel & format->Gmask) >> format->Gshift; |
| 1284 | *g = (Uint8)(v >> 2); |
| 1285 | v = (pixel & format->Bmask) >> format->Bshift; |
| 1286 | *b = (Uint8)(v >> 2); |
| 1287 | } else { |
| 1288 | unsigned v; |
| 1289 | v = (pixel & format->Rmask) >> format->Rshift; |
| 1290 | *r = SDL_expand_byte[format->Rbits][v]; |
| 1291 | v = (pixel & format->Gmask) >> format->Gshift; |
| 1292 | *g = SDL_expand_byte[format->Gbits][v]; |
| 1293 | v = (pixel & format->Bmask) >> format->Bshift; |
| 1294 | *b = SDL_expand_byte[format->Bbits][v]; |
| 1295 | } |
| 1296 | } |
| 1297 | |
| 1298 | void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) |
| 1299 | { |
| 1300 | Uint8 unused; |
| 1301 | |
| 1302 | if (!r) { |
| 1303 | r = &unused; |
| 1304 | } |
| 1305 | if (!g) { |
| 1306 | g = &unused; |
| 1307 | } |
| 1308 | if (!b) { |
| 1309 | b = &unused; |
| 1310 | } |
| 1311 | if (!a) { |
| 1312 | a = &unused; |
| 1313 | } |
| 1314 | |
| 1315 | if (!format) { |
| 1316 | *r = *g = *b = *a = 0; |
| 1317 | return; |
| 1318 | } |
| 1319 | |
| 1320 | if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { |
| 1321 | if (palette && pixel < (unsigned)palette->ncolors) { |
| 1322 | *r = palette->colors[pixel].r; |
| 1323 | *g = palette->colors[pixel].g; |
| 1324 | *b = palette->colors[pixel].b; |
| 1325 | *a = palette->colors[pixel].a; |
| 1326 | } else { |
| 1327 | *r = *g = *b = *a = 0; |
| 1328 | } |
| 1329 | return; |
| 1330 | } |
| 1331 | |
| 1332 | if (SDL_ISPIXELFORMAT_10BIT(format->format)) { |
| 1333 | unsigned v; |
| 1334 | v = (pixel & format->Rmask) >> format->Rshift; |
| 1335 | *r = (Uint8)(v >> 2); |
| 1336 | v = (pixel & format->Gmask) >> format->Gshift; |
| 1337 | *g = (Uint8)(v >> 2); |
| 1338 | v = (pixel & format->Bmask) >> format->Bshift; |
| 1339 | *b = (Uint8)(v >> 2); |
| 1340 | v = (pixel & format->Amask) >> format->Ashift; |
| 1341 | *a = SDL_expand_byte[format->Abits][v]; |
| 1342 | } else { |
| 1343 | unsigned v; |
| 1344 | v = (pixel & format->Rmask) >> format->Rshift; |
| 1345 | *r = SDL_expand_byte[format->Rbits][v]; |
| 1346 | v = (pixel & format->Gmask) >> format->Gshift; |
| 1347 | *g = SDL_expand_byte[format->Gbits][v]; |
| 1348 | v = (pixel & format->Bmask) >> format->Bshift; |
| 1349 | *b = SDL_expand_byte[format->Bbits][v]; |
| 1350 | v = (pixel & format->Amask) >> format->Ashift; |
| 1351 | *a = SDL_expand_byte[format->Abits][v]; |
| 1352 | } |
| 1353 | } |
| 1354 | |
| 1355 | // Map from Palette to Palette |
| 1356 | static Uint8 *Map1to1(const SDL_Palette *src, const SDL_Palette *dst, int *identical) |
| 1357 | { |
| 1358 | Uint8 *map; |
| 1359 | int i; |
| 1360 | |
| 1361 | if (identical) { |
| 1362 | if (src->ncolors <= dst->ncolors) { |
| 1363 | // If an identical palette, no need to map |
| 1364 | if (src == dst || |
| 1365 | (SDL_memcmp(src->colors, dst->colors, |
