1 | /* |
2 | * Copyright 2019 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkColorFilter.h" |
9 | #include "include/core/SkRSXform.h" |
10 | #include "src/core/SkBlendModePriv.h" |
11 | #include "src/core/SkColorSpacePriv.h" |
12 | #include "src/core/SkColorSpaceXformSteps.h" |
13 | #include "src/core/SkCoreBlitters.h" |
14 | #include "src/core/SkDraw.h" |
15 | #include "src/core/SkRasterClip.h" |
16 | #include "src/core/SkRasterPipeline.h" |
17 | #include "src/core/SkScan.h" |
18 | #include "src/shaders/SkShaderBase.h" |
19 | |
20 | #include "include/core/SkMatrix.h" |
21 | #include "src/core/SkScan.h" |
22 | |
23 | static void fill_rect(const SkMatrix& ctm, const SkRasterClip& rc, |
24 | const SkRect& r, SkBlitter* blitter, SkPath* scratchPath) { |
25 | if (ctm.rectStaysRect()) { |
26 | SkRect dr; |
27 | ctm.mapRect(&dr, r); |
28 | SkScan::FillRect(dr, rc, blitter); |
29 | } else { |
30 | SkPoint pts[4]; |
31 | r.toQuad(pts); |
32 | ctm.mapPoints(pts, pts, 4); |
33 | |
34 | scratchPath->rewind(); |
35 | scratchPath->addPoly(pts, 4, true); |
36 | SkScan::FillPath(*scratchPath, rc, blitter); |
37 | } |
38 | } |
39 | |
40 | static void load_color(SkRasterPipeline_UniformColorCtx* ctx, const float rgba[]) { |
41 | // only need one of these. can I query the pipeline to know if its lowp or highp? |
42 | ctx->rgba[0] = SkScalarRoundToInt(rgba[0]*255); ctx->r = rgba[0]; |
43 | ctx->rgba[1] = SkScalarRoundToInt(rgba[1]*255); ctx->g = rgba[1]; |
44 | ctx->rgba[2] = SkScalarRoundToInt(rgba[2]*255); ctx->b = rgba[2]; |
45 | ctx->rgba[3] = SkScalarRoundToInt(rgba[3]*255); ctx->a = rgba[3]; |
46 | } |
47 | |
48 | void SkDraw::drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect textures[], |
49 | const SkColor colors[], int count, SkBlendMode bmode, const SkPaint& paint) { |
50 | sk_sp<SkShader> atlasShader = atlas->makeShader(); |
51 | if (!atlasShader) { |
52 | return; |
53 | } |
54 | |
55 | SkPaint p(paint); |
56 | p.setAntiAlias(false); // we never respect this for drawAtlas(or drawVertices) |
57 | p.setStyle(SkPaint::kFill_Style); |
58 | p.setShader(nullptr); |
59 | p.setMaskFilter(nullptr); |
60 | |
61 | SkSTArenaAlloc<256> alloc; |
62 | SkRasterPipeline pipeline(&alloc); |
63 | SkStageRec rec = { |
64 | &pipeline, &alloc, fDst.colorType(), fDst.colorSpace(), p, nullptr, *fMatrix |
65 | }; |
66 | |
67 | SkStageUpdater* updator = as_SB(atlasShader.get())->appendUpdatableStages(rec); |
68 | if (!updator) { |
69 | SkDraw draw(*this); |
70 | |
71 | p.setShader(atlasShader); |
72 | for (int i = 0; i < count; ++i) { |
73 | if (colors) { |
74 | p.setShader(SkShaders::Blend(bmode, SkShaders::Color(colors[i]), atlasShader)); |
75 | } |
76 | SkMatrix mx; |
77 | mx.setRSXform(xform[i]); |
78 | mx.preTranslate(-textures[i].fLeft, -textures[i].fTop); |
79 | mx.postConcat(*fMatrix); |
80 | draw.fMatrix = &mx; |
81 | draw.drawRect(textures[i], p); |
82 | } |
83 | return; |
84 | } |
85 | |
86 | SkRasterPipeline_UniformColorCtx* uniformCtx = nullptr; |
87 | SkColorSpaceXformSteps steps(sk_srgb_singleton(), kUnpremul_SkAlphaType, |
88 | rec.fDstCS, kUnpremul_SkAlphaType); |
89 | |
90 | if (colors) { |
91 | // we will late-bind the values in ctx, once for each color in the loop |
92 | uniformCtx = alloc.make<SkRasterPipeline_UniformColorCtx>(); |
93 | rec.fPipeline->append(SkRasterPipeline::uniform_color_dst, uniformCtx); |
94 | SkBlendMode_AppendStages(bmode, rec.fPipeline); |
95 | } |
96 | |
97 | bool isOpaque = !colors && atlasShader->isOpaque(); |
98 | if (p.getAlphaf() != 1) { |
99 | rec.fPipeline->append(SkRasterPipeline::scale_1_float, alloc.make<float>(p.getAlphaf())); |
100 | isOpaque = false; |
101 | } |
102 | |
103 | auto blitter = SkCreateRasterPipelineBlitter(fDst, p, pipeline, isOpaque, &alloc, |
104 | fRC->clipShader()); |
105 | SkPath scratchPath; |
106 | |
107 | for (int i = 0; i < count; ++i) { |
108 | if (colors) { |
109 | SkColor4f c4 = SkColor4f::FromColor(colors[i]); |
110 | steps.apply(c4.vec()); |
111 | load_color(uniformCtx, c4.premul().vec()); |
112 | } |
113 | |
114 | SkMatrix mx; |
115 | mx.setRSXform(xform[i]); |
116 | mx.preTranslate(-textures[i].fLeft, -textures[i].fTop); |
117 | mx.postConcat(*fMatrix); |
118 | |
119 | updator->update(mx, nullptr); |
120 | fill_rect(mx, *fRC, textures[i], blitter, &scratchPath); |
121 | } |
122 | } |
123 | |