1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkColor.h" |
9 | #include "include/core/SkColorFilter.h" |
10 | #include "include/core/SkPaint.h" |
11 | #include "include/core/SkShader.h" |
12 | #include "include/private/SkTo.h" |
13 | #include "src/core/SkArenaAlloc.h" |
14 | #include "src/core/SkBlendModePriv.h" |
15 | #include "src/core/SkBlitter.h" |
16 | #include "src/core/SkColorSpacePriv.h" |
17 | #include "src/core/SkColorSpaceXformSteps.h" |
18 | #include "src/core/SkOpts.h" |
19 | #include "src/core/SkRasterPipeline.h" |
20 | #include "src/core/SkUtils.h" |
21 | #include "src/shaders/SkShaderBase.h" |
22 | |
23 | class SkRasterPipelineBlitter final : public SkBlitter { |
24 | public: |
25 | // This is our common entrypoint for creating the blitter once we've sorted out shaders. |
26 | static SkBlitter* Create(const SkPixmap&, const SkPaint&, SkArenaAlloc*, |
27 | const SkRasterPipeline& shaderPipeline, |
28 | bool is_opaque, bool is_constant, |
29 | sk_sp<SkShader> clipShader); |
30 | |
31 | SkRasterPipelineBlitter(SkPixmap dst, |
32 | SkBlendMode blend, |
33 | SkArenaAlloc* alloc) |
34 | : fDst(dst) |
35 | , fBlend(blend) |
36 | , fAlloc(alloc) |
37 | , fColorPipeline(alloc) |
38 | {} |
39 | |
40 | void blitH (int x, int y, int w) override; |
41 | void blitAntiH (int x, int y, const SkAlpha[], const int16_t[]) override; |
42 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
43 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
44 | void blitMask (const SkMask&, const SkIRect& clip) override; |
45 | void blitRect (int x, int y, int width, int height) override; |
46 | void blitV (int x, int y, int height, SkAlpha alpha) override; |
47 | |
48 | private: |
49 | void append_load_dst (SkRasterPipeline*) const; |
50 | void append_store (SkRasterPipeline*) const; |
51 | |
52 | // these check internally, and only append if there was a native clipShader |
53 | void append_clip_scale (SkRasterPipeline*) const; |
54 | void append_clip_lerp (SkRasterPipeline*) const; |
55 | |
56 | SkPixmap fDst; |
57 | SkBlendMode fBlend; |
58 | SkArenaAlloc* fAlloc; |
59 | SkRasterPipeline fColorPipeline; |
60 | // set to pipeline storage (for alpha) if we have a clipShader |
61 | void* fClipShaderBuffer = nullptr; // "native" : float or U16 |
62 | |
63 | SkRasterPipeline_MemoryCtx |
64 | fDstPtr = {nullptr,0}, // Always points to the top-left of fDst. |
65 | fMaskPtr = {nullptr,0}; // Updated each call to blitMask(). |
66 | SkRasterPipeline_EmbossCtx fEmbossCtx; // Used only for k3D_Format masks. |
67 | |
68 | // We may be able to specialize blitH() or blitRect() into a memset. |
69 | void (*fMemset2D)(SkPixmap*, int x,int y, int w,int h, uint64_t color) = nullptr; |
70 | uint64_t fMemsetColor = 0; // Big enough for largest memsettable dst format, F16. |
71 | |
72 | // Built lazily on first use. |
73 | std::function<void(size_t, size_t, size_t, size_t)> fBlitRect, |
74 | fBlitAntiH, |
75 | fBlitMaskA8, |
76 | fBlitMaskLCD16, |
77 | fBlitMask3D; |
78 | |
79 | // These values are pointed to by the blit pipelines above, |