| 1366 | src->ncolors * sizeof(SDL_Color)) == 0)) { |
| 1367 | *identical = 1; |
| 1368 | return NULL; |
| 1369 | } |
| 1370 | } |
| 1371 | *identical = 0; |
| 1372 | } |
| 1373 | map = (Uint8 *)SDL_calloc(256, sizeof(Uint8)); |
| 1374 | if (!map) { |
| 1375 | return NULL; |
| 1376 | } |
| 1377 | for (i = 0; i < src->ncolors; ++i) { |
| 1378 | map[i] = SDL_FindColor(dst, |
| 1379 | src->colors[i].r, src->colors[i].g, |
| 1380 | src->colors[i].b, src->colors[i].a); |
| 1381 | } |
| 1382 | return map; |
| 1383 | } |
| 1384 | |
| 1385 | // Map from Palette to BitField |
| 1386 | static Uint8 *Map1toN(const SDL_Palette *pal, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod, const SDL_PixelFormatDetails *dst) |
| 1387 | { |
| 1388 | Uint8 *map; |
| 1389 | int i; |
| 1390 | int bpp; |
| 1391 | |
| 1392 | if (!pal) { |
| 1393 | SDL_SetError("src does not have a palette set" ); |
| 1394 | return NULL; |
| 1395 | } |
| 1396 | |
| 1397 | bpp = ((SDL_BYTESPERPIXEL(dst->format) == 3) ? 4 : SDL_BYTESPERPIXEL(dst->format)); |
| 1398 | map = (Uint8 *)SDL_calloc(256, bpp); |
| 1399 | if (!map) { |
| 1400 | return NULL; |
| 1401 | } |
| 1402 | |
| 1403 | // We memory copy to the pixel map so the endianness is preserved |
| 1404 | for (i = 0; i < pal->ncolors; ++i) { |
| 1405 | Uint8 R = (Uint8)((pal->colors[i].r * Rmod) / 255); |
| 1406 | Uint8 G = (Uint8)((pal->colors[i].g * Gmod) / 255); |
| 1407 | Uint8 B = (Uint8)((pal->colors[i].b * Bmod) / 255); |
| 1408 | Uint8 A = (Uint8)((pal->colors[i].a * Amod) / 255); |
| 1409 | ASSEMBLE_RGBA(&map[i * bpp], SDL_BYTESPERPIXEL(dst->format), dst, (Uint32)R, |
| 1410 | (Uint32)G, (Uint32)B, (Uint32)A); |
| 1411 | } |
| 1412 | return map; |
| 1413 | } |
| 1414 | |
| 1415 | bool SDL_ValidateMap(SDL_Surface *src, SDL_Surface *dst) |
| 1416 | { |
| 1417 | SDL_BlitMap *map = &src->map; |
| 1418 | |
| 1419 | if (map->info.dst_fmt != dst->fmt || |
| 1420 | map->info.dst_pal != dst->palette || |
| 1421 | (dst->palette && |
| 1422 | map->dst_palette_version != dst->palette->version) || |
| 1423 | (src->palette && |
| 1424 | map->src_palette_version != src->palette->version)) { |
| 1425 | if (!SDL_MapSurface(src, dst)) { |
| 1426 | return false; |
| 1427 | } |
| 1428 | // just here for debugging |
| 1429 | // printf |
| 1430 | // ("src = 0x%08X src->flags = %08X map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map.info.flags = %08X\nmap->blit = 0x%08x\n", |
| 1431 | // src, dst->flags, map->info.flags, dst, dst->flags, |
| 1432 | // dst->map.info.flags, map->blit); |
| 1433 | } else { |
| 1434 | map->info.dst_surface = dst; |
| 1435 | } |
| 1436 | return true; |
| 1437 | } |
| 1438 | |
| 1439 | void SDL_InvalidateMap(SDL_BlitMap *map) |
| 1440 | { |
| 1441 | map->info.dst_fmt = NULL; |
| 1442 | map->info.dst_pal = NULL; |
| 1443 | map->src_palette_version = 0; |
