| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrCCPathProcessor_DEFINED | 
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| 9 | #define GrCCPathProcessor_DEFINED | 
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| 10 |  | 
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| 11 | #include <array> | 
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| 12 | #include "include/core/SkPath.h" | 
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| 13 | #include "src/gpu/GrCaps.h" | 
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| 14 | #include "src/gpu/GrGeometryProcessor.h" | 
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| 15 | #include "src/gpu/GrPipeline.h" | 
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| 16 | #include "src/gpu/ccpr/GrOctoBounds.h" | 
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| 17 |  | 
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| 18 | class GrCCPathCacheEntry; | 
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| 19 | class GrCCPerFlushResources; | 
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| 20 | class GrOnFlushResourceProvider; | 
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| 21 | class GrOpFlushState; | 
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| 22 |  | 
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| 23 | /** | 
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| 24 | * This class draws AA paths using the coverage count masks produced by GrCCCoverageProcessor. | 
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| 25 | * | 
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| 26 | * Paths are drawn as bloated octagons, and coverage is derived from the coverage count mask and | 
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| 27 | * fill rule. | 
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| 28 | * | 
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| 29 | * To draw paths, the caller must set up an instance buffer as detailed below, then call drawPaths() | 
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| 30 | * providing its own instance buffer alongside the buffers found by calling FindIndexBuffer/ | 
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| 31 | * FindVertexBuffer. | 
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| 32 | */ | 
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| 33 | class GrCCPathProcessor : public GrGeometryProcessor { | 
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| 34 | public: | 
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| 35 | struct Instance { | 
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| 36 | SkRect fDevBounds;  // "right < left" indicates even-odd fill type. | 
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| 37 | SkRect fDevBounds45;  // Bounding box in "| 1  -1 | * devCoords" space. See GrOctoBounds. | 
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| 38 | //                  | 1   1 | | 
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| 39 | SkIVector fDevToAtlasOffset;  // Translation from device space to location in atlas. | 
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| 40 | SkPMColor4f fColor;  // Color always stored as 4 x fp32 | 
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| 41 |  | 
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| 42 | void set(const GrOctoBounds&, const SkIVector& devToAtlasOffset, const SkPMColor4f&, | 
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| 43 | GrFillRule); | 
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| 44 | void set(const GrCCPathCacheEntry&, const SkIVector& shift, const SkPMColor4f&, GrFillRule); | 
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| 45 | }; | 
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| 46 |  | 
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| 47 | static_assert(4 * 14 == sizeof(Instance)); | 
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| 48 |  | 
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| 49 | static sk_sp<const GrGpuBuffer> FindVertexBuffer(GrOnFlushResourceProvider*); | 
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| 50 | static sk_sp<const GrGpuBuffer> FindIndexBuffer(GrOnFlushResourceProvider*); | 
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| 51 |  | 
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| 52 | enum class CoverageMode : bool { | 
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| 53 | kCoverageCount, | 
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| 54 | kLiteral | 
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| 55 | }; | 
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| 56 |  | 
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| 57 | static GrColorType GetColorTypeFromCoverageMode(CoverageMode mode) { | 
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| 58 | return mode == CoverageMode::kCoverageCount ? GrColorType::kAlpha_F16 | 
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| 59 | : GrColorType::kAlpha_8; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | GrCCPathProcessor(CoverageMode, const GrTexture* atlasTexture, const GrSwizzle&, | 
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| 63 | GrSurfaceOrigin atlasOrigin, | 
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| 64 | const SkMatrix& viewMatrixIfUsingLocalCoords = SkMatrix::I()); | 
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| 65 |  | 
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| 66 | const char* name() const override { return "GrCCPathProcessor"; } | 
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| 67 | void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override { | 
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| 68 | b->add32((uint32_t)fCoverageMode); | 
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| 69 | } | 
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| 70 | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; | 
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| 71 |  | 
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| 72 | void drawPaths(GrOpFlushState*, const GrPipeline&, const GrSurfaceProxy& atlasProxy, | 
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| 73 | const GrCCPerFlushResources&, int baseInstance, int endInstance, | 
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| 74 | const SkRect& bounds) const; | 
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| 75 |  | 
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| 76 | private: | 
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| 77 | const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } | 
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| 78 |  | 
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| 79 | const CoverageMode fCoverageMode; | 
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| 80 | const TextureSampler fAtlasAccess; | 
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| 81 | SkISize fAtlasDimensions; | 
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| 82 | GrSurfaceOrigin fAtlasOrigin; | 
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| 83 |  | 
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| 84 | SkMatrix fLocalMatrix; | 
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| 85 | static constexpr Attribute kInstanceAttribs[] = { | 
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| 86 | { "devbounds", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, | 
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| 87 | { "devbounds45", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, | 
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| 88 | { "dev_to_atlas_offset", kInt2_GrVertexAttribType, kInt2_GrSLType}, | 
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| 89 | { "color", kFloat4_GrVertexAttribType, kHalf4_GrSLType} | 
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| 90 | }; | 
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| 91 | static constexpr int kColorAttribIdx = 3; | 
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| 92 | static constexpr Attribute kCornersAttrib = | 
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| 93 | { "corners", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
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| 94 |  | 
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| 95 | class Impl; | 
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| 96 |  | 
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| 97 | typedef GrGeometryProcessor INHERITED; | 
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| 98 | }; | 
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| 99 |  | 
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| 100 | inline void GrCCPathProcessor::Instance::set( | 
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| 101 | const GrOctoBounds& octoBounds, const SkIVector& devToAtlasOffset, const SkPMColor4f& color, | 
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| 102 | GrFillRule fillRule) { | 
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| 103 | if (GrFillRule::kNonzero == fillRule) { | 
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| 104 | // We cover "nonzero" paths with clockwise triangles, which is the default result from | 
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| 105 | // normal octo bounds. | 
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| 106 | fDevBounds = octoBounds.bounds(); | 
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| 107 | fDevBounds45 = octoBounds.bounds45(); | 
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| 108 | } else { | 
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| 109 | // We cover "even/odd" paths with counterclockwise triangles. Here we reorder the bounding | 
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| 110 | // box vertices so the output is flipped horizontally. | 
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| 111 | fDevBounds.setLTRB( | 
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| 112 | octoBounds.right(), octoBounds.top(), octoBounds.left(), octoBounds.bottom()); | 
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| 113 | fDevBounds45.setLTRB( | 
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| 114 | octoBounds.bottom45(), octoBounds.right45(), octoBounds.top45(), | 
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| 115 | octoBounds.left45()); | 
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| 116 | } | 
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| 117 | fDevToAtlasOffset = devToAtlasOffset; | 
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| 118 | fColor = color; | 
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| 119 | } | 
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| 120 |  | 
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| 121 | #endif | 
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| 122 |  | 
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