80 | // which allows us to adjust them from call to call. |
81 | float fCurrentCoverage = 0.0f; |
82 | float fDitherRate = 0.0f; |
83 | |
84 | typedef SkBlitter INHERITED; |
85 | }; |
86 | |
87 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, |
88 | const SkPaint& paint, |
89 | const SkMatrix& ctm, |
90 | SkArenaAlloc* alloc, |
91 | sk_sp<SkShader> clipShader) { |
92 | // For legacy to keep working, we need to sometimes still distinguish null dstCS from sRGB. |
93 | #if 0 |
94 | SkColorSpace* dstCS = dst.colorSpace() ? dst.colorSpace() |
95 | : sk_srgb_singleton(); |
96 | #else |
97 | SkColorSpace* dstCS = dst.colorSpace(); |
98 | #endif |
99 | SkColorType dstCT = dst.colorType(); |
100 | SkColor4f paintColor = paint.getColor4f(); |
101 | SkColorSpaceXformSteps(sk_srgb_singleton(), kUnpremul_SkAlphaType, |
102 | dstCS, kUnpremul_SkAlphaType).apply(paintColor.vec()); |
103 | |
104 | auto shader = as_SB(paint.getShader()); |
105 | |
106 | SkRasterPipeline_<256> shaderPipeline; |
107 | if (!shader) { |
108 | // Having no shader makes things nice and easy... just use the paint color. |
109 | shaderPipeline.append_constant_color(alloc, paintColor.premul().vec()); |
110 | bool is_opaque = paintColor.fA == 1.0f, |
111 | is_constant = true; |
112 | return SkRasterPipelineBlitter::Create(dst, paint, alloc, |
113 | shaderPipeline, is_opaque, is_constant, |
114 | std::move(clipShader)); |
115 | } |
116 | |
117 | bool is_opaque = shader->isOpaque() && paintColor.fA == 1.0f; |
118 | bool is_constant = shader->isConstant(); |
119 | |
120 | if (shader->appendStages({&shaderPipeline, alloc, dstCT, dstCS, paint, nullptr, ctm})) { |
121 | if (paintColor.fA != 1.0f) { |
122 | shaderPipeline.append(SkRasterPipeline::scale_1_float, |
123 | alloc->make<float>(paintColor.fA)); |
124 | } |
125 | return SkRasterPipelineBlitter::Create(dst, paint, alloc, |
126 | shaderPipeline, is_opaque, is_constant, |
127 | std::move(clipShader)); |
128 | } |
129 | |
130 | // The shader has opted out of drawing anything. |
131 | return alloc->make<SkNullBlitter>(); |
132 | } |
133 | |
134 | SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, |
135 | const SkPaint& paint, |
136 | const SkRasterPipeline& shaderPipeline, |
137 | bool is_opaque, |
138 | SkArenaAlloc* alloc, |
139 | sk_sp<SkShader> clipShader) { |
140 | bool is_constant = false; // If this were the case, it'd be better to just set a paint color. |
141 | return SkRasterPipelineBlitter::Create(dst, paint, alloc, |
142 | shaderPipeline, is_opaque, is_constant, |
143 | clipShader); |
144 | } |
145 | |
146 | SkBlitter* SkRasterPipelineBlitter::Create(const SkPixmap& dst, |
147 | const SkPaint& paint, |
148 | SkArenaAlloc* alloc, |
149 | const SkRasterPipeline& shaderPipeline, |
150 | bool is_opaque, |
151 | bool is_constant, |
152 | sk_sp<SkShader> clipShader) { |
153 | auto blitter = alloc->make<SkRasterPipelineBlitter>(dst, |
154 | paint.getBlendMode(), |
155 | alloc); |
156 | |
157 | |
158 | // Our job in this factory is to fill out the blitter's color pipeline. |