| 1444 | map->dst_palette_version = 0; |
| 1445 | if (map->info.table) { |
| 1446 | SDL_free(map->info.table); |
| 1447 | map->info.table = NULL; |
| 1448 | } |
| 1449 | if (map->info.palette_map) { |
| 1450 | SDL_DestroyHashTable(map->info.palette_map); |
| 1451 | map->info.palette_map = NULL; |
| 1452 | } |
| 1453 | } |
| 1454 | |
| 1455 | bool SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) |
| 1456 | { |
| 1457 | const SDL_PixelFormatDetails *srcfmt; |
| 1458 | const SDL_Palette *srcpal; |
| 1459 | const SDL_PixelFormatDetails *dstfmt; |
| 1460 | const SDL_Palette *dstpal; |
| 1461 | SDL_BlitMap *map; |
| 1462 | |
| 1463 | // Clear out any previous mapping |
| 1464 | map = &src->map; |
| 1465 | #ifdef SDL_HAVE_RLE |
| 1466 | if (src->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) { |
| 1467 | SDL_UnRLESurface(src, true); |
| 1468 | } |
| 1469 | #endif |
| 1470 | SDL_InvalidateMap(map); |
| 1471 | |
| 1472 | // Figure out what kind of mapping we're doing |
| 1473 | map->identity = 0; |
| 1474 | srcfmt = src->fmt; |
| 1475 | srcpal = src->palette; |
| 1476 | dstfmt = dst->fmt; |
| 1477 | dstpal = dst->palette; |
| 1478 | if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) { |
| 1479 | if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) { |
| 1480 | // Palette --> Palette |
| 1481 | if (srcpal && dstpal) { |
| 1482 | map->info.table = Map1to1(srcpal, dstpal, &map->identity); |
| 1483 | } else { |
| 1484 | map->identity = 1; |
| 1485 | } |
| 1486 | if (!map->identity) { |
| 1487 | if (!map->info.table) { |
| 1488 | return false; |
| 1489 | } |
| 1490 | } |
| 1491 | if (srcfmt->bits_per_pixel != dstfmt->bits_per_pixel) { |
| 1492 | map->identity = 0; |
| 1493 | } |
| 1494 | } else { |
| 1495 | // Palette --> BitField |
| 1496 | map->info.table = |
| 1497 | Map1toN(srcpal, src->map.info.r, src->map.info.g, |
| 1498 | src->map.info.b, src->map.info.a, dstfmt); |
| 1499 | if (!map->info.table) { |
| 1500 | return false; |
| 1501 | } |
| 1502 | } |
| 1503 | } else { |
| 1504 | if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) { |
| 1505 | // BitField --> Palette |
| 1506 | map->info.palette_map = SDL_CreateHashTable(0, false, SDL_HashID, SDL_KeyMatchID, NULL, NULL); |
| 1507 | } else { |
| 1508 | // BitField --> BitField |
| 1509 | if (srcfmt == dstfmt) { |
| 1510 | map->identity = 1; |
| 1511 | } |
| 1512 | } |
| 1513 | } |
| 1514 | |
| 1515 | if (dstpal) { |
| 1516 | map->dst_palette_version = dstpal->version; |
| 1517 | } else { |
| 1518 | map->dst_palette_version = 0; |
| 1519 | } |
| 1520 | |
| 1521 | if (srcpal) { |
| 1522 | map->src_palette_version = srcpal->version; |
| 1523 | } else { |
| 1524 | map->src_palette_version = 0; |
| 1525 | } |
| 1526 | |
| 1527 | // Choose your blitters wisely |
| 1528 | return SDL_CalculateBlit(src, dst); |
| 1529 | } |
| 1530 | |
| 1531 | |