159 | // This is the common front of the full blit pipelines, each constructed lazily on first use. |
160 | // The full blit pipelines handle reading and writing the dst, blending, coverage, dithering. |
161 | auto colorPipeline = &blitter->fColorPipeline; |
162 | |
163 | if (clipShader) { |
164 | auto clipP = colorPipeline; |
165 | SkPaint clipPaint; // just need default values |
166 | SkColorType clipCT = kRGBA_8888_SkColorType; |
167 | SkColorSpace* clipCS = nullptr; |
168 | SkMatrix clipM = SkMatrix::I(); |
169 | SkStageRec rec = {clipP, alloc, clipCT, clipCS, clipPaint, nullptr, clipM}; |
170 | if (as_SB(clipShader)->appendStages(rec)) { |
171 | struct Storage { |
172 | // large enough for highp (float) or lowp(U16) |
173 | float fA[SkRasterPipeline_kMaxStride]; |
174 | }; |
175 | auto storage = alloc->make<Storage>(); |
176 | clipP->append(SkRasterPipeline::store_src_a, storage->fA); |
177 | blitter->fClipShaderBuffer = storage->fA; |
178 | is_constant = false; |
179 | } |
180 | } |
181 | |
182 | // Let's get the shader in first. |
183 | colorPipeline->extend(shaderPipeline); |
184 | |
185 | // If there's a color filter it comes next. |
186 | if (auto colorFilter = paint.getColorFilter()) { |
187 | SkStageRec rec = { |
188 | colorPipeline, alloc, dst.colorType(), dst.colorSpace(), paint, nullptr, SkMatrix::I() |
189 | }; |
190 | colorFilter->appendStages(rec, is_opaque); |
191 | is_opaque = is_opaque && (colorFilter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag); |
192 | } |
193 | |
194 | // Not all formats make sense to dither (think, F16). We set their dither rate |
195 | // to zero. We need to decide if we're going to dither now to keep is_constant accurate. |
196 | if (paint.isDither()) { |
197 | switch (dst.info().colorType()) { |
198 | case kARGB_4444_SkColorType: blitter->fDitherRate = 1/15.0f; break; |
199 | case kRGB_565_SkColorType: blitter->fDitherRate = 1/63.0f; break; |
200 | case kGray_8_SkColorType: |
201 | case kRGB_888x_SkColorType: |
202 | case kRGBA_8888_SkColorType: |
203 | case kBGRA_8888_SkColorType: blitter->fDitherRate = 1/255.0f; break; |
204 | case kRGB_101010x_SkColorType: |
205 | case kRGBA_1010102_SkColorType: |
206 | case kBGR_101010x_SkColorType: |
207 | case kBGRA_1010102_SkColorType: blitter->fDitherRate = 1/1023.0f; break; |
208 | |
209 | case kUnknown_SkColorType: |
210 | case kAlpha_8_SkColorType: |
211 | case kRGBA_F16_SkColorType: |
212 | case kRGBA_F16Norm_SkColorType: |
213 | case kRGBA_F32_SkColorType: |
214 | case kR8G8_unorm_SkColorType: |
215 | case kA16_float_SkColorType: |
216 | case kA16_unorm_SkColorType: |
217 | case kR16G16_float_SkColorType: |
218 | case kR16G16_unorm_SkColorType: |
219 | case kR16G16B16A16_unorm_SkColorType: blitter->fDitherRate = 0.0f; break; |
220 | } |
221 | // TODO: for constant colors, we could try to measure the effect of dithering, and if |
222 | // it has no value (i.e. all variations result in the same 32bit color, then we |
223 | // could disable it (for speed, by not adding the stage). |
224 | } |
225 | is_constant = is_constant && (blitter->fDitherRate == 0.0f); |
226 | |
227 | // We're logically done here. The code between here and return blitter is all optimization. |
228 | |
229 | // A pipeline that's still constant here can collapse back into a constant color. |
230 | if (is_constant) { |
231 | SkColor4f constantColor; |
232 | SkRasterPipeline_MemoryCtx constantColorPtr = { &constantColor, 0 }; |
233 | colorPipeline->append_gamut_clamp_if_normalized(dst.info()); |
234 | colorPipeline->append(SkRasterPipeline::store_f32, &constantColorPtr); |
235 | colorPipeline->run(0,0,1,1); |
236 | colorPipeline->reset(); |
237 | colorPipeline->append_constant_color(alloc, constantColor); |
238 | |
239 | is_opaque = constantColor.fA == 1.0f; |
240 | } |
241 | |
242 | // We can strength-reduce SrcOver into Src when opaque. |
243 | if (is_opaque && blitter->fBlend == SkBlendMode::kSrcOver) { |
244 | blitter->fBlend = SkBlendMode::kSrc; |
245 | } |
246 | |
247 | // When we're drawing a constant color in Src mode, we can sometimes just memset. |
248 | // (The previous two optimizations help find more opportunities for this one.) |
249 | if (is_constant && blitter->fBlend == SkBlendMode::kSrc) { |
250 | // Run our color pipeline all the way through to produce what we'd memset when we can. |
251 | // Not all blits can memset, so we need to keep colorPipeline too. |
252 | SkRasterPipeline_<256> p; |
253 | p.extend(*colorPipeline); |
254 | p.append_gamut_clamp_if_normalized(dst.info()); |
255 | blitter->fDstPtr = SkRasterPipeline_MemoryCtx{&blitter->fMemsetColor, 0}; |
256 | blitter->append_store(&p); |
257 | p.run(0,0,1,1); |
258 | |
259 | switch (blitter->fDst.shiftPerPixel()) { |
260 | case 0: blitter->fMemset2D = [](SkPixmap* dst, int x,int y, int w,int h, uint64_t c) { |
261 | void* p = dst->writable_addr(x,y); |
262 | while (h --> 0) { |
263 | memset(p, c, w); |
264 | p = SkTAddOffset<void>(p, dst->rowBytes()); |
265 | } |
266 | }; break; |
267 | |
268 | case 1: blitter->fMemset2D = [](SkPixmap* dst, int x,int y, int w,int h, uint64_t c) { |
269 | SkOpts::rect_memset16(dst->writable_addr16(x,y), c, w, dst->rowBytes(), h); |
270 | }; break; |
271 | |
272 | case 2: blitter->fMemset2D = [](SkPixmap* dst, int x,int y, int w,int h, uint64_t c) { |
273 | SkOpts::rect_memset32(dst->writable_addr32(x,y), c, w, dst->rowBytes(), h); |
274 | }; break; |
275 | |
276 | case 3: blitter->fMemset2D = [](SkPixmap* dst, int x,int y, int w,int h, uint64_t c) { |
277 | SkOpts::rect_memset64(dst->writable_addr64(x,y), c, w, dst->rowBytes(), h); |
278 | }; break; |
279 | |
280 | // TODO(F32)? |
281 | } |
282 | } |
283 | |
284 | blitter->fDstPtr = SkRasterPipeline_MemoryCtx{ |
285 | blitter->fDst.writable_addr(), |
286 | blitter->fDst.rowBytesAsPixels(), |
287 | }; |
288 | |
289 | return blitter; |
290 | } |
291 | |
292 | void SkRasterPipelineBlitter::append_load_dst(SkRasterPipeline* p) const { |
293 | p->append_load_dst(fDst.info().colorType(), &fDstPtr); |
294 | if (fDst.info().alphaType() == kUnpremul_SkAlphaType) { |
295 | p->append(SkRasterPipeline::premul_dst); |
296 | } |
297 | } |
298 | |
299 | void SkRasterPipelineBlitter::append_store(SkRasterPipeline* p) const { |
300 | if (fDst.info().alphaType() == kUnpremul_SkAlphaType) { |
301 | p->append(SkRasterPipeline::unpremul); |
302 | } |
303 | if (fDitherRate > 0.0f) { |
304 | p->append(SkRasterPipeline::dither, &fDitherRate); |
305 | } |
306 | |
307 | p->append_store(fDst.info().colorType(), &fDstPtr); |
308 | } |
309 | |
310 | void SkRasterPipelineBlitter::append_clip_scale(SkRasterPipeline* p) const { |
311 | if (fClipShaderBuffer) { |
312 | p->append(SkRasterPipeline::scale_native, fClipShaderBuffer); |
313 | } |
314 | } |
315 | |
316 | void SkRasterPipelineBlitter::append_clip_lerp(SkRasterPipeline* p) const { |
317 | if (fClipShaderBuffer) { |
318 | p->append(SkRasterPipeline::lerp_native, fClipShaderBuffer); |
319 | } |
320 | } |
321 | |
322 | void SkRasterPipelineBlitter::blitH(int x, int y, int w) { |
323 | this->blitRect(x,y,w,1); |
324 | } |
325 | |
326 | void SkRasterPipelineBlitter::blitRect(int x, int y, int w, int h) { |
327 | if (fMemset2D) { |
328 | fMemset2D(&fDst, x,y, w,h, fMemsetColor); |
329 | return; |
330 | } |
331 | |
332 | if (!fBlitRect) { |
333 | SkRasterPipeline p(fAlloc); |
334 | p.extend(fColorPipeline); |
335 | p.append_gamut_clamp_if_normalized(fDst.info()); |
336 | if (fBlend == SkBlendMode::kSrcOver |
337 | && (fDst.info().colorType() == kRGBA_8888_SkColorType || |
338 | fDst.info().colorType() == kBGRA_8888_SkColorType) |
339 | && !fDst.colorSpace() |
340 | && fDst.info().alphaType() != kUnpremul_SkAlphaType |
341 | && fDitherRate == 0.0f) { |
342 | if (fDst.info().colorType() == kBGRA_8888_SkColorType) { |
343 | p.append(SkRasterPipeline::swap_rb); |
344 | } |
345 | this->append_clip_scale(&p); |
346 | p.append(SkRasterPipeline::srcover_rgba_8888, &fDstPtr); |
347 | } else { |
348 | if (fBlend != SkBlendMode::kSrc) { |
349 | this->append_load_dst(&p); |
350 | SkBlendMode_AppendStages(fBlend, &p); |
351 | this->append_clip_lerp(&p); |
352 | } else if (fClipShaderBuffer) { |
353 | this->append_load_dst(&p); |
354 | this->append_clip_lerp(&p); |
355 | } |
356 | this->append_store(&p); |
357 | } |
358 | fBlitRect = p.compile(); |
359 | } |
360 | |
361 | fBlitRect(x,y,w,h); |
362 | } |
363 | |
364 | void SkRasterPipelineBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) { |
365 | if (!fBlitAntiH) { |
366 | SkRasterPipeline p(fAlloc); |
367 | p.extend(fColorPipeline); |
368 | p.append_gamut_clamp_if_normalized(fDst.info()); |
369 | if (SkBlendMode_ShouldPreScaleCoverage(fBlend, /*rgb_coverage=*/false)) { |
370 | p.append(SkRasterPipeline::scale_1_float, &fCurrentCoverage); |
371 | this->append_clip_scale(&p); |
372 | this->append_load_dst(&p); |
373 | SkBlendMode_AppendStages(fBlend, &p); |
374 | } else { |
375 | this->append_load_dst(&p); |
376 | SkBlendMode_AppendStages(fBlend, &p); |
377 | p.append(SkRasterPipeline::lerp_1_float, &fCurrentCoverage); |
378 | this->append_clip_lerp(&p); |
379 | } |
380 | |
381 | this->append_store(&p); |
382 | fBlitAntiH = p.compile(); |
383 | } |
384 | |
385 | for (int16_t run = *runs; run > 0; run = *runs) { |
386 | switch (*aa) { |
387 | case 0x00: break; |
388 | case 0xff: this->blitH(x,y,run); break; |
389 | default: |
390 | fCurrentCoverage = *aa * (1/255.0f); |
391 | fBlitAntiH(x,y,run,1); |
392 | } |
393 | x += run; |
394 | runs += run; |
395 | aa += run; |
396 | } |
397 | } |
398 | |
399 | void SkRasterPipelineBlitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { |
400 | SkIRect clip = {x,y, x+2,y+1}; |
401 | uint8_t coverage[] = { (uint8_t)a0, (uint8_t)a1 }; |
402 | |
403 | SkMask mask; |
404 | mask.fImage = coverage; |
405 | mask.fBounds = clip; |
406 | mask.fRowBytes = 2; |
407 | mask.fFormat = SkMask::kA8_Format; |
408 | |
409 | this->blitMask(mask, clip); |
410 | } |
411 | |
412 | void SkRasterPipelineBlitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { |
413 | SkIRect clip = {x,y, x+1,y+2}; |
414 | uint8_t coverage[] = { (uint8_t)a0, (uint8_t)a1 }; |
415 | |
416 | SkMask mask; |
417 | mask.fImage = coverage; |
418 | mask.fBounds = clip; |
419 | mask.fRowBytes = 1; |
420 | mask.fFormat = SkMask::kA8_Format; |
421 | |
422 | this->blitMask(mask, clip); |
423 | } |
424 | |
425 | void SkRasterPipelineBlitter::blitV(int x, int y, int height, SkAlpha alpha) { |
426 | SkIRect clip = {x,y, x+1,y+height}; |
427 | |
428 | SkMask mask; |
429 | mask.fImage = α |
430 | mask.fBounds = clip; |
431 | mask.fRowBytes = 0; // so we reuse the 1 "row" for all of height |
432 | mask.fFormat = SkMask::kA8_Format; |
433 | |
434 | this->blitMask(mask, clip); |
435 | } |
436 | |
437 | void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
438 | if (mask.fFormat == SkMask::kBW_Format) { |
439 | // TODO: native BW masks? |
440 | return INHERITED::blitMask(mask, clip); |
441 | } |
442 | |
443 | // ARGB and SDF masks shouldn't make it here. |
444 | SkASSERT(mask.fFormat == SkMask::kA8_Format |
445 | || mask.fFormat == SkMask::kLCD16_Format |
446 | || mask.fFormat == SkMask::k3D_Format); |
447 | |
448 | auto = [&mask](int plane, SkRasterPipeline_MemoryCtx* ctx) { |
449 | // LCD is 16-bit per pixel; A8 and 3D are 8-bit per pixel. |
450 | size_t bpp = mask.fFormat == SkMask::kLCD16_Format ? 2 : 1; |
451 | |
452 | // Select the right mask plane. Usually plane == 0 and this is just mask.fImage. |
453 | auto ptr = (uintptr_t)mask.fImage |
454 | + plane * mask.computeImageSize(); |
455 | |
456 | // Update ctx to point "into" this current mask, but lined up with fDstPtr at (0,0). |
457 | // This sort of trickery upsets UBSAN (pointer-overflow) so our ptr must be a uintptr_t. |
458 | // mask.fRowBytes is a uint32_t, which would break our addressing math on 64-bit builds. |
459 | size_t rowBytes = mask.fRowBytes; |
460 | ctx->stride = rowBytes / bpp; |
461 | ctx->pixels = (void*)(ptr - mask.fBounds.left() * bpp |
462 | - mask.fBounds.top() * rowBytes); |
463 | }; |
464 | |
465 | extract_mask_plane(0, &fMaskPtr); |
466 | if (mask.fFormat == SkMask::k3D_Format) { |
467 | extract_mask_plane(1, &fEmbossCtx.mul); |
468 | extract_mask_plane(2, &fEmbossCtx.add); |
469 | } |
470 | |
471 | // Lazily build whichever pipeline we need, specialized for each mask format. |
472 | if (mask.fFormat == SkMask::kA8_Format && !fBlitMaskA8) { |
473 | SkRasterPipeline p(fAlloc); |
474 | p.extend(fColorPipeline); |
475 | p.append_gamut_clamp_if_normalized(fDst.info()); |
476 | if (SkBlendMode_ShouldPreScaleCoverage(fBlend, /*rgb_coverage=*/false)) { |
477 | p.append(SkRasterPipeline::scale_u8, &fMaskPtr); |
478 | this->append_clip_scale(&p); |
479 | this->append_load_dst(&p); |
480 | SkBlendMode_AppendStages(fBlend, &p); |
481 | } else { |
482 | this->append_load_dst(&p); |
483 | SkBlendMode_AppendStages(fBlend, &p); |
484 | p.append(SkRasterPipeline::lerp_u8, &fMaskPtr); |
485 | this->append_clip_lerp(&p); |
486 | } |
487 | this->append_store(&p); |
488 | fBlitMaskA8 = p.compile(); |
489 | } |
490 | if (mask.fFormat == SkMask::kLCD16_Format && !fBlitMaskLCD16) { |
491 | SkRasterPipeline p(fAlloc); |
492 | p.extend(fColorPipeline); |
493 | p.append_gamut_clamp_if_normalized(fDst.info()); |
494 | if (SkBlendMode_ShouldPreScaleCoverage(fBlend, /*rgb_coverage=*/true)) { |
495 | // Somewhat unusually, scale_565 needs dst loaded first. |
496 | this->append_load_dst(&p); |
497 | p.append(SkRasterPipeline::scale_565, &fMaskPtr); |
498 | this->append_clip_scale(&p); |
499 | SkBlendMode_AppendStages(fBlend, &p); |
500 | } else { |
501 | this->append_load_dst(&p); |
502 | SkBlendMode_AppendStages(fBlend, &p); |
503 | p.append(SkRasterPipeline::lerp_565, &fMaskPtr); |
504 | this->append_clip_lerp(&p); |
505 | } |
506 | this->append_store(&p); |
507 | fBlitMaskLCD16 = p.compile(); |
508 | } |
509 | if (mask.fFormat == SkMask::k3D_Format && !fBlitMask3D) { |
510 | SkRasterPipeline p(fAlloc); |
511 | p.extend(fColorPipeline); |
512 | // This bit is where we differ from kA8_Format: |
513 | p.append(SkRasterPipeline::emboss, &fEmbossCtx); |
514 | // Now onward just as kA8. |
515 | p.append_gamut_clamp_if_normalized(fDst.info()); |
516 | if (SkBlendMode_ShouldPreScaleCoverage(fBlend, /*rgb_coverage=*/false)) { |
517 | p.append(SkRasterPipeline::scale_u8, &fMaskPtr); |
518 | this->append_clip_scale(&p); |
519 | this->append_load_dst(&p); |
520 | SkBlendMode_AppendStages(fBlend, &p); |
521 | } else { |
522 | this->append_load_dst(&p); |
523 | SkBlendMode_AppendStages(fBlend, &p); |
524 | p.append(SkRasterPipeline::lerp_u8, &fMaskPtr); |
525 | this->append_clip_lerp(&p); |
526 | } |
527 | this->append_store(&p); |
528 | fBlitMask3D = p.compile(); |
529 | } |
530 | |
531 | std::function<void(size_t,size_t,size_t,size_t)>* blitter = nullptr; |
532 | switch (mask.fFormat) { |
533 | case SkMask::kA8_Format: blitter = &fBlitMaskA8; break; |
534 | case SkMask::kLCD16_Format: blitter = &fBlitMaskLCD16; break; |
535 | case SkMask::k3D_Format: blitter = &fBlitMask3D; break; |
536 | default: |
537 | SkASSERT(false); |
538 | return; |
539 | } |
540 | |
541 | SkASSERT(blitter); |
542 | (*blitter)(clip.left(),clip.top(), clip.width(),clip.height()); |
543 | } |
544 